Minero
Loading...
Searching...
No Matches
gl.h File Reference
#include <glad/khrplatform.h>
Include dependency graph for gl.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define __gl_h_   1
 
#define GLAD_GL
 
#define GLAD_PLATFORM_H_
 
#define GLAD_PLATFORM_WIN32   0
 
#define GLAD_PLATFORM_APPLE   0
 
#define GLAD_PLATFORM_EMSCRIPTEN   0
 
#define GLAD_PLATFORM_UWP   0
 
#define GLAD_GNUC_EXTENSION
 
#define GLAD_API_CALL   extern
 
#define GLAD_API_PTR
 
#define GLAPI   GLAD_API_CALL
 
#define GLAPIENTRY   GLAD_API_PTR
 
#define GLAD_MAKE_VERSION(major, minor)   (major * 10000 + minor)
 
#define GLAD_VERSION_MAJOR(version)   (version / 10000)
 
#define GLAD_VERSION_MINOR(version)   (version % 10000)
 
#define GL_2D   0x0600
 
#define GL_2_BYTES   0x1407
 
#define GL_3D   0x0601
 
#define GL_3D_COLOR   0x0602
 
#define GL_3D_COLOR_TEXTURE   0x0603
 
#define GL_3_BYTES   0x1408
 
#define GL_4D_COLOR_TEXTURE   0x0604
 
#define GL_4_BYTES   0x1409
 
#define GL_ACCUM   0x0100
 
#define GL_ACCUM_ALPHA_BITS   0x0D5B
 
#define GL_ACCUM_BLUE_BITS   0x0D5A
 
#define GL_ACCUM_BUFFER_BIT   0x00000200
 
#define GL_ACCUM_CLEAR_VALUE   0x0B80
 
#define GL_ACCUM_GREEN_BITS   0x0D59
 
#define GL_ACCUM_RED_BITS   0x0D58
 
#define GL_ACTIVE_ATTRIBUTES   0x8B89
 
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
 
#define GL_ACTIVE_TEXTURE   0x84E0
 
#define GL_ACTIVE_UNIFORMS   0x8B86
 
#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36
 
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35
 
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
 
#define GL_ADD   0x0104
 
#define GL_ADD_SIGNED   0x8574
 
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
 
#define GL_ALL_ATTRIB_BITS   0xFFFFFFFF
 
#define GL_ALPHA   0x1906
 
#define GL_ALPHA12   0x803D
 
#define GL_ALPHA16   0x803E
 
#define GL_ALPHA4   0x803B
 
#define GL_ALPHA8   0x803C
 
#define GL_ALPHA_BIAS   0x0D1D
 
#define GL_ALPHA_BITS   0x0D55
 
#define GL_ALPHA_INTEGER   0x8D97
 
#define GL_ALPHA_SCALE   0x0D1C
 
#define GL_ALPHA_TEST   0x0BC0
 
#define GL_ALPHA_TEST_FUNC   0x0BC1
 
#define GL_ALPHA_TEST_REF   0x0BC2
 
#define GL_ALREADY_SIGNALED   0x911A
 
#define GL_ALWAYS   0x0207
 
#define GL_AMBIENT   0x1200
 
#define GL_AMBIENT_AND_DIFFUSE   0x1602
 
#define GL_AND   0x1501
 
#define GL_AND_INVERTED   0x1504
 
#define GL_AND_REVERSE   0x1502
 
#define GL_ANY_SAMPLES_PASSED   0x8C2F
 
#define GL_ARRAY_BUFFER   0x8892
 
#define GL_ARRAY_BUFFER_BINDING   0x8894
 
#define GL_ATTACHED_SHADERS   0x8B85
 
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
 
#define GL_AUTO_NORMAL   0x0D80
 
#define GL_AUX0   0x0409
 
#define GL_AUX1   0x040A
 
#define GL_AUX2   0x040B
 
#define GL_AUX3   0x040C
 
#define GL_AUX_BUFFERS   0x0C00
 
#define GL_BACK   0x0405
 
#define GL_BACK_LEFT   0x0402
 
#define GL_BACK_RIGHT   0x0403
 
#define GL_BGR   0x80E0
 
#define GL_BGRA   0x80E1
 
#define GL_BGRA_INTEGER   0x8D9B
 
#define GL_BGR_INTEGER   0x8D9A
 
#define GL_BITMAP   0x1A00
 
#define GL_BITMAP_TOKEN   0x0704
 
#define GL_BLEND   0x0BE2
 
#define GL_BLEND_COLOR   0x8005
 
#define GL_BLEND_DST   0x0BE0
 
#define GL_BLEND_DST_ALPHA   0x80CA
 
#define GL_BLEND_DST_RGB   0x80C8
 
#define GL_BLEND_EQUATION   0x8009
 
#define GL_BLEND_EQUATION_ALPHA   0x883D
 
#define GL_BLEND_EQUATION_RGB   0x8009
 
#define GL_BLEND_SRC   0x0BE1
 
#define GL_BLEND_SRC_ALPHA   0x80CB
 
#define GL_BLEND_SRC_RGB   0x80C9
 
#define GL_BLUE   0x1905
 
#define GL_BLUE_BIAS   0x0D1B
 
#define GL_BLUE_BITS   0x0D54
 
#define GL_BLUE_INTEGER   0x8D96
 
#define GL_BLUE_SCALE   0x0D1A
 
#define GL_BOOL   0x8B56
 
#define GL_BOOL_VEC2   0x8B57
 
#define GL_BOOL_VEC3   0x8B58
 
#define GL_BOOL_VEC4   0x8B59
 
#define GL_BUFFER   0x82E0
 
#define GL_BUFFER_ACCESS   0x88BB
 
#define GL_BUFFER_ACCESS_FLAGS   0x911F
 
#define GL_BUFFER_MAPPED   0x88BC
 
#define GL_BUFFER_MAP_LENGTH   0x9120
 
#define GL_BUFFER_MAP_OFFSET   0x9121
 
#define GL_BUFFER_MAP_POINTER   0x88BD
 
#define GL_BUFFER_SIZE   0x8764
 
#define GL_BUFFER_USAGE   0x8765
 
#define GL_BYTE   0x1400
 
#define GL_C3F_V3F   0x2A24
 
#define GL_C4F_N3F_V3F   0x2A26
 
#define GL_C4UB_V2F   0x2A22
 
#define GL_C4UB_V3F   0x2A23
 
#define GL_CCW   0x0901
 
#define GL_CLAMP   0x2900
 
#define GL_CLAMP_FRAGMENT_COLOR   0x891B
 
#define GL_CLAMP_READ_COLOR   0x891C
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_CLAMP_VERTEX_COLOR   0x891A
 
#define GL_CLEAR   0x1500
 
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
 
#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF
 
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
 
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
 
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
 
#define GL_CLIP_DISTANCE0   0x3000
 
#define GL_CLIP_DISTANCE1   0x3001
 
#define GL_CLIP_DISTANCE2   0x3002
 
#define GL_CLIP_DISTANCE3   0x3003
 
#define GL_CLIP_DISTANCE4   0x3004
 
#define GL_CLIP_DISTANCE5   0x3005
 
#define GL_CLIP_DISTANCE6   0x3006
 
#define GL_CLIP_DISTANCE7   0x3007
 
#define GL_CLIP_PLANE0   0x3000
 
#define GL_CLIP_PLANE1   0x3001
 
#define GL_CLIP_PLANE2   0x3002
 
#define GL_CLIP_PLANE3   0x3003
 
#define GL_CLIP_PLANE4   0x3004
 
#define GL_CLIP_PLANE5   0x3005
 
#define GL_COEFF   0x0A00
 
#define GL_COLOR   0x1800
 
#define GL_COLOR_ARRAY   0x8076
 
#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898
 
#define GL_COLOR_ARRAY_POINTER   0x8090
 
#define GL_COLOR_ARRAY_SIZE   0x8081
 
#define GL_COLOR_ARRAY_STRIDE   0x8083
 
#define GL_COLOR_ARRAY_TYPE   0x8082
 
#define GL_COLOR_ATTACHMENT0   0x8CE0
 
#define GL_COLOR_ATTACHMENT1   0x8CE1
 
#define GL_COLOR_ATTACHMENT10   0x8CEA
 
#define GL_COLOR_ATTACHMENT11   0x8CEB
 
#define GL_COLOR_ATTACHMENT12   0x8CEC
 
#define GL_COLOR_ATTACHMENT13   0x8CED
 
#define GL_COLOR_ATTACHMENT14   0x8CEE
 
#define GL_COLOR_ATTACHMENT15   0x8CEF
 
#define GL_COLOR_ATTACHMENT16   0x8CF0
 
#define GL_COLOR_ATTACHMENT17   0x8CF1
 
#define GL_COLOR_ATTACHMENT18   0x8CF2
 
#define GL_COLOR_ATTACHMENT19   0x8CF3
 
#define GL_COLOR_ATTACHMENT2   0x8CE2
 
#define GL_COLOR_ATTACHMENT20   0x8CF4
 
#define GL_COLOR_ATTACHMENT21   0x8CF5
 
#define GL_COLOR_ATTACHMENT22   0x8CF6
 
#define GL_COLOR_ATTACHMENT23   0x8CF7
 
#define GL_COLOR_ATTACHMENT24   0x8CF8
 
#define GL_COLOR_ATTACHMENT25   0x8CF9
 
#define GL_COLOR_ATTACHMENT26   0x8CFA
 
#define GL_COLOR_ATTACHMENT27   0x8CFB
 
#define GL_COLOR_ATTACHMENT28   0x8CFC
 
#define GL_COLOR_ATTACHMENT29   0x8CFD
 
#define GL_COLOR_ATTACHMENT3   0x8CE3
 
#define GL_COLOR_ATTACHMENT30   0x8CFE
 
#define GL_COLOR_ATTACHMENT31   0x8CFF
 
#define GL_COLOR_ATTACHMENT4   0x8CE4
 
#define GL_COLOR_ATTACHMENT5   0x8CE5
 
#define GL_COLOR_ATTACHMENT6   0x8CE6
 
#define GL_COLOR_ATTACHMENT7   0x8CE7
 
#define GL_COLOR_ATTACHMENT8   0x8CE8
 
#define GL_COLOR_ATTACHMENT9   0x8CE9
 
#define GL_COLOR_BUFFER_BIT   0x00004000
 
#define GL_COLOR_CLEAR_VALUE   0x0C22
 
#define GL_COLOR_INDEX   0x1900
 
#define GL_COLOR_INDEXES   0x1603
 
#define GL_COLOR_LOGIC_OP   0x0BF2
 
#define GL_COLOR_MATERIAL   0x0B57
 
#define GL_COLOR_MATERIAL_FACE   0x0B55
 
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
 
#define GL_COLOR_SUM   0x8458
 
#define GL_COLOR_WRITEMASK   0x0C23
 
#define GL_COMBINE   0x8570
 
#define GL_COMBINE_ALPHA   0x8572
 
#define GL_COMBINE_RGB   0x8571
 
#define GL_COMPARE_REF_TO_TEXTURE   0x884E
 
#define GL_COMPARE_R_TO_TEXTURE   0x884E
 
#define GL_COMPILE   0x1300
 
#define GL_COMPILE_AND_EXECUTE   0x1301
 
#define GL_COMPILE_STATUS   0x8B81
 
#define GL_COMPRESSED_ALPHA   0x84E9
 
#define GL_COMPRESSED_INTENSITY   0x84EC
 
#define GL_COMPRESSED_LUMINANCE   0x84EA
 
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
 
#define GL_COMPRESSED_RED   0x8225
 
#define GL_COMPRESSED_RED_RGTC1   0x8DBB
 
#define GL_COMPRESSED_RG   0x8226
 
#define GL_COMPRESSED_RGB   0x84ED
 
#define GL_COMPRESSED_RGBA   0x84EE
 
#define GL_COMPRESSED_RG_RGTC2   0x8DBD
 
#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC
 
#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE
 
#define GL_COMPRESSED_SLUMINANCE   0x8C4A
 
#define GL_COMPRESSED_SLUMINANCE_ALPHA   0x8C4B
 
#define GL_COMPRESSED_SRGB   0x8C48
 
#define GL_COMPRESSED_SRGB_ALPHA   0x8C49
 
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 
#define GL_CONDITION_SATISFIED   0x911C
 
#define GL_CONSTANT   0x8576
 
#define GL_CONSTANT_ALPHA   0x8003
 
#define GL_CONSTANT_ATTENUATION   0x1207
 
#define GL_CONSTANT_COLOR   0x8001
 
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002
 
#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001
 
#define GL_CONTEXT_FLAGS   0x821E
 
#define GL_CONTEXT_FLAG_DEBUG_BIT   0x00000002
 
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x00000001
 
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004
 
#define GL_CONTEXT_PROFILE_MASK   0x9126
 
#define GL_COORD_REPLACE   0x8862
 
#define GL_COPY   0x1503
 
#define GL_COPY_INVERTED   0x150C
 
#define GL_COPY_PIXEL_TOKEN   0x0706
 
#define GL_COPY_READ_BUFFER   0x8F36
 
#define GL_COPY_WRITE_BUFFER   0x8F37
 
#define GL_CULL_FACE   0x0B44
 
#define GL_CULL_FACE_MODE   0x0B45
 
#define GL_CURRENT_BIT   0x00000001
 
#define GL_CURRENT_COLOR   0x0B00
 
#define GL_CURRENT_FOG_COORD   0x8453
 
#define GL_CURRENT_FOG_COORDINATE   0x8453
 
#define GL_CURRENT_INDEX   0x0B01
 
#define GL_CURRENT_NORMAL   0x0B02
 
#define GL_CURRENT_PROGRAM   0x8B8D
 
#define GL_CURRENT_QUERY   0x8865
 
#define GL_CURRENT_RASTER_COLOR   0x0B04
 
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
 
#define GL_CURRENT_RASTER_INDEX   0x0B05
 
#define GL_CURRENT_RASTER_POSITION   0x0B07
 
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
 
#define GL_CURRENT_RASTER_SECONDARY_COLOR   0x845F
 
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
 
#define GL_CURRENT_SECONDARY_COLOR   0x8459
 
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
 
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
 
#define GL_CW   0x0900
 
#define GL_DEBUG_CALLBACK_FUNCTION   0x8244
 
#define GL_DEBUG_CALLBACK_USER_PARAM   0x8245
 
#define GL_DEBUG_GROUP_STACK_DEPTH   0x826D
 
#define GL_DEBUG_LOGGED_MESSAGES   0x9145
 
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH   0x8243
 
#define GL_DEBUG_OUTPUT   0x92E0
 
#define GL_DEBUG_OUTPUT_SYNCHRONOUS   0x8242
 
#define GL_DEBUG_SEVERITY_HIGH   0x9146
 
#define GL_DEBUG_SEVERITY_LOW   0x9148
 
#define GL_DEBUG_SEVERITY_MEDIUM   0x9147
 
#define GL_DEBUG_SEVERITY_NOTIFICATION   0x826B
 
#define GL_DEBUG_SOURCE_API   0x8246
 
#define GL_DEBUG_SOURCE_APPLICATION   0x824A
 
#define GL_DEBUG_SOURCE_OTHER   0x824B
 
#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
 
#define GL_DEBUG_SOURCE_THIRD_PARTY   0x8249
 
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM   0x8247
 
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR   0x824D
 
#define GL_DEBUG_TYPE_ERROR   0x824C
 
#define GL_DEBUG_TYPE_MARKER   0x8268
 
#define GL_DEBUG_TYPE_OTHER   0x8251
 
#define GL_DEBUG_TYPE_PERFORMANCE   0x8250
 
#define GL_DEBUG_TYPE_POP_GROUP   0x826A
 
#define GL_DEBUG_TYPE_PORTABILITY   0x824F
 
#define GL_DEBUG_TYPE_PUSH_GROUP   0x8269
 
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR   0x824E
 
#define GL_DECAL   0x2101
 
#define GL_DECR   0x1E03
 
#define GL_DECR_WRAP   0x8508
 
#define GL_DELETE_STATUS   0x8B80
 
#define GL_DEPTH   0x1801
 
#define GL_DEPTH24_STENCIL8   0x88F0
 
#define GL_DEPTH32F_STENCIL8   0x8CAD
 
#define GL_DEPTH_ATTACHMENT   0x8D00
 
#define GL_DEPTH_BIAS   0x0D1F
 
#define GL_DEPTH_BITS   0x0D56
 
#define GL_DEPTH_BUFFER_BIT   0x00000100
 
#define GL_DEPTH_CLAMP   0x864F
 
#define GL_DEPTH_CLEAR_VALUE   0x0B73
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_DEPTH_COMPONENT16   0x81A5
 
#define GL_DEPTH_COMPONENT24   0x81A6
 
#define GL_DEPTH_COMPONENT32   0x81A7
 
#define GL_DEPTH_COMPONENT32F   0x8CAC
 
#define GL_DEPTH_FUNC   0x0B74
 
#define GL_DEPTH_RANGE   0x0B70
 
#define GL_DEPTH_SCALE   0x0D1E
 
#define GL_DEPTH_STENCIL   0x84F9
 
#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A
 
#define GL_DEPTH_TEST   0x0B71
 
#define GL_DEPTH_TEXTURE_MODE   0x884B
 
#define GL_DEPTH_WRITEMASK   0x0B72
 
#define GL_DIFFUSE   0x1201
 
#define GL_DISPLAY_LIST   0x82E7
 
#define GL_DITHER   0x0BD0
 
#define GL_DOMAIN   0x0A02
 
#define GL_DONT_CARE   0x1100
 
#define GL_DOT3_RGB   0x86AE
 
#define GL_DOT3_RGBA   0x86AF
 
#define GL_DOUBLE   0x140A
 
#define GL_DOUBLEBUFFER   0x0C32
 
#define GL_DRAW_BUFFER   0x0C01
 
#define GL_DRAW_BUFFER0   0x8825
 
#define GL_DRAW_BUFFER1   0x8826
 
#define GL_DRAW_BUFFER10   0x882F
 
#define GL_DRAW_BUFFER11   0x8830
 
#define GL_DRAW_BUFFER12   0x8831
 
#define GL_DRAW_BUFFER13   0x8832
 
#define GL_DRAW_BUFFER14   0x8833
 
#define GL_DRAW_BUFFER15   0x8834
 
#define GL_DRAW_BUFFER2   0x8827
 
#define GL_DRAW_BUFFER3   0x8828
 
#define GL_DRAW_BUFFER4   0x8829
 
#define GL_DRAW_BUFFER5   0x882A
 
#define GL_DRAW_BUFFER6   0x882B
 
#define GL_DRAW_BUFFER7   0x882C
 
#define GL_DRAW_BUFFER8   0x882D
 
#define GL_DRAW_BUFFER9   0x882E
 
#define GL_DRAW_FRAMEBUFFER   0x8CA9
 
#define GL_DRAW_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_DRAW_PIXEL_TOKEN   0x0705
 
#define GL_DST_ALPHA   0x0304
 
#define GL_DST_COLOR   0x0306
 
#define GL_DYNAMIC_COPY   0x88EA
 
#define GL_DYNAMIC_DRAW   0x88E8
 
#define GL_DYNAMIC_READ   0x88E9
 
#define GL_EDGE_FLAG   0x0B43
 
#define GL_EDGE_FLAG_ARRAY   0x8079
 
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B
 
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
 
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
 
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
 
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
 
#define GL_EMISSION   0x1600
 
#define GL_ENABLE_BIT   0x00002000
 
#define GL_EQUAL   0x0202
 
#define GL_EQUIV   0x1509
 
#define GL_EVAL_BIT   0x00010000
 
#define GL_EXP   0x0800
 
#define GL_EXP2   0x0801
 
#define GL_EXTENSIONS   0x1F03
 
#define GL_EYE_LINEAR   0x2400
 
#define GL_EYE_PLANE   0x2502
 
#define GL_FALSE   0
 
#define GL_FASTEST   0x1101
 
#define GL_FEEDBACK   0x1C01
 
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
 
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
 
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
 
#define GL_FILL   0x1B02
 
#define GL_FIRST_VERTEX_CONVENTION   0x8E4D
 
#define GL_FIXED_ONLY   0x891D
 
#define GL_FLAT   0x1D00
 
#define GL_FLOAT   0x1406
 
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD
 
#define GL_FLOAT_MAT2   0x8B5A
 
#define GL_FLOAT_MAT2x3   0x8B65
 
#define GL_FLOAT_MAT2x4   0x8B66
 
#define GL_FLOAT_MAT3   0x8B5B
 
#define GL_FLOAT_MAT3x2   0x8B67
 
#define GL_FLOAT_MAT3x4   0x8B68
 
#define GL_FLOAT_MAT4   0x8B5C
 
#define GL_FLOAT_MAT4x2   0x8B69
 
#define GL_FLOAT_MAT4x3   0x8B6A
 
#define GL_FLOAT_VEC2   0x8B50
 
#define GL_FLOAT_VEC3   0x8B51
 
#define GL_FLOAT_VEC4   0x8B52
 
#define GL_FOG   0x0B60
 
#define GL_FOG_BIT   0x00000080
 
#define GL_FOG_COLOR   0x0B66
 
#define GL_FOG_COORD   0x8451
 
#define GL_FOG_COORDINATE   0x8451
 
#define GL_FOG_COORDINATE_ARRAY   0x8457
 
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D
 
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
 
#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455
 
#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454
 
#define GL_FOG_COORDINATE_SOURCE   0x8450
 
#define GL_FOG_COORD_ARRAY   0x8457
 
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   0x889D
 
#define GL_FOG_COORD_ARRAY_POINTER   0x8456
 
#define GL_FOG_COORD_ARRAY_STRIDE   0x8455
 
#define GL_FOG_COORD_ARRAY_TYPE   0x8454
 
#define GL_FOG_COORD_SRC   0x8450
 
#define GL_FOG_DENSITY   0x0B62
 
#define GL_FOG_END   0x0B64
 
#define GL_FOG_HINT   0x0C54
 
#define GL_FOG_INDEX   0x0B61
 
#define GL_FOG_MODE   0x0B65
 
#define GL_FOG_START   0x0B63
 
#define GL_FRAGMENT_DEPTH   0x8452
 
#define GL_FRAGMENT_SHADER   0x8B30
 
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
 
#define GL_FRAMEBUFFER   0x8D40
 
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215
 
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214
 
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210
 
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211
 
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216
 
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0
 
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212
 
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2
 
#define GL_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_FRAMEBUFFER_COMPLETE   0x8CD5
 
#define GL_FRAMEBUFFER_DEFAULT   0x8218
 
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6
 
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8
 
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7
 
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56
 
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC
 
#define GL_FRAMEBUFFER_SRGB   0x8DB9
 
#define GL_FRAMEBUFFER_UNDEFINED   0x8219
 
#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD
 
#define GL_FRONT   0x0404
 
#define GL_FRONT_AND_BACK   0x0408
 
#define GL_FRONT_FACE   0x0B46
 
#define GL_FRONT_LEFT   0x0400
 
#define GL_FRONT_RIGHT   0x0401
 
#define GL_FUNC_ADD   0x8006
 
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 
#define GL_FUNC_SUBTRACT   0x800A
 
#define GL_GENERATE_MIPMAP   0x8191
 
#define GL_GENERATE_MIPMAP_HINT   0x8192
 
#define GL_GEOMETRY_INPUT_TYPE   0x8917
 
#define GL_GEOMETRY_OUTPUT_TYPE   0x8918
 
#define GL_GEOMETRY_SHADER   0x8DD9
 
#define GL_GEOMETRY_VERTICES_OUT   0x8916
 
#define GL_GEQUAL   0x0206
 
#define GL_GREATER   0x0204
 
#define GL_GREEN   0x1904
 
#define GL_GREEN_BIAS   0x0D19
 
#define GL_GREEN_BITS   0x0D53
 
#define GL_GREEN_INTEGER   0x8D95
 
#define GL_GREEN_SCALE   0x0D18
 
#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253
 
#define GL_HALF_FLOAT   0x140B
 
#define GL_HINT_BIT   0x00008000
 
#define GL_INCR   0x1E02
 
#define GL_INCR_WRAP   0x8507
 
#define GL_INDEX   0x8222
 
#define GL_INDEX_ARRAY   0x8077
 
#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899
 
#define GL_INDEX_ARRAY_POINTER   0x8091
 
#define GL_INDEX_ARRAY_STRIDE   0x8086
 
#define GL_INDEX_ARRAY_TYPE   0x8085
 
#define GL_INDEX_BITS   0x0D51
 
#define GL_INDEX_CLEAR_VALUE   0x0C20
 
#define GL_INDEX_LOGIC_OP   0x0BF1
 
#define GL_INDEX_MODE   0x0C30
 
#define GL_INDEX_OFFSET   0x0D13
 
#define GL_INDEX_SHIFT   0x0D12
 
#define GL_INDEX_WRITEMASK   0x0C21
 
#define GL_INFO_LOG_LENGTH   0x8B84
 
#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254
 
#define GL_INT   0x1404
 
#define GL_INTENSITY   0x8049
 
#define GL_INTENSITY12   0x804C
 
#define GL_INTENSITY16   0x804D
 
#define GL_INTENSITY4   0x804A
 
#define GL_INTENSITY8   0x804B
 
#define GL_INTERLEAVED_ATTRIBS   0x8C8C
 
#define GL_INTERPOLATE   0x8575
 
#define GL_INT_2_10_10_10_REV   0x8D9F
 
#define GL_INT_SAMPLER_1D   0x8DC9
 
#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE
 
#define GL_INT_SAMPLER_2D   0x8DCA
 
#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C
 
#define GL_INT_SAMPLER_2D_RECT   0x8DCD
 
#define GL_INT_SAMPLER_3D   0x8DCB
 
#define GL_INT_SAMPLER_BUFFER   0x8DD0
 
#define GL_INT_SAMPLER_CUBE   0x8DCC
 
#define GL_INT_VEC2   0x8B53
 
#define GL_INT_VEC3   0x8B54
 
#define GL_INT_VEC4   0x8B55
 
#define GL_INVALID_ENUM   0x0500
 
#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506
 
#define GL_INVALID_INDEX   0xFFFFFFFF
 
#define GL_INVALID_OPERATION   0x0502
 
#define GL_INVALID_VALUE   0x0501
 
#define GL_INVERT   0x150A
 
#define GL_KEEP   0x1E00
 
#define GL_LAST_VERTEX_CONVENTION   0x8E4E
 
#define GL_LEFT   0x0406
 
#define GL_LEQUAL   0x0203
 
#define GL_LESS   0x0201
 
#define GL_LIGHT0   0x4000
 
#define GL_LIGHT1   0x4001
 
#define GL_LIGHT2   0x4002
 
#define GL_LIGHT3   0x4003
 
#define GL_LIGHT4   0x4004
 
#define GL_LIGHT5   0x4005
 
#define GL_LIGHT6   0x4006
 
#define GL_LIGHT7   0x4007
 
#define GL_LIGHTING   0x0B50
 
#define GL_LIGHTING_BIT   0x00000040
 
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
 
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
 
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
 
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
 
#define GL_LINE   0x1B01
 
#define GL_LINEAR   0x2601
 
#define GL_LINEAR_ATTENUATION   0x1208
 
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 
#define GL_LINES   0x0001
 
#define GL_LINES_ADJACENCY   0x000A
 
#define GL_LINE_BIT   0x00000004
 
#define GL_LINE_LOOP   0x0002
 
#define GL_LINE_RESET_TOKEN   0x0707
 
#define GL_LINE_SMOOTH   0x0B20
 
#define GL_LINE_SMOOTH_HINT   0x0C52
 
#define GL_LINE_STIPPLE   0x0B24
 
#define GL_LINE_STIPPLE_PATTERN   0x0B25
 
#define GL_LINE_STIPPLE_REPEAT   0x0B26
 
#define GL_LINE_STRIP   0x0003
 
#define GL_LINE_STRIP_ADJACENCY   0x000B
 
#define GL_LINE_TOKEN   0x0702
 
#define GL_LINE_WIDTH   0x0B21
 
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_LINE_WIDTH_RANGE   0x0B22
 
#define GL_LINK_STATUS   0x8B82
 
#define GL_LIST_BASE   0x0B32
 
#define GL_LIST_BIT   0x00020000
 
#define GL_LIST_INDEX   0x0B33
 
#define GL_LIST_MODE   0x0B30
 
#define GL_LOAD   0x0101
 
#define GL_LOGIC_OP   0x0BF1
 
#define GL_LOGIC_OP_MODE   0x0BF0
 
#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252
 
#define GL_LOWER_LEFT   0x8CA1
 
#define GL_LUMINANCE   0x1909
 
#define GL_LUMINANCE12   0x8041
 
#define GL_LUMINANCE12_ALPHA12   0x8047
 
#define GL_LUMINANCE12_ALPHA4   0x8046
 
#define GL_LUMINANCE16   0x8042
 
#define GL_LUMINANCE16_ALPHA16   0x8048
 
#define GL_LUMINANCE4   0x803F
 
#define GL_LUMINANCE4_ALPHA4   0x8043
 
#define GL_LUMINANCE6_ALPHA2   0x8044
 
#define GL_LUMINANCE8   0x8040
 
#define GL_LUMINANCE8_ALPHA8   0x8045
 
#define GL_LUMINANCE_ALPHA   0x190A
 
#define GL_MAJOR_VERSION   0x821B
 
#define GL_MAP1_COLOR_4   0x0D90
 
#define GL_MAP1_GRID_DOMAIN   0x0DD0
 
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
 
#define GL_MAP1_INDEX   0x0D91
 
#define GL_MAP1_NORMAL   0x0D92
 
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
 
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
 
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
 
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
 
#define GL_MAP1_VERTEX_3   0x0D97
 
#define GL_MAP1_VERTEX_4   0x0D98
 
#define GL_MAP2_COLOR_4   0x0DB0
 
#define GL_MAP2_GRID_DOMAIN   0x0DD2
 
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
 
#define GL_MAP2_INDEX   0x0DB1
 
#define GL_MAP2_NORMAL   0x0DB2
 
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
 
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
 
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
 
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
 
#define GL_MAP2_VERTEX_3   0x0DB7
 
#define GL_MAP2_VERTEX_4   0x0DB8
 
#define GL_MAP_COLOR   0x0D10
 
#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010
 
#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008
 
#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004
 
#define GL_MAP_READ_BIT   0x0001
 
#define GL_MAP_STENCIL   0x0D11
 
#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020
 
#define GL_MAP_WRITE_BIT   0x0002
 
#define GL_MATRIX_MODE   0x0BA0
 
#define GL_MAX   0x8008
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF
 
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
 
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
 
#define GL_MAX_CLIP_DISTANCES   0x0D32
 
#define GL_MAX_CLIP_PLANES   0x0D32
 
#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF
 
#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E
 
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33
 
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32
 
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
 
#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E
 
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH   0x826C
 
#define GL_MAX_DEBUG_LOGGED_MESSAGES   0x9144
 
#define GL_MAX_DEBUG_MESSAGE_LENGTH   0x9143
 
#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F
 
#define GL_MAX_DRAW_BUFFERS   0x8824
 
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
 
#define GL_MAX_ELEMENTS_INDICES   0x80E9
 
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 
#define GL_MAX_EVAL_ORDER   0x0D30
 
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125
 
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D
 
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
 
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123
 
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1
 
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF
 
#define GL_MAX_INTEGER_SAMPLES   0x9110
 
#define GL_MAX_LABEL_LENGTH   0x82E8
 
#define GL_MAX_LIGHTS   0x0D31
 
#define GL_MAX_LIST_NESTING   0x0B31
 
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
 
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
 
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
 
#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905
 
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
 
#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8
 
#define GL_MAX_RENDERBUFFER_SIZE   0x84E8
 
#define GL_MAX_SAMPLES   0x8D57
 
#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59
 
#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111
 
#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B
 
#define GL_MAX_TEXTURE_COORDS   0x8871
 
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
 
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
 
#define GL_MAX_TEXTURE_SIZE   0x0D33
 
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
 
#define GL_MAX_TEXTURE_UNITS   0x84E2
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80
 
#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30
 
#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F
 
#define GL_MAX_VARYING_COMPONENTS   0x8B4B
 
#define GL_MAX_VARYING_FLOATS   0x8B4B
 
#define GL_MAX_VERTEX_ATTRIBS   0x8869
 
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
 
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
 
#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B
 
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
 
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 
#define GL_MIN   0x8007
 
#define GL_MINOR_VERSION   0x821C
 
#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904
 
#define GL_MIRRORED_REPEAT   0x8370
 
#define GL_MODELVIEW   0x1700
 
#define GL_MODELVIEW_MATRIX   0x0BA6
 
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
 
#define GL_MODULATE   0x2100
 
#define GL_MULT   0x0103
 
#define GL_MULTISAMPLE   0x809D
 
#define GL_MULTISAMPLE_ARB   0x809D
 
#define GL_MULTISAMPLE_BIT   0x20000000
 
#define GL_MULTISAMPLE_BIT_ARB   0x20000000
 
#define GL_N3F_V3F   0x2A25
 
#define GL_NAME_STACK_DEPTH   0x0D70
 
#define GL_NAND   0x150E
 
#define GL_NEAREST   0x2600
 
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 
#define GL_NEVER   0x0200
 
#define GL_NICEST   0x1102
 
#define GL_NONE   0
 
#define GL_NOOP   0x1505
 
#define GL_NOR   0x1508
 
#define GL_NORMALIZE   0x0BA1
 
#define GL_NORMAL_ARRAY   0x8075
 
#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897
 
#define GL_NORMAL_ARRAY_POINTER   0x808F
 
#define GL_NORMAL_ARRAY_STRIDE   0x807F
 
#define GL_NORMAL_ARRAY_TYPE   0x807E
 
#define GL_NORMAL_MAP   0x8511
 
#define GL_NOTEQUAL   0x0205
 
#define GL_NO_ERROR   0
 
#define GL_NO_RESET_NOTIFICATION_ARB   0x8261
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 
#define GL_NUM_EXTENSIONS   0x821D
 
#define GL_OBJECT_LINEAR   0x2401
 
#define GL_OBJECT_PLANE   0x2501
 
#define GL_OBJECT_TYPE   0x9112
 
#define GL_ONE   1
 
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 
#define GL_ONE_MINUS_DST_ALPHA   0x0305
 
#define GL_ONE_MINUS_DST_COLOR   0x0307
 
#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB
 
#define GL_ONE_MINUS_SRC1_COLOR   0x88FA
 
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 
#define GL_ONE_MINUS_SRC_COLOR   0x0301
 
#define GL_OPERAND0_ALPHA   0x8598
 
#define GL_OPERAND0_RGB   0x8590
 
#define GL_OPERAND1_ALPHA   0x8599
 
#define GL_OPERAND1_RGB   0x8591
 
#define GL_OPERAND2_ALPHA   0x859A
 
#define GL_OPERAND2_RGB   0x8592
 
#define GL_OR   0x1507
 
#define GL_ORDER   0x0A01
 
#define GL_OR_INVERTED   0x150D
 
#define GL_OR_REVERSE   0x150B
 
#define GL_OUT_OF_MEMORY   0x0505
 
#define GL_PACK_ALIGNMENT   0x0D05
 
#define GL_PACK_IMAGE_HEIGHT   0x806C
 
#define GL_PACK_LSB_FIRST   0x0D01
 
#define GL_PACK_ROW_LENGTH   0x0D02
 
#define GL_PACK_SKIP_IMAGES   0x806B
 
#define GL_PACK_SKIP_PIXELS   0x0D04
 
#define GL_PACK_SKIP_ROWS   0x0D03
 
#define GL_PACK_SWAP_BYTES   0x0D00
 
#define GL_PASS_THROUGH_TOKEN   0x0700
 
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
 
#define GL_PIXEL_MAP_A_TO_A   0x0C79
 
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
 
#define GL_PIXEL_MAP_B_TO_B   0x0C78
 
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
 
#define GL_PIXEL_MAP_G_TO_G   0x0C77
 
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
 
#define GL_PIXEL_MAP_I_TO_A   0x0C75
 
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
 
#define GL_PIXEL_MAP_I_TO_B   0x0C74
 
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
 
#define GL_PIXEL_MAP_I_TO_G   0x0C73
 
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
 
#define GL_PIXEL_MAP_I_TO_I   0x0C70
 
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
 
#define GL_PIXEL_MAP_I_TO_R   0x0C72
 
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
 
#define GL_PIXEL_MAP_R_TO_R   0x0C76
 
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
 
#define GL_PIXEL_MAP_S_TO_S   0x0C71
 
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
 
#define GL_PIXEL_MODE_BIT   0x00000020
 
#define GL_PIXEL_PACK_BUFFER   0x88EB
 
#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED
 
#define GL_PIXEL_UNPACK_BUFFER   0x88EC
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF
 
#define GL_POINT   0x1B00
 
#define GL_POINTS   0x0000
 
#define GL_POINT_BIT   0x00000002
 
#define GL_POINT_DISTANCE_ATTENUATION   0x8129
 
#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128
 
#define GL_POINT_SIZE   0x0B11
 
#define GL_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_POINT_SIZE_MAX   0x8127
 
#define GL_POINT_SIZE_MIN   0x8126
 
#define GL_POINT_SIZE_RANGE   0x0B12
 
#define GL_POINT_SMOOTH   0x0B10
 
#define GL_POINT_SMOOTH_HINT   0x0C51
 
#define GL_POINT_SPRITE   0x8861
 
#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0
 
#define GL_POINT_TOKEN   0x0701
 
#define GL_POLYGON   0x0009
 
#define GL_POLYGON_BIT   0x00000008
 
#define GL_POLYGON_MODE   0x0B40
 
#define GL_POLYGON_OFFSET_FACTOR   0x8038
 
#define GL_POLYGON_OFFSET_FILL   0x8037
 
#define GL_POLYGON_OFFSET_LINE   0x2A02
 
#define GL_POLYGON_OFFSET_POINT   0x2A01
 
#define GL_POLYGON_OFFSET_UNITS   0x2A00
 
#define GL_POLYGON_SMOOTH   0x0B41
 
#define GL_POLYGON_SMOOTH_HINT   0x0C53
 
#define GL_POLYGON_STIPPLE   0x0B42
 
#define GL_POLYGON_STIPPLE_BIT   0x00000010
 
#define GL_POLYGON_TOKEN   0x0703
 
#define GL_POSITION   0x1203
 
#define GL_PREVIOUS   0x8578
 
#define GL_PRIMARY_COLOR   0x8577
 
#define GL_PRIMITIVES_GENERATED   0x8C87
 
#define GL_PRIMITIVE_RESTART   0x8F9D
 
#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E
 
#define GL_PROGRAM   0x82E2
 
#define GL_PROGRAM_PIPELINE   0x82E4
 
#define GL_PROGRAM_POINT_SIZE   0x8642
 
#define GL_PROJECTION   0x1701
 
#define GL_PROJECTION_MATRIX   0x0BA7
 
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
 
#define GL_PROVOKING_VERTEX   0x8E4F
 
#define GL_PROXY_TEXTURE_1D   0x8063
 
#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19
 
#define GL_PROXY_TEXTURE_2D   0x8064
 
#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103
 
#define GL_PROXY_TEXTURE_3D   0x8070
 
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
 
#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7
 
#define GL_Q   0x2003
 
#define GL_QUADRATIC_ATTENUATION   0x1209
 
#define GL_QUADS   0x0007
 
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C
 
#define GL_QUAD_STRIP   0x0008
 
#define GL_QUERY   0x82E3
 
#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16
 
#define GL_QUERY_BY_REGION_WAIT   0x8E15
 
#define GL_QUERY_COUNTER_BITS   0x8864
 
#define GL_QUERY_NO_WAIT   0x8E14
 
#define GL_QUERY_RESULT   0x8866
 
#define GL_QUERY_RESULT_AVAILABLE   0x8867
 
#define GL_QUERY_WAIT   0x8E13
 
#define GL_R   0x2002
 
#define GL_R11F_G11F_B10F   0x8C3A
 
#define GL_R16   0x822A
 
#define GL_R16F   0x822D
 
#define GL_R16I   0x8233
 
#define GL_R16UI   0x8234
 
#define GL_R16_SNORM   0x8F98
 
#define GL_R32F   0x822E
 
#define GL_R32I   0x8235
 
#define GL_R32UI   0x8236
 
#define GL_R3_G3_B2   0x2A10
 
#define GL_R8   0x8229
 
#define GL_R8I   0x8231
 
#define GL_R8UI   0x8232
 
#define GL_R8_SNORM   0x8F94
 
#define GL_RASTERIZER_DISCARD   0x8C89
 
#define GL_READ_BUFFER   0x0C02
 
#define GL_READ_FRAMEBUFFER   0x8CA8
 
#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA
 
#define GL_READ_ONLY   0x88B8
 
#define GL_READ_WRITE   0x88BA
 
#define GL_RED   0x1903
 
#define GL_RED_BIAS   0x0D15
 
#define GL_RED_BITS   0x0D52
 
#define GL_RED_INTEGER   0x8D94
 
#define GL_RED_SCALE   0x0D14
 
#define GL_REFLECTION_MAP   0x8512
 
#define GL_RENDER   0x1C00
 
#define GL_RENDERBUFFER   0x8D41
 
#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53
 
#define GL_RENDERBUFFER_BINDING   0x8CA7
 
#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52
 
#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54
 
#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51
 
#define GL_RENDERBUFFER_HEIGHT   0x8D43
 
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
 
#define GL_RENDERBUFFER_RED_SIZE   0x8D50
 
#define GL_RENDERBUFFER_SAMPLES   0x8CAB
 
#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55
 
#define GL_RENDERBUFFER_WIDTH   0x8D42
 
#define GL_RENDERER   0x1F01
 
#define GL_RENDER_MODE   0x0C40
 
#define GL_REPEAT   0x2901
 
#define GL_REPLACE   0x1E01
 
#define GL_RESCALE_NORMAL   0x803A
 
#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256
 
#define GL_RETURN   0x0102
 
#define GL_RG   0x8227
 
#define GL_RG16   0x822C
 
#define GL_RG16F   0x822F
 
#define GL_RG16I   0x8239
 
#define GL_RG16UI   0x823A
 
#define GL_RG16_SNORM   0x8F99
 
#define GL_RG32F   0x8230
 
#define GL_RG32I   0x823B
 
#define GL_RG32UI   0x823C
 
#define GL_RG8   0x822B
 
#define GL_RG8I   0x8237
 
#define GL_RG8UI   0x8238
 
#define GL_RG8_SNORM   0x8F95
 
#define GL_RGB   0x1907
 
#define GL_RGB10   0x8052
 
#define GL_RGB10_A2   0x8059
 
#define GL_RGB10_A2UI   0x906F
 
#define GL_RGB12   0x8053
 
#define GL_RGB16   0x8054
 
#define GL_RGB16F   0x881B
 
#define GL_RGB16I   0x8D89
 
#define GL_RGB16UI   0x8D77
 
#define GL_RGB16_SNORM   0x8F9A
 
#define GL_RGB32F   0x8815
 
#define GL_RGB32I   0x8D83
 
#define GL_RGB32UI   0x8D71
 
#define GL_RGB4   0x804F
 
#define GL_RGB5   0x8050
 
#define GL_RGB5_A1   0x8057
 
#define GL_RGB8   0x8051
 
#define GL_RGB8I   0x8D8F
 
#define GL_RGB8UI   0x8D7D
 
#define GL_RGB8_SNORM   0x8F96
 
#define GL_RGB9_E5   0x8C3D
 
#define GL_RGBA   0x1908
 
#define GL_RGBA12   0x805A
 
#define GL_RGBA16   0x805B
 
#define GL_RGBA16F   0x881A
 
#define GL_RGBA16I   0x8D88
 
#define GL_RGBA16UI   0x8D76
 
#define GL_RGBA16_SNORM   0x8F9B
 
#define GL_RGBA2   0x8055
 
#define GL_RGBA32F   0x8814
 
#define GL_RGBA32I   0x8D82
 
#define GL_RGBA32UI   0x8D70
 
#define GL_RGBA4   0x8056
 
#define GL_RGBA8   0x8058
 
#define GL_RGBA8I   0x8D8E
 
#define GL_RGBA8UI   0x8D7C
 
#define GL_RGBA8_SNORM   0x8F97
 
#define GL_RGBA_INTEGER   0x8D99
 
#define GL_RGBA_MODE   0x0C31
 
#define GL_RGB_INTEGER   0x8D98
 
#define GL_RGB_SCALE   0x8573
 
#define GL_RG_INTEGER   0x8228
 
#define GL_RIGHT   0x0407
 
#define GL_S   0x2000
 
#define GL_SAMPLER   0x82E6
 
#define GL_SAMPLER_1D   0x8B5D
 
#define GL_SAMPLER_1D_ARRAY   0x8DC0
 
#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3
 
#define GL_SAMPLER_1D_SHADOW   0x8B61
 
#define GL_SAMPLER_2D   0x8B5E
 
#define GL_SAMPLER_2D_ARRAY   0x8DC1
 
#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4
 
#define GL_SAMPLER_2D_MULTISAMPLE   0x9108
 
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
 
#define GL_SAMPLER_2D_RECT   0x8B63
 
#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64
 
#define GL_SAMPLER_2D_SHADOW   0x8B62
 
#define GL_SAMPLER_3D   0x8B5F
 
#define GL_SAMPLER_BINDING   0x8919
 
#define GL_SAMPLER_BUFFER   0x8DC2
 
#define GL_SAMPLER_CUBE   0x8B60
 
#define GL_SAMPLER_CUBE_SHADOW   0x8DC5
 
#define GL_SAMPLES   0x80A9
 
#define GL_SAMPLES_ARB   0x80A9
 
#define GL_SAMPLES_PASSED   0x8914
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
 
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
 
#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
 
#define GL_SAMPLE_BUFFERS   0x80A8
 
#define GL_SAMPLE_BUFFERS_ARB   0x80A8
 
#define GL_SAMPLE_COVERAGE   0x80A0
 
#define GL_SAMPLE_COVERAGE_ARB   0x80A0
 
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 
#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
 
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 
#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
 
#define GL_SAMPLE_MASK   0x8E51
 
#define GL_SAMPLE_MASK_VALUE   0x8E52
 
#define GL_SAMPLE_POSITION   0x8E50
 
#define GL_SCISSOR_BIT   0x00080000
 
#define GL_SCISSOR_BOX   0x0C10
 
#define GL_SCISSOR_TEST   0x0C11
 
#define GL_SECONDARY_COLOR_ARRAY   0x845E
 
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C
 
#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D
 
#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A
 
#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
 
#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B
 
#define GL_SELECT   0x1C02
 
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
 
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
 
#define GL_SEPARATE_ATTRIBS   0x8C8D
 
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
 
#define GL_SET   0x150F
 
#define GL_SHADER   0x82E1
 
#define GL_SHADER_SOURCE_LENGTH   0x8B88
 
#define GL_SHADER_TYPE   0x8B4F
 
#define GL_SHADE_MODEL   0x0B54
 
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
 
#define GL_SHININESS   0x1601
 
#define GL_SHORT   0x1402
 
#define GL_SIGNALED   0x9119
 
#define GL_SIGNED_NORMALIZED   0x8F9C
 
#define GL_SINGLE_COLOR   0x81F9
 
#define GL_SLUMINANCE   0x8C46
 
#define GL_SLUMINANCE8   0x8C47
 
#define GL_SLUMINANCE8_ALPHA8   0x8C45
 
#define GL_SLUMINANCE_ALPHA   0x8C44
 
#define GL_SMOOTH   0x1D01
 
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
 
#define GL_SOURCE0_ALPHA   0x8588
 
#define GL_SOURCE0_RGB   0x8580
 
#define GL_SOURCE1_ALPHA   0x8589
 
#define GL_SOURCE1_RGB   0x8581
 
#define GL_SOURCE2_ALPHA   0x858A
 
#define GL_SOURCE2_RGB   0x8582
 
#define GL_SPECULAR   0x1202
 
#define GL_SPHERE_MAP   0x2402
 
#define GL_SPOT_CUTOFF   0x1206
 
#define GL_SPOT_DIRECTION   0x1204
 
#define GL_SPOT_EXPONENT   0x1205
 
#define GL_SRC0_ALPHA   0x8588
 
#define GL_SRC0_RGB   0x8580
 
#define GL_SRC1_ALPHA   0x8589
 
#define GL_SRC1_COLOR   0x88F9
 
#define GL_SRC1_RGB   0x8581
 
#define GL_SRC2_ALPHA   0x858A
 
#define GL_SRC2_RGB   0x8582
 
#define GL_SRC_ALPHA   0x0302
 
#define GL_SRC_ALPHA_SATURATE   0x0308
 
#define GL_SRC_COLOR   0x0300
 
#define GL_SRGB   0x8C40
 
#define GL_SRGB8   0x8C41
 
#define GL_SRGB8_ALPHA8   0x8C43
 
#define GL_SRGB_ALPHA   0x8C42
 
#define GL_STACK_OVERFLOW   0x0503
 
#define GL_STACK_UNDERFLOW   0x0504
 
#define GL_STATIC_COPY   0x88E6
 
#define GL_STATIC_DRAW   0x88E4
 
#define GL_STATIC_READ   0x88E5
 
#define GL_STENCIL   0x1802
 
#define GL_STENCIL_ATTACHMENT   0x8D20
 
#define GL_STENCIL_BACK_FAIL   0x8801
 
#define GL_STENCIL_BACK_FUNC   0x8800
 
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
 
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
 
#define GL_STENCIL_BACK_REF   0x8CA3
 
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
 
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
 
#define GL_STENCIL_BITS   0x0D57
 
#define GL_STENCIL_BUFFER_BIT   0x00000400
 
#define GL_STENCIL_CLEAR_VALUE   0x0B91
 
#define GL_STENCIL_FAIL   0x0B94
 
#define GL_STENCIL_FUNC   0x0B92
 
#define GL_STENCIL_INDEX   0x1901
 
#define GL_STENCIL_INDEX1   0x8D46
 
#define GL_STENCIL_INDEX16   0x8D49
 
#define GL_STENCIL_INDEX4   0x8D47
 
#define GL_STENCIL_INDEX8   0x8D48
 
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 
#define GL_STENCIL_REF   0x0B97
 
#define GL_STENCIL_TEST   0x0B90
 
#define GL_STENCIL_VALUE_MASK   0x0B93
 
#define GL_STENCIL_WRITEMASK   0x0B98
 
#define GL_STEREO   0x0C33
 
#define GL_STREAM_COPY   0x88E2
 
#define GL_STREAM_DRAW   0x88E0
 
#define GL_STREAM_READ   0x88E1
 
#define GL_SUBPIXEL_BITS   0x0D50
 
#define GL_SUBTRACT   0x84E7
 
#define GL_SYNC_CONDITION   0x9113
 
#define GL_SYNC_FENCE   0x9116
 
#define GL_SYNC_FLAGS   0x9115
 
#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001
 
#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117
 
#define GL_SYNC_STATUS   0x9114
 
#define GL_T   0x2001
 
#define GL_T2F_C3F_V3F   0x2A2A
 
#define GL_T2F_C4F_N3F_V3F   0x2A2C
 
#define GL_T2F_C4UB_V3F   0x2A29
 
#define GL_T2F_N3F_V3F   0x2A2B
 
#define GL_T2F_V3F   0x2A27
 
#define GL_T4F_C4F_N3F_V4F   0x2A2D
 
#define GL_T4F_V4F   0x2A28
 
#define GL_TEXTURE   0x1702
 
#define GL_TEXTURE0   0x84C0
 
#define GL_TEXTURE1   0x84C1
 
#define GL_TEXTURE10   0x84CA
 
#define GL_TEXTURE11   0x84CB
 
#define GL_TEXTURE12   0x84CC
 
#define GL_TEXTURE13   0x84CD
 
#define GL_TEXTURE14   0x84CE
 
#define GL_TEXTURE15   0x84CF
 
#define GL_TEXTURE16   0x84D0
 
#define GL_TEXTURE17   0x84D1
 
#define GL_TEXTURE18   0x84D2
 
#define GL_TEXTURE19   0x84D3
 
#define GL_TEXTURE2   0x84C2
 
#define GL_TEXTURE20   0x84D4
 
#define GL_TEXTURE21   0x84D5
 
#define GL_TEXTURE22   0x84D6
 
#define GL_TEXTURE23   0x84D7
 
#define GL_TEXTURE24   0x84D8
 
#define GL_TEXTURE25   0x84D9
 
#define GL_TEXTURE26   0x84DA
 
#define GL_TEXTURE27   0x84DB
 
#define GL_TEXTURE28   0x84DC
 
#define GL_TEXTURE29   0x84DD
 
#define GL_TEXTURE3   0x84C3
 
#define GL_TEXTURE30   0x84DE
 
#define GL_TEXTURE31   0x84DF
 
#define GL_TEXTURE4   0x84C4
 
#define GL_TEXTURE5   0x84C5
 
#define GL_TEXTURE6   0x84C6
 
#define GL_TEXTURE7   0x84C7
 
#define GL_TEXTURE8   0x84C8
 
#define GL_TEXTURE9   0x84C9
 
#define GL_TEXTURE_1D   0x0DE0
 
#define GL_TEXTURE_1D_ARRAY   0x8C18
 
#define GL_TEXTURE_2D   0x0DE1
 
#define GL_TEXTURE_2D_ARRAY   0x8C1A
 
#define GL_TEXTURE_2D_MULTISAMPLE   0x9100
 
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
 
#define GL_TEXTURE_3D   0x806F
 
#define GL_TEXTURE_ALPHA_SIZE   0x805F
 
#define GL_TEXTURE_ALPHA_TYPE   0x8C13
 
#define GL_TEXTURE_BASE_LEVEL   0x813C
 
#define GL_TEXTURE_BINDING_1D   0x8068
 
#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C
 
#define GL_TEXTURE_BINDING_2D   0x8069
 
#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105
 
#define GL_TEXTURE_BINDING_3D   0x806A
 
#define GL_TEXTURE_BINDING_BUFFER   0x8C2C
 
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 
#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6
 
#define GL_TEXTURE_BIT   0x00040000
 
#define GL_TEXTURE_BLUE_SIZE   0x805E
 
#define GL_TEXTURE_BLUE_TYPE   0x8C12
 
#define GL_TEXTURE_BORDER   0x1005
 
#define GL_TEXTURE_BORDER_COLOR   0x1004
 
#define GL_TEXTURE_BUFFER   0x8C2A
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D
 
#define GL_TEXTURE_COMPARE_FUNC   0x884D
 
#define GL_TEXTURE_COMPARE_MODE   0x884C
 
#define GL_TEXTURE_COMPONENTS   0x1003
 
#define GL_TEXTURE_COMPRESSED   0x86A1
 
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
 
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
 
#define GL_TEXTURE_COORD_ARRAY   0x8078
 
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A
 
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
 
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
 
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
 
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
 
#define GL_TEXTURE_CUBE_MAP   0x8513
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 
#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F
 
#define GL_TEXTURE_DEPTH   0x8071
 
#define GL_TEXTURE_DEPTH_SIZE   0x884A
 
#define GL_TEXTURE_DEPTH_TYPE   0x8C16
 
#define GL_TEXTURE_ENV   0x2300
 
#define GL_TEXTURE_ENV_COLOR   0x2201
 
#define GL_TEXTURE_ENV_MODE   0x2200
 
#define GL_TEXTURE_FILTER_CONTROL   0x8500
 
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107
 
#define GL_TEXTURE_GEN_MODE   0x2500
 
#define GL_TEXTURE_GEN_Q   0x0C63
 
#define GL_TEXTURE_GEN_R   0x0C62
 
#define GL_TEXTURE_GEN_S   0x0C60
 
#define GL_TEXTURE_GEN_T   0x0C61
 
#define GL_TEXTURE_GREEN_SIZE   0x805D
 
#define GL_TEXTURE_GREEN_TYPE   0x8C11
 
#define GL_TEXTURE_HEIGHT   0x1001
 
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
 
#define GL_TEXTURE_INTENSITY_TYPE   0x8C15
 
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
 
#define GL_TEXTURE_LOD_BIAS   0x8501
 
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
 
#define GL_TEXTURE_LUMINANCE_TYPE   0x8C14
 
#define GL_TEXTURE_MAG_FILTER   0x2800
 
#define GL_TEXTURE_MATRIX   0x0BA8
 
#define GL_TEXTURE_MAX_LEVEL   0x813D
 
#define GL_TEXTURE_MAX_LOD   0x813B
 
#define GL_TEXTURE_MIN_FILTER   0x2801
 
#define GL_TEXTURE_MIN_LOD   0x813A
 
#define GL_TEXTURE_PRIORITY   0x8066
 
#define GL_TEXTURE_RECTANGLE   0x84F5
 
#define GL_TEXTURE_RED_SIZE   0x805C
 
#define GL_TEXTURE_RED_TYPE   0x8C10
 
#define GL_TEXTURE_RESIDENT   0x8067
 
#define GL_TEXTURE_SAMPLES   0x9106
 
#define GL_TEXTURE_SHARED_SIZE   0x8C3F
 
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
 
#define GL_TEXTURE_STENCIL_SIZE   0x88F1
 
#define GL_TEXTURE_SWIZZLE_A   0x8E45
 
#define GL_TEXTURE_SWIZZLE_B   0x8E44
 
#define GL_TEXTURE_SWIZZLE_G   0x8E43
 
#define GL_TEXTURE_SWIZZLE_R   0x8E42
 
#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46
 
#define GL_TEXTURE_WIDTH   0x1000
 
#define GL_TEXTURE_WRAP_R   0x8072
 
#define GL_TEXTURE_WRAP_S   0x2802
 
#define GL_TEXTURE_WRAP_T   0x2803
 
#define GL_TIMEOUT_EXPIRED   0x911B
 
#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFF
 
#define GL_TIMESTAMP   0x8E28
 
#define GL_TIME_ELAPSED   0x88BF
 
#define GL_TRANSFORM_BIT   0x00001000
 
#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83
 
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76
 
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
 
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
 
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
 
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
 
#define GL_TRIANGLES   0x0004
 
#define GL_TRIANGLES_ADJACENCY   0x000C
 
#define GL_TRIANGLE_FAN   0x0006
 
#define GL_TRIANGLE_STRIP   0x0005
 
#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D
 
#define GL_TRUE   1
 
#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43
 
#define GL_UNIFORM_BLOCK_BINDING   0x8A3F
 
#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40
 
#define GL_UNIFORM_BLOCK_INDEX   0x8A3A
 
#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44
 
#define GL_UNIFORM_BUFFER   0x8A11
 
#define GL_UNIFORM_BUFFER_BINDING   0x8A28
 
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34
 
#define GL_UNIFORM_BUFFER_SIZE   0x8A2A
 
#define GL_UNIFORM_BUFFER_START   0x8A29
 
#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E
 
#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D
 
#define GL_UNIFORM_NAME_LENGTH   0x8A39
 
#define GL_UNIFORM_OFFSET   0x8A3B
 
#define GL_UNIFORM_SIZE   0x8A38
 
#define GL_UNIFORM_TYPE   0x8A37
 
#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255
 
#define GL_UNPACK_ALIGNMENT   0x0CF5
 
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 
#define GL_UNPACK_LSB_FIRST   0x0CF1
 
#define GL_UNPACK_ROW_LENGTH   0x0CF2
 
#define GL_UNPACK_SKIP_IMAGES   0x806D
 
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 
#define GL_UNPACK_SKIP_ROWS   0x0CF3
 
#define GL_UNPACK_SWAP_BYTES   0x0CF0
 
#define GL_UNSIGNALED   0x9118
 
#define GL_UNSIGNED_BYTE   0x1401
 
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 
#define GL_UNSIGNED_INT   0x1405
 
#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
 
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 
#define GL_UNSIGNED_INT_24_8   0x84FA
 
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 
#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E
 
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 
#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1
 
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6
 
#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2
 
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D
 
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
 
#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3
 
#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4
 
#define GL_UNSIGNED_INT_VEC2   0x8DC6
 
#define GL_UNSIGNED_INT_VEC3   0x8DC7
 
#define GL_UNSIGNED_INT_VEC4   0x8DC8
 
#define GL_UNSIGNED_NORMALIZED   0x8C17
 
#define GL_UNSIGNED_SHORT   0x1403
 
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 
#define GL_UPPER_LEFT   0x8CA2
 
#define GL_V2F   0x2A20
 
#define GL_V3F   0x2A21
 
#define GL_VALIDATE_STATUS   0x8B83
 
#define GL_VENDOR   0x1F00
 
#define GL_VERSION   0x1F02
 
#define GL_VERTEX_ARRAY   0x8074
 
#define GL_VERTEX_ARRAY_BINDING   0x85B5
 
#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896
 
#define GL_VERTEX_ARRAY_POINTER   0x808E
 
#define GL_VERTEX_ARRAY_SIZE   0x807A
 
#define GL_VERTEX_ARRAY_STRIDE   0x807C
 
#define GL_VERTEX_ARRAY_TYPE   0x807B
 
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE
 
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
 
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD
 
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
 
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
 
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
 
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
 
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
 
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
 
#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643
 
#define GL_VERTEX_SHADER   0x8B31
 
#define GL_VIEWPORT   0x0BA2
 
#define GL_VIEWPORT_BIT   0x00000800
 
#define GL_WAIT_FAILED   0x911D
 
#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E
 
#define GL_WRITE_ONLY   0x88B9
 
#define GL_XOR   0x1506
 
#define GL_ZERO   0
 
#define GL_ZOOM_X   0x0D16
 
#define GL_ZOOM_Y   0x0D17
 
#define GL_VERSION_1_0   1
 
#define GL_VERSION_1_1   1
 
#define GL_VERSION_1_2   1
 
#define GL_VERSION_1_3   1
 
#define GL_VERSION_1_4   1
 
#define GL_VERSION_1_5   1
 
#define GL_VERSION_2_0   1
 
#define GL_VERSION_2_1   1
 
#define GL_VERSION_3_0   1
 
#define GL_VERSION_3_1   1
 
#define GL_VERSION_3_2   1
 
#define GL_VERSION_3_3   1
 
#define GL_ARB_multisample   1
 
#define GL_ARB_robustness   1
 
#define GL_KHR_debug   1
 
#define glAccum   glad_glAccum
 
#define glActiveTexture   glad_glActiveTexture
 
#define glAlphaFunc   glad_glAlphaFunc
 
#define glAreTexturesResident   glad_glAreTexturesResident
 
#define glArrayElement   glad_glArrayElement
 
#define glAttachShader   glad_glAttachShader
 
#define glBegin   glad_glBegin
 
#define glBeginConditionalRender   glad_glBeginConditionalRender
 
#define glBeginQuery   glad_glBeginQuery
 
#define glBeginTransformFeedback   glad_glBeginTransformFeedback
 
#define glBindAttribLocation   glad_glBindAttribLocation
 
#define glBindBuffer   glad_glBindBuffer
 
#define glBindBufferBase   glad_glBindBufferBase
 
#define glBindBufferRange   glad_glBindBufferRange
 
#define glBindFragDataLocation   glad_glBindFragDataLocation
 
#define glBindFragDataLocationIndexed   glad_glBindFragDataLocationIndexed
 
#define glBindFramebuffer   glad_glBindFramebuffer
 
#define glBindRenderbuffer   glad_glBindRenderbuffer
 
#define glBindSampler   glad_glBindSampler
 
#define glBindTexture   glad_glBindTexture
 
#define glBindVertexArray   glad_glBindVertexArray
 
#define glBitmap   glad_glBitmap
 
#define glBlendColor   glad_glBlendColor
 
#define glBlendEquation   glad_glBlendEquation
 
#define glBlendEquationSeparate   glad_glBlendEquationSeparate
 
#define glBlendFunc   glad_glBlendFunc
 
#define glBlendFuncSeparate   glad_glBlendFuncSeparate
 
#define glBlitFramebuffer   glad_glBlitFramebuffer
 
#define glBufferData   glad_glBufferData
 
#define glBufferSubData   glad_glBufferSubData
 
#define glCallList   glad_glCallList
 
#define glCallLists   glad_glCallLists
 
#define glCheckFramebufferStatus   glad_glCheckFramebufferStatus
 
#define glClampColor   glad_glClampColor
 
#define glClear   glad_glClear
 
#define glClearAccum   glad_glClearAccum
 
#define glClearBufferfi   glad_glClearBufferfi
 
#define glClearBufferfv   glad_glClearBufferfv
 
#define glClearBufferiv   glad_glClearBufferiv
 
#define glClearBufferuiv   glad_glClearBufferuiv
 
#define glClearColor   glad_glClearColor
 
#define glClearDepth   glad_glClearDepth
 
#define glClearIndex   glad_glClearIndex
 
#define glClearStencil   glad_glClearStencil
 
#define glClientActiveTexture   glad_glClientActiveTexture
 
#define glClientWaitSync   glad_glClientWaitSync
 
#define glClipPlane   glad_glClipPlane
 
#define glColor3b   glad_glColor3b
 
#define glColor3bv   glad_glColor3bv
 
#define glColor3d   glad_glColor3d
 
#define glColor3dv   glad_glColor3dv
 
#define glColor3f   glad_glColor3f
 
#define glColor3fv   glad_glColor3fv
 
#define glColor3i   glad_glColor3i
 
#define glColor3iv   glad_glColor3iv
 
#define glColor3s   glad_glColor3s
 
#define glColor3sv   glad_glColor3sv
 
#define glColor3ub   glad_glColor3ub
 
#define glColor3ubv   glad_glColor3ubv
 
#define glColor3ui   glad_glColor3ui
 
#define glColor3uiv   glad_glColor3uiv
 
#define glColor3us   glad_glColor3us
 
#define glColor3usv   glad_glColor3usv
 
#define glColor4b   glad_glColor4b
 
#define glColor4bv   glad_glColor4bv
 
#define glColor4d   glad_glColor4d
 
#define glColor4dv   glad_glColor4dv
 
#define glColor4f   glad_glColor4f
 
#define glColor4fv   glad_glColor4fv
 
#define glColor4i   glad_glColor4i
 
#define glColor4iv   glad_glColor4iv
 
#define glColor4s   glad_glColor4s
 
#define glColor4sv   glad_glColor4sv
 
#define glColor4ub   glad_glColor4ub
 
#define glColor4ubv   glad_glColor4ubv
 
#define glColor4ui   glad_glColor4ui
 
#define glColor4uiv   glad_glColor4uiv
 
#define glColor4us   glad_glColor4us
 
#define glColor4usv   glad_glColor4usv
 
#define glColorMask   glad_glColorMask
 
#define glColorMaski   glad_glColorMaski
 
#define glColorMaterial   glad_glColorMaterial
 
#define glColorP3ui   glad_glColorP3ui
 
#define glColorP3uiv   glad_glColorP3uiv
 
#define glColorP4ui   glad_glColorP4ui
 
#define glColorP4uiv   glad_glColorP4uiv
 
#define glColorPointer   glad_glColorPointer
 
#define glCompileShader   glad_glCompileShader
 
#define glCompressedTexImage1D   glad_glCompressedTexImage1D
 
#define glCompressedTexImage2D   glad_glCompressedTexImage2D
 
#define glCompressedTexImage3D   glad_glCompressedTexImage3D
 
#define glCompressedTexSubImage1D   glad_glCompressedTexSubImage1D
 
#define glCompressedTexSubImage2D   glad_glCompressedTexSubImage2D
 
#define glCompressedTexSubImage3D   glad_glCompressedTexSubImage3D
 
#define glCopyBufferSubData   glad_glCopyBufferSubData
 
#define glCopyPixels   glad_glCopyPixels
 
#define glCopyTexImage1D   glad_glCopyTexImage1D
 
#define glCopyTexImage2D   glad_glCopyTexImage2D
 
#define glCopyTexSubImage1D   glad_glCopyTexSubImage1D
 
#define glCopyTexSubImage2D   glad_glCopyTexSubImage2D
 
#define glCopyTexSubImage3D   glad_glCopyTexSubImage3D
 
#define glCreateProgram   glad_glCreateProgram
 
#define glCreateShader   glad_glCreateShader
 
#define glCullFace   glad_glCullFace
 
#define glDebugMessageCallback   glad_glDebugMessageCallback
 
#define glDebugMessageControl   glad_glDebugMessageControl
 
#define glDebugMessageInsert   glad_glDebugMessageInsert
 
#define glDeleteBuffers   glad_glDeleteBuffers
 
#define glDeleteFramebuffers   glad_glDeleteFramebuffers
 
#define glDeleteLists   glad_glDeleteLists
 
#define glDeleteProgram   glad_glDeleteProgram
 
#define glDeleteQueries   glad_glDeleteQueries
 
#define glDeleteRenderbuffers   glad_glDeleteRenderbuffers
 
#define glDeleteSamplers   glad_glDeleteSamplers
 
#define glDeleteShader   glad_glDeleteShader
 
#define glDeleteSync   glad_glDeleteSync
 
#define glDeleteTextures   glad_glDeleteTextures
 
#define glDeleteVertexArrays   glad_glDeleteVertexArrays
 
#define glDepthFunc   glad_glDepthFunc
 
#define glDepthMask   glad_glDepthMask
 
#define glDepthRange   glad_glDepthRange
 
#define glDetachShader   glad_glDetachShader
 
#define glDisable   glad_glDisable
 
#define glDisableClientState   glad_glDisableClientState
 
#define glDisableVertexAttribArray   glad_glDisableVertexAttribArray
 
#define glDisablei   glad_glDisablei
 
#define glDrawArrays   glad_glDrawArrays
 
#define glDrawArraysInstanced   glad_glDrawArraysInstanced
 
#define glDrawBuffer   glad_glDrawBuffer
 
#define glDrawBuffers   glad_glDrawBuffers
 
#define glDrawElements   glad_glDrawElements
 
#define glDrawElementsBaseVertex   glad_glDrawElementsBaseVertex
 
#define glDrawElementsInstanced   glad_glDrawElementsInstanced
 
#define glDrawElementsInstancedBaseVertex   glad_glDrawElementsInstancedBaseVertex
 
#define glDrawPixels   glad_glDrawPixels
 
#define glDrawRangeElements   glad_glDrawRangeElements
 
#define glDrawRangeElementsBaseVertex   glad_glDrawRangeElementsBaseVertex
 
#define glEdgeFlag   glad_glEdgeFlag
 
#define glEdgeFlagPointer   glad_glEdgeFlagPointer
 
#define glEdgeFlagv   glad_glEdgeFlagv
 
#define glEnable   glad_glEnable
 
#define glEnableClientState   glad_glEnableClientState
 
#define glEnableVertexAttribArray   glad_glEnableVertexAttribArray
 
#define glEnablei   glad_glEnablei
 
#define glEnd   glad_glEnd
 
#define glEndConditionalRender   glad_glEndConditionalRender
 
#define glEndList   glad_glEndList
 
#define glEndQuery   glad_glEndQuery
 
#define glEndTransformFeedback   glad_glEndTransformFeedback
 
#define glEvalCoord1d   glad_glEvalCoord1d
 
#define glEvalCoord1dv   glad_glEvalCoord1dv
 
#define glEvalCoord1f   glad_glEvalCoord1f
 
#define glEvalCoord1fv   glad_glEvalCoord1fv
 
#define glEvalCoord2d   glad_glEvalCoord2d
 
#define glEvalCoord2dv   glad_glEvalCoord2dv
 
#define glEvalCoord2f   glad_glEvalCoord2f
 
#define glEvalCoord2fv   glad_glEvalCoord2fv
 
#define glEvalMesh1   glad_glEvalMesh1
 
#define glEvalMesh2   glad_glEvalMesh2
 
#define glEvalPoint1   glad_glEvalPoint1
 
#define glEvalPoint2   glad_glEvalPoint2
 
#define glFeedbackBuffer   glad_glFeedbackBuffer
 
#define glFenceSync   glad_glFenceSync
 
#define glFinish   glad_glFinish
 
#define glFlush   glad_glFlush
 
#define glFlushMappedBufferRange   glad_glFlushMappedBufferRange
 
#define glFogCoordPointer   glad_glFogCoordPointer
 
#define glFogCoordd   glad_glFogCoordd
 
#define glFogCoorddv   glad_glFogCoorddv
 
#define glFogCoordf   glad_glFogCoordf
 
#define glFogCoordfv   glad_glFogCoordfv
 
#define glFogf   glad_glFogf
 
#define glFogfv   glad_glFogfv
 
#define glFogi   glad_glFogi
 
#define glFogiv   glad_glFogiv
 
#define glFramebufferRenderbuffer   glad_glFramebufferRenderbuffer
 
#define glFramebufferTexture   glad_glFramebufferTexture
 
#define glFramebufferTexture1D   glad_glFramebufferTexture1D
 
#define glFramebufferTexture2D   glad_glFramebufferTexture2D
 
#define glFramebufferTexture3D   glad_glFramebufferTexture3D
 
#define glFramebufferTextureLayer   glad_glFramebufferTextureLayer
 
#define glFrontFace   glad_glFrontFace
 
#define glFrustum   glad_glFrustum
 
#define glGenBuffers   glad_glGenBuffers
 
#define glGenFramebuffers   glad_glGenFramebuffers
 
#define glGenLists   glad_glGenLists
 
#define glGenQueries   glad_glGenQueries
 
#define glGenRenderbuffers   glad_glGenRenderbuffers
 
#define glGenSamplers   glad_glGenSamplers
 
#define glGenTextures   glad_glGenTextures
 
#define glGenVertexArrays   glad_glGenVertexArrays
 
#define glGenerateMipmap   glad_glGenerateMipmap
 
#define glGetActiveAttrib   glad_glGetActiveAttrib
 
#define glGetActiveUniform   glad_glGetActiveUniform
 
#define glGetActiveUniformBlockName   glad_glGetActiveUniformBlockName
 
#define glGetActiveUniformBlockiv   glad_glGetActiveUniformBlockiv
 
#define glGetActiveUniformName   glad_glGetActiveUniformName
 
#define glGetActiveUniformsiv   glad_glGetActiveUniformsiv
 
#define glGetAttachedShaders   glad_glGetAttachedShaders
 
#define glGetAttribLocation   glad_glGetAttribLocation
 
#define glGetBooleani_v   glad_glGetBooleani_v
 
#define glGetBooleanv   glad_glGetBooleanv
 
#define glGetBufferParameteri64v   glad_glGetBufferParameteri64v
 
#define glGetBufferParameteriv   glad_glGetBufferParameteriv
 
#define glGetBufferPointerv   glad_glGetBufferPointerv
 
#define glGetBufferSubData   glad_glGetBufferSubData
 
#define glGetClipPlane   glad_glGetClipPlane
 
#define glGetCompressedTexImage   glad_glGetCompressedTexImage
 
#define glGetDebugMessageLog   glad_glGetDebugMessageLog
 
#define glGetDoublev   glad_glGetDoublev
 
#define glGetError   glad_glGetError
 
#define glGetFloatv   glad_glGetFloatv
 
#define glGetFragDataIndex   glad_glGetFragDataIndex
 
#define glGetFragDataLocation   glad_glGetFragDataLocation
 
#define glGetFramebufferAttachmentParameteriv   glad_glGetFramebufferAttachmentParameteriv
 
#define glGetGraphicsResetStatusARB   glad_glGetGraphicsResetStatusARB
 
#define glGetInteger64i_v   glad_glGetInteger64i_v
 
#define glGetInteger64v   glad_glGetInteger64v
 
#define glGetIntegeri_v   glad_glGetIntegeri_v
 
#define glGetIntegerv   glad_glGetIntegerv
 
#define glGetLightfv   glad_glGetLightfv
 
#define glGetLightiv   glad_glGetLightiv
 
#define glGetMapdv   glad_glGetMapdv
 
#define glGetMapfv   glad_glGetMapfv
 
#define glGetMapiv   glad_glGetMapiv
 
#define glGetMaterialfv   glad_glGetMaterialfv
 
#define glGetMaterialiv   glad_glGetMaterialiv
 
#define glGetMultisamplefv   glad_glGetMultisamplefv
 
#define glGetObjectLabel   glad_glGetObjectLabel
 
#define glGetObjectPtrLabel   glad_glGetObjectPtrLabel
 
#define glGetPixelMapfv   glad_glGetPixelMapfv
 
#define glGetPixelMapuiv   glad_glGetPixelMapuiv
 
#define glGetPixelMapusv   glad_glGetPixelMapusv
 
#define glGetPointerv   glad_glGetPointerv
 
#define glGetPolygonStipple   glad_glGetPolygonStipple
 
#define glGetProgramInfoLog   glad_glGetProgramInfoLog
 
#define glGetProgramiv   glad_glGetProgramiv
 
#define glGetQueryObjecti64v   glad_glGetQueryObjecti64v
 
#define glGetQueryObjectiv   glad_glGetQueryObjectiv
 
#define glGetQueryObjectui64v   glad_glGetQueryObjectui64v
 
#define glGetQueryObjectuiv   glad_glGetQueryObjectuiv
 
#define glGetQueryiv   glad_glGetQueryiv
 
#define glGetRenderbufferParameteriv   glad_glGetRenderbufferParameteriv
 
#define glGetSamplerParameterIiv   glad_glGetSamplerParameterIiv
 
#define glGetSamplerParameterIuiv   glad_glGetSamplerParameterIuiv
 
#define glGetSamplerParameterfv   glad_glGetSamplerParameterfv
 
#define glGetSamplerParameteriv   glad_glGetSamplerParameteriv
 
#define glGetShaderInfoLog   glad_glGetShaderInfoLog
 
#define glGetShaderSource   glad_glGetShaderSource
 
#define glGetShaderiv   glad_glGetShaderiv
 
#define glGetString   glad_glGetString
 
#define glGetStringi   glad_glGetStringi
 
#define glGetSynciv   glad_glGetSynciv
 
#define glGetTexEnvfv   glad_glGetTexEnvfv
 
#define glGetTexEnviv   glad_glGetTexEnviv
 
#define glGetTexGendv   glad_glGetTexGendv
 
#define glGetTexGenfv   glad_glGetTexGenfv
 
#define glGetTexGeniv   glad_glGetTexGeniv
 
#define glGetTexImage   glad_glGetTexImage
 
#define glGetTexLevelParameterfv   glad_glGetTexLevelParameterfv
 
#define glGetTexLevelParameteriv   glad_glGetTexLevelParameteriv
 
#define glGetTexParameterIiv   glad_glGetTexParameterIiv
 
#define glGetTexParameterIuiv   glad_glGetTexParameterIuiv
 
#define glGetTexParameterfv   glad_glGetTexParameterfv
 
#define glGetTexParameteriv   glad_glGetTexParameteriv
 
#define glGetTransformFeedbackVarying   glad_glGetTransformFeedbackVarying
 
#define glGetUniformBlockIndex   glad_glGetUniformBlockIndex
 
#define glGetUniformIndices   glad_glGetUniformIndices
 
#define glGetUniformLocation   glad_glGetUniformLocation
 
#define glGetUniformfv   glad_glGetUniformfv
 
#define glGetUniformiv   glad_glGetUniformiv
 
#define glGetUniformuiv   glad_glGetUniformuiv
 
#define glGetVertexAttribIiv   glad_glGetVertexAttribIiv
 
#define glGetVertexAttribIuiv   glad_glGetVertexAttribIuiv
 
#define glGetVertexAttribPointerv   glad_glGetVertexAttribPointerv
 
#define glGetVertexAttribdv   glad_glGetVertexAttribdv
 
#define glGetVertexAttribfv   glad_glGetVertexAttribfv
 
#define glGetVertexAttribiv   glad_glGetVertexAttribiv
 
#define glGetnColorTableARB   glad_glGetnColorTableARB
 
#define glGetnCompressedTexImageARB   glad_glGetnCompressedTexImageARB
 
#define glGetnConvolutionFilterARB   glad_glGetnConvolutionFilterARB
 
#define glGetnHistogramARB   glad_glGetnHistogramARB
 
#define glGetnMapdvARB   glad_glGetnMapdvARB
 
#define glGetnMapfvARB   glad_glGetnMapfvARB
 
#define glGetnMapivARB   glad_glGetnMapivARB
 
#define glGetnMinmaxARB   glad_glGetnMinmaxARB
 
#define glGetnPixelMapfvARB   glad_glGetnPixelMapfvARB
 
#define glGetnPixelMapuivARB   glad_glGetnPixelMapuivARB
 
#define glGetnPixelMapusvARB   glad_glGetnPixelMapusvARB
 
#define glGetnPolygonStippleARB   glad_glGetnPolygonStippleARB
 
#define glGetnSeparableFilterARB   glad_glGetnSeparableFilterARB
 
#define glGetnTexImageARB   glad_glGetnTexImageARB
 
#define glGetnUniformdvARB   glad_glGetnUniformdvARB
 
#define glGetnUniformfvARB   glad_glGetnUniformfvARB
 
#define glGetnUniformivARB   glad_glGetnUniformivARB
 
#define glGetnUniformuivARB   glad_glGetnUniformuivARB
 
#define glHint   glad_glHint
 
#define glIndexMask   glad_glIndexMask
 
#define glIndexPointer   glad_glIndexPointer
 
#define glIndexd   glad_glIndexd
 
#define glIndexdv   glad_glIndexdv
 
#define glIndexf   glad_glIndexf
 
#define glIndexfv   glad_glIndexfv
 
#define glIndexi   glad_glIndexi
 
#define glIndexiv   glad_glIndexiv
 
#define glIndexs   glad_glIndexs
 
#define glIndexsv   glad_glIndexsv
 
#define glIndexub   glad_glIndexub
 
#define glIndexubv   glad_glIndexubv
 
#define glInitNames   glad_glInitNames
 
#define glInterleavedArrays   glad_glInterleavedArrays
 
#define glIsBuffer   glad_glIsBuffer
 
#define glIsEnabled   glad_glIsEnabled
 
#define glIsEnabledi   glad_glIsEnabledi
 
#define glIsFramebuffer   glad_glIsFramebuffer
 
#define glIsList   glad_glIsList
 
#define glIsProgram   glad_glIsProgram
 
#define glIsQuery   glad_glIsQuery
 
#define glIsRenderbuffer   glad_glIsRenderbuffer
 
#define glIsSampler   glad_glIsSampler
 
#define glIsShader   glad_glIsShader
 
#define glIsSync   glad_glIsSync
 
#define glIsTexture   glad_glIsTexture
 
#define glIsVertexArray   glad_glIsVertexArray
 
#define glLightModelf   glad_glLightModelf
 
#define glLightModelfv   glad_glLightModelfv
 
#define glLightModeli   glad_glLightModeli
 
#define glLightModeliv   glad_glLightModeliv
 
#define glLightf   glad_glLightf
 
#define glLightfv   glad_glLightfv
 
#define glLighti   glad_glLighti
 
#define glLightiv   glad_glLightiv
 
#define glLineStipple   glad_glLineStipple
 
#define glLineWidth   glad_glLineWidth
 
#define glLinkProgram   glad_glLinkProgram
 
#define glListBase   glad_glListBase
 
#define glLoadIdentity   glad_glLoadIdentity
 
#define glLoadMatrixd   glad_glLoadMatrixd
 
#define glLoadMatrixf   glad_glLoadMatrixf
 
#define glLoadName   glad_glLoadName
 
#define glLoadTransposeMatrixd   glad_glLoadTransposeMatrixd
 
#define glLoadTransposeMatrixf   glad_glLoadTransposeMatrixf
 
#define glLogicOp   glad_glLogicOp
 
#define glMap1d   glad_glMap1d
 
#define glMap1f   glad_glMap1f
 
#define glMap2d   glad_glMap2d
 
#define glMap2f   glad_glMap2f
 
#define glMapBuffer   glad_glMapBuffer
 
#define glMapBufferRange   glad_glMapBufferRange
 
#define glMapGrid1d   glad_glMapGrid1d
 
#define glMapGrid1f   glad_glMapGrid1f
 
#define glMapGrid2d   glad_glMapGrid2d
 
#define glMapGrid2f   glad_glMapGrid2f
 
#define glMaterialf   glad_glMaterialf
 
#define glMaterialfv   glad_glMaterialfv
 
#define glMateriali   glad_glMateriali
 
#define glMaterialiv   glad_glMaterialiv
 
#define glMatrixMode   glad_glMatrixMode
 
#define glMultMatrixd   glad_glMultMatrixd
 
#define glMultMatrixf   glad_glMultMatrixf
 
#define glMultTransposeMatrixd   glad_glMultTransposeMatrixd
 
#define glMultTransposeMatrixf   glad_glMultTransposeMatrixf
 
#define glMultiDrawArrays   glad_glMultiDrawArrays
 
#define glMultiDrawElements   glad_glMultiDrawElements
 
#define glMultiDrawElementsBaseVertex   glad_glMultiDrawElementsBaseVertex
 
#define glMultiTexCoord1d   glad_glMultiTexCoord1d
 
#define glMultiTexCoord1dv   glad_glMultiTexCoord1dv
 
#define glMultiTexCoord1f   glad_glMultiTexCoord1f
 
#define glMultiTexCoord1fv   glad_glMultiTexCoord1fv
 
#define glMultiTexCoord1i   glad_glMultiTexCoord1i
 
#define glMultiTexCoord1iv   glad_glMultiTexCoord1iv
 
#define glMultiTexCoord1s   glad_glMultiTexCoord1s
 
#define glMultiTexCoord1sv   glad_glMultiTexCoord1sv
 
#define glMultiTexCoord2d   glad_glMultiTexCoord2d
 
#define glMultiTexCoord2dv   glad_glMultiTexCoord2dv
 
#define glMultiTexCoord2f   glad_glMultiTexCoord2f
 
#define glMultiTexCoord2fv   glad_glMultiTexCoord2fv
 
#define glMultiTexCoord2i   glad_glMultiTexCoord2i
 
#define glMultiTexCoord2iv   glad_glMultiTexCoord2iv
 
#define glMultiTexCoord2s   glad_glMultiTexCoord2s
 
#define glMultiTexCoord2sv   glad_glMultiTexCoord2sv
 
#define glMultiTexCoord3d   glad_glMultiTexCoord3d
 
#define glMultiTexCoord3dv   glad_glMultiTexCoord3dv
 
#define glMultiTexCoord3f   glad_glMultiTexCoord3f
 
#define glMultiTexCoord3fv   glad_glMultiTexCoord3fv
 
#define glMultiTexCoord3i   glad_glMultiTexCoord3i
 
#define glMultiTexCoord3iv   glad_glMultiTexCoord3iv
 
#define glMultiTexCoord3s   glad_glMultiTexCoord3s
 
#define glMultiTexCoord3sv   glad_glMultiTexCoord3sv
 
#define glMultiTexCoord4d   glad_glMultiTexCoord4d
 
#define glMultiTexCoord4dv   glad_glMultiTexCoord4dv
 
#define glMultiTexCoord4f   glad_glMultiTexCoord4f
 
#define glMultiTexCoord4fv   glad_glMultiTexCoord4fv
 
#define glMultiTexCoord4i   glad_glMultiTexCoord4i
 
#define glMultiTexCoord4iv   glad_glMultiTexCoord4iv
 
#define glMultiTexCoord4s   glad_glMultiTexCoord4s
 
#define glMultiTexCoord4sv   glad_glMultiTexCoord4sv
 
#define glMultiTexCoordP1ui   glad_glMultiTexCoordP1ui
 
#define glMultiTexCoordP1uiv   glad_glMultiTexCoordP1uiv
 
#define glMultiTexCoordP2ui   glad_glMultiTexCoordP2ui
 
#define glMultiTexCoordP2uiv   glad_glMultiTexCoordP2uiv
 
#define glMultiTexCoordP3ui   glad_glMultiTexCoordP3ui
 
#define glMultiTexCoordP3uiv   glad_glMultiTexCoordP3uiv
 
#define glMultiTexCoordP4ui   glad_glMultiTexCoordP4ui
 
#define glMultiTexCoordP4uiv   glad_glMultiTexCoordP4uiv
 
#define glNewList   glad_glNewList
 
#define glNormal3b   glad_glNormal3b
 
#define glNormal3bv   glad_glNormal3bv
 
#define glNormal3d   glad_glNormal3d
 
#define glNormal3dv   glad_glNormal3dv
 
#define glNormal3f   glad_glNormal3f
 
#define glNormal3fv   glad_glNormal3fv
 
#define glNormal3i   glad_glNormal3i
 
#define glNormal3iv   glad_glNormal3iv
 
#define glNormal3s   glad_glNormal3s
 
#define glNormal3sv   glad_glNormal3sv
 
#define glNormalP3ui   glad_glNormalP3ui
 
#define glNormalP3uiv   glad_glNormalP3uiv
 
#define glNormalPointer   glad_glNormalPointer
 
#define glObjectLabel   glad_glObjectLabel
 
#define glObjectPtrLabel   glad_glObjectPtrLabel
 
#define glOrtho   glad_glOrtho
 
#define glPassThrough   glad_glPassThrough
 
#define glPixelMapfv   glad_glPixelMapfv
 
#define glPixelMapuiv   glad_glPixelMapuiv
 
#define glPixelMapusv   glad_glPixelMapusv
 
#define glPixelStoref   glad_glPixelStoref
 
#define glPixelStorei   glad_glPixelStorei
 
#define glPixelTransferf   glad_glPixelTransferf
 
#define glPixelTransferi   glad_glPixelTransferi
 
#define glPixelZoom   glad_glPixelZoom
 
#define glPointParameterf   glad_glPointParameterf
 
#define glPointParameterfv   glad_glPointParameterfv
 
#define glPointParameteri   glad_glPointParameteri
 
#define glPointParameteriv   glad_glPointParameteriv
 
#define glPointSize   glad_glPointSize
 
#define glPolygonMode   glad_glPolygonMode
 
#define glPolygonOffset   glad_glPolygonOffset
 
#define glPolygonStipple   glad_glPolygonStipple
 
#define glPopAttrib   glad_glPopAttrib
 
#define glPopClientAttrib   glad_glPopClientAttrib
 
#define glPopDebugGroup   glad_glPopDebugGroup
 
#define glPopMatrix   glad_glPopMatrix
 
#define glPopName   glad_glPopName
 
#define glPrimitiveRestartIndex   glad_glPrimitiveRestartIndex
 
#define glPrioritizeTextures   glad_glPrioritizeTextures
 
#define glProvokingVertex   glad_glProvokingVertex
 
#define glPushAttrib   glad_glPushAttrib
 
#define glPushClientAttrib   glad_glPushClientAttrib
 
#define glPushDebugGroup   glad_glPushDebugGroup
 
#define glPushMatrix   glad_glPushMatrix
 
#define glPushName   glad_glPushName
 
#define glQueryCounter   glad_glQueryCounter
 
#define glRasterPos2d   glad_glRasterPos2d
 
#define glRasterPos2dv   glad_glRasterPos2dv
 
#define glRasterPos2f   glad_glRasterPos2f
 
#define glRasterPos2fv   glad_glRasterPos2fv
 
#define glRasterPos2i   glad_glRasterPos2i
 
#define glRasterPos2iv   glad_glRasterPos2iv
 
#define glRasterPos2s   glad_glRasterPos2s
 
#define glRasterPos2sv   glad_glRasterPos2sv
 
#define glRasterPos3d   glad_glRasterPos3d
 
#define glRasterPos3dv   glad_glRasterPos3dv
 
#define glRasterPos3f   glad_glRasterPos3f
 
#define glRasterPos3fv   glad_glRasterPos3fv
 
#define glRasterPos3i   glad_glRasterPos3i
 
#define glRasterPos3iv   glad_glRasterPos3iv
 
#define glRasterPos3s   glad_glRasterPos3s
 
#define glRasterPos3sv   glad_glRasterPos3sv
 
#define glRasterPos4d   glad_glRasterPos4d
 
#define glRasterPos4dv   glad_glRasterPos4dv
 
#define glRasterPos4f   glad_glRasterPos4f
 
#define glRasterPos4fv   glad_glRasterPos4fv
 
#define glRasterPos4i   glad_glRasterPos4i
 
#define glRasterPos4iv   glad_glRasterPos4iv
 
#define glRasterPos4s   glad_glRasterPos4s
 
#define glRasterPos4sv   glad_glRasterPos4sv
 
#define glReadBuffer   glad_glReadBuffer
 
#define glReadPixels   glad_glReadPixels
 
#define glReadnPixels   glad_glReadnPixels
 
#define glReadnPixelsARB   glad_glReadnPixelsARB
 
#define glRectd   glad_glRectd
 
#define glRectdv   glad_glRectdv
 
#define glRectf   glad_glRectf
 
#define glRectfv   glad_glRectfv
 
#define glRecti   glad_glRecti
 
#define glRectiv   glad_glRectiv
 
#define glRects   glad_glRects
 
#define glRectsv   glad_glRectsv
 
#define glRenderMode   glad_glRenderMode
 
#define glRenderbufferStorage   glad_glRenderbufferStorage
 
#define glRenderbufferStorageMultisample   glad_glRenderbufferStorageMultisample
 
#define glRotated   glad_glRotated
 
#define glRotatef   glad_glRotatef
 
#define glSampleCoverage   glad_glSampleCoverage
 
#define glSampleCoverageARB   glad_glSampleCoverageARB
 
#define glSampleMaski   glad_glSampleMaski
 
#define glSamplerParameterIiv   glad_glSamplerParameterIiv
 
#define glSamplerParameterIuiv   glad_glSamplerParameterIuiv
 
#define glSamplerParameterf   glad_glSamplerParameterf
 
#define glSamplerParameterfv   glad_glSamplerParameterfv
 
#define glSamplerParameteri   glad_glSamplerParameteri
 
#define glSamplerParameteriv   glad_glSamplerParameteriv
 
#define glScaled   glad_glScaled
 
#define glScalef   glad_glScalef
 
#define glScissor   glad_glScissor
 
#define glSecondaryColor3b   glad_glSecondaryColor3b
 
#define glSecondaryColor3bv   glad_glSecondaryColor3bv
 
#define glSecondaryColor3d   glad_glSecondaryColor3d
 
#define glSecondaryColor3dv   glad_glSecondaryColor3dv
 
#define glSecondaryColor3f   glad_glSecondaryColor3f
 
#define glSecondaryColor3fv   glad_glSecondaryColor3fv
 
#define glSecondaryColor3i   glad_glSecondaryColor3i
 
#define glSecondaryColor3iv   glad_glSecondaryColor3iv
 
#define glSecondaryColor3s   glad_glSecondaryColor3s
 
#define glSecondaryColor3sv   glad_glSecondaryColor3sv
 
#define glSecondaryColor3ub   glad_glSecondaryColor3ub
 
#define glSecondaryColor3ubv   glad_glSecondaryColor3ubv
 
#define glSecondaryColor3ui   glad_glSecondaryColor3ui
 
#define glSecondaryColor3uiv   glad_glSecondaryColor3uiv
 
#define glSecondaryColor3us   glad_glSecondaryColor3us
 
#define glSecondaryColor3usv   glad_glSecondaryColor3usv
 
#define glSecondaryColorP3ui   glad_glSecondaryColorP3ui
 
#define glSecondaryColorP3uiv   glad_glSecondaryColorP3uiv
 
#define glSecondaryColorPointer   glad_glSecondaryColorPointer
 
#define glSelectBuffer   glad_glSelectBuffer
 
#define glShadeModel   glad_glShadeModel
 
#define glShaderSource   glad_glShaderSource
 
#define glStencilFunc   glad_glStencilFunc
 
#define glStencilFuncSeparate   glad_glStencilFuncSeparate
 
#define glStencilMask   glad_glStencilMask
 
#define glStencilMaskSeparate   glad_glStencilMaskSeparate
 
#define glStencilOp   glad_glStencilOp
 
#define glStencilOpSeparate   glad_glStencilOpSeparate
 
#define glTexBuffer   glad_glTexBuffer
 
#define glTexCoord1d   glad_glTexCoord1d
 
#define glTexCoord1dv   glad_glTexCoord1dv
 
#define glTexCoord1f   glad_glTexCoord1f
 
#define glTexCoord1fv   glad_glTexCoord1fv
 
#define glTexCoord1i   glad_glTexCoord1i
 
#define glTexCoord1iv   glad_glTexCoord1iv
 
#define glTexCoord1s   glad_glTexCoord1s
 
#define glTexCoord1sv   glad_glTexCoord1sv
 
#define glTexCoord2d   glad_glTexCoord2d
 
#define glTexCoord2dv   glad_glTexCoord2dv
 
#define glTexCoord2f   glad_glTexCoord2f
 
#define glTexCoord2fv   glad_glTexCoord2fv
 
#define glTexCoord2i   glad_glTexCoord2i
 
#define glTexCoord2iv   glad_glTexCoord2iv
 
#define glTexCoord2s   glad_glTexCoord2s
 
#define glTexCoord2sv   glad_glTexCoord2sv
 
#define glTexCoord3d   glad_glTexCoord3d
 
#define glTexCoord3dv   glad_glTexCoord3dv
 
#define glTexCoord3f   glad_glTexCoord3f
 
#define glTexCoord3fv   glad_glTexCoord3fv
 
#define glTexCoord3i   glad_glTexCoord3i
 
#define glTexCoord3iv   glad_glTexCoord3iv
 
#define glTexCoord3s   glad_glTexCoord3s
 
#define glTexCoord3sv   glad_glTexCoord3sv
 
#define glTexCoord4d   glad_glTexCoord4d
 
#define glTexCoord4dv   glad_glTexCoord4dv
 
#define glTexCoord4f   glad_glTexCoord4f
 
#define glTexCoord4fv   glad_glTexCoord4fv
 
#define glTexCoord4i   glad_glTexCoord4i
 
#define glTexCoord4iv   glad_glTexCoord4iv
 
#define glTexCoord4s   glad_glTexCoord4s
 
#define glTexCoord4sv   glad_glTexCoord4sv
 
#define glTexCoordP1ui   glad_glTexCoordP1ui
 
#define glTexCoordP1uiv   glad_glTexCoordP1uiv
 
#define glTexCoordP2ui   glad_glTexCoordP2ui
 
#define glTexCoordP2uiv   glad_glTexCoordP2uiv
 
#define glTexCoordP3ui   glad_glTexCoordP3ui
 
#define glTexCoordP3uiv   glad_glTexCoordP3uiv
 
#define glTexCoordP4ui   glad_glTexCoordP4ui
 
#define glTexCoordP4uiv   glad_glTexCoordP4uiv
 
#define glTexCoordPointer   glad_glTexCoordPointer
 
#define glTexEnvf   glad_glTexEnvf
 
#define glTexEnvfv   glad_glTexEnvfv
 
#define glTexEnvi   glad_glTexEnvi
 
#define glTexEnviv   glad_glTexEnviv
 
#define glTexGend   glad_glTexGend
 
#define glTexGendv   glad_glTexGendv
 
#define glTexGenf   glad_glTexGenf
 
#define glTexGenfv   glad_glTexGenfv
 
#define glTexGeni   glad_glTexGeni
 
#define glTexGeniv   glad_glTexGeniv
 
#define glTexImage1D   glad_glTexImage1D
 
#define glTexImage2D   glad_glTexImage2D
 
#define glTexImage2DMultisample   glad_glTexImage2DMultisample
 
#define glTexImage3D   glad_glTexImage3D
 
#define glTexImage3DMultisample   glad_glTexImage3DMultisample
 
#define glTexParameterIiv   glad_glTexParameterIiv
 
#define glTexParameterIuiv   glad_glTexParameterIuiv
 
#define glTexParameterf   glad_glTexParameterf
 
#define glTexParameterfv   glad_glTexParameterfv
 
#define glTexParameteri   glad_glTexParameteri
 
#define glTexParameteriv   glad_glTexParameteriv
 
#define glTexSubImage1D   glad_glTexSubImage1D
 
#define glTexSubImage2D   glad_glTexSubImage2D
 
#define glTexSubImage3D   glad_glTexSubImage3D
 
#define glTransformFeedbackVaryings   glad_glTransformFeedbackVaryings
 
#define glTranslated   glad_glTranslated
 
#define glTranslatef   glad_glTranslatef
 
#define glUniform1f   glad_glUniform1f
 
#define glUniform1fv   glad_glUniform1fv
 
#define glUniform1i   glad_glUniform1i
 
#define glUniform1iv   glad_glUniform1iv
 
#define glUniform1ui   glad_glUniform1ui
 
#define glUniform1uiv   glad_glUniform1uiv
 
#define glUniform2f   glad_glUniform2f
 
#define glUniform2fv   glad_glUniform2fv
 
#define glUniform2i   glad_glUniform2i
 
#define glUniform2iv   glad_glUniform2iv
 
#define glUniform2ui   glad_glUniform2ui
 
#define glUniform2uiv   glad_glUniform2uiv
 
#define glUniform3f   glad_glUniform3f
 
#define glUniform3fv   glad_glUniform3fv
 
#define glUniform3i   glad_glUniform3i
 
#define glUniform3iv   glad_glUniform3iv
 
#define glUniform3ui   glad_glUniform3ui
 
#define glUniform3uiv   glad_glUniform3uiv
 
#define glUniform4f   glad_glUniform4f
 
#define glUniform4fv   glad_glUniform4fv
 
#define glUniform4i   glad_glUniform4i
 
#define glUniform4iv   glad_glUniform4iv
 
#define glUniform4ui   glad_glUniform4ui
 
#define glUniform4uiv   glad_glUniform4uiv
 
#define glUniformBlockBinding   glad_glUniformBlockBinding
 
#define glUniformMatrix2fv   glad_glUniformMatrix2fv
 
#define glUniformMatrix2x3fv   glad_glUniformMatrix2x3fv
 
#define glUniformMatrix2x4fv   glad_glUniformMatrix2x4fv
 
#define glUniformMatrix3fv   glad_glUniformMatrix3fv
 
#define glUniformMatrix3x2fv   glad_glUniformMatrix3x2fv
 
#define glUniformMatrix3x4fv   glad_glUniformMatrix3x4fv
 
#define glUniformMatrix4fv   glad_glUniformMatrix4fv
 
#define glUniformMatrix4x2fv   glad_glUniformMatrix4x2fv
 
#define glUniformMatrix4x3fv   glad_glUniformMatrix4x3fv
 
#define glUnmapBuffer   glad_glUnmapBuffer
 
#define glUseProgram   glad_glUseProgram
 
#define glValidateProgram   glad_glValidateProgram
 
#define glVertex2d   glad_glVertex2d
 
#define glVertex2dv   glad_glVertex2dv
 
#define glVertex2f   glad_glVertex2f
 
#define glVertex2fv   glad_glVertex2fv
 
#define glVertex2i   glad_glVertex2i
 
#define glVertex2iv   glad_glVertex2iv
 
#define glVertex2s   glad_glVertex2s
 
#define glVertex2sv   glad_glVertex2sv
 
#define glVertex3d   glad_glVertex3d
 
#define glVertex3dv   glad_glVertex3dv
 
#define glVertex3f   glad_glVertex3f
 
#define glVertex3fv   glad_glVertex3fv
 
#define glVertex3i   glad_glVertex3i
 
#define glVertex3iv   glad_glVertex3iv
 
#define glVertex3s   glad_glVertex3s
 
#define glVertex3sv   glad_glVertex3sv
 
#define glVertex4d   glad_glVertex4d
 
#define glVertex4dv   glad_glVertex4dv
 
#define glVertex4f   glad_glVertex4f
 
#define glVertex4fv   glad_glVertex4fv
 
#define glVertex4i   glad_glVertex4i
 
#define glVertex4iv   glad_glVertex4iv
 
#define glVertex4s   glad_glVertex4s
 
#define glVertex4sv   glad_glVertex4sv
 
#define glVertexAttrib1d   glad_glVertexAttrib1d
 
#define glVertexAttrib1dv   glad_glVertexAttrib1dv
 
#define glVertexAttrib1f   glad_glVertexAttrib1f
 
#define glVertexAttrib1fv   glad_glVertexAttrib1fv
 
#define glVertexAttrib1s   glad_glVertexAttrib1s
 
#define glVertexAttrib1sv   glad_glVertexAttrib1sv
 
#define glVertexAttrib2d   glad_glVertexAttrib2d
 
#define glVertexAttrib2dv   glad_glVertexAttrib2dv
 
#define glVertexAttrib2f   glad_glVertexAttrib2f
 
#define glVertexAttrib2fv   glad_glVertexAttrib2fv
 
#define glVertexAttrib2s   glad_glVertexAttrib2s
 
#define glVertexAttrib2sv   glad_glVertexAttrib2sv
 
#define glVertexAttrib3d   glad_glVertexAttrib3d
 
#define glVertexAttrib3dv   glad_glVertexAttrib3dv
 
#define glVertexAttrib3f   glad_glVertexAttrib3f
 
#define glVertexAttrib3fv   glad_glVertexAttrib3fv
 
#define glVertexAttrib3s   glad_glVertexAttrib3s
 
#define glVertexAttrib3sv   glad_glVertexAttrib3sv
 
#define glVertexAttrib4Nbv   glad_glVertexAttrib4Nbv
 
#define glVertexAttrib4Niv   glad_glVertexAttrib4Niv
 
#define glVertexAttrib4Nsv   glad_glVertexAttrib4Nsv
 
#define glVertexAttrib4Nub   glad_glVertexAttrib4Nub
 
#define glVertexAttrib4Nubv   glad_glVertexAttrib4Nubv
 
#define glVertexAttrib4Nuiv   glad_glVertexAttrib4Nuiv
 
#define glVertexAttrib4Nusv   glad_glVertexAttrib4Nusv
 
#define glVertexAttrib4bv   glad_glVertexAttrib4bv
 
#define glVertexAttrib4d   glad_glVertexAttrib4d
 
#define glVertexAttrib4dv   glad_glVertexAttrib4dv
 
#define glVertexAttrib4f   glad_glVertexAttrib4f
 
#define glVertexAttrib4fv   glad_glVertexAttrib4fv
 
#define glVertexAttrib4iv   glad_glVertexAttrib4iv
 
#define glVertexAttrib4s   glad_glVertexAttrib4s
 
#define glVertexAttrib4sv   glad_glVertexAttrib4sv
 
#define glVertexAttrib4ubv   glad_glVertexAttrib4ubv
 
#define glVertexAttrib4uiv   glad_glVertexAttrib4uiv
 
#define glVertexAttrib4usv   glad_glVertexAttrib4usv
 
#define glVertexAttribDivisor   glad_glVertexAttribDivisor
 
#define glVertexAttribI1i   glad_glVertexAttribI1i
 
#define glVertexAttribI1iv   glad_glVertexAttribI1iv
 
#define glVertexAttribI1ui   glad_glVertexAttribI1ui
 
#define glVertexAttribI1uiv   glad_glVertexAttribI1uiv
 
#define glVertexAttribI2i   glad_glVertexAttribI2i
 
#define glVertexAttribI2iv   glad_glVertexAttribI2iv
 
#define glVertexAttribI2ui   glad_glVertexAttribI2ui
 
#define glVertexAttribI2uiv   glad_glVertexAttribI2uiv
 
#define glVertexAttribI3i   glad_glVertexAttribI3i
 
#define glVertexAttribI3iv   glad_glVertexAttribI3iv
 
#define glVertexAttribI3ui   glad_glVertexAttribI3ui
 
#define glVertexAttribI3uiv   glad_glVertexAttribI3uiv
 
#define glVertexAttribI4bv   glad_glVertexAttribI4bv
 
#define glVertexAttribI4i   glad_glVertexAttribI4i
 
#define glVertexAttribI4iv   glad_glVertexAttribI4iv
 
#define glVertexAttribI4sv   glad_glVertexAttribI4sv
 
#define glVertexAttribI4ubv   glad_glVertexAttribI4ubv
 
#define glVertexAttribI4ui   glad_glVertexAttribI4ui
 
#define glVertexAttribI4uiv   glad_glVertexAttribI4uiv
 
#define glVertexAttribI4usv   glad_glVertexAttribI4usv
 
#define glVertexAttribIPointer   glad_glVertexAttribIPointer
 
#define glVertexAttribP1ui   glad_glVertexAttribP1ui
 
#define glVertexAttribP1uiv   glad_glVertexAttribP1uiv
 
#define glVertexAttribP2ui   glad_glVertexAttribP2ui
 
#define glVertexAttribP2uiv   glad_glVertexAttribP2uiv
 
#define glVertexAttribP3ui   glad_glVertexAttribP3ui
 
#define glVertexAttribP3uiv   glad_glVertexAttribP3uiv
 
#define glVertexAttribP4ui   glad_glVertexAttribP4ui
 
#define glVertexAttribP4uiv   glad_glVertexAttribP4uiv
 
#define glVertexAttribPointer   glad_glVertexAttribPointer
 
#define glVertexP2ui   glad_glVertexP2ui
 
#define glVertexP2uiv   glad_glVertexP2uiv
 
#define glVertexP3ui   glad_glVertexP3ui
 
#define glVertexP3uiv   glad_glVertexP3uiv
 
#define glVertexP4ui   glad_glVertexP4ui
 
#define glVertexP4uiv   glad_glVertexP4uiv
 
#define glVertexPointer   glad_glVertexPointer
 
#define glViewport   glad_glViewport
 
#define glWaitSync   glad_glWaitSync
 
#define glWindowPos2d   glad_glWindowPos2d
 
#define glWindowPos2dv   glad_glWindowPos2dv
 
#define glWindowPos2f   glad_glWindowPos2f
 
#define glWindowPos2fv   glad_glWindowPos2fv
 
#define glWindowPos2i   glad_glWindowPos2i
 
#define glWindowPos2iv   glad_glWindowPos2iv
 
#define glWindowPos2s   glad_glWindowPos2s
 
#define glWindowPos2sv   glad_glWindowPos2sv
 
#define glWindowPos3d   glad_glWindowPos3d
 
#define glWindowPos3dv   glad_glWindowPos3dv
 
#define glWindowPos3f   glad_glWindowPos3f
 
#define glWindowPos3fv   glad_glWindowPos3fv
 
#define glWindowPos3i   glad_glWindowPos3i
 
#define glWindowPos3iv   glad_glWindowPos3iv
 
#define glWindowPos3s   glad_glWindowPos3s
 
#define glWindowPos3sv   glad_glWindowPos3sv
 

Typedefs

typedef void(* GLADapiproc) (void)
 
typedef GLADapiproc(* GLADloadfunc) (const char *name)
 
typedef GLADapiproc(* GLADuserptrloadfunc) (const char *name, void *userptr)
 
typedef void(* GLADprecallback) (const char *name, GLADapiproc apiproc, int len_args,...)
 
typedef void(* GLADpostcallback) (void *ret, const char *name, GLADapiproc apiproc, int len_args,...)
 
typedef unsigned int GLenum
 
typedef unsigned char GLboolean
 
typedef unsigned int GLbitfield
 
typedef void GLvoid
 
typedef khronos_int8_t GLbyte
 
typedef khronos_uint8_t GLubyte
 
typedef khronos_int16_t GLshort
 
typedef khronos_uint16_t GLushort
 
typedef int GLint
 
typedef unsigned int GLuint
 
typedef khronos_int32_t GLclampx
 
typedef int GLsizei
 
typedef khronos_float_t GLfloat
 
typedef khronos_float_t GLclampf
 
typedef double GLdouble
 
typedef double GLclampd
 
typedef voidGLeglClientBufferEXT
 
typedef voidGLeglImageOES
 
typedef char GLchar
 
typedef char GLcharARB
 
typedef unsigned int GLhandleARB
 
typedef khronos_uint16_t GLhalf
 
typedef khronos_uint16_t GLhalfARB
 
typedef khronos_int32_t GLfixed
 
typedef khronos_intptr_t GLintptr
 
typedef khronos_intptr_t GLintptrARB
 
typedef khronos_ssize_t GLsizeiptr
 
typedef khronos_ssize_t GLsizeiptrARB
 
typedef khronos_int64_t GLint64
 
typedef khronos_int64_t GLint64EXT
 
typedef khronos_uint64_t GLuint64
 
typedef khronos_uint64_t GLuint64EXT
 
typedef struct __GLsync * GLsync
 
typedef void(* GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
typedef void(* GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
typedef void(* GLDEBUGPROCKHR) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
typedef void(* GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)
 
typedef unsigned short GLhalfNV
 
typedef GLintptr GLvdpauSurfaceNV
 
typedef void(* GLVULKANPROCNV) (void)
 
typedef void(GLAD_API_PTRPFNGLACCUMPROC) (GLenum op, GLfloat value)
 
typedef void(GLAD_API_PTRPFNGLACTIVETEXTUREPROC) (GLenum texture)
 
typedef void(GLAD_API_PTRPFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref)
 
typedef GLboolean(GLAD_API_PTRPFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)
 
typedef void(GLAD_API_PTRPFNGLARRAYELEMENTPROC) (GLint i)
 
typedef void(GLAD_API_PTRPFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)
 
typedef void(GLAD_API_PTRPFNGLBEGINPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLBEGINQUERYPROC) (GLenum target, GLuint id)
 
typedef void(GLAD_API_PTRPFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)
 
typedef void(GLAD_API_PTRPFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)
 
typedef void(GLAD_API_PTRPFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)
 
typedef void(GLAD_API_PTRPFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
 
typedef void(GLAD_API_PTRPFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)
 
typedef void(GLAD_API_PTRPFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)
 
typedef void(GLAD_API_PTRPFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)
 
typedef void(GLAD_API_PTRPFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture)
 
typedef void(GLAD_API_PTRPFNGLBINDVERTEXARRAYPROC) (GLuint array)
 
typedef void(GLAD_API_PTRPFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
 
typedef void(GLAD_API_PTRPFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
typedef void(GLAD_API_PTRPFNGLBLENDEQUATIONPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)
 
typedef void(GLAD_API_PTRPFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor)
 
typedef void(GLAD_API_PTRPFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
typedef void(GLAD_API_PTRPFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 
typedef void(GLAD_API_PTRPFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage)
 
typedef void(GLAD_API_PTRPFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCALLLISTPROC) (GLuint list)
 
typedef void(GLAD_API_PTRPFNGLCALLLISTSPROC) (GLsizei n, GLenum type, const void *lists)
 
typedef GLenum(GLAD_API_PTRPFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)
 
typedef void(GLAD_API_PTRPFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)
 
typedef void(GLAD_API_PTRPFNGLCLEARPROC) (GLbitfield mask)
 
typedef void(GLAD_API_PTRPFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
typedef void(GLAD_API_PTRPFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
 
typedef void(GLAD_API_PTRPFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value)
 
typedef void(GLAD_API_PTRPFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
typedef void(GLAD_API_PTRPFNGLCLEARDEPTHPROC) (GLdouble depth)
 
typedef void(GLAD_API_PTRPFNGLCLEARINDEXPROC) (GLfloat c)
 
typedef void(GLAD_API_PTRPFNGLCLEARSTENCILPROC) (GLint s)
 
typedef void(GLAD_API_PTRPFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)
 
typedef GLenum(GLAD_API_PTRPFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)
 
typedef void(GLAD_API_PTRPFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble *equation)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3BVPROC) (const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3IPROC) (GLint red, GLint green, GLint blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3UBVPROC) (const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3UIVPROC) (const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
 
typedef void(GLAD_API_PTRPFNGLCOLOR3USVPROC) (const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4BPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4BVPROC) (const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4IPROC) (GLint red, GLint green, GLint blue, GLint alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4UBVPROC) (const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4UIVPROC) (const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLOR4USVPROC) (const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
typedef void(GLAD_API_PTRPFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
 
typedef void(GLAD_API_PTRPFNGLCOLORMATERIALPROC) (GLenum face, GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLCOLORP3UIPROC) (GLenum type, GLuint color)
 
typedef void(GLAD_API_PTRPFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(GLAD_API_PTRPFNGLCOLORP4UIPROC) (GLenum type, GLuint color)
 
typedef void(GLAD_API_PTRPFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(GLAD_API_PTRPFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLCOMPILESHADERPROC) (GLuint shader)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
 
typedef void(GLAD_API_PTRPFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
 
typedef void(GLAD_API_PTRPFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
 
typedef void(GLAD_API_PTRPFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
typedef void(GLAD_API_PTRPFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
typedef void(GLAD_API_PTRPFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
typedef void(GLAD_API_PTRPFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(GLAD_API_PTRPFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef GLuint(GLAD_API_PTRPFNGLCREATEPROGRAMPROC) (void)
 
typedef GLuint(GLAD_API_PTRPFNGLCREATESHADERPROC) (GLenum type)
 
typedef void(GLAD_API_PTRPFNGLCULLFACEPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam)
 
typedef void(GLAD_API_PTRPFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
 
typedef void(GLAD_API_PTRPFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
 
typedef void(GLAD_API_PTRPFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)
 
typedef void(GLAD_API_PTRPFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)
 
typedef void(GLAD_API_PTRPFNGLDELETELISTSPROC) (GLuint list, GLsizei range)
 
typedef void(GLAD_API_PTRPFNGLDELETEPROGRAMPROC) (GLuint program)
 
typedef void(GLAD_API_PTRPFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)
 
typedef void(GLAD_API_PTRPFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)
 
typedef void(GLAD_API_PTRPFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)
 
typedef void(GLAD_API_PTRPFNGLDELETESHADERPROC) (GLuint shader)
 
typedef void(GLAD_API_PTRPFNGLDELETESYNCPROC) (GLsync sync)
 
typedef void(GLAD_API_PTRPFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures)
 
typedef void(GLAD_API_PTRPFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)
 
typedef void(GLAD_API_PTRPFNGLDEPTHFUNCPROC) (GLenum func)
 
typedef void(GLAD_API_PTRPFNGLDEPTHMASKPROC) (GLboolean flag)
 
typedef void(GLAD_API_PTRPFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f)
 
typedef void(GLAD_API_PTRPFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)
 
typedef void(GLAD_API_PTRPFNGLDISABLEPROC) (GLenum cap)
 
typedef void(GLAD_API_PTRPFNGLDISABLECLIENTSTATEPROC) (GLenum array)
 
typedef void(GLAD_API_PTRPFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)
 
typedef void(GLAD_API_PTRPFNGLDISABLEIPROC) (GLenum target, GLuint index)
 
typedef void(GLAD_API_PTRPFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count)
 
typedef void(GLAD_API_PTRPFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
 
typedef void(GLAD_API_PTRPFNGLDRAWBUFFERPROC) (GLenum buf)
 
typedef void(GLAD_API_PTRPFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)
 
typedef void(GLAD_API_PTRPFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices)
 
typedef void(GLAD_API_PTRPFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
 
typedef void(GLAD_API_PTRPFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)
 
typedef void(GLAD_API_PTRPFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
 
typedef void(GLAD_API_PTRPFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
 
typedef void(GLAD_API_PTRPFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
 
typedef void(GLAD_API_PTRPFNGLEDGEFLAGPROC) (GLboolean flag)
 
typedef void(GLAD_API_PTRPFNGLEDGEFLAGPOINTERPROC) (GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLEDGEFLAGVPROC) (const GLboolean *flag)
 
typedef void(GLAD_API_PTRPFNGLENABLEPROC) (GLenum cap)
 
typedef void(GLAD_API_PTRPFNGLENABLECLIENTSTATEPROC) (GLenum array)
 
typedef void(GLAD_API_PTRPFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)
 
typedef void(GLAD_API_PTRPFNGLENABLEIPROC) (GLenum target, GLuint index)
 
typedef void(GLAD_API_PTRPFNGLENDPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLENDCONDITIONALRENDERPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLENDLISTPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLENDQUERYPROC) (GLenum target)
 
typedef void(GLAD_API_PTRPFNGLENDTRANSFORMFEEDBACKPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD1DPROC) (GLdouble u)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD1DVPROC) (const GLdouble *u)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD1FPROC) (GLfloat u)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD1FVPROC) (const GLfloat *u)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD2DPROC) (GLdouble u, GLdouble v)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD2DVPROC) (const GLdouble *u)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD2FPROC) (GLfloat u, GLfloat v)
 
typedef void(GLAD_API_PTRPFNGLEVALCOORD2FVPROC) (const GLfloat *u)
 
typedef void(GLAD_API_PTRPFNGLEVALMESH1PROC) (GLenum mode, GLint i1, GLint i2)
 
typedef void(GLAD_API_PTRPFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
 
typedef void(GLAD_API_PTRPFNGLEVALPOINT1PROC) (GLint i)
 
typedef void(GLAD_API_PTRPFNGLEVALPOINT2PROC) (GLint i, GLint j)
 
typedef void(GLAD_API_PTRPFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat *buffer)
 
typedef GLsync(GLAD_API_PTRPFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)
 
typedef void(GLAD_API_PTRPFNGLFINISHPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLFLUSHPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)
 
typedef void(GLAD_API_PTRPFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLFOGCOORDDPROC) (GLdouble coord)
 
typedef void(GLAD_API_PTRPFNGLFOGCOORDDVPROC) (const GLdouble *coord)
 
typedef void(GLAD_API_PTRPFNGLFOGCOORDFPROC) (GLfloat coord)
 
typedef void(GLAD_API_PTRPFNGLFOGCOORDFVPROC) (const GLfloat *coord)
 
typedef void(GLAD_API_PTRPFNGLFOGFPROC) (GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLFOGFVPROC) (GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLFOGIPROC) (GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLFOGIVPROC) (GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 
typedef void(GLAD_API_PTRPFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef void(GLAD_API_PTRPFNGLFRONTFACEPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
typedef void(GLAD_API_PTRPFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)
 
typedef void(GLAD_API_PTRPFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)
 
typedef GLuint(GLAD_API_PTRPFNGLGENLISTSPROC) (GLsizei range)
 
typedef void(GLAD_API_PTRPFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)
 
typedef void(GLAD_API_PTRPFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)
 
typedef void(GLAD_API_PTRPFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)
 
typedef void(GLAD_API_PTRPFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures)
 
typedef void(GLAD_API_PTRPFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)
 
typedef void(GLAD_API_PTRPFNGLGENERATEMIPMAPPROC) (GLenum target)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
 
typedef void(GLAD_API_PTRPFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
 
typedef GLint(GLAD_API_PTRPFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data)
 
typedef void(GLAD_API_PTRPFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data)
 
typedef void(GLAD_API_PTRPFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params)
 
typedef void(GLAD_API_PTRPFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params)
 
typedef void(GLAD_API_PTRPFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data)
 
typedef void(GLAD_API_PTRPFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble *equation)
 
typedef void(GLAD_API_PTRPFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img)
 
typedef GLuint(GLAD_API_PTRPFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
 
typedef void(GLAD_API_PTRPFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data)
 
typedef GLenum(GLAD_API_PTRPFNGLGETERRORPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data)
 
typedef GLint(GLAD_API_PTRPFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)
 
typedef GLint(GLAD_API_PTRPFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
 
typedef GLenum(GLAD_API_PTRPFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data)
 
typedef void(GLAD_API_PTRPFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data)
 
typedef void(GLAD_API_PTRPFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)
 
typedef void(GLAD_API_PTRPFNGLGETINTEGERVPROC) (GLenum pname, GLint *data)
 
typedef void(GLAD_API_PTRPFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETLIGHTIVPROC) (GLenum light, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETMAPDVPROC) (GLenum target, GLenum query, GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLGETMAPFVPROC) (GLenum target, GLenum query, GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLGETMAPIVPROC) (GLenum target, GLenum query, GLint *v)
 
typedef void(GLAD_API_PTRPFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETMATERIALIVPROC) (GLenum face, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)
 
typedef void(GLAD_API_PTRPFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
 
typedef void(GLAD_API_PTRPFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
 
typedef void(GLAD_API_PTRPFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat *values)
 
typedef void(GLAD_API_PTRPFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint *values)
 
typedef void(GLAD_API_PTRPFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort *values)
 
typedef void(GLAD_API_PTRPFNGLGETPOINTERVPROC) (GLenum pname, void **params)
 
typedef void(GLAD_API_PTRPFNGLGETPOLYGONSTIPPLEPROC) (GLubyte *mask)
 
typedef void(GLAD_API_PTRPFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(GLAD_API_PTRPFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)
 
typedef void(GLAD_API_PTRPFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)
 
typedef void(GLAD_API_PTRPFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(GLAD_API_PTRPFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
 
typedef void(GLAD_API_PTRPFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)
 
typedef const GLubyte *(GLAD_API_PTRPFNGLGETSTRINGPROC) (GLenum name)
 
typedef const GLubyte *(GLAD_API_PTRPFNGLGETSTRINGIPROC) (GLenum name, GLuint index)
 
typedef void(GLAD_API_PTRPFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
 
typedef void(GLAD_API_PTRPFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXGENDVPROC) (GLenum coord, GLenum pname, GLdouble *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXGENFVPROC) (GLenum coord, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXGENIVPROC) (GLenum coord, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
 
typedef void(GLAD_API_PTRPFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
 
typedef GLuint(GLAD_API_PTRPFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)
 
typedef void(GLAD_API_PTRPFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
 
typedef GLint(GLAD_API_PTRPFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef void(GLAD_API_PTRPFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)
 
typedef void(GLAD_API_PTRPFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img)
 
typedef void(GLAD_API_PTRPFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)
 
typedef void(GLAD_API_PTRPFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)
 
typedef void(GLAD_API_PTRPFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
 
typedef void(GLAD_API_PTRPFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)
 
typedef void(GLAD_API_PTRPFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)
 
typedef void(GLAD_API_PTRPFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)
 
typedef void(GLAD_API_PTRPFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)
 
typedef void(GLAD_API_PTRPFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)
 
typedef void(GLAD_API_PTRPFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)
 
typedef void(GLAD_API_PTRPFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)
 
typedef void(GLAD_API_PTRPFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
 
typedef void(GLAD_API_PTRPFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)
 
typedef void(GLAD_API_PTRPFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLHINTPROC) (GLenum target, GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLINDEXMASKPROC) (GLuint mask)
 
typedef void(GLAD_API_PTRPFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLINDEXDPROC) (GLdouble c)
 
typedef void(GLAD_API_PTRPFNGLINDEXDVPROC) (const GLdouble *c)
 
typedef void(GLAD_API_PTRPFNGLINDEXFPROC) (GLfloat c)
 
typedef void(GLAD_API_PTRPFNGLINDEXFVPROC) (const GLfloat *c)
 
typedef void(GLAD_API_PTRPFNGLINDEXIPROC) (GLint c)
 
typedef void(GLAD_API_PTRPFNGLINDEXIVPROC) (const GLint *c)
 
typedef void(GLAD_API_PTRPFNGLINDEXSPROC) (GLshort c)
 
typedef void(GLAD_API_PTRPFNGLINDEXSVPROC) (const GLshort *c)
 
typedef void(GLAD_API_PTRPFNGLINDEXUBPROC) (GLubyte c)
 
typedef void(GLAD_API_PTRPFNGLINDEXUBVPROC) (const GLubyte *c)
 
typedef void(GLAD_API_PTRPFNGLINITNAMESPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const void *pointer)
 
typedef GLboolean(GLAD_API_PTRPFNGLISBUFFERPROC) (GLuint buffer)
 
typedef GLboolean(GLAD_API_PTRPFNGLISENABLEDPROC) (GLenum cap)
 
typedef GLboolean(GLAD_API_PTRPFNGLISENABLEDIPROC) (GLenum target, GLuint index)
 
typedef GLboolean(GLAD_API_PTRPFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)
 
typedef GLboolean(GLAD_API_PTRPFNGLISLISTPROC) (GLuint list)
 
typedef GLboolean(GLAD_API_PTRPFNGLISPROGRAMPROC) (GLuint program)
 
typedef GLboolean(GLAD_API_PTRPFNGLISQUERYPROC) (GLuint id)
 
typedef GLboolean(GLAD_API_PTRPFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)
 
typedef GLboolean(GLAD_API_PTRPFNGLISSAMPLERPROC) (GLuint sampler)
 
typedef GLboolean(GLAD_API_PTRPFNGLISSHADERPROC) (GLuint shader)
 
typedef GLboolean(GLAD_API_PTRPFNGLISSYNCPROC) (GLsync sync)
 
typedef GLboolean(GLAD_API_PTRPFNGLISTEXTUREPROC) (GLuint texture)
 
typedef GLboolean(GLAD_API_PTRPFNGLISVERTEXARRAYPROC) (GLuint array)
 
typedef void(GLAD_API_PTRPFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLLIGHTMODELIPROC) (GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLLIGHTMODELIVPROC) (GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLLIGHTIPROC) (GLenum light, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLLIGHTIVPROC) (GLenum light, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern)
 
typedef void(GLAD_API_PTRPFNGLLINEWIDTHPROC) (GLfloat width)
 
typedef void(GLAD_API_PTRPFNGLLINKPROGRAMPROC) (GLuint program)
 
typedef void(GLAD_API_PTRPFNGLLISTBASEPROC) (GLuint base)
 
typedef void(GLAD_API_PTRPFNGLLOADIDENTITYPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLLOADMATRIXDPROC) (const GLdouble *m)
 
typedef void(GLAD_API_PTRPFNGLLOADMATRIXFPROC) (const GLfloat *m)
 
typedef void(GLAD_API_PTRPFNGLLOADNAMEPROC) (GLuint name)
 
typedef void(GLAD_API_PTRPFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)
 
typedef void(GLAD_API_PTRPFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)
 
typedef void(GLAD_API_PTRPFNGLLOGICOPPROC) (GLenum opcode)
 
typedef void(GLAD_API_PTRPFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
 
typedef void(GLAD_API_PTRPFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
 
typedef void(GLAD_API_PTRPFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
 
typedef void(GLAD_API_PTRPFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
 
typedef void *(GLAD_API_PTRPFNGLMAPBUFFERPROC) (GLenum target, GLenum access)
 
typedef void *(GLAD_API_PTRPFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef void(GLAD_API_PTRPFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2)
 
typedef void(GLAD_API_PTRPFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2)
 
typedef void(GLAD_API_PTRPFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
 
typedef void(GLAD_API_PTRPFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
 
typedef void(GLAD_API_PTRPFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLMATERIALIPROC) (GLenum face, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLMATERIALIVPROC) (GLenum face, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLMATRIXMODEPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLMULTMATRIXDPROC) (const GLdouble *m)
 
typedef void(GLAD_API_PTRPFNGLMULTMATRIXFPROC) (const GLfloat *m)
 
typedef void(GLAD_API_PTRPFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)
 
typedef void(GLAD_API_PTRPFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)
 
typedef void(GLAD_API_PTRPFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
 
typedef void(GLAD_API_PTRPFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount)
 
typedef void(GLAD_API_PTRPFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount, const GLint *basevertex)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLNEWLISTPROC) (GLuint list, GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3BVPROC) (const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz)
 
typedef void(GLAD_API_PTRPFNGLNORMAL3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
 
typedef void(GLAD_API_PTRPFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label)
 
typedef void(GLAD_API_PTRPFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
typedef void(GLAD_API_PTRPFNGLPASSTHROUGHPROC) (GLfloat token)
 
typedef void(GLAD_API_PTRPFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat *values)
 
typedef void(GLAD_API_PTRPFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint *values)
 
typedef void(GLAD_API_PTRPFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort *values)
 
typedef void(GLAD_API_PTRPFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLPIXELSTOREIPROC) (GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLPIXELTRANSFERFPROC) (GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLPIXELTRANSFERIPROC) (GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor)
 
typedef void(GLAD_API_PTRPFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLPOINTSIZEPROC) (GLfloat size)
 
typedef void(GLAD_API_PTRPFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units)
 
typedef void(GLAD_API_PTRPFNGLPOLYGONSTIPPLEPROC) (const GLubyte *mask)
 
typedef void(GLAD_API_PTRPFNGLPOPATTRIBPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPOPCLIENTATTRIBPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPOPDEBUGGROUPPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPOPMATRIXPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPOPNAMEPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index)
 
typedef void(GLAD_API_PTRPFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint *textures, const GLfloat *priorities)
 
typedef void(GLAD_API_PTRPFNGLPROVOKINGVERTEXPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLPUSHATTRIBPROC) (GLbitfield mask)
 
typedef void(GLAD_API_PTRPFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask)
 
typedef void(GLAD_API_PTRPFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message)
 
typedef void(GLAD_API_PTRPFNGLPUSHMATRIXPROC) (void)
 
typedef void(GLAD_API_PTRPFNGLPUSHNAMEPROC) (GLuint name)
 
typedef void(GLAD_API_PTRPFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2DPROC) (GLdouble x, GLdouble y)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2FPROC) (GLfloat x, GLfloat y)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2IPROC) (GLint x, GLint y)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2SPROC) (GLshort x, GLshort y)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS2SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3IPROC) (GLint x, GLint y, GLint z)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3SPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4IPROC) (GLint x, GLint y, GLint z, GLint w)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(GLAD_API_PTRPFNGLRASTERPOS4SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLREADBUFFERPROC) (GLenum src)
 
typedef void(GLAD_API_PTRPFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
 
typedef void(GLAD_API_PTRPFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
 
typedef void(GLAD_API_PTRPFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
 
typedef void(GLAD_API_PTRPFNGLRECTDPROC) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
 
typedef void(GLAD_API_PTRPFNGLRECTDVPROC) (const GLdouble *v1, const GLdouble *v2)
 
typedef void(GLAD_API_PTRPFNGLRECTFPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 
typedef void(GLAD_API_PTRPFNGLRECTFVPROC) (const GLfloat *v1, const GLfloat *v2)
 
typedef void(GLAD_API_PTRPFNGLRECTIPROC) (GLint x1, GLint y1, GLint x2, GLint y2)
 
typedef void(GLAD_API_PTRPFNGLRECTIVPROC) (const GLint *v1, const GLint *v2)
 
typedef void(GLAD_API_PTRPFNGLRECTSPROC) (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
 
typedef void(GLAD_API_PTRPFNGLRECTSVPROC) (const GLshort *v1, const GLshort *v2)
 
typedef GLint(GLAD_API_PTRPFNGLRENDERMODEPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(GLAD_API_PTRPFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(GLAD_API_PTRPFNGLROTATEDPROC) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert)
 
typedef void(GLAD_API_PTRPFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert)
 
typedef void(GLAD_API_PTRPFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(GLAD_API_PTRPFNGLSCALEDPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(GLAD_API_PTRPFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLSELECTBUFFERPROC) (GLsizei size, GLuint *buffer)
 
typedef void(GLAD_API_PTRPFNGLSHADEMODELPROC) (GLenum mode)
 
typedef void(GLAD_API_PTRPFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
 
typedef void(GLAD_API_PTRPFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask)
 
typedef void(GLAD_API_PTRPFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask)
 
typedef void(GLAD_API_PTRPFNGLSTENCILMASKPROC) (GLuint mask)
 
typedef void(GLAD_API_PTRPFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)
 
typedef void(GLAD_API_PTRPFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass)
 
typedef void(GLAD_API_PTRPFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
 
typedef void(GLAD_API_PTRPFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1DPROC) (GLdouble s)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1FPROC) (GLfloat s)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1IPROC) (GLint s)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1SPROC) (GLshort s)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD1SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2IPROC) (GLint s, GLint t)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2SPROC) (GLshort s, GLshort t)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD2SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3DPROC) (GLdouble s, GLdouble t, GLdouble r)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3FPROC) (GLfloat s, GLfloat t, GLfloat r)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3IPROC) (GLint s, GLint t, GLint r)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3SPROC) (GLshort s, GLshort t, GLshort r)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4DPROC) (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4FPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4IPROC) (GLint s, GLint t, GLint r, GLint q)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4SPROC) (GLshort s, GLshort t, GLshort r, GLshort q)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORD4SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(GLAD_API_PTRPFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLTEXGENDPROC) (GLenum coord, GLenum pname, GLdouble param)
 
typedef void(GLAD_API_PTRPFNGLTEXGENDVPROC) (GLenum coord, GLenum pname, const GLdouble *params)
 
typedef void(GLAD_API_PTRPFNGLTEXGENFPROC) (GLenum coord, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLTEXGENFVPROC) (GLenum coord, GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLTEXGENIPROC) (GLenum coord, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLTEXGENIVPROC) (GLenum coord, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 
typedef void(GLAD_API_PTRPFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param)
 
typedef void(GLAD_API_PTRPFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(GLAD_API_PTRPFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
 
typedef void(GLAD_API_PTRPFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
 
typedef void(GLAD_API_PTRPFNGLTRANSLATEDPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1IPROC) (GLint location, GLint v0)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(GLAD_API_PTRPFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(GLAD_API_PTRPFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef GLboolean(GLAD_API_PTRPFNGLUNMAPBUFFERPROC) (GLenum target)
 
typedef void(GLAD_API_PTRPFNGLUSEPROGRAMPROC) (GLuint program)
 
typedef void(GLAD_API_PTRPFNGLVALIDATEPROGRAMPROC) (GLuint program)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2DPROC) (GLdouble x, GLdouble y)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2FPROC) (GLfloat x, GLfloat y)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2IPROC) (GLint x, GLint y)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2SPROC) (GLshort x, GLshort y)
 
typedef void(GLAD_API_PTRPFNGLVERTEX2SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3DPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3FPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3IPROC) (GLint x, GLint y, GLint z)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3SPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(GLAD_API_PTRPFNGLVERTEX3SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4IPROC) (GLint x, GLint y, GLint z, GLint w)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(GLAD_API_PTRPFNGLVERTEX4SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(GLAD_API_PTRPFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
 
typedef void(GLAD_API_PTRPFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(GLAD_API_PTRPFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2IPROC) (GLint x, GLint y)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS2SVPROC) (const GLshort *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3DVPROC) (const GLdouble *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3FVPROC) (const GLfloat *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3IVPROC) (const GLint *v)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(GLAD_API_PTRPFNGLWINDOWPOS3SVPROC) (const GLshort *v)
 

Functions

GLAD_API_CALL int gladLoadGLUserPtr (GLADuserptrloadfunc load, void *userptr)
 
GLAD_API_CALL int gladLoadGL (GLADloadfunc load)
 

Variables

GLAD_API_CALL int GLAD_GL_VERSION_1_0
 
GLAD_API_CALL int GLAD_GL_VERSION_1_1
 
GLAD_API_CALL int GLAD_GL_VERSION_1_2
 
GLAD_API_CALL int GLAD_GL_VERSION_1_3
 
GLAD_API_CALL int GLAD_GL_VERSION_1_4
 
GLAD_API_CALL int GLAD_GL_VERSION_1_5
 
GLAD_API_CALL int GLAD_GL_VERSION_2_0
 
GLAD_API_CALL int GLAD_GL_VERSION_2_1
 
GLAD_API_CALL int GLAD_GL_VERSION_3_0
 
GLAD_API_CALL int GLAD_GL_VERSION_3_1
 
GLAD_API_CALL int GLAD_GL_VERSION_3_2
 
GLAD_API_CALL int GLAD_GL_VERSION_3_3
 
GLAD_API_CALL int GLAD_GL_ARB_multisample
 
GLAD_API_CALL int GLAD_GL_ARB_robustness
 
GLAD_API_CALL int GLAD_GL_KHR_debug
 
GLAD_API_CALL PFNGLACCUMPROC glad_glAccum
 
GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture
 
GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc
 
GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident
 
GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement
 
GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader
 
GLAD_API_CALL PFNGLBEGINPROC glad_glBegin
 
GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender
 
GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery
 
GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback
 
GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation
 
GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer
 
GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase
 
GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange
 
GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation
 
GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed
 
GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer
 
GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer
 
GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler
 
GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture
 
GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray
 
GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap
 
GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor
 
GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation
 
GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate
 
GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc
 
GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate
 
GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer
 
GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData
 
GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData
 
GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList
 
GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists
 
GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus
 
GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor
 
GLAD_API_CALL PFNGLCLEARPROC glad_glClear
 
GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum
 
GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi
 
GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv
 
GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv
 
GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv
 
GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor
 
GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth
 
GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex
 
GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil
 
GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture
 
GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync
 
GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane
 
GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b
 
GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv
 
GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d
 
GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv
 
GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f
 
GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv
 
GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i
 
GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv
 
GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s
 
GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv
 
GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub
 
GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv
 
GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui
 
GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv
 
GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us
 
GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv
 
GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b
 
GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv
 
GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d
 
GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv
 
GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f
 
GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv
 
GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i
 
GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv
 
GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s
 
GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv
 
GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub
 
GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv
 
GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui
 
GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv
 
GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us
 
GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv
 
GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask
 
GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski
 
GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial
 
GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui
 
GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv
 
GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui
 
GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv
 
GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer
 
GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D
 
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D
 
GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData
 
GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels
 
GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D
 
GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D
 
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D
 
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D
 
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D
 
GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram
 
GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader
 
GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace
 
GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback
 
GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl
 
GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert
 
GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers
 
GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers
 
GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists
 
GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram
 
GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries
 
GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers
 
GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers
 
GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader
 
GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync
 
GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures
 
GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays
 
GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc
 
GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask
 
GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange
 
GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader
 
GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable
 
GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState
 
GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray
 
GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei
 
GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays
 
GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced
 
GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer
 
GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers
 
GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements
 
GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex
 
GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced
 
GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex
 
GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels
 
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements
 
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex
 
GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag
 
GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer
 
GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv
 
GLAD_API_CALL PFNGLENABLEPROC glad_glEnable
 
GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState
 
GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray
 
GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei
 
GLAD_API_CALL PFNGLENDPROC glad_glEnd
 
GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender
 
GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList
 
GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery
 
GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback
 
GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d
 
GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv
 
GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f
 
GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv
 
GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d
 
GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv
 
GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f
 
GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv
 
GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1
 
GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2
 
GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1
 
GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2
 
GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer
 
GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync
 
GLAD_API_CALL PFNGLFINISHPROC glad_glFinish
 
GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush
 
GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange
 
GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer
 
GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd
 
GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv
 
GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf
 
GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv
 
GLAD_API_CALL PFNGLFOGFPROC glad_glFogf
 
GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv
 
GLAD_API_CALL PFNGLFOGIPROC glad_glFogi
 
GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv
 
GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer
 
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture
 
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D
 
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D
 
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D
 
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer
 
GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace
 
GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum
 
GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers
 
GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers
 
GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists
 
GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries
 
GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers
 
GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers
 
GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures
 
GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays
 
GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap
 
GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib
 
GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform
 
GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName
 
GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv
 
GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName
 
GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv
 
GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders
 
GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation
 
GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v
 
GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv
 
GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v
 
GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv
 
GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv
 
GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData
 
GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane
 
GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage
 
GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog
 
GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev
 
GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError
 
GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv
 
GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex
 
GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation
 
GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv
 
GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB
 
GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v
 
GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v
 
GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v
 
GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv
 
GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv
 
GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv
 
GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv
 
GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv
 
GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv
 
GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv
 
GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv
 
GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv
 
GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel
 
GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel
 
GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv
 
GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv
 
GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv
 
GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv
 
GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple
 
GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog
 
GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv
 
GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v
 
GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv
 
GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v
 
GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv
 
GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv
 
GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv
 
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv
 
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv
 
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv
 
GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv
 
GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog
 
GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource
 
GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv
 
GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString
 
GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi
 
GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv
 
GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv
 
GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv
 
GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv
 
GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv
 
GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv
 
GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage
 
GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv
 
GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv
 
GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv
 
GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv
 
GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv
 
GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv
 
GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying
 
GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex
 
GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices
 
GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation
 
GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv
 
GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv
 
GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv
 
GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv
 
GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB
 
GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB
 
GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB
 
GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB
 
GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB
 
GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB
 
GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB
 
GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB
 
GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB
 
GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB
 
GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB
 
GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB
 
GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB
 
GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB
 
GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB
 
GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB
 
GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB
 
GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB
 
GLAD_API_CALL PFNGLHINTPROC glad_glHint
 
GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask
 
GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer
 
GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd
 
GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv
 
GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf
 
GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv
 
GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi
 
GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv
 
GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs
 
GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv
 
GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub
 
GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv
 
GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames
 
GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays
 
GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer
 
GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled
 
GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi
 
GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer
 
GLAD_API_CALL PFNGLISLISTPROC glad_glIsList
 
GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram
 
GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery
 
GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer
 
GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler
 
GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader
 
GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync
 
GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture
 
GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray
 
GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf
 
GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv
 
GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli
 
GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv
 
GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf
 
GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv
 
GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti
 
GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv
 
GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple
 
GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth
 
GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram
 
GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase
 
GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity
 
GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd
 
GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf
 
GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName
 
GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd
 
GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf
 
GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp
 
GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d
 
GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f
 
GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d
 
GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f
 
GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer
 
GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange
 
GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d
 
GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f
 
GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d
 
GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f
 
GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf
 
GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv
 
GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali
 
GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv
 
GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode
 
GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd
 
GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf
 
GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd
 
GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf
 
GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays
 
GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements
 
GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex
 
GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d
 
GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv
 
GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f
 
GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv
 
GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i
 
GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv
 
GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s
 
GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv
 
GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d
 
GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv
 
GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f
 
GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv
 
GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i
 
GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv
 
GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s
 
GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv
 
GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d
 
GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv
 
GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f
 
GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv
 
GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i
 
GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv
 
GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s
 
GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv
 
GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d
 
GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv
 
GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f
 
GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv
 
GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i
 
GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv
 
GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s
 
GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv
 
GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui
 
GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv
 
GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui
 
GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv
 
GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui
 
GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv
 
GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui
 
GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv
 
GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList
 
GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b
 
GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv
 
GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d
 
GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv
 
GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f
 
GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv
 
GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i
 
GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv
 
GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s
 
GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv
 
GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui
 
GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv
 
GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer
 
GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel
 
GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel
 
GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho
 
GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough
 
GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv
 
GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv
 
GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv
 
GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref
 
GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei
 
GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf
 
GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi
 
GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom
 
GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf
 
GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv
 
GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri
 
GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv
 
GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize
 
GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode
 
GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset
 
GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple
 
GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib
 
GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib
 
GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup
 
GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix
 
GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName
 
GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex
 
GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures
 
GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex
 
GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib
 
GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib
 
GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup
 
GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix
 
GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName
 
GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter
 
GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d
 
GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv
 
GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f
 
GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv
 
GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i
 
GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv
 
GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s
 
GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv
 
GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d
 
GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv
 
GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f
 
GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv
 
GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i
 
GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv
 
GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s
 
GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv
 
GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d
 
GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv
 
GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f
 
GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv
 
GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i
 
GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv
 
GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s
 
GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv
 
GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer
 
GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels
 
GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels
 
GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB
 
GLAD_API_CALL PFNGLRECTDPROC glad_glRectd
 
GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv
 
GLAD_API_CALL PFNGLRECTFPROC glad_glRectf
 
GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv
 
GLAD_API_CALL PFNGLRECTIPROC glad_glRecti
 
GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv
 
GLAD_API_CALL PFNGLRECTSPROC glad_glRects
 
GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv
 
GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode
 
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage
 
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample
 
GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated
 
GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef
 
GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage
 
GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB
 
GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri
 
GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv
 
GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled
 
GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef
 
GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us
 
GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv
 
GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui
 
GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv
 
GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer
 
GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer
 
GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel
 
GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource
 
GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc
 
GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate
 
GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask
 
GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate
 
GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp
 
GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate
 
GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer
 
GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d
 
GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv
 
GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f
 
GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv
 
GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i
 
GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv
 
GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s
 
GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv
 
GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d
 
GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv
 
GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f
 
GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv
 
GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i
 
GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv
 
GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s
 
GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv
 
GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d
 
GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv
 
GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f
 
GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv
 
GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i
 
GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv
 
GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s
 
GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv
 
GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d
 
GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv
 
GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f
 
GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv
 
GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i
 
GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv
 
GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s
 
GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv
 
GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui
 
GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv
 
GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui
 
GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv
 
GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui
 
GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv
 
GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui
 
GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv
 
GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer
 
GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf
 
GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv
 
GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi
 
GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv
 
GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend
 
GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv
 
GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf
 
GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv
 
GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni
 
GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv
 
GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D
 
GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D
 
GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample
 
GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D
 
GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample
 
GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv
 
GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv
 
GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf
 
GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv
 
GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri
 
GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv
 
GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D
 
GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D
 
GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D
 
GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings
 
GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated
 
GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef
 
GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f
 
GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv
 
GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i
 
GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv
 
GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui
 
GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv
 
GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f
 
GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv
 
GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i
 
GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv
 
GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui
 
GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv
 
GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f
 
GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv
 
GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i
 
GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv
 
GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui
 
GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv
 
GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f
 
GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv
 
GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i
 
GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv
 
GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui
 
GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv
 
GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding
 
GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv
 
GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv
 
GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer
 
GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram
 
GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram
 
GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d
 
GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv
 
GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f
 
GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv
 
GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i
 
GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv
 
GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s
 
GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv
 
GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d
 
GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv
 
GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f
 
GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv
 
GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i
 
GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv
 
GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s
 
GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv
 
GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d
 
GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv
 
GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f
 
GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv
 
GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i
 
GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv
 
GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s
 
GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv
 
GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d
 
GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv
 
GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f
 
GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv
 
GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s
 
GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv
 
GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d
 
GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv
 
GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f
 
GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv
 
GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s
 
GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv
 
GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d
 
GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv
 
GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f
 
GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv
 
GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s
 
GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d
 
GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f
 
GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s
 
GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv
 
GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor
 
GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i
 
GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i
 
GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i
 
GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv
 
GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer
 
GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui
 
GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv
 
GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer
 
GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui
 
GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv
 
GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui
 
GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv
 
GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui
 
GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv
 
GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer
 
GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport
 
GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync
 
GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d
 
GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv
 
GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f
 
GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv
 
GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i
 
GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv
 
GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s
 
GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv
 
GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d
 
GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv
 
GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f
 
GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv
 
GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i
 
GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv
 
GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s
 
GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv
 

Macro Definition Documentation

◆ __gl_h_

#define __gl_h_   1

Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019

Generator: C/C++ Specification: gl Extensions: 3

APIs:

  • gl:compatibility=3.3

Options:

  • MX_GLOBAL = False
  • LOADER = False
  • ALIAS = False
  • HEADER_ONLY = False
  • DEBUG = False
  • MX = False

Commandline: –api='gl:compatibility=3.3' –extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c

Online: http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options=

◆ GL_2_BYTES

#define GL_2_BYTES   0x1407

◆ GL_2D

#define GL_2D   0x0600

◆ GL_3_BYTES

#define GL_3_BYTES   0x1408

◆ GL_3D

#define GL_3D   0x0601

◆ GL_3D_COLOR

#define GL_3D_COLOR   0x0602

◆ GL_3D_COLOR_TEXTURE

#define GL_3D_COLOR_TEXTURE   0x0603

◆ GL_4_BYTES

#define GL_4_BYTES   0x1409

◆ GL_4D_COLOR_TEXTURE

#define GL_4D_COLOR_TEXTURE   0x0604

◆ GL_ACCUM

#define GL_ACCUM   0x0100

◆ GL_ACCUM_ALPHA_BITS

#define GL_ACCUM_ALPHA_BITS   0x0D5B

◆ GL_ACCUM_BLUE_BITS

#define GL_ACCUM_BLUE_BITS   0x0D5A

◆ GL_ACCUM_BUFFER_BIT

#define GL_ACCUM_BUFFER_BIT   0x00000200

◆ GL_ACCUM_CLEAR_VALUE

#define GL_ACCUM_CLEAR_VALUE   0x0B80

◆ GL_ACCUM_GREEN_BITS

#define GL_ACCUM_GREEN_BITS   0x0D59

◆ GL_ACCUM_RED_BITS

#define GL_ACCUM_RED_BITS   0x0D58

◆ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A

◆ GL_ACTIVE_ATTRIBUTES

#define GL_ACTIVE_ATTRIBUTES   0x8B89

◆ GL_ACTIVE_TEXTURE

#define GL_ACTIVE_TEXTURE   0x84E0

◆ GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH

#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35

◆ GL_ACTIVE_UNIFORM_BLOCKS

#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36

◆ GL_ACTIVE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87

◆ GL_ACTIVE_UNIFORMS

#define GL_ACTIVE_UNIFORMS   0x8B86

◆ GL_ADD

#define GL_ADD   0x0104

◆ GL_ADD_SIGNED

#define GL_ADD_SIGNED   0x8574

◆ GL_ALIASED_LINE_WIDTH_RANGE

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E

◆ GL_ALIASED_POINT_SIZE_RANGE

#define GL_ALIASED_POINT_SIZE_RANGE   0x846D

◆ GL_ALL_ATTRIB_BITS

#define GL_ALL_ATTRIB_BITS   0xFFFFFFFF

◆ GL_ALPHA

#define GL_ALPHA   0x1906

◆ GL_ALPHA12

#define GL_ALPHA12   0x803D

◆ GL_ALPHA16

#define GL_ALPHA16   0x803E

◆ GL_ALPHA4

#define GL_ALPHA4   0x803B

◆ GL_ALPHA8

#define GL_ALPHA8   0x803C

◆ GL_ALPHA_BIAS

#define GL_ALPHA_BIAS   0x0D1D

◆ GL_ALPHA_BITS

#define GL_ALPHA_BITS   0x0D55

◆ GL_ALPHA_INTEGER

#define GL_ALPHA_INTEGER   0x8D97

◆ GL_ALPHA_SCALE

#define GL_ALPHA_SCALE   0x0D1C

◆ GL_ALPHA_TEST

#define GL_ALPHA_TEST   0x0BC0

◆ GL_ALPHA_TEST_FUNC

#define GL_ALPHA_TEST_FUNC   0x0BC1

◆ GL_ALPHA_TEST_REF

#define GL_ALPHA_TEST_REF   0x0BC2

◆ GL_ALREADY_SIGNALED

#define GL_ALREADY_SIGNALED   0x911A

◆ GL_ALWAYS

#define GL_ALWAYS   0x0207

◆ GL_AMBIENT

#define GL_AMBIENT   0x1200

◆ GL_AMBIENT_AND_DIFFUSE

#define GL_AMBIENT_AND_DIFFUSE   0x1602

◆ GL_AND

#define GL_AND   0x1501

◆ GL_AND_INVERTED

#define GL_AND_INVERTED   0x1504

◆ GL_AND_REVERSE

#define GL_AND_REVERSE   0x1502

◆ GL_ANY_SAMPLES_PASSED

#define GL_ANY_SAMPLES_PASSED   0x8C2F

◆ GL_ARB_multisample

#define GL_ARB_multisample   1

◆ GL_ARB_robustness

#define GL_ARB_robustness   1

◆ GL_ARRAY_BUFFER

#define GL_ARRAY_BUFFER   0x8892

◆ GL_ARRAY_BUFFER_BINDING

#define GL_ARRAY_BUFFER_BINDING   0x8894

◆ GL_ATTACHED_SHADERS

#define GL_ATTACHED_SHADERS   0x8B85

◆ GL_ATTRIB_STACK_DEPTH

#define GL_ATTRIB_STACK_DEPTH   0x0BB0

◆ GL_AUTO_NORMAL

#define GL_AUTO_NORMAL   0x0D80

◆ GL_AUX0

#define GL_AUX0   0x0409

◆ GL_AUX1

#define GL_AUX1   0x040A

◆ GL_AUX2

#define GL_AUX2   0x040B

◆ GL_AUX3

#define GL_AUX3   0x040C

◆ GL_AUX_BUFFERS

#define GL_AUX_BUFFERS   0x0C00

◆ GL_BACK

#define GL_BACK   0x0405

◆ GL_BACK_LEFT

#define GL_BACK_LEFT   0x0402

◆ GL_BACK_RIGHT

#define GL_BACK_RIGHT   0x0403

◆ GL_BGR

#define GL_BGR   0x80E0

◆ GL_BGR_INTEGER

#define GL_BGR_INTEGER   0x8D9A

◆ GL_BGRA

#define GL_BGRA   0x80E1

◆ GL_BGRA_INTEGER

#define GL_BGRA_INTEGER   0x8D9B

◆ GL_BITMAP

#define GL_BITMAP   0x1A00

◆ GL_BITMAP_TOKEN

#define GL_BITMAP_TOKEN   0x0704

◆ GL_BLEND

#define GL_BLEND   0x0BE2

◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR   0x8005

◆ GL_BLEND_DST

#define GL_BLEND_DST   0x0BE0

◆ GL_BLEND_DST_ALPHA

#define GL_BLEND_DST_ALPHA   0x80CA

◆ GL_BLEND_DST_RGB

#define GL_BLEND_DST_RGB   0x80C8

◆ GL_BLEND_EQUATION

#define GL_BLEND_EQUATION   0x8009

◆ GL_BLEND_EQUATION_ALPHA

#define GL_BLEND_EQUATION_ALPHA   0x883D

◆ GL_BLEND_EQUATION_RGB

#define GL_BLEND_EQUATION_RGB   0x8009

◆ GL_BLEND_SRC

#define GL_BLEND_SRC   0x0BE1

◆ GL_BLEND_SRC_ALPHA

#define GL_BLEND_SRC_ALPHA   0x80CB

◆ GL_BLEND_SRC_RGB

#define GL_BLEND_SRC_RGB   0x80C9

◆ GL_BLUE

#define GL_BLUE   0x1905

◆ GL_BLUE_BIAS

#define GL_BLUE_BIAS   0x0D1B

◆ GL_BLUE_BITS

#define GL_BLUE_BITS   0x0D54

◆ GL_BLUE_INTEGER

#define GL_BLUE_INTEGER   0x8D96

◆ GL_BLUE_SCALE

#define GL_BLUE_SCALE   0x0D1A

◆ GL_BOOL

#define GL_BOOL   0x8B56

◆ GL_BOOL_VEC2

#define GL_BOOL_VEC2   0x8B57

◆ GL_BOOL_VEC3

#define GL_BOOL_VEC3   0x8B58

◆ GL_BOOL_VEC4

#define GL_BOOL_VEC4   0x8B59

◆ GL_BUFFER

#define GL_BUFFER   0x82E0

◆ GL_BUFFER_ACCESS

#define GL_BUFFER_ACCESS   0x88BB

◆ GL_BUFFER_ACCESS_FLAGS

#define GL_BUFFER_ACCESS_FLAGS   0x911F

◆ GL_BUFFER_MAP_LENGTH

#define GL_BUFFER_MAP_LENGTH   0x9120

◆ GL_BUFFER_MAP_OFFSET

#define GL_BUFFER_MAP_OFFSET   0x9121

◆ GL_BUFFER_MAP_POINTER

#define GL_BUFFER_MAP_POINTER   0x88BD

◆ GL_BUFFER_MAPPED

#define GL_BUFFER_MAPPED   0x88BC

◆ GL_BUFFER_SIZE

#define GL_BUFFER_SIZE   0x8764

◆ GL_BUFFER_USAGE

#define GL_BUFFER_USAGE   0x8765

◆ GL_BYTE

#define GL_BYTE   0x1400

◆ GL_C3F_V3F

#define GL_C3F_V3F   0x2A24

◆ GL_C4F_N3F_V3F

#define GL_C4F_N3F_V3F   0x2A26

◆ GL_C4UB_V2F

#define GL_C4UB_V2F   0x2A22

◆ GL_C4UB_V3F

#define GL_C4UB_V3F   0x2A23

◆ GL_CCW

#define GL_CCW   0x0901

◆ GL_CLAMP

#define GL_CLAMP   0x2900

◆ GL_CLAMP_FRAGMENT_COLOR

#define GL_CLAMP_FRAGMENT_COLOR   0x891B

◆ GL_CLAMP_READ_COLOR

#define GL_CLAMP_READ_COLOR   0x891C

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

◆ GL_CLAMP_VERTEX_COLOR

#define GL_CLAMP_VERTEX_COLOR   0x891A

◆ GL_CLEAR

#define GL_CLEAR   0x1500

◆ GL_CLIENT_ACTIVE_TEXTURE

#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1

◆ GL_CLIENT_ALL_ATTRIB_BITS

#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF

◆ GL_CLIENT_ATTRIB_STACK_DEPTH

#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1

◆ GL_CLIENT_PIXEL_STORE_BIT

#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001

◆ GL_CLIENT_VERTEX_ARRAY_BIT

#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002

◆ GL_CLIP_DISTANCE0

#define GL_CLIP_DISTANCE0   0x3000

◆ GL_CLIP_DISTANCE1

#define GL_CLIP_DISTANCE1   0x3001

◆ GL_CLIP_DISTANCE2

#define GL_CLIP_DISTANCE2   0x3002

◆ GL_CLIP_DISTANCE3

#define GL_CLIP_DISTANCE3   0x3003

◆ GL_CLIP_DISTANCE4

#define GL_CLIP_DISTANCE4   0x3004

◆ GL_CLIP_DISTANCE5

#define GL_CLIP_DISTANCE5   0x3005

◆ GL_CLIP_DISTANCE6

#define GL_CLIP_DISTANCE6   0x3006

◆ GL_CLIP_DISTANCE7

#define GL_CLIP_DISTANCE7   0x3007

◆ GL_CLIP_PLANE0

#define GL_CLIP_PLANE0   0x3000

◆ GL_CLIP_PLANE1

#define GL_CLIP_PLANE1   0x3001

◆ GL_CLIP_PLANE2

#define GL_CLIP_PLANE2   0x3002

◆ GL_CLIP_PLANE3

#define GL_CLIP_PLANE3   0x3003

◆ GL_CLIP_PLANE4

#define GL_CLIP_PLANE4   0x3004

◆ GL_CLIP_PLANE5

#define GL_CLIP_PLANE5   0x3005

◆ GL_COEFF

#define GL_COEFF   0x0A00

◆ GL_COLOR

#define GL_COLOR   0x1800

◆ GL_COLOR_ARRAY

#define GL_COLOR_ARRAY   0x8076

◆ GL_COLOR_ARRAY_BUFFER_BINDING

#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898

◆ GL_COLOR_ARRAY_POINTER

#define GL_COLOR_ARRAY_POINTER   0x8090

◆ GL_COLOR_ARRAY_SIZE

#define GL_COLOR_ARRAY_SIZE   0x8081

◆ GL_COLOR_ARRAY_STRIDE

#define GL_COLOR_ARRAY_STRIDE   0x8083

◆ GL_COLOR_ARRAY_TYPE

#define GL_COLOR_ARRAY_TYPE   0x8082

◆ GL_COLOR_ATTACHMENT0

#define GL_COLOR_ATTACHMENT0   0x8CE0

◆ GL_COLOR_ATTACHMENT1

#define GL_COLOR_ATTACHMENT1   0x8CE1

◆ GL_COLOR_ATTACHMENT10

#define GL_COLOR_ATTACHMENT10   0x8CEA

◆ GL_COLOR_ATTACHMENT11

#define GL_COLOR_ATTACHMENT11   0x8CEB

◆ GL_COLOR_ATTACHMENT12

#define GL_COLOR_ATTACHMENT12   0x8CEC

◆ GL_COLOR_ATTACHMENT13

#define GL_COLOR_ATTACHMENT13   0x8CED

◆ GL_COLOR_ATTACHMENT14

#define GL_COLOR_ATTACHMENT14   0x8CEE

◆ GL_COLOR_ATTACHMENT15

#define GL_COLOR_ATTACHMENT15   0x8CEF

◆ GL_COLOR_ATTACHMENT16

#define GL_COLOR_ATTACHMENT16   0x8CF0

◆ GL_COLOR_ATTACHMENT17

#define GL_COLOR_ATTACHMENT17   0x8CF1

◆ GL_COLOR_ATTACHMENT18

#define GL_COLOR_ATTACHMENT18   0x8CF2

◆ GL_COLOR_ATTACHMENT19

#define GL_COLOR_ATTACHMENT19   0x8CF3

◆ GL_COLOR_ATTACHMENT2

#define GL_COLOR_ATTACHMENT2   0x8CE2

◆ GL_COLOR_ATTACHMENT20

#define GL_COLOR_ATTACHMENT20   0x8CF4

◆ GL_COLOR_ATTACHMENT21

#define GL_COLOR_ATTACHMENT21   0x8CF5

◆ GL_COLOR_ATTACHMENT22

#define GL_COLOR_ATTACHMENT22   0x8CF6

◆ GL_COLOR_ATTACHMENT23

#define GL_COLOR_ATTACHMENT23   0x8CF7

◆ GL_COLOR_ATTACHMENT24

#define GL_COLOR_ATTACHMENT24   0x8CF8

◆ GL_COLOR_ATTACHMENT25

#define GL_COLOR_ATTACHMENT25   0x8CF9

◆ GL_COLOR_ATTACHMENT26

#define GL_COLOR_ATTACHMENT26   0x8CFA

◆ GL_COLOR_ATTACHMENT27

#define GL_COLOR_ATTACHMENT27   0x8CFB

◆ GL_COLOR_ATTACHMENT28

#define GL_COLOR_ATTACHMENT28   0x8CFC

◆ GL_COLOR_ATTACHMENT29

#define GL_COLOR_ATTACHMENT29   0x8CFD

◆ GL_COLOR_ATTACHMENT3

#define GL_COLOR_ATTACHMENT3   0x8CE3

◆ GL_COLOR_ATTACHMENT30

#define GL_COLOR_ATTACHMENT30   0x8CFE

◆ GL_COLOR_ATTACHMENT31

#define GL_COLOR_ATTACHMENT31   0x8CFF

◆ GL_COLOR_ATTACHMENT4

#define GL_COLOR_ATTACHMENT4   0x8CE4

◆ GL_COLOR_ATTACHMENT5

#define GL_COLOR_ATTACHMENT5   0x8CE5

◆ GL_COLOR_ATTACHMENT6

#define GL_COLOR_ATTACHMENT6   0x8CE6

◆ GL_COLOR_ATTACHMENT7

#define GL_COLOR_ATTACHMENT7   0x8CE7

◆ GL_COLOR_ATTACHMENT8

#define GL_COLOR_ATTACHMENT8   0x8CE8

◆ GL_COLOR_ATTACHMENT9

#define GL_COLOR_ATTACHMENT9   0x8CE9

◆ GL_COLOR_BUFFER_BIT

#define GL_COLOR_BUFFER_BIT   0x00004000

◆ GL_COLOR_CLEAR_VALUE

#define GL_COLOR_CLEAR_VALUE   0x0C22

◆ GL_COLOR_INDEX

#define GL_COLOR_INDEX   0x1900

◆ GL_COLOR_INDEXES

#define GL_COLOR_INDEXES   0x1603

◆ GL_COLOR_LOGIC_OP

#define GL_COLOR_LOGIC_OP   0x0BF2

◆ GL_COLOR_MATERIAL

#define GL_COLOR_MATERIAL   0x0B57

◆ GL_COLOR_MATERIAL_FACE

#define GL_COLOR_MATERIAL_FACE   0x0B55

◆ GL_COLOR_MATERIAL_PARAMETER

#define GL_COLOR_MATERIAL_PARAMETER   0x0B56

◆ GL_COLOR_SUM

#define GL_COLOR_SUM   0x8458

◆ GL_COLOR_WRITEMASK

#define GL_COLOR_WRITEMASK   0x0C23

◆ GL_COMBINE

#define GL_COMBINE   0x8570

◆ GL_COMBINE_ALPHA

#define GL_COMBINE_ALPHA   0x8572

◆ GL_COMBINE_RGB

#define GL_COMBINE_RGB   0x8571

◆ GL_COMPARE_R_TO_TEXTURE

#define GL_COMPARE_R_TO_TEXTURE   0x884E

◆ GL_COMPARE_REF_TO_TEXTURE

#define GL_COMPARE_REF_TO_TEXTURE   0x884E

◆ GL_COMPILE

#define GL_COMPILE   0x1300

◆ GL_COMPILE_AND_EXECUTE

#define GL_COMPILE_AND_EXECUTE   0x1301

◆ GL_COMPILE_STATUS

#define GL_COMPILE_STATUS   0x8B81

◆ GL_COMPRESSED_ALPHA

#define GL_COMPRESSED_ALPHA   0x84E9

◆ GL_COMPRESSED_INTENSITY

#define GL_COMPRESSED_INTENSITY   0x84EC

◆ GL_COMPRESSED_LUMINANCE

#define GL_COMPRESSED_LUMINANCE   0x84EA

◆ GL_COMPRESSED_LUMINANCE_ALPHA

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB

◆ GL_COMPRESSED_RED

#define GL_COMPRESSED_RED   0x8225

◆ GL_COMPRESSED_RED_RGTC1

#define GL_COMPRESSED_RED_RGTC1   0x8DBB

◆ GL_COMPRESSED_RG

#define GL_COMPRESSED_RG   0x8226

◆ GL_COMPRESSED_RG_RGTC2

#define GL_COMPRESSED_RG_RGTC2   0x8DBD

◆ GL_COMPRESSED_RGB

#define GL_COMPRESSED_RGB   0x84ED

◆ GL_COMPRESSED_RGBA

#define GL_COMPRESSED_RGBA   0x84EE

◆ GL_COMPRESSED_SIGNED_RED_RGTC1

#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC

◆ GL_COMPRESSED_SIGNED_RG_RGTC2

#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE

◆ GL_COMPRESSED_SLUMINANCE

#define GL_COMPRESSED_SLUMINANCE   0x8C4A

◆ GL_COMPRESSED_SLUMINANCE_ALPHA

#define GL_COMPRESSED_SLUMINANCE_ALPHA   0x8C4B

◆ GL_COMPRESSED_SRGB

#define GL_COMPRESSED_SRGB   0x8C48

◆ GL_COMPRESSED_SRGB_ALPHA

#define GL_COMPRESSED_SRGB_ALPHA   0x8C49

◆ GL_COMPRESSED_TEXTURE_FORMATS

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3

◆ GL_CONDITION_SATISFIED

#define GL_CONDITION_SATISFIED   0x911C

◆ GL_CONSTANT

#define GL_CONSTANT   0x8576

◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA   0x8003

◆ GL_CONSTANT_ATTENUATION

#define GL_CONSTANT_ATTENUATION   0x1207

◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR   0x8001

◆ GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002

◆ GL_CONTEXT_CORE_PROFILE_BIT

#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001

◆ GL_CONTEXT_FLAG_DEBUG_BIT

#define GL_CONTEXT_FLAG_DEBUG_BIT   0x00000002

◆ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x00000001

◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004

◆ GL_CONTEXT_FLAGS

#define GL_CONTEXT_FLAGS   0x821E

◆ GL_CONTEXT_PROFILE_MASK

#define GL_CONTEXT_PROFILE_MASK   0x9126

◆ GL_COORD_REPLACE

#define GL_COORD_REPLACE   0x8862

◆ GL_COPY

#define GL_COPY   0x1503

◆ GL_COPY_INVERTED

#define GL_COPY_INVERTED   0x150C

◆ GL_COPY_PIXEL_TOKEN

#define GL_COPY_PIXEL_TOKEN   0x0706

◆ GL_COPY_READ_BUFFER

#define GL_COPY_READ_BUFFER   0x8F36

◆ GL_COPY_WRITE_BUFFER

#define GL_COPY_WRITE_BUFFER   0x8F37

◆ GL_CULL_FACE

#define GL_CULL_FACE   0x0B44

◆ GL_CULL_FACE_MODE

#define GL_CULL_FACE_MODE   0x0B45

◆ GL_CURRENT_BIT

#define GL_CURRENT_BIT   0x00000001

◆ GL_CURRENT_COLOR

#define GL_CURRENT_COLOR   0x0B00

◆ GL_CURRENT_FOG_COORD

#define GL_CURRENT_FOG_COORD   0x8453

◆ GL_CURRENT_FOG_COORDINATE

#define GL_CURRENT_FOG_COORDINATE   0x8453

◆ GL_CURRENT_INDEX

#define GL_CURRENT_INDEX   0x0B01

◆ GL_CURRENT_NORMAL

#define GL_CURRENT_NORMAL   0x0B02

◆ GL_CURRENT_PROGRAM

#define GL_CURRENT_PROGRAM   0x8B8D

◆ GL_CURRENT_QUERY

#define GL_CURRENT_QUERY   0x8865

◆ GL_CURRENT_RASTER_COLOR

#define GL_CURRENT_RASTER_COLOR   0x0B04

◆ GL_CURRENT_RASTER_DISTANCE

#define GL_CURRENT_RASTER_DISTANCE   0x0B09

◆ GL_CURRENT_RASTER_INDEX

#define GL_CURRENT_RASTER_INDEX   0x0B05

◆ GL_CURRENT_RASTER_POSITION

#define GL_CURRENT_RASTER_POSITION   0x0B07

◆ GL_CURRENT_RASTER_POSITION_VALID

#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08

◆ GL_CURRENT_RASTER_SECONDARY_COLOR

#define GL_CURRENT_RASTER_SECONDARY_COLOR   0x845F

◆ GL_CURRENT_RASTER_TEXTURE_COORDS

#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06

◆ GL_CURRENT_SECONDARY_COLOR

#define GL_CURRENT_SECONDARY_COLOR   0x8459

◆ GL_CURRENT_TEXTURE_COORDS

#define GL_CURRENT_TEXTURE_COORDS   0x0B03

◆ GL_CURRENT_VERTEX_ATTRIB

#define GL_CURRENT_VERTEX_ATTRIB   0x8626

◆ GL_CW

#define GL_CW   0x0900

◆ GL_DEBUG_CALLBACK_FUNCTION

#define GL_DEBUG_CALLBACK_FUNCTION   0x8244

◆ GL_DEBUG_CALLBACK_USER_PARAM

#define GL_DEBUG_CALLBACK_USER_PARAM   0x8245

◆ GL_DEBUG_GROUP_STACK_DEPTH

#define GL_DEBUG_GROUP_STACK_DEPTH   0x826D

◆ GL_DEBUG_LOGGED_MESSAGES

#define GL_DEBUG_LOGGED_MESSAGES   0x9145

◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH   0x8243

◆ GL_DEBUG_OUTPUT

#define GL_DEBUG_OUTPUT   0x92E0

◆ GL_DEBUG_OUTPUT_SYNCHRONOUS

#define GL_DEBUG_OUTPUT_SYNCHRONOUS   0x8242

◆ GL_DEBUG_SEVERITY_HIGH

#define GL_DEBUG_SEVERITY_HIGH   0x9146

◆ GL_DEBUG_SEVERITY_LOW

#define GL_DEBUG_SEVERITY_LOW   0x9148

◆ GL_DEBUG_SEVERITY_MEDIUM

#define GL_DEBUG_SEVERITY_MEDIUM   0x9147

◆ GL_DEBUG_SEVERITY_NOTIFICATION

#define GL_DEBUG_SEVERITY_NOTIFICATION   0x826B

◆ GL_DEBUG_SOURCE_API

#define GL_DEBUG_SOURCE_API   0x8246

◆ GL_DEBUG_SOURCE_APPLICATION

#define GL_DEBUG_SOURCE_APPLICATION   0x824A

◆ GL_DEBUG_SOURCE_OTHER

#define GL_DEBUG_SOURCE_OTHER   0x824B

◆ GL_DEBUG_SOURCE_SHADER_COMPILER

#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248

◆ GL_DEBUG_SOURCE_THIRD_PARTY

#define GL_DEBUG_SOURCE_THIRD_PARTY   0x8249

◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM   0x8247

◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR   0x824D

◆ GL_DEBUG_TYPE_ERROR

#define GL_DEBUG_TYPE_ERROR   0x824C

◆ GL_DEBUG_TYPE_MARKER

#define GL_DEBUG_TYPE_MARKER   0x8268

◆ GL_DEBUG_TYPE_OTHER

#define GL_DEBUG_TYPE_OTHER   0x8251

◆ GL_DEBUG_TYPE_PERFORMANCE

#define GL_DEBUG_TYPE_PERFORMANCE   0x8250

◆ GL_DEBUG_TYPE_POP_GROUP

#define GL_DEBUG_TYPE_POP_GROUP   0x826A

◆ GL_DEBUG_TYPE_PORTABILITY

#define GL_DEBUG_TYPE_PORTABILITY   0x824F

◆ GL_DEBUG_TYPE_PUSH_GROUP

#define GL_DEBUG_TYPE_PUSH_GROUP   0x8269

◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR   0x824E

◆ GL_DECAL

#define GL_DECAL   0x2101

◆ GL_DECR

#define GL_DECR   0x1E03

◆ GL_DECR_WRAP

#define GL_DECR_WRAP   0x8508

◆ GL_DELETE_STATUS

#define GL_DELETE_STATUS   0x8B80

◆ GL_DEPTH

#define GL_DEPTH   0x1801

◆ GL_DEPTH24_STENCIL8

#define GL_DEPTH24_STENCIL8   0x88F0

◆ GL_DEPTH32F_STENCIL8

#define GL_DEPTH32F_STENCIL8   0x8CAD

◆ GL_DEPTH_ATTACHMENT

#define GL_DEPTH_ATTACHMENT   0x8D00

◆ GL_DEPTH_BIAS

#define GL_DEPTH_BIAS   0x0D1F

◆ GL_DEPTH_BITS

#define GL_DEPTH_BITS   0x0D56

◆ GL_DEPTH_BUFFER_BIT

#define GL_DEPTH_BUFFER_BIT   0x00000100

◆ GL_DEPTH_CLAMP

#define GL_DEPTH_CLAMP   0x864F

◆ GL_DEPTH_CLEAR_VALUE

#define GL_DEPTH_CLEAR_VALUE   0x0B73

◆ GL_DEPTH_COMPONENT

#define GL_DEPTH_COMPONENT   0x1902

◆ GL_DEPTH_COMPONENT16

#define GL_DEPTH_COMPONENT16   0x81A5

◆ GL_DEPTH_COMPONENT24

#define GL_DEPTH_COMPONENT24   0x81A6

◆ GL_DEPTH_COMPONENT32

#define GL_DEPTH_COMPONENT32   0x81A7

◆ GL_DEPTH_COMPONENT32F

#define GL_DEPTH_COMPONENT32F   0x8CAC

◆ GL_DEPTH_FUNC

#define GL_DEPTH_FUNC   0x0B74

◆ GL_DEPTH_RANGE

#define GL_DEPTH_RANGE   0x0B70

◆ GL_DEPTH_SCALE

#define GL_DEPTH_SCALE   0x0D1E

◆ GL_DEPTH_STENCIL

#define GL_DEPTH_STENCIL   0x84F9

◆ GL_DEPTH_STENCIL_ATTACHMENT

#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A

◆ GL_DEPTH_TEST

#define GL_DEPTH_TEST   0x0B71

◆ GL_DEPTH_TEXTURE_MODE

#define GL_DEPTH_TEXTURE_MODE   0x884B

◆ GL_DEPTH_WRITEMASK

#define GL_DEPTH_WRITEMASK   0x0B72

◆ GL_DIFFUSE

#define GL_DIFFUSE   0x1201

◆ GL_DISPLAY_LIST

#define GL_DISPLAY_LIST   0x82E7

◆ GL_DITHER

#define GL_DITHER   0x0BD0

◆ GL_DOMAIN

#define GL_DOMAIN   0x0A02

◆ GL_DONT_CARE

#define GL_DONT_CARE   0x1100

◆ GL_DOT3_RGB

#define GL_DOT3_RGB   0x86AE

◆ GL_DOT3_RGBA

#define GL_DOT3_RGBA   0x86AF

◆ GL_DOUBLE

#define GL_DOUBLE   0x140A

◆ GL_DOUBLEBUFFER

#define GL_DOUBLEBUFFER   0x0C32

◆ GL_DRAW_BUFFER

#define GL_DRAW_BUFFER   0x0C01

◆ GL_DRAW_BUFFER0

#define GL_DRAW_BUFFER0   0x8825

◆ GL_DRAW_BUFFER1

#define GL_DRAW_BUFFER1   0x8826

◆ GL_DRAW_BUFFER10

#define GL_DRAW_BUFFER10   0x882F

◆ GL_DRAW_BUFFER11

#define GL_DRAW_BUFFER11   0x8830

◆ GL_DRAW_BUFFER12

#define GL_DRAW_BUFFER12   0x8831

◆ GL_DRAW_BUFFER13

#define GL_DRAW_BUFFER13   0x8832

◆ GL_DRAW_BUFFER14

#define GL_DRAW_BUFFER14   0x8833

◆ GL_DRAW_BUFFER15

#define GL_DRAW_BUFFER15   0x8834

◆ GL_DRAW_BUFFER2

#define GL_DRAW_BUFFER2   0x8827

◆ GL_DRAW_BUFFER3

#define GL_DRAW_BUFFER3   0x8828

◆ GL_DRAW_BUFFER4

#define GL_DRAW_BUFFER4   0x8829

◆ GL_DRAW_BUFFER5

#define GL_DRAW_BUFFER5   0x882A

◆ GL_DRAW_BUFFER6

#define GL_DRAW_BUFFER6   0x882B

◆ GL_DRAW_BUFFER7

#define GL_DRAW_BUFFER7   0x882C

◆ GL_DRAW_BUFFER8

#define GL_DRAW_BUFFER8   0x882D

◆ GL_DRAW_BUFFER9

#define GL_DRAW_BUFFER9   0x882E

◆ GL_DRAW_FRAMEBUFFER

#define GL_DRAW_FRAMEBUFFER   0x8CA9

◆ GL_DRAW_FRAMEBUFFER_BINDING

#define GL_DRAW_FRAMEBUFFER_BINDING   0x8CA6

◆ GL_DRAW_PIXEL_TOKEN

#define GL_DRAW_PIXEL_TOKEN   0x0705

◆ GL_DST_ALPHA

#define GL_DST_ALPHA   0x0304

◆ GL_DST_COLOR

#define GL_DST_COLOR   0x0306

◆ GL_DYNAMIC_COPY

#define GL_DYNAMIC_COPY   0x88EA

◆ GL_DYNAMIC_DRAW

#define GL_DYNAMIC_DRAW   0x88E8

◆ GL_DYNAMIC_READ

#define GL_DYNAMIC_READ   0x88E9

◆ GL_EDGE_FLAG

#define GL_EDGE_FLAG   0x0B43

◆ GL_EDGE_FLAG_ARRAY

#define GL_EDGE_FLAG_ARRAY   0x8079

◆ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B

◆ GL_EDGE_FLAG_ARRAY_POINTER

#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093

◆ GL_EDGE_FLAG_ARRAY_STRIDE

#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C

◆ GL_ELEMENT_ARRAY_BUFFER

#define GL_ELEMENT_ARRAY_BUFFER   0x8893

◆ GL_ELEMENT_ARRAY_BUFFER_BINDING

#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895

◆ GL_EMISSION

#define GL_EMISSION   0x1600

◆ GL_ENABLE_BIT

#define GL_ENABLE_BIT   0x00002000

◆ GL_EQUAL

#define GL_EQUAL   0x0202

◆ GL_EQUIV

#define GL_EQUIV   0x1509

◆ GL_EVAL_BIT

#define GL_EVAL_BIT   0x00010000

◆ GL_EXP

#define GL_EXP   0x0800

◆ GL_EXP2

#define GL_EXP2   0x0801

◆ GL_EXTENSIONS

#define GL_EXTENSIONS   0x1F03

◆ GL_EYE_LINEAR

#define GL_EYE_LINEAR   0x2400

◆ GL_EYE_PLANE

#define GL_EYE_PLANE   0x2502

◆ GL_FALSE

#define GL_FALSE   0

◆ GL_FASTEST

#define GL_FASTEST   0x1101

◆ GL_FEEDBACK

#define GL_FEEDBACK   0x1C01

◆ GL_FEEDBACK_BUFFER_POINTER

#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0

◆ GL_FEEDBACK_BUFFER_SIZE

#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1

◆ GL_FEEDBACK_BUFFER_TYPE

#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2

◆ GL_FILL

#define GL_FILL   0x1B02

◆ GL_FIRST_VERTEX_CONVENTION

#define GL_FIRST_VERTEX_CONVENTION   0x8E4D

◆ GL_FIXED_ONLY

#define GL_FIXED_ONLY   0x891D

◆ GL_FLAT

#define GL_FLAT   0x1D00

◆ GL_FLOAT

#define GL_FLOAT   0x1406

◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD

◆ GL_FLOAT_MAT2

#define GL_FLOAT_MAT2   0x8B5A

◆ GL_FLOAT_MAT2x3

#define GL_FLOAT_MAT2x3   0x8B65

◆ GL_FLOAT_MAT2x4

#define GL_FLOAT_MAT2x4   0x8B66

◆ GL_FLOAT_MAT3

#define GL_FLOAT_MAT3   0x8B5B

◆ GL_FLOAT_MAT3x2

#define GL_FLOAT_MAT3x2   0x8B67

◆ GL_FLOAT_MAT3x4

#define GL_FLOAT_MAT3x4   0x8B68

◆ GL_FLOAT_MAT4

#define GL_FLOAT_MAT4   0x8B5C

◆ GL_FLOAT_MAT4x2

#define GL_FLOAT_MAT4x2   0x8B69

◆ GL_FLOAT_MAT4x3

#define GL_FLOAT_MAT4x3   0x8B6A

◆ GL_FLOAT_VEC2

#define GL_FLOAT_VEC2   0x8B50

◆ GL_FLOAT_VEC3

#define GL_FLOAT_VEC3   0x8B51

◆ GL_FLOAT_VEC4

#define GL_FLOAT_VEC4   0x8B52

◆ GL_FOG

#define GL_FOG   0x0B60

◆ GL_FOG_BIT

#define GL_FOG_BIT   0x00000080

◆ GL_FOG_COLOR

#define GL_FOG_COLOR   0x0B66

◆ GL_FOG_COORD

#define GL_FOG_COORD   0x8451

◆ GL_FOG_COORD_ARRAY

#define GL_FOG_COORD_ARRAY   0x8457

◆ GL_FOG_COORD_ARRAY_BUFFER_BINDING

#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   0x889D

◆ GL_FOG_COORD_ARRAY_POINTER

#define GL_FOG_COORD_ARRAY_POINTER   0x8456

◆ GL_FOG_COORD_ARRAY_STRIDE

#define GL_FOG_COORD_ARRAY_STRIDE   0x8455

◆ GL_FOG_COORD_ARRAY_TYPE

#define GL_FOG_COORD_ARRAY_TYPE   0x8454

◆ GL_FOG_COORD_SRC

#define GL_FOG_COORD_SRC   0x8450

◆ GL_FOG_COORDINATE

#define GL_FOG_COORDINATE   0x8451

◆ GL_FOG_COORDINATE_ARRAY

#define GL_FOG_COORDINATE_ARRAY   0x8457

◆ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D

◆ GL_FOG_COORDINATE_ARRAY_POINTER

#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456

◆ GL_FOG_COORDINATE_ARRAY_STRIDE

#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455

◆ GL_FOG_COORDINATE_ARRAY_TYPE

#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454

◆ GL_FOG_COORDINATE_SOURCE

#define GL_FOG_COORDINATE_SOURCE   0x8450

◆ GL_FOG_DENSITY

#define GL_FOG_DENSITY   0x0B62

◆ GL_FOG_END

#define GL_FOG_END   0x0B64

◆ GL_FOG_HINT

#define GL_FOG_HINT   0x0C54

◆ GL_FOG_INDEX

#define GL_FOG_INDEX   0x0B61

◆ GL_FOG_MODE

#define GL_FOG_MODE   0x0B65

◆ GL_FOG_START

#define GL_FOG_START   0x0B63

◆ GL_FRAGMENT_DEPTH

#define GL_FRAGMENT_DEPTH   0x8452

◆ GL_FRAGMENT_SHADER

#define GL_FRAGMENT_SHADER   0x8B30

◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B

◆ GL_FRAMEBUFFER

#define GL_FRAMEBUFFER   0x8D40

◆ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215

◆ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214

◆ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210

◆ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211

◆ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216

◆ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0

◆ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212

◆ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2

◆ GL_FRAMEBUFFER_BINDING

#define GL_FRAMEBUFFER_BINDING   0x8CA6

◆ GL_FRAMEBUFFER_COMPLETE

#define GL_FRAMEBUFFER_COMPLETE   0x8CD5

◆ GL_FRAMEBUFFER_DEFAULT

#define GL_FRAMEBUFFER_DEFAULT   0x8218

◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6

◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8

◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7

◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56

◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC

◆ GL_FRAMEBUFFER_SRGB

#define GL_FRAMEBUFFER_SRGB   0x8DB9

◆ GL_FRAMEBUFFER_UNDEFINED

#define GL_FRAMEBUFFER_UNDEFINED   0x8219

◆ GL_FRAMEBUFFER_UNSUPPORTED

#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD

◆ GL_FRONT

#define GL_FRONT   0x0404

◆ GL_FRONT_AND_BACK

#define GL_FRONT_AND_BACK   0x0408

◆ GL_FRONT_FACE

#define GL_FRONT_FACE   0x0B46

◆ GL_FRONT_LEFT

#define GL_FRONT_LEFT   0x0400

◆ GL_FRONT_RIGHT

#define GL_FRONT_RIGHT   0x0401

◆ GL_FUNC_ADD

#define GL_FUNC_ADD   0x8006

◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT   0x800B

◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT   0x800A

◆ GL_GENERATE_MIPMAP

#define GL_GENERATE_MIPMAP   0x8191

◆ GL_GENERATE_MIPMAP_HINT

#define GL_GENERATE_MIPMAP_HINT   0x8192

◆ GL_GEOMETRY_INPUT_TYPE

#define GL_GEOMETRY_INPUT_TYPE   0x8917

◆ GL_GEOMETRY_OUTPUT_TYPE

#define GL_GEOMETRY_OUTPUT_TYPE   0x8918

◆ GL_GEOMETRY_SHADER

#define GL_GEOMETRY_SHADER   0x8DD9

◆ GL_GEOMETRY_VERTICES_OUT

#define GL_GEOMETRY_VERTICES_OUT   0x8916

◆ GL_GEQUAL

#define GL_GEQUAL   0x0206

◆ GL_GREATER

#define GL_GREATER   0x0204

◆ GL_GREEN

#define GL_GREEN   0x1904

◆ GL_GREEN_BIAS

#define GL_GREEN_BIAS   0x0D19

◆ GL_GREEN_BITS

#define GL_GREEN_BITS   0x0D53

◆ GL_GREEN_INTEGER

#define GL_GREEN_INTEGER   0x8D95

◆ GL_GREEN_SCALE

#define GL_GREEN_SCALE   0x0D18

◆ GL_GUILTY_CONTEXT_RESET_ARB

#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253

◆ GL_HALF_FLOAT

#define GL_HALF_FLOAT   0x140B

◆ GL_HINT_BIT

#define GL_HINT_BIT   0x00008000

◆ GL_INCR

#define GL_INCR   0x1E02

◆ GL_INCR_WRAP

#define GL_INCR_WRAP   0x8507

◆ GL_INDEX

#define GL_INDEX   0x8222

◆ GL_INDEX_ARRAY

#define GL_INDEX_ARRAY   0x8077

◆ GL_INDEX_ARRAY_BUFFER_BINDING

#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899

◆ GL_INDEX_ARRAY_POINTER

#define GL_INDEX_ARRAY_POINTER   0x8091

◆ GL_INDEX_ARRAY_STRIDE

#define GL_INDEX_ARRAY_STRIDE   0x8086

◆ GL_INDEX_ARRAY_TYPE

#define GL_INDEX_ARRAY_TYPE   0x8085

◆ GL_INDEX_BITS

#define GL_INDEX_BITS   0x0D51

◆ GL_INDEX_CLEAR_VALUE

#define GL_INDEX_CLEAR_VALUE   0x0C20

◆ GL_INDEX_LOGIC_OP

#define GL_INDEX_LOGIC_OP   0x0BF1

◆ GL_INDEX_MODE

#define GL_INDEX_MODE   0x0C30

◆ GL_INDEX_OFFSET

#define GL_INDEX_OFFSET   0x0D13

◆ GL_INDEX_SHIFT

#define GL_INDEX_SHIFT   0x0D12

◆ GL_INDEX_WRITEMASK

#define GL_INDEX_WRITEMASK   0x0C21

◆ GL_INFO_LOG_LENGTH

#define GL_INFO_LOG_LENGTH   0x8B84

◆ GL_INNOCENT_CONTEXT_RESET_ARB

#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254

◆ GL_INT

#define GL_INT   0x1404

◆ GL_INT_2_10_10_10_REV

#define GL_INT_2_10_10_10_REV   0x8D9F

◆ GL_INT_SAMPLER_1D

#define GL_INT_SAMPLER_1D   0x8DC9

◆ GL_INT_SAMPLER_1D_ARRAY

#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE

◆ GL_INT_SAMPLER_2D

#define GL_INT_SAMPLER_2D   0x8DCA

◆ GL_INT_SAMPLER_2D_ARRAY

#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF

◆ GL_INT_SAMPLER_2D_MULTISAMPLE

#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109

◆ GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C

◆ GL_INT_SAMPLER_2D_RECT

#define GL_INT_SAMPLER_2D_RECT   0x8DCD

◆ GL_INT_SAMPLER_3D

#define GL_INT_SAMPLER_3D   0x8DCB

◆ GL_INT_SAMPLER_BUFFER

#define GL_INT_SAMPLER_BUFFER   0x8DD0

◆ GL_INT_SAMPLER_CUBE

#define GL_INT_SAMPLER_CUBE   0x8DCC

◆ GL_INT_VEC2

#define GL_INT_VEC2   0x8B53

◆ GL_INT_VEC3

#define GL_INT_VEC3   0x8B54

◆ GL_INT_VEC4

#define GL_INT_VEC4   0x8B55

◆ GL_INTENSITY

#define GL_INTENSITY   0x8049

◆ GL_INTENSITY12

#define GL_INTENSITY12   0x804C

◆ GL_INTENSITY16

#define GL_INTENSITY16   0x804D

◆ GL_INTENSITY4

#define GL_INTENSITY4   0x804A

◆ GL_INTENSITY8

#define GL_INTENSITY8   0x804B

◆ GL_INTERLEAVED_ATTRIBS

#define GL_INTERLEAVED_ATTRIBS   0x8C8C

◆ GL_INTERPOLATE

#define GL_INTERPOLATE   0x8575

◆ GL_INVALID_ENUM

#define GL_INVALID_ENUM   0x0500

◆ GL_INVALID_FRAMEBUFFER_OPERATION

#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506

◆ GL_INVALID_INDEX

#define GL_INVALID_INDEX   0xFFFFFFFF

◆ GL_INVALID_OPERATION

#define GL_INVALID_OPERATION   0x0502

◆ GL_INVALID_VALUE

#define GL_INVALID_VALUE   0x0501

◆ GL_INVERT

#define GL_INVERT   0x150A

◆ GL_KEEP

#define GL_KEEP   0x1E00

◆ GL_KHR_debug

#define GL_KHR_debug   1

◆ GL_LAST_VERTEX_CONVENTION

#define GL_LAST_VERTEX_CONVENTION   0x8E4E

◆ GL_LEFT

#define GL_LEFT   0x0406

◆ GL_LEQUAL

#define GL_LEQUAL   0x0203

◆ GL_LESS

#define GL_LESS   0x0201

◆ GL_LIGHT0

#define GL_LIGHT0   0x4000

◆ GL_LIGHT1

#define GL_LIGHT1   0x4001

◆ GL_LIGHT2

#define GL_LIGHT2   0x4002

◆ GL_LIGHT3

#define GL_LIGHT3   0x4003

◆ GL_LIGHT4

#define GL_LIGHT4   0x4004

◆ GL_LIGHT5

#define GL_LIGHT5   0x4005

◆ GL_LIGHT6

#define GL_LIGHT6   0x4006

◆ GL_LIGHT7

#define GL_LIGHT7   0x4007

◆ GL_LIGHT_MODEL_AMBIENT

#define GL_LIGHT_MODEL_AMBIENT   0x0B53

◆ GL_LIGHT_MODEL_COLOR_CONTROL

#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8

◆ GL_LIGHT_MODEL_LOCAL_VIEWER

#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51

◆ GL_LIGHT_MODEL_TWO_SIDE

#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52

◆ GL_LIGHTING

#define GL_LIGHTING   0x0B50

◆ GL_LIGHTING_BIT

#define GL_LIGHTING_BIT   0x00000040

◆ GL_LINE

#define GL_LINE   0x1B01

◆ GL_LINE_BIT

#define GL_LINE_BIT   0x00000004

◆ GL_LINE_LOOP

#define GL_LINE_LOOP   0x0002

◆ GL_LINE_RESET_TOKEN

#define GL_LINE_RESET_TOKEN   0x0707

◆ GL_LINE_SMOOTH

#define GL_LINE_SMOOTH   0x0B20

◆ GL_LINE_SMOOTH_HINT

#define GL_LINE_SMOOTH_HINT   0x0C52

◆ GL_LINE_STIPPLE

#define GL_LINE_STIPPLE   0x0B24

◆ GL_LINE_STIPPLE_PATTERN

#define GL_LINE_STIPPLE_PATTERN   0x0B25

◆ GL_LINE_STIPPLE_REPEAT

#define GL_LINE_STIPPLE_REPEAT   0x0B26

◆ GL_LINE_STRIP

#define GL_LINE_STRIP   0x0003

◆ GL_LINE_STRIP_ADJACENCY

#define GL_LINE_STRIP_ADJACENCY   0x000B

◆ GL_LINE_TOKEN

#define GL_LINE_TOKEN   0x0702

◆ GL_LINE_WIDTH

#define GL_LINE_WIDTH   0x0B21

◆ GL_LINE_WIDTH_GRANULARITY

#define GL_LINE_WIDTH_GRANULARITY   0x0B23

◆ GL_LINE_WIDTH_RANGE

#define GL_LINE_WIDTH_RANGE   0x0B22

◆ GL_LINEAR

#define GL_LINEAR   0x2601

◆ GL_LINEAR_ATTENUATION

#define GL_LINEAR_ATTENUATION   0x1208

◆ GL_LINEAR_MIPMAP_LINEAR

#define GL_LINEAR_MIPMAP_LINEAR   0x2703

◆ GL_LINEAR_MIPMAP_NEAREST

#define GL_LINEAR_MIPMAP_NEAREST   0x2701

◆ GL_LINES

#define GL_LINES   0x0001

◆ GL_LINES_ADJACENCY

#define GL_LINES_ADJACENCY   0x000A

◆ GL_LINK_STATUS

#define GL_LINK_STATUS   0x8B82

◆ GL_LIST_BASE

#define GL_LIST_BASE   0x0B32

◆ GL_LIST_BIT

#define GL_LIST_BIT   0x00020000

◆ GL_LIST_INDEX

#define GL_LIST_INDEX   0x0B33

◆ GL_LIST_MODE

#define GL_LIST_MODE   0x0B30

◆ GL_LOAD

#define GL_LOAD   0x0101

◆ GL_LOGIC_OP

#define GL_LOGIC_OP   0x0BF1

◆ GL_LOGIC_OP_MODE

#define GL_LOGIC_OP_MODE   0x0BF0

◆ GL_LOSE_CONTEXT_ON_RESET_ARB

#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252

◆ GL_LOWER_LEFT

#define GL_LOWER_LEFT   0x8CA1

◆ GL_LUMINANCE

#define GL_LUMINANCE   0x1909

◆ GL_LUMINANCE12

#define GL_LUMINANCE12   0x8041

◆ GL_LUMINANCE12_ALPHA12

#define GL_LUMINANCE12_ALPHA12   0x8047

◆ GL_LUMINANCE12_ALPHA4

#define GL_LUMINANCE12_ALPHA4   0x8046

◆ GL_LUMINANCE16

#define GL_LUMINANCE16   0x8042

◆ GL_LUMINANCE16_ALPHA16

#define GL_LUMINANCE16_ALPHA16   0x8048

◆ GL_LUMINANCE4

#define GL_LUMINANCE4   0x803F

◆ GL_LUMINANCE4_ALPHA4

#define GL_LUMINANCE4_ALPHA4   0x8043

◆ GL_LUMINANCE6_ALPHA2

#define GL_LUMINANCE6_ALPHA2   0x8044

◆ GL_LUMINANCE8

#define GL_LUMINANCE8   0x8040

◆ GL_LUMINANCE8_ALPHA8

#define GL_LUMINANCE8_ALPHA8   0x8045

◆ GL_LUMINANCE_ALPHA

#define GL_LUMINANCE_ALPHA   0x190A

◆ GL_MAJOR_VERSION

#define GL_MAJOR_VERSION   0x821B

◆ GL_MAP1_COLOR_4

#define GL_MAP1_COLOR_4   0x0D90

◆ GL_MAP1_GRID_DOMAIN

#define GL_MAP1_GRID_DOMAIN   0x0DD0

◆ GL_MAP1_GRID_SEGMENTS

#define GL_MAP1_GRID_SEGMENTS   0x0DD1

◆ GL_MAP1_INDEX

#define GL_MAP1_INDEX   0x0D91

◆ GL_MAP1_NORMAL

#define GL_MAP1_NORMAL   0x0D92

◆ GL_MAP1_TEXTURE_COORD_1

#define GL_MAP1_TEXTURE_COORD_1   0x0D93

◆ GL_MAP1_TEXTURE_COORD_2

#define GL_MAP1_TEXTURE_COORD_2   0x0D94

◆ GL_MAP1_TEXTURE_COORD_3

#define GL_MAP1_TEXTURE_COORD_3   0x0D95

◆ GL_MAP1_TEXTURE_COORD_4

#define GL_MAP1_TEXTURE_COORD_4   0x0D96

◆ GL_MAP1_VERTEX_3

#define GL_MAP1_VERTEX_3   0x0D97

◆ GL_MAP1_VERTEX_4

#define GL_MAP1_VERTEX_4   0x0D98

◆ GL_MAP2_COLOR_4

#define GL_MAP2_COLOR_4   0x0DB0

◆ GL_MAP2_GRID_DOMAIN

#define GL_MAP2_GRID_DOMAIN   0x0DD2

◆ GL_MAP2_GRID_SEGMENTS

#define GL_MAP2_GRID_SEGMENTS   0x0DD3

◆ GL_MAP2_INDEX

#define GL_MAP2_INDEX   0x0DB1

◆ GL_MAP2_NORMAL

#define GL_MAP2_NORMAL   0x0DB2

◆ GL_MAP2_TEXTURE_COORD_1

#define GL_MAP2_TEXTURE_COORD_1   0x0DB3

◆ GL_MAP2_TEXTURE_COORD_2

#define GL_MAP2_TEXTURE_COORD_2   0x0DB4

◆ GL_MAP2_TEXTURE_COORD_3

#define GL_MAP2_TEXTURE_COORD_3   0x0DB5

◆ GL_MAP2_TEXTURE_COORD_4

#define GL_MAP2_TEXTURE_COORD_4   0x0DB6

◆ GL_MAP2_VERTEX_3

#define GL_MAP2_VERTEX_3   0x0DB7

◆ GL_MAP2_VERTEX_4

#define GL_MAP2_VERTEX_4   0x0DB8

◆ GL_MAP_COLOR

#define GL_MAP_COLOR   0x0D10

◆ GL_MAP_FLUSH_EXPLICIT_BIT

#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010

◆ GL_MAP_INVALIDATE_BUFFER_BIT

#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008

◆ GL_MAP_INVALIDATE_RANGE_BIT

#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004

◆ GL_MAP_READ_BIT

#define GL_MAP_READ_BIT   0x0001

◆ GL_MAP_STENCIL

#define GL_MAP_STENCIL   0x0D11

◆ GL_MAP_UNSYNCHRONIZED_BIT

#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020

◆ GL_MAP_WRITE_BIT

#define GL_MAP_WRITE_BIT   0x0002

◆ GL_MATRIX_MODE

#define GL_MATRIX_MODE   0x0BA0

◆ GL_MAX

#define GL_MAX   0x8008

◆ GL_MAX_3D_TEXTURE_SIZE

#define GL_MAX_3D_TEXTURE_SIZE   0x8073

◆ GL_MAX_ARRAY_TEXTURE_LAYERS

#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF

◆ GL_MAX_ATTRIB_STACK_DEPTH

#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35

◆ GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B

◆ GL_MAX_CLIP_DISTANCES

#define GL_MAX_CLIP_DISTANCES   0x0D32

◆ GL_MAX_CLIP_PLANES

#define GL_MAX_CLIP_PLANES   0x0D32

◆ GL_MAX_COLOR_ATTACHMENTS

#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF

◆ GL_MAX_COLOR_TEXTURE_SAMPLES

#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E

◆ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33

◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32

◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D

◆ GL_MAX_COMBINED_UNIFORM_BLOCKS

#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E

◆ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C

◆ GL_MAX_DEBUG_GROUP_STACK_DEPTH

#define GL_MAX_DEBUG_GROUP_STACK_DEPTH   0x826C

◆ GL_MAX_DEBUG_LOGGED_MESSAGES

#define GL_MAX_DEBUG_LOGGED_MESSAGES   0x9144

◆ GL_MAX_DEBUG_MESSAGE_LENGTH

#define GL_MAX_DEBUG_MESSAGE_LENGTH   0x9143

◆ GL_MAX_DEPTH_TEXTURE_SAMPLES

#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F

◆ GL_MAX_DRAW_BUFFERS

#define GL_MAX_DRAW_BUFFERS   0x8824

◆ GL_MAX_DUAL_SOURCE_DRAW_BUFFERS

#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC

◆ GL_MAX_ELEMENTS_INDICES

#define GL_MAX_ELEMENTS_INDICES   0x80E9

◆ GL_MAX_ELEMENTS_VERTICES

#define GL_MAX_ELEMENTS_VERTICES   0x80E8

◆ GL_MAX_EVAL_ORDER

#define GL_MAX_EVAL_ORDER   0x0D30

◆ GL_MAX_FRAGMENT_INPUT_COMPONENTS

#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125

◆ GL_MAX_FRAGMENT_UNIFORM_BLOCKS

#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D

◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49

◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123

◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1

◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF

◆ GL_MAX_INTEGER_SAMPLES

#define GL_MAX_INTEGER_SAMPLES   0x9110

◆ GL_MAX_LABEL_LENGTH

#define GL_MAX_LABEL_LENGTH   0x82E8

◆ GL_MAX_LIGHTS

#define GL_MAX_LIGHTS   0x0D31

◆ GL_MAX_LIST_NESTING

#define GL_MAX_LIST_NESTING   0x0B31

◆ GL_MAX_MODELVIEW_STACK_DEPTH

#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36

◆ GL_MAX_NAME_STACK_DEPTH

#define GL_MAX_NAME_STACK_DEPTH   0x0D37

◆ GL_MAX_PIXEL_MAP_TABLE

#define GL_MAX_PIXEL_MAP_TABLE   0x0D34

◆ GL_MAX_PROGRAM_TEXEL_OFFSET

#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905

◆ GL_MAX_PROJECTION_STACK_DEPTH

#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38

◆ GL_MAX_RECTANGLE_TEXTURE_SIZE

#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8

◆ GL_MAX_RENDERBUFFER_SIZE

#define GL_MAX_RENDERBUFFER_SIZE   0x84E8

◆ GL_MAX_SAMPLE_MASK_WORDS

#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59

◆ GL_MAX_SAMPLES

#define GL_MAX_SAMPLES   0x8D57

◆ GL_MAX_SERVER_WAIT_TIMEOUT

#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111

◆ GL_MAX_TEXTURE_BUFFER_SIZE

#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B

◆ GL_MAX_TEXTURE_COORDS

#define GL_MAX_TEXTURE_COORDS   0x8871

◆ GL_MAX_TEXTURE_IMAGE_UNITS

#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872

◆ GL_MAX_TEXTURE_LOD_BIAS

#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD

◆ GL_MAX_TEXTURE_SIZE

#define GL_MAX_TEXTURE_SIZE   0x0D33

◆ GL_MAX_TEXTURE_STACK_DEPTH

#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39

◆ GL_MAX_TEXTURE_UNITS

#define GL_MAX_TEXTURE_UNITS   0x84E2

◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80

◆ GL_MAX_UNIFORM_BLOCK_SIZE

#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30

◆ GL_MAX_UNIFORM_BUFFER_BINDINGS

#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F

◆ GL_MAX_VARYING_COMPONENTS

#define GL_MAX_VARYING_COMPONENTS   0x8B4B

◆ GL_MAX_VARYING_FLOATS

#define GL_MAX_VARYING_FLOATS   0x8B4B

◆ GL_MAX_VERTEX_ATTRIBS

#define GL_MAX_VERTEX_ATTRIBS   0x8869

◆ GL_MAX_VERTEX_OUTPUT_COMPONENTS

#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122

◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C

◆ GL_MAX_VERTEX_UNIFORM_BLOCKS

#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B

◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A

◆ GL_MAX_VIEWPORT_DIMS

#define GL_MAX_VIEWPORT_DIMS   0x0D3A

◆ GL_MIN

#define GL_MIN   0x8007

◆ GL_MIN_PROGRAM_TEXEL_OFFSET

#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904

◆ GL_MINOR_VERSION

#define GL_MINOR_VERSION   0x821C

◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT   0x8370

◆ GL_MODELVIEW

#define GL_MODELVIEW   0x1700

◆ GL_MODELVIEW_MATRIX

#define GL_MODELVIEW_MATRIX   0x0BA6

◆ GL_MODELVIEW_STACK_DEPTH

#define GL_MODELVIEW_STACK_DEPTH   0x0BA3

◆ GL_MODULATE

#define GL_MODULATE   0x2100

◆ GL_MULT

#define GL_MULT   0x0103

◆ GL_MULTISAMPLE

#define GL_MULTISAMPLE   0x809D

◆ GL_MULTISAMPLE_ARB

#define GL_MULTISAMPLE_ARB   0x809D

◆ GL_MULTISAMPLE_BIT

#define GL_MULTISAMPLE_BIT   0x20000000

◆ GL_MULTISAMPLE_BIT_ARB

#define GL_MULTISAMPLE_BIT_ARB   0x20000000

◆ GL_N3F_V3F

#define GL_N3F_V3F   0x2A25

◆ GL_NAME_STACK_DEPTH

#define GL_NAME_STACK_DEPTH   0x0D70

◆ GL_NAND

#define GL_NAND   0x150E

◆ GL_NEAREST

#define GL_NEAREST   0x2600

◆ GL_NEAREST_MIPMAP_LINEAR

#define GL_NEAREST_MIPMAP_LINEAR   0x2702

◆ GL_NEAREST_MIPMAP_NEAREST

#define GL_NEAREST_MIPMAP_NEAREST   0x2700

◆ GL_NEVER

#define GL_NEVER   0x0200

◆ GL_NICEST

#define GL_NICEST   0x1102

◆ GL_NO_ERROR

#define GL_NO_ERROR   0

◆ GL_NO_RESET_NOTIFICATION_ARB

#define GL_NO_RESET_NOTIFICATION_ARB   0x8261

◆ GL_NONE

#define GL_NONE   0

◆ GL_NOOP

#define GL_NOOP   0x1505

◆ GL_NOR

#define GL_NOR   0x1508

◆ GL_NORMAL_ARRAY

#define GL_NORMAL_ARRAY   0x8075

◆ GL_NORMAL_ARRAY_BUFFER_BINDING

#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897

◆ GL_NORMAL_ARRAY_POINTER

#define GL_NORMAL_ARRAY_POINTER   0x808F

◆ GL_NORMAL_ARRAY_STRIDE

#define GL_NORMAL_ARRAY_STRIDE   0x807F

◆ GL_NORMAL_ARRAY_TYPE

#define GL_NORMAL_ARRAY_TYPE   0x807E

◆ GL_NORMAL_MAP

#define GL_NORMAL_MAP   0x8511

◆ GL_NORMALIZE

#define GL_NORMALIZE   0x0BA1

◆ GL_NOTEQUAL

#define GL_NOTEQUAL   0x0205

◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2

◆ GL_NUM_EXTENSIONS

#define GL_NUM_EXTENSIONS   0x821D

◆ GL_OBJECT_LINEAR

#define GL_OBJECT_LINEAR   0x2401

◆ GL_OBJECT_PLANE

#define GL_OBJECT_PLANE   0x2501

◆ GL_OBJECT_TYPE

#define GL_OBJECT_TYPE   0x9112

◆ GL_ONE

#define GL_ONE   1

◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004

◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002

◆ GL_ONE_MINUS_DST_ALPHA

#define GL_ONE_MINUS_DST_ALPHA   0x0305

◆ GL_ONE_MINUS_DST_COLOR

#define GL_ONE_MINUS_DST_COLOR   0x0307

◆ GL_ONE_MINUS_SRC1_ALPHA

#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB

◆ GL_ONE_MINUS_SRC1_COLOR

#define GL_ONE_MINUS_SRC1_COLOR   0x88FA

◆ GL_ONE_MINUS_SRC_ALPHA

#define GL_ONE_MINUS_SRC_ALPHA   0x0303

◆ GL_ONE_MINUS_SRC_COLOR

#define GL_ONE_MINUS_SRC_COLOR   0x0301

◆ GL_OPERAND0_ALPHA

#define GL_OPERAND0_ALPHA   0x8598

◆ GL_OPERAND0_RGB

#define GL_OPERAND0_RGB   0x8590

◆ GL_OPERAND1_ALPHA

#define GL_OPERAND1_ALPHA   0x8599

◆ GL_OPERAND1_RGB

#define GL_OPERAND1_RGB   0x8591

◆ GL_OPERAND2_ALPHA

#define GL_OPERAND2_ALPHA   0x859A

◆ GL_OPERAND2_RGB

#define GL_OPERAND2_RGB   0x8592

◆ GL_OR

#define GL_OR   0x1507

◆ GL_OR_INVERTED

#define GL_OR_INVERTED   0x150D

◆ GL_OR_REVERSE

#define GL_OR_REVERSE   0x150B

◆ GL_ORDER

#define GL_ORDER   0x0A01

◆ GL_OUT_OF_MEMORY

#define GL_OUT_OF_MEMORY   0x0505

◆ GL_PACK_ALIGNMENT

#define GL_PACK_ALIGNMENT   0x0D05

◆ GL_PACK_IMAGE_HEIGHT

#define GL_PACK_IMAGE_HEIGHT   0x806C

◆ GL_PACK_LSB_FIRST

#define GL_PACK_LSB_FIRST   0x0D01

◆ GL_PACK_ROW_LENGTH

#define GL_PACK_ROW_LENGTH   0x0D02

◆ GL_PACK_SKIP_IMAGES

#define GL_PACK_SKIP_IMAGES   0x806B

◆ GL_PACK_SKIP_PIXELS

#define GL_PACK_SKIP_PIXELS   0x0D04

◆ GL_PACK_SKIP_ROWS

#define GL_PACK_SKIP_ROWS   0x0D03

◆ GL_PACK_SWAP_BYTES

#define GL_PACK_SWAP_BYTES   0x0D00

◆ GL_PASS_THROUGH_TOKEN

#define GL_PASS_THROUGH_TOKEN   0x0700

◆ GL_PERSPECTIVE_CORRECTION_HINT

#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50

◆ GL_PIXEL_MAP_A_TO_A

#define GL_PIXEL_MAP_A_TO_A   0x0C79

◆ GL_PIXEL_MAP_A_TO_A_SIZE

#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9

◆ GL_PIXEL_MAP_B_TO_B

#define GL_PIXEL_MAP_B_TO_B   0x0C78

◆ GL_PIXEL_MAP_B_TO_B_SIZE

#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8

◆ GL_PIXEL_MAP_G_TO_G

#define GL_PIXEL_MAP_G_TO_G   0x0C77

◆ GL_PIXEL_MAP_G_TO_G_SIZE

#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7

◆ GL_PIXEL_MAP_I_TO_A

#define GL_PIXEL_MAP_I_TO_A   0x0C75

◆ GL_PIXEL_MAP_I_TO_A_SIZE

#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5

◆ GL_PIXEL_MAP_I_TO_B

#define GL_PIXEL_MAP_I_TO_B   0x0C74

◆ GL_PIXEL_MAP_I_TO_B_SIZE

#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4

◆ GL_PIXEL_MAP_I_TO_G

#define GL_PIXEL_MAP_I_TO_G   0x0C73

◆ GL_PIXEL_MAP_I_TO_G_SIZE

#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3

◆ GL_PIXEL_MAP_I_TO_I

#define GL_PIXEL_MAP_I_TO_I   0x0C70

◆ GL_PIXEL_MAP_I_TO_I_SIZE

#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0

◆ GL_PIXEL_MAP_I_TO_R

#define GL_PIXEL_MAP_I_TO_R   0x0C72

◆ GL_PIXEL_MAP_I_TO_R_SIZE

#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2

◆ GL_PIXEL_MAP_R_TO_R

#define GL_PIXEL_MAP_R_TO_R   0x0C76

◆ GL_PIXEL_MAP_R_TO_R_SIZE

#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6

◆ GL_PIXEL_MAP_S_TO_S

#define GL_PIXEL_MAP_S_TO_S   0x0C71

◆ GL_PIXEL_MAP_S_TO_S_SIZE

#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1

◆ GL_PIXEL_MODE_BIT

#define GL_PIXEL_MODE_BIT   0x00000020

◆ GL_PIXEL_PACK_BUFFER

#define GL_PIXEL_PACK_BUFFER   0x88EB

◆ GL_PIXEL_PACK_BUFFER_BINDING

#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED

◆ GL_PIXEL_UNPACK_BUFFER

#define GL_PIXEL_UNPACK_BUFFER   0x88EC

◆ GL_PIXEL_UNPACK_BUFFER_BINDING

#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF

◆ GL_POINT

#define GL_POINT   0x1B00

◆ GL_POINT_BIT

#define GL_POINT_BIT   0x00000002

◆ GL_POINT_DISTANCE_ATTENUATION

#define GL_POINT_DISTANCE_ATTENUATION   0x8129

◆ GL_POINT_FADE_THRESHOLD_SIZE

#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128

◆ GL_POINT_SIZE

#define GL_POINT_SIZE   0x0B11

◆ GL_POINT_SIZE_GRANULARITY

#define GL_POINT_SIZE_GRANULARITY   0x0B13

◆ GL_POINT_SIZE_MAX

#define GL_POINT_SIZE_MAX   0x8127

◆ GL_POINT_SIZE_MIN

#define GL_POINT_SIZE_MIN   0x8126

◆ GL_POINT_SIZE_RANGE

#define GL_POINT_SIZE_RANGE   0x0B12

◆ GL_POINT_SMOOTH

#define GL_POINT_SMOOTH   0x0B10

◆ GL_POINT_SMOOTH_HINT

#define GL_POINT_SMOOTH_HINT   0x0C51

◆ GL_POINT_SPRITE

#define GL_POINT_SPRITE   0x8861

◆ GL_POINT_SPRITE_COORD_ORIGIN

#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0

◆ GL_POINT_TOKEN

#define GL_POINT_TOKEN   0x0701

◆ GL_POINTS

#define GL_POINTS   0x0000

◆ GL_POLYGON

#define GL_POLYGON   0x0009

◆ GL_POLYGON_BIT

#define GL_POLYGON_BIT   0x00000008

◆ GL_POLYGON_MODE

#define GL_POLYGON_MODE   0x0B40

◆ GL_POLYGON_OFFSET_FACTOR

#define GL_POLYGON_OFFSET_FACTOR   0x8038

◆ GL_POLYGON_OFFSET_FILL

#define GL_POLYGON_OFFSET_FILL   0x8037

◆ GL_POLYGON_OFFSET_LINE

#define GL_POLYGON_OFFSET_LINE   0x2A02

◆ GL_POLYGON_OFFSET_POINT

#define GL_POLYGON_OFFSET_POINT   0x2A01

◆ GL_POLYGON_OFFSET_UNITS

#define GL_POLYGON_OFFSET_UNITS   0x2A00

◆ GL_POLYGON_SMOOTH

#define GL_POLYGON_SMOOTH   0x0B41

◆ GL_POLYGON_SMOOTH_HINT

#define GL_POLYGON_SMOOTH_HINT   0x0C53

◆ GL_POLYGON_STIPPLE

#define GL_POLYGON_STIPPLE   0x0B42

◆ GL_POLYGON_STIPPLE_BIT

#define GL_POLYGON_STIPPLE_BIT   0x00000010

◆ GL_POLYGON_TOKEN

#define GL_POLYGON_TOKEN   0x0703

◆ GL_POSITION

#define GL_POSITION   0x1203

◆ GL_PREVIOUS

#define GL_PREVIOUS   0x8578

◆ GL_PRIMARY_COLOR

#define GL_PRIMARY_COLOR   0x8577

◆ GL_PRIMITIVE_RESTART

#define GL_PRIMITIVE_RESTART   0x8F9D

◆ GL_PRIMITIVE_RESTART_INDEX

#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E

◆ GL_PRIMITIVES_GENERATED

#define GL_PRIMITIVES_GENERATED   0x8C87

◆ GL_PROGRAM

#define GL_PROGRAM   0x82E2

◆ GL_PROGRAM_PIPELINE

#define GL_PROGRAM_PIPELINE   0x82E4

◆ GL_PROGRAM_POINT_SIZE

#define GL_PROGRAM_POINT_SIZE   0x8642

◆ GL_PROJECTION

#define GL_PROJECTION   0x1701

◆ GL_PROJECTION_MATRIX

#define GL_PROJECTION_MATRIX   0x0BA7

◆ GL_PROJECTION_STACK_DEPTH

#define GL_PROJECTION_STACK_DEPTH   0x0BA4

◆ GL_PROVOKING_VERTEX

#define GL_PROVOKING_VERTEX   0x8E4F

◆ GL_PROXY_TEXTURE_1D

#define GL_PROXY_TEXTURE_1D   0x8063

◆ GL_PROXY_TEXTURE_1D_ARRAY

#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19

◆ GL_PROXY_TEXTURE_2D

#define GL_PROXY_TEXTURE_2D   0x8064

◆ GL_PROXY_TEXTURE_2D_ARRAY

#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103

◆ GL_PROXY_TEXTURE_3D

#define GL_PROXY_TEXTURE_3D   0x8070

◆ GL_PROXY_TEXTURE_CUBE_MAP

#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B

◆ GL_PROXY_TEXTURE_RECTANGLE

#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7

◆ GL_Q

#define GL_Q   0x2003

◆ GL_QUAD_STRIP

#define GL_QUAD_STRIP   0x0008

◆ GL_QUADRATIC_ATTENUATION

#define GL_QUADRATIC_ATTENUATION   0x1209

◆ GL_QUADS

#define GL_QUADS   0x0007

◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C

◆ GL_QUERY

#define GL_QUERY   0x82E3

◆ GL_QUERY_BY_REGION_NO_WAIT

#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16

◆ GL_QUERY_BY_REGION_WAIT

#define GL_QUERY_BY_REGION_WAIT   0x8E15

◆ GL_QUERY_COUNTER_BITS

#define GL_QUERY_COUNTER_BITS   0x8864

◆ GL_QUERY_NO_WAIT

#define GL_QUERY_NO_WAIT   0x8E14

◆ GL_QUERY_RESULT

#define GL_QUERY_RESULT   0x8866

◆ GL_QUERY_RESULT_AVAILABLE

#define GL_QUERY_RESULT_AVAILABLE   0x8867

◆ GL_QUERY_WAIT

#define GL_QUERY_WAIT   0x8E13

◆ GL_R

#define GL_R   0x2002

◆ GL_R11F_G11F_B10F

#define GL_R11F_G11F_B10F   0x8C3A

◆ GL_R16

#define GL_R16   0x822A

◆ GL_R16_SNORM

#define GL_R16_SNORM   0x8F98

◆ GL_R16F

#define GL_R16F   0x822D

◆ GL_R16I

#define GL_R16I   0x8233

◆ GL_R16UI

#define GL_R16UI   0x8234

◆ GL_R32F

#define GL_R32F   0x822E

◆ GL_R32I

#define GL_R32I   0x8235

◆ GL_R32UI

#define GL_R32UI   0x8236

◆ GL_R3_G3_B2

#define GL_R3_G3_B2   0x2A10

◆ GL_R8

#define GL_R8   0x8229

◆ GL_R8_SNORM

#define GL_R8_SNORM   0x8F94

◆ GL_R8I

#define GL_R8I   0x8231

◆ GL_R8UI

#define GL_R8UI   0x8232

◆ GL_RASTERIZER_DISCARD

#define GL_RASTERIZER_DISCARD   0x8C89

◆ GL_READ_BUFFER

#define GL_READ_BUFFER   0x0C02

◆ GL_READ_FRAMEBUFFER

#define GL_READ_FRAMEBUFFER   0x8CA8

◆ GL_READ_FRAMEBUFFER_BINDING

#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA

◆ GL_READ_ONLY

#define GL_READ_ONLY   0x88B8

◆ GL_READ_WRITE

#define GL_READ_WRITE   0x88BA

◆ GL_RED

#define GL_RED   0x1903

◆ GL_RED_BIAS

#define GL_RED_BIAS   0x0D15

◆ GL_RED_BITS

#define GL_RED_BITS   0x0D52

◆ GL_RED_INTEGER

#define GL_RED_INTEGER   0x8D94

◆ GL_RED_SCALE

#define GL_RED_SCALE   0x0D14

◆ GL_REFLECTION_MAP

#define GL_REFLECTION_MAP   0x8512

◆ GL_RENDER

#define GL_RENDER   0x1C00

◆ GL_RENDER_MODE

#define GL_RENDER_MODE   0x0C40

◆ GL_RENDERBUFFER

#define GL_RENDERBUFFER   0x8D41

◆ GL_RENDERBUFFER_ALPHA_SIZE

#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53

◆ GL_RENDERBUFFER_BINDING

#define GL_RENDERBUFFER_BINDING   0x8CA7

◆ GL_RENDERBUFFER_BLUE_SIZE

#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52

◆ GL_RENDERBUFFER_DEPTH_SIZE

#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54

◆ GL_RENDERBUFFER_GREEN_SIZE

#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51

◆ GL_RENDERBUFFER_HEIGHT

#define GL_RENDERBUFFER_HEIGHT   0x8D43

◆ GL_RENDERBUFFER_INTERNAL_FORMAT

#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44

◆ GL_RENDERBUFFER_RED_SIZE

#define GL_RENDERBUFFER_RED_SIZE   0x8D50

◆ GL_RENDERBUFFER_SAMPLES

#define GL_RENDERBUFFER_SAMPLES   0x8CAB

◆ GL_RENDERBUFFER_STENCIL_SIZE

#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55

◆ GL_RENDERBUFFER_WIDTH

#define GL_RENDERBUFFER_WIDTH   0x8D42

◆ GL_RENDERER

#define GL_RENDERER   0x1F01

◆ GL_REPEAT

#define GL_REPEAT   0x2901

◆ GL_REPLACE

#define GL_REPLACE   0x1E01

◆ GL_RESCALE_NORMAL

#define GL_RESCALE_NORMAL   0x803A

◆ GL_RESET_NOTIFICATION_STRATEGY_ARB

#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256

◆ GL_RETURN

#define GL_RETURN   0x0102

◆ GL_RG

#define GL_RG   0x8227

◆ GL_RG16

#define GL_RG16   0x822C

◆ GL_RG16_SNORM

#define GL_RG16_SNORM   0x8F99

◆ GL_RG16F

#define GL_RG16F   0x822F

◆ GL_RG16I

#define GL_RG16I   0x8239

◆ GL_RG16UI

#define GL_RG16UI   0x823A

◆ GL_RG32F

#define GL_RG32F   0x8230

◆ GL_RG32I

#define GL_RG32I   0x823B

◆ GL_RG32UI

#define GL_RG32UI   0x823C

◆ GL_RG8

#define GL_RG8   0x822B

◆ GL_RG8_SNORM

#define GL_RG8_SNORM   0x8F95

◆ GL_RG8I

#define GL_RG8I   0x8237

◆ GL_RG8UI

#define GL_RG8UI   0x8238

◆ GL_RG_INTEGER

#define GL_RG_INTEGER   0x8228

◆ GL_RGB

#define GL_RGB   0x1907

◆ GL_RGB10

#define GL_RGB10   0x8052

◆ GL_RGB10_A2

#define GL_RGB10_A2   0x8059

◆ GL_RGB10_A2UI

#define GL_RGB10_A2UI   0x906F

◆ GL_RGB12

#define GL_RGB12   0x8053

◆ GL_RGB16

#define GL_RGB16   0x8054

◆ GL_RGB16_SNORM

#define GL_RGB16_SNORM   0x8F9A

◆ GL_RGB16F

#define GL_RGB16F   0x881B

◆ GL_RGB16I

#define GL_RGB16I   0x8D89

◆ GL_RGB16UI

#define GL_RGB16UI   0x8D77

◆ GL_RGB32F

#define GL_RGB32F   0x8815

◆ GL_RGB32I

#define GL_RGB32I   0x8D83

◆ GL_RGB32UI

#define GL_RGB32UI   0x8D71

◆ GL_RGB4

#define GL_RGB4   0x804F

◆ GL_RGB5

#define GL_RGB5   0x8050

◆ GL_RGB5_A1

#define GL_RGB5_A1   0x8057

◆ GL_RGB8

#define GL_RGB8   0x8051

◆ GL_RGB8_SNORM

#define GL_RGB8_SNORM   0x8F96

◆ GL_RGB8I

#define GL_RGB8I   0x8D8F

◆ GL_RGB8UI

#define GL_RGB8UI   0x8D7D

◆ GL_RGB9_E5

#define GL_RGB9_E5   0x8C3D

◆ GL_RGB_INTEGER

#define GL_RGB_INTEGER   0x8D98

◆ GL_RGB_SCALE

#define GL_RGB_SCALE   0x8573

◆ GL_RGBA

#define GL_RGBA   0x1908

◆ GL_RGBA12

#define GL_RGBA12   0x805A

◆ GL_RGBA16

#define GL_RGBA16   0x805B

◆ GL_RGBA16_SNORM

#define GL_RGBA16_SNORM   0x8F9B

◆ GL_RGBA16F

#define GL_RGBA16F   0x881A

◆ GL_RGBA16I

#define GL_RGBA16I   0x8D88

◆ GL_RGBA16UI

#define GL_RGBA16UI   0x8D76

◆ GL_RGBA2

#define GL_RGBA2   0x8055

◆ GL_RGBA32F

#define GL_RGBA32F   0x8814

◆ GL_RGBA32I

#define GL_RGBA32I   0x8D82

◆ GL_RGBA32UI

#define GL_RGBA32UI   0x8D70

◆ GL_RGBA4

#define GL_RGBA4   0x8056

◆ GL_RGBA8

#define GL_RGBA8   0x8058

◆ GL_RGBA8_SNORM

#define GL_RGBA8_SNORM   0x8F97

◆ GL_RGBA8I

#define GL_RGBA8I   0x8D8E

◆ GL_RGBA8UI

#define GL_RGBA8UI   0x8D7C

◆ GL_RGBA_INTEGER

#define GL_RGBA_INTEGER   0x8D99

◆ GL_RGBA_MODE

#define GL_RGBA_MODE   0x0C31

◆ GL_RIGHT

#define GL_RIGHT   0x0407

◆ GL_S

#define GL_S   0x2000

◆ GL_SAMPLE_ALPHA_TO_COVERAGE

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E

◆ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB

#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E

◆ GL_SAMPLE_ALPHA_TO_ONE

#define GL_SAMPLE_ALPHA_TO_ONE   0x809F

◆ GL_SAMPLE_ALPHA_TO_ONE_ARB

#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F

◆ GL_SAMPLE_BUFFERS

#define GL_SAMPLE_BUFFERS   0x80A8

◆ GL_SAMPLE_BUFFERS_ARB

#define GL_SAMPLE_BUFFERS_ARB   0x80A8

◆ GL_SAMPLE_COVERAGE

#define GL_SAMPLE_COVERAGE   0x80A0

◆ GL_SAMPLE_COVERAGE_ARB

#define GL_SAMPLE_COVERAGE_ARB   0x80A0

◆ GL_SAMPLE_COVERAGE_INVERT

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB

◆ GL_SAMPLE_COVERAGE_INVERT_ARB

#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB

◆ GL_SAMPLE_COVERAGE_VALUE

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA

◆ GL_SAMPLE_COVERAGE_VALUE_ARB

#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA

◆ GL_SAMPLE_MASK

#define GL_SAMPLE_MASK   0x8E51

◆ GL_SAMPLE_MASK_VALUE

#define GL_SAMPLE_MASK_VALUE   0x8E52

◆ GL_SAMPLE_POSITION

#define GL_SAMPLE_POSITION   0x8E50

◆ GL_SAMPLER

#define GL_SAMPLER   0x82E6

◆ GL_SAMPLER_1D

#define GL_SAMPLER_1D   0x8B5D

◆ GL_SAMPLER_1D_ARRAY

#define GL_SAMPLER_1D_ARRAY   0x8DC0

◆ GL_SAMPLER_1D_ARRAY_SHADOW

#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3

◆ GL_SAMPLER_1D_SHADOW

#define GL_SAMPLER_1D_SHADOW   0x8B61

◆ GL_SAMPLER_2D

#define GL_SAMPLER_2D   0x8B5E

◆ GL_SAMPLER_2D_ARRAY

#define GL_SAMPLER_2D_ARRAY   0x8DC1

◆ GL_SAMPLER_2D_ARRAY_SHADOW

#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4

◆ GL_SAMPLER_2D_MULTISAMPLE

#define GL_SAMPLER_2D_MULTISAMPLE   0x9108

◆ GL_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B

◆ GL_SAMPLER_2D_RECT

#define GL_SAMPLER_2D_RECT   0x8B63

◆ GL_SAMPLER_2D_RECT_SHADOW

#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64

◆ GL_SAMPLER_2D_SHADOW

#define GL_SAMPLER_2D_SHADOW   0x8B62

◆ GL_SAMPLER_3D

#define GL_SAMPLER_3D   0x8B5F

◆ GL_SAMPLER_BINDING

#define GL_SAMPLER_BINDING   0x8919

◆ GL_SAMPLER_BUFFER

#define GL_SAMPLER_BUFFER   0x8DC2

◆ GL_SAMPLER_CUBE

#define GL_SAMPLER_CUBE   0x8B60

◆ GL_SAMPLER_CUBE_SHADOW

#define GL_SAMPLER_CUBE_SHADOW   0x8DC5

◆ GL_SAMPLES

#define GL_SAMPLES   0x80A9

◆ GL_SAMPLES_ARB

#define GL_SAMPLES_ARB   0x80A9

◆ GL_SAMPLES_PASSED

#define GL_SAMPLES_PASSED   0x8914

◆ GL_SCISSOR_BIT

#define GL_SCISSOR_BIT   0x00080000

◆ GL_SCISSOR_BOX

#define GL_SCISSOR_BOX   0x0C10

◆ GL_SCISSOR_TEST

#define GL_SCISSOR_TEST   0x0C11

◆ GL_SECONDARY_COLOR_ARRAY

#define GL_SECONDARY_COLOR_ARRAY   0x845E

◆ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C

◆ GL_SECONDARY_COLOR_ARRAY_POINTER

#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D

◆ GL_SECONDARY_COLOR_ARRAY_SIZE

#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A

◆ GL_SECONDARY_COLOR_ARRAY_STRIDE

#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C

◆ GL_SECONDARY_COLOR_ARRAY_TYPE

#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B

◆ GL_SELECT

#define GL_SELECT   0x1C02

◆ GL_SELECTION_BUFFER_POINTER

#define GL_SELECTION_BUFFER_POINTER   0x0DF3

◆ GL_SELECTION_BUFFER_SIZE

#define GL_SELECTION_BUFFER_SIZE   0x0DF4

◆ GL_SEPARATE_ATTRIBS

#define GL_SEPARATE_ATTRIBS   0x8C8D

◆ GL_SEPARATE_SPECULAR_COLOR

#define GL_SEPARATE_SPECULAR_COLOR   0x81FA

◆ GL_SET

#define GL_SET   0x150F

◆ GL_SHADE_MODEL

#define GL_SHADE_MODEL   0x0B54

◆ GL_SHADER

#define GL_SHADER   0x82E1

◆ GL_SHADER_SOURCE_LENGTH

#define GL_SHADER_SOURCE_LENGTH   0x8B88

◆ GL_SHADER_TYPE

#define GL_SHADER_TYPE   0x8B4F

◆ GL_SHADING_LANGUAGE_VERSION

#define GL_SHADING_LANGUAGE_VERSION   0x8B8C

◆ GL_SHININESS

#define GL_SHININESS   0x1601

◆ GL_SHORT

#define GL_SHORT   0x1402

◆ GL_SIGNALED

#define GL_SIGNALED   0x9119

◆ GL_SIGNED_NORMALIZED

#define GL_SIGNED_NORMALIZED   0x8F9C

◆ GL_SINGLE_COLOR

#define GL_SINGLE_COLOR   0x81F9

◆ GL_SLUMINANCE

#define GL_SLUMINANCE   0x8C46

◆ GL_SLUMINANCE8

#define GL_SLUMINANCE8   0x8C47

◆ GL_SLUMINANCE8_ALPHA8

#define GL_SLUMINANCE8_ALPHA8   0x8C45

◆ GL_SLUMINANCE_ALPHA

#define GL_SLUMINANCE_ALPHA   0x8C44

◆ GL_SMOOTH

#define GL_SMOOTH   0x1D01

◆ GL_SMOOTH_LINE_WIDTH_GRANULARITY

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23

◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22

◆ GL_SMOOTH_POINT_SIZE_GRANULARITY

#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13

◆ GL_SMOOTH_POINT_SIZE_RANGE

#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12

◆ GL_SOURCE0_ALPHA

#define GL_SOURCE0_ALPHA   0x8588

◆ GL_SOURCE0_RGB

#define GL_SOURCE0_RGB   0x8580

◆ GL_SOURCE1_ALPHA

#define GL_SOURCE1_ALPHA   0x8589

◆ GL_SOURCE1_RGB

#define GL_SOURCE1_RGB   0x8581

◆ GL_SOURCE2_ALPHA

#define GL_SOURCE2_ALPHA   0x858A

◆ GL_SOURCE2_RGB

#define GL_SOURCE2_RGB   0x8582

◆ GL_SPECULAR

#define GL_SPECULAR   0x1202

◆ GL_SPHERE_MAP

#define GL_SPHERE_MAP   0x2402

◆ GL_SPOT_CUTOFF

#define GL_SPOT_CUTOFF   0x1206

◆ GL_SPOT_DIRECTION

#define GL_SPOT_DIRECTION   0x1204

◆ GL_SPOT_EXPONENT

#define GL_SPOT_EXPONENT   0x1205

◆ GL_SRC0_ALPHA

#define GL_SRC0_ALPHA   0x8588

◆ GL_SRC0_RGB

#define GL_SRC0_RGB   0x8580

◆ GL_SRC1_ALPHA

#define GL_SRC1_ALPHA   0x8589

◆ GL_SRC1_COLOR

#define GL_SRC1_COLOR   0x88F9

◆ GL_SRC1_RGB

#define GL_SRC1_RGB   0x8581

◆ GL_SRC2_ALPHA

#define GL_SRC2_ALPHA   0x858A

◆ GL_SRC2_RGB

#define GL_SRC2_RGB   0x8582

◆ GL_SRC_ALPHA

#define GL_SRC_ALPHA   0x0302

◆ GL_SRC_ALPHA_SATURATE

#define GL_SRC_ALPHA_SATURATE   0x0308

◆ GL_SRC_COLOR

#define GL_SRC_COLOR   0x0300

◆ GL_SRGB

#define GL_SRGB   0x8C40

◆ GL_SRGB8

#define GL_SRGB8   0x8C41

◆ GL_SRGB8_ALPHA8

#define GL_SRGB8_ALPHA8   0x8C43

◆ GL_SRGB_ALPHA

#define GL_SRGB_ALPHA   0x8C42

◆ GL_STACK_OVERFLOW

#define GL_STACK_OVERFLOW   0x0503

◆ GL_STACK_UNDERFLOW

#define GL_STACK_UNDERFLOW   0x0504

◆ GL_STATIC_COPY

#define GL_STATIC_COPY   0x88E6

◆ GL_STATIC_DRAW

#define GL_STATIC_DRAW   0x88E4

◆ GL_STATIC_READ

#define GL_STATIC_READ   0x88E5

◆ GL_STENCIL

#define GL_STENCIL   0x1802

◆ GL_STENCIL_ATTACHMENT

#define GL_STENCIL_ATTACHMENT   0x8D20

◆ GL_STENCIL_BACK_FAIL

#define GL_STENCIL_BACK_FAIL   0x8801

◆ GL_STENCIL_BACK_FUNC

#define GL_STENCIL_BACK_FUNC   0x8800

◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802

◆ GL_STENCIL_BACK_PASS_DEPTH_PASS

#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803

◆ GL_STENCIL_BACK_REF

#define GL_STENCIL_BACK_REF   0x8CA3

◆ GL_STENCIL_BACK_VALUE_MASK

#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4

◆ GL_STENCIL_BACK_WRITEMASK

#define GL_STENCIL_BACK_WRITEMASK   0x8CA5

◆ GL_STENCIL_BITS

#define GL_STENCIL_BITS   0x0D57

◆ GL_STENCIL_BUFFER_BIT

#define GL_STENCIL_BUFFER_BIT   0x00000400

◆ GL_STENCIL_CLEAR_VALUE

#define GL_STENCIL_CLEAR_VALUE   0x0B91

◆ GL_STENCIL_FAIL

#define GL_STENCIL_FAIL   0x0B94

◆ GL_STENCIL_FUNC

#define GL_STENCIL_FUNC   0x0B92

◆ GL_STENCIL_INDEX

#define GL_STENCIL_INDEX   0x1901

◆ GL_STENCIL_INDEX1

#define GL_STENCIL_INDEX1   0x8D46

◆ GL_STENCIL_INDEX16

#define GL_STENCIL_INDEX16   0x8D49

◆ GL_STENCIL_INDEX4

#define GL_STENCIL_INDEX4   0x8D47

◆ GL_STENCIL_INDEX8

#define GL_STENCIL_INDEX8   0x8D48

◆ GL_STENCIL_PASS_DEPTH_FAIL

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95

◆ GL_STENCIL_PASS_DEPTH_PASS

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96

◆ GL_STENCIL_REF

#define GL_STENCIL_REF   0x0B97

◆ GL_STENCIL_TEST

#define GL_STENCIL_TEST   0x0B90

◆ GL_STENCIL_VALUE_MASK

#define GL_STENCIL_VALUE_MASK   0x0B93

◆ GL_STENCIL_WRITEMASK

#define GL_STENCIL_WRITEMASK   0x0B98

◆ GL_STEREO

#define GL_STEREO   0x0C33

◆ GL_STREAM_COPY

#define GL_STREAM_COPY   0x88E2

◆ GL_STREAM_DRAW

#define GL_STREAM_DRAW   0x88E0

◆ GL_STREAM_READ

#define GL_STREAM_READ   0x88E1

◆ GL_SUBPIXEL_BITS

#define GL_SUBPIXEL_BITS   0x0D50

◆ GL_SUBTRACT

#define GL_SUBTRACT   0x84E7

◆ GL_SYNC_CONDITION

#define GL_SYNC_CONDITION   0x9113

◆ GL_SYNC_FENCE

#define GL_SYNC_FENCE   0x9116

◆ GL_SYNC_FLAGS

#define GL_SYNC_FLAGS   0x9115

◆ GL_SYNC_FLUSH_COMMANDS_BIT

#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001

◆ GL_SYNC_GPU_COMMANDS_COMPLETE

#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117

◆ GL_SYNC_STATUS

#define GL_SYNC_STATUS   0x9114

◆ GL_T

#define GL_T   0x2001

◆ GL_T2F_C3F_V3F

#define GL_T2F_C3F_V3F   0x2A2A

◆ GL_T2F_C4F_N3F_V3F

#define GL_T2F_C4F_N3F_V3F   0x2A2C

◆ GL_T2F_C4UB_V3F

#define GL_T2F_C4UB_V3F   0x2A29

◆ GL_T2F_N3F_V3F

#define GL_T2F_N3F_V3F   0x2A2B

◆ GL_T2F_V3F

#define GL_T2F_V3F   0x2A27

◆ GL_T4F_C4F_N3F_V4F

#define GL_T4F_C4F_N3F_V4F   0x2A2D

◆ GL_T4F_V4F

#define GL_T4F_V4F   0x2A28

◆ GL_TEXTURE

#define GL_TEXTURE   0x1702

◆ GL_TEXTURE0

#define GL_TEXTURE0   0x84C0

◆ GL_TEXTURE1

#define GL_TEXTURE1   0x84C1

◆ GL_TEXTURE10

#define GL_TEXTURE10   0x84CA

◆ GL_TEXTURE11

#define GL_TEXTURE11   0x84CB

◆ GL_TEXTURE12

#define GL_TEXTURE12   0x84CC

◆ GL_TEXTURE13

#define GL_TEXTURE13   0x84CD

◆ GL_TEXTURE14

#define GL_TEXTURE14   0x84CE

◆ GL_TEXTURE15

#define GL_TEXTURE15   0x84CF

◆ GL_TEXTURE16

#define GL_TEXTURE16   0x84D0

◆ GL_TEXTURE17

#define GL_TEXTURE17   0x84D1

◆ GL_TEXTURE18

#define GL_TEXTURE18   0x84D2

◆ GL_TEXTURE19

#define GL_TEXTURE19   0x84D3

◆ GL_TEXTURE2

#define GL_TEXTURE2   0x84C2

◆ GL_TEXTURE20

#define GL_TEXTURE20   0x84D4

◆ GL_TEXTURE21

#define GL_TEXTURE21   0x84D5

◆ GL_TEXTURE22

#define GL_TEXTURE22   0x84D6

◆ GL_TEXTURE23

#define GL_TEXTURE23   0x84D7

◆ GL_TEXTURE24

#define GL_TEXTURE24   0x84D8

◆ GL_TEXTURE25

#define GL_TEXTURE25   0x84D9

◆ GL_TEXTURE26

#define GL_TEXTURE26   0x84DA

◆ GL_TEXTURE27

#define GL_TEXTURE27   0x84DB

◆ GL_TEXTURE28

#define GL_TEXTURE28   0x84DC

◆ GL_TEXTURE29

#define GL_TEXTURE29   0x84DD

◆ GL_TEXTURE3

#define GL_TEXTURE3   0x84C3

◆ GL_TEXTURE30

#define GL_TEXTURE30   0x84DE

◆ GL_TEXTURE31

#define GL_TEXTURE31   0x84DF

◆ GL_TEXTURE4

#define GL_TEXTURE4   0x84C4

◆ GL_TEXTURE5

#define GL_TEXTURE5   0x84C5

◆ GL_TEXTURE6

#define GL_TEXTURE6   0x84C6

◆ GL_TEXTURE7

#define GL_TEXTURE7   0x84C7

◆ GL_TEXTURE8

#define GL_TEXTURE8   0x84C8

◆ GL_TEXTURE9

#define GL_TEXTURE9   0x84C9

◆ GL_TEXTURE_1D

#define GL_TEXTURE_1D   0x0DE0

◆ GL_TEXTURE_1D_ARRAY

#define GL_TEXTURE_1D_ARRAY   0x8C18

◆ GL_TEXTURE_2D

#define GL_TEXTURE_2D   0x0DE1

◆ GL_TEXTURE_2D_ARRAY

#define GL_TEXTURE_2D_ARRAY   0x8C1A

◆ GL_TEXTURE_2D_MULTISAMPLE

#define GL_TEXTURE_2D_MULTISAMPLE   0x9100

◆ GL_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102

◆ GL_TEXTURE_3D

#define GL_TEXTURE_3D   0x806F

◆ GL_TEXTURE_ALPHA_SIZE

#define GL_TEXTURE_ALPHA_SIZE   0x805F

◆ GL_TEXTURE_ALPHA_TYPE

#define GL_TEXTURE_ALPHA_TYPE   0x8C13

◆ GL_TEXTURE_BASE_LEVEL

#define GL_TEXTURE_BASE_LEVEL   0x813C

◆ GL_TEXTURE_BINDING_1D

#define GL_TEXTURE_BINDING_1D   0x8068

◆ GL_TEXTURE_BINDING_1D_ARRAY

#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C

◆ GL_TEXTURE_BINDING_2D

#define GL_TEXTURE_BINDING_2D   0x8069

◆ GL_TEXTURE_BINDING_2D_ARRAY

#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105

◆ GL_TEXTURE_BINDING_3D

#define GL_TEXTURE_BINDING_3D   0x806A

◆ GL_TEXTURE_BINDING_BUFFER

#define GL_TEXTURE_BINDING_BUFFER   0x8C2C

◆ GL_TEXTURE_BINDING_CUBE_MAP

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514

◆ GL_TEXTURE_BINDING_RECTANGLE

#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6

◆ GL_TEXTURE_BIT

#define GL_TEXTURE_BIT   0x00040000

◆ GL_TEXTURE_BLUE_SIZE

#define GL_TEXTURE_BLUE_SIZE   0x805E

◆ GL_TEXTURE_BLUE_TYPE

#define GL_TEXTURE_BLUE_TYPE   0x8C12

◆ GL_TEXTURE_BORDER

#define GL_TEXTURE_BORDER   0x1005

◆ GL_TEXTURE_BORDER_COLOR

#define GL_TEXTURE_BORDER_COLOR   0x1004

◆ GL_TEXTURE_BUFFER

#define GL_TEXTURE_BUFFER   0x8C2A

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D

◆ GL_TEXTURE_COMPARE_FUNC

#define GL_TEXTURE_COMPARE_FUNC   0x884D

◆ GL_TEXTURE_COMPARE_MODE

#define GL_TEXTURE_COMPARE_MODE   0x884C

◆ GL_TEXTURE_COMPONENTS

#define GL_TEXTURE_COMPONENTS   0x1003

◆ GL_TEXTURE_COMPRESSED

#define GL_TEXTURE_COMPRESSED   0x86A1

◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0

◆ GL_TEXTURE_COMPRESSION_HINT

#define GL_TEXTURE_COMPRESSION_HINT   0x84EF

◆ GL_TEXTURE_COORD_ARRAY

#define GL_TEXTURE_COORD_ARRAY   0x8078

◆ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A

◆ GL_TEXTURE_COORD_ARRAY_POINTER

#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092

◆ GL_TEXTURE_COORD_ARRAY_SIZE

#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088

◆ GL_TEXTURE_COORD_ARRAY_STRIDE

#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A

◆ GL_TEXTURE_COORD_ARRAY_TYPE

#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089

◆ GL_TEXTURE_CUBE_MAP

#define GL_TEXTURE_CUBE_MAP   0x8513

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519

◆ GL_TEXTURE_CUBE_MAP_SEAMLESS

#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F

◆ GL_TEXTURE_DEPTH

#define GL_TEXTURE_DEPTH   0x8071

◆ GL_TEXTURE_DEPTH_SIZE

#define GL_TEXTURE_DEPTH_SIZE   0x884A

◆ GL_TEXTURE_DEPTH_TYPE

#define GL_TEXTURE_DEPTH_TYPE   0x8C16

◆ GL_TEXTURE_ENV

#define GL_TEXTURE_ENV   0x2300

◆ GL_TEXTURE_ENV_COLOR

#define GL_TEXTURE_ENV_COLOR   0x2201

◆ GL_TEXTURE_ENV_MODE

#define GL_TEXTURE_ENV_MODE   0x2200

◆ GL_TEXTURE_FILTER_CONTROL

#define GL_TEXTURE_FILTER_CONTROL   0x8500

◆ GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107

◆ GL_TEXTURE_GEN_MODE

#define GL_TEXTURE_GEN_MODE   0x2500

◆ GL_TEXTURE_GEN_Q

#define GL_TEXTURE_GEN_Q   0x0C63

◆ GL_TEXTURE_GEN_R

#define GL_TEXTURE_GEN_R   0x0C62

◆ GL_TEXTURE_GEN_S

#define GL_TEXTURE_GEN_S   0x0C60

◆ GL_TEXTURE_GEN_T

#define GL_TEXTURE_GEN_T   0x0C61

◆ GL_TEXTURE_GREEN_SIZE

#define GL_TEXTURE_GREEN_SIZE   0x805D

◆ GL_TEXTURE_GREEN_TYPE

#define GL_TEXTURE_GREEN_TYPE   0x8C11

◆ GL_TEXTURE_HEIGHT

#define GL_TEXTURE_HEIGHT   0x1001

◆ GL_TEXTURE_INTENSITY_SIZE

#define GL_TEXTURE_INTENSITY_SIZE   0x8061

◆ GL_TEXTURE_INTENSITY_TYPE

#define GL_TEXTURE_INTENSITY_TYPE   0x8C15

◆ GL_TEXTURE_INTERNAL_FORMAT

#define GL_TEXTURE_INTERNAL_FORMAT   0x1003

◆ GL_TEXTURE_LOD_BIAS

#define GL_TEXTURE_LOD_BIAS   0x8501

◆ GL_TEXTURE_LUMINANCE_SIZE

#define GL_TEXTURE_LUMINANCE_SIZE   0x8060

◆ GL_TEXTURE_LUMINANCE_TYPE

#define GL_TEXTURE_LUMINANCE_TYPE   0x8C14

◆ GL_TEXTURE_MAG_FILTER

#define GL_TEXTURE_MAG_FILTER   0x2800

◆ GL_TEXTURE_MATRIX

#define GL_TEXTURE_MATRIX   0x0BA8

◆ GL_TEXTURE_MAX_LEVEL

#define GL_TEXTURE_MAX_LEVEL   0x813D

◆ GL_TEXTURE_MAX_LOD

#define GL_TEXTURE_MAX_LOD   0x813B

◆ GL_TEXTURE_MIN_FILTER

#define GL_TEXTURE_MIN_FILTER   0x2801

◆ GL_TEXTURE_MIN_LOD

#define GL_TEXTURE_MIN_LOD   0x813A

◆ GL_TEXTURE_PRIORITY

#define GL_TEXTURE_PRIORITY   0x8066

◆ GL_TEXTURE_RECTANGLE

#define GL_TEXTURE_RECTANGLE   0x84F5

◆ GL_TEXTURE_RED_SIZE

#define GL_TEXTURE_RED_SIZE   0x805C

◆ GL_TEXTURE_RED_TYPE

#define GL_TEXTURE_RED_TYPE   0x8C10

◆ GL_TEXTURE_RESIDENT

#define GL_TEXTURE_RESIDENT   0x8067

◆ GL_TEXTURE_SAMPLES

#define GL_TEXTURE_SAMPLES   0x9106

◆ GL_TEXTURE_SHARED_SIZE

#define GL_TEXTURE_SHARED_SIZE   0x8C3F

◆ GL_TEXTURE_STACK_DEPTH

#define GL_TEXTURE_STACK_DEPTH   0x0BA5

◆ GL_TEXTURE_STENCIL_SIZE

#define GL_TEXTURE_STENCIL_SIZE   0x88F1

◆ GL_TEXTURE_SWIZZLE_A

#define GL_TEXTURE_SWIZZLE_A   0x8E45

◆ GL_TEXTURE_SWIZZLE_B

#define GL_TEXTURE_SWIZZLE_B   0x8E44

◆ GL_TEXTURE_SWIZZLE_G

#define GL_TEXTURE_SWIZZLE_G   0x8E43

◆ GL_TEXTURE_SWIZZLE_R

#define GL_TEXTURE_SWIZZLE_R   0x8E42

◆ GL_TEXTURE_SWIZZLE_RGBA

#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46

◆ GL_TEXTURE_WIDTH

#define GL_TEXTURE_WIDTH   0x1000

◆ GL_TEXTURE_WRAP_R

#define GL_TEXTURE_WRAP_R   0x8072

◆ GL_TEXTURE_WRAP_S

#define GL_TEXTURE_WRAP_S   0x2802

◆ GL_TEXTURE_WRAP_T

#define GL_TEXTURE_WRAP_T   0x2803

◆ GL_TIME_ELAPSED

#define GL_TIME_ELAPSED   0x88BF

◆ GL_TIMEOUT_EXPIRED

#define GL_TIMEOUT_EXPIRED   0x911B

◆ GL_TIMEOUT_IGNORED

#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFF

◆ GL_TIMESTAMP

#define GL_TIMESTAMP   0x8E28

◆ GL_TRANSFORM_BIT

#define GL_TRANSFORM_BIT   0x00001000

◆ GL_TRANSFORM_FEEDBACK_BUFFER

#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E

◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85

◆ GL_TRANSFORM_FEEDBACK_BUFFER_START

#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84

◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88

◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76

◆ GL_TRANSFORM_FEEDBACK_VARYINGS

#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83

◆ GL_TRANSPOSE_COLOR_MATRIX

#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6

◆ GL_TRANSPOSE_MODELVIEW_MATRIX

#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3

◆ GL_TRANSPOSE_PROJECTION_MATRIX

#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4

◆ GL_TRANSPOSE_TEXTURE_MATRIX

#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5

◆ GL_TRIANGLE_FAN

#define GL_TRIANGLE_FAN   0x0006

◆ GL_TRIANGLE_STRIP

#define GL_TRIANGLE_STRIP   0x0005

◆ GL_TRIANGLE_STRIP_ADJACENCY

#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D

◆ GL_TRIANGLES

#define GL_TRIANGLES   0x0004

◆ GL_TRIANGLES_ADJACENCY

#define GL_TRIANGLES_ADJACENCY   0x000C

◆ GL_TRUE

#define GL_TRUE   1

◆ GL_UNIFORM_ARRAY_STRIDE

#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42

◆ GL_UNIFORM_BLOCK_BINDING

#define GL_UNIFORM_BLOCK_BINDING   0x8A3F

◆ GL_UNIFORM_BLOCK_DATA_SIZE

#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40

◆ GL_UNIFORM_BLOCK_INDEX

#define GL_UNIFORM_BLOCK_INDEX   0x8A3A

◆ GL_UNIFORM_BLOCK_NAME_LENGTH

#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44

◆ GL_UNIFORM_BUFFER

#define GL_UNIFORM_BUFFER   0x8A11

◆ GL_UNIFORM_BUFFER_BINDING

#define GL_UNIFORM_BUFFER_BINDING   0x8A28

◆ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT

#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34

◆ GL_UNIFORM_BUFFER_SIZE

#define GL_UNIFORM_BUFFER_SIZE   0x8A2A

◆ GL_UNIFORM_BUFFER_START

#define GL_UNIFORM_BUFFER_START   0x8A29

◆ GL_UNIFORM_IS_ROW_MAJOR

#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E

◆ GL_UNIFORM_MATRIX_STRIDE

#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D

◆ GL_UNIFORM_NAME_LENGTH

#define GL_UNIFORM_NAME_LENGTH   0x8A39

◆ GL_UNIFORM_OFFSET

#define GL_UNIFORM_OFFSET   0x8A3B

◆ GL_UNIFORM_SIZE

#define GL_UNIFORM_SIZE   0x8A38

◆ GL_UNIFORM_TYPE

#define GL_UNIFORM_TYPE   0x8A37

◆ GL_UNKNOWN_CONTEXT_RESET_ARB

#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255

◆ GL_UNPACK_ALIGNMENT

#define GL_UNPACK_ALIGNMENT   0x0CF5

◆ GL_UNPACK_IMAGE_HEIGHT

#define GL_UNPACK_IMAGE_HEIGHT   0x806E

◆ GL_UNPACK_LSB_FIRST

#define GL_UNPACK_LSB_FIRST   0x0CF1

◆ GL_UNPACK_ROW_LENGTH

#define GL_UNPACK_ROW_LENGTH   0x0CF2

◆ GL_UNPACK_SKIP_IMAGES

#define GL_UNPACK_SKIP_IMAGES   0x806D

◆ GL_UNPACK_SKIP_PIXELS

#define GL_UNPACK_SKIP_PIXELS   0x0CF4

◆ GL_UNPACK_SKIP_ROWS

#define GL_UNPACK_SKIP_ROWS   0x0CF3

◆ GL_UNPACK_SWAP_BYTES

#define GL_UNPACK_SWAP_BYTES   0x0CF0

◆ GL_UNSIGNALED

#define GL_UNSIGNALED   0x9118

◆ GL_UNSIGNED_BYTE

#define GL_UNSIGNED_BYTE   0x1401

◆ GL_UNSIGNED_BYTE_2_3_3_REV

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362

◆ GL_UNSIGNED_BYTE_3_3_2

#define GL_UNSIGNED_BYTE_3_3_2   0x8032

◆ GL_UNSIGNED_INT

#define GL_UNSIGNED_INT   0x1405

◆ GL_UNSIGNED_INT_10_10_10_2

#define GL_UNSIGNED_INT_10_10_10_2   0x8036

◆ GL_UNSIGNED_INT_10F_11F_11F_REV

#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B

◆ GL_UNSIGNED_INT_24_8

#define GL_UNSIGNED_INT_24_8   0x84FA

◆ GL_UNSIGNED_INT_2_10_10_10_REV

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

◆ GL_UNSIGNED_INT_5_9_9_9_REV

#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E

◆ GL_UNSIGNED_INT_8_8_8_8

#define GL_UNSIGNED_INT_8_8_8_8   0x8035

◆ GL_UNSIGNED_INT_8_8_8_8_REV

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367

◆ GL_UNSIGNED_INT_SAMPLER_1D

#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1

◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6

◆ GL_UNSIGNED_INT_SAMPLER_2D

#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2

◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D

◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5

◆ GL_UNSIGNED_INT_SAMPLER_3D

#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3

◆ GL_UNSIGNED_INT_SAMPLER_BUFFER

#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8

◆ GL_UNSIGNED_INT_SAMPLER_CUBE

#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4

◆ GL_UNSIGNED_INT_VEC2

#define GL_UNSIGNED_INT_VEC2   0x8DC6

◆ GL_UNSIGNED_INT_VEC3

#define GL_UNSIGNED_INT_VEC3   0x8DC7

◆ GL_UNSIGNED_INT_VEC4

#define GL_UNSIGNED_INT_VEC4   0x8DC8

◆ GL_UNSIGNED_NORMALIZED

#define GL_UNSIGNED_NORMALIZED   0x8C17

◆ GL_UNSIGNED_SHORT

#define GL_UNSIGNED_SHORT   0x1403

◆ GL_UNSIGNED_SHORT_1_5_5_5_REV

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366

◆ GL_UNSIGNED_SHORT_4_4_4_4

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

◆ GL_UNSIGNED_SHORT_4_4_4_4_REV

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365

◆ GL_UNSIGNED_SHORT_5_5_5_1

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

◆ GL_UNSIGNED_SHORT_5_6_5

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

◆ GL_UNSIGNED_SHORT_5_6_5_REV

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364

◆ GL_UPPER_LEFT

#define GL_UPPER_LEFT   0x8CA2

◆ GL_V2F

#define GL_V2F   0x2A20

◆ GL_V3F

#define GL_V3F   0x2A21

◆ GL_VALIDATE_STATUS

#define GL_VALIDATE_STATUS   0x8B83

◆ GL_VENDOR

#define GL_VENDOR   0x1F00

◆ GL_VERSION

#define GL_VERSION   0x1F02

◆ GL_VERSION_1_0

#define GL_VERSION_1_0   1

◆ GL_VERSION_1_1

#define GL_VERSION_1_1   1

◆ GL_VERSION_1_2

#define GL_VERSION_1_2   1

◆ GL_VERSION_1_3

#define GL_VERSION_1_3   1

◆ GL_VERSION_1_4

#define GL_VERSION_1_4   1

◆ GL_VERSION_1_5

#define GL_VERSION_1_5   1

◆ GL_VERSION_2_0

#define GL_VERSION_2_0   1

◆ GL_VERSION_2_1

#define GL_VERSION_2_1   1

◆ GL_VERSION_3_0

#define GL_VERSION_3_0   1

◆ GL_VERSION_3_1

#define GL_VERSION_3_1   1

◆ GL_VERSION_3_2

#define GL_VERSION_3_2   1

◆ GL_VERSION_3_3

#define GL_VERSION_3_3   1

◆ GL_VERTEX_ARRAY

#define GL_VERTEX_ARRAY   0x8074

◆ GL_VERTEX_ARRAY_BINDING

#define GL_VERTEX_ARRAY_BINDING   0x85B5

◆ GL_VERTEX_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896

◆ GL_VERTEX_ARRAY_POINTER

#define GL_VERTEX_ARRAY_POINTER   0x808E

◆ GL_VERTEX_ARRAY_SIZE

#define GL_VERTEX_ARRAY_SIZE   0x807A

◆ GL_VERTEX_ARRAY_STRIDE

#define GL_VERTEX_ARRAY_STRIDE   0x807C

◆ GL_VERTEX_ARRAY_TYPE

#define GL_VERTEX_ARRAY_TYPE   0x807B

◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F

◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE

◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622

◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD

◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A

◆ GL_VERTEX_ATTRIB_ARRAY_POINTER

#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645

◆ GL_VERTEX_ATTRIB_ARRAY_SIZE

#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623

◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624

◆ GL_VERTEX_ATTRIB_ARRAY_TYPE

#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625

◆ GL_VERTEX_PROGRAM_POINT_SIZE

#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642

◆ GL_VERTEX_PROGRAM_TWO_SIDE

#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643

◆ GL_VERTEX_SHADER

#define GL_VERTEX_SHADER   0x8B31

◆ GL_VIEWPORT

#define GL_VIEWPORT   0x0BA2

◆ GL_VIEWPORT_BIT

#define GL_VIEWPORT_BIT   0x00000800

◆ GL_WAIT_FAILED

#define GL_WAIT_FAILED   0x911D

◆ GL_WEIGHT_ARRAY_BUFFER_BINDING

#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E

◆ GL_WRITE_ONLY

#define GL_WRITE_ONLY   0x88B9

◆ GL_XOR

#define GL_XOR   0x1506

◆ GL_ZERO

#define GL_ZERO   0

◆ GL_ZOOM_X

#define GL_ZOOM_X   0x0D16

◆ GL_ZOOM_Y

#define GL_ZOOM_Y   0x0D17

◆ glAccum

#define glAccum   glad_glAccum

◆ glActiveTexture

#define glActiveTexture   glad_glActiveTexture

◆ GLAD_API_CALL

#define GLAD_API_CALL   extern

◆ GLAD_API_PTR

#define GLAD_API_PTR

◆ GLAD_GL

#define GLAD_GL

◆ GLAD_GNUC_EXTENSION

#define GLAD_GNUC_EXTENSION

◆ GLAD_MAKE_VERSION

#define GLAD_MAKE_VERSION (   major,
  minor 
)    (major * 10000 + minor)

◆ GLAD_PLATFORM_APPLE

#define GLAD_PLATFORM_APPLE   0

◆ GLAD_PLATFORM_EMSCRIPTEN

#define GLAD_PLATFORM_EMSCRIPTEN   0

◆ GLAD_PLATFORM_H_

#define GLAD_PLATFORM_H_

◆ GLAD_PLATFORM_UWP

#define GLAD_PLATFORM_UWP   0

◆ GLAD_PLATFORM_WIN32

#define GLAD_PLATFORM_WIN32   0

◆ GLAD_VERSION_MAJOR

#define GLAD_VERSION_MAJOR (   version)    (version / 10000)

◆ GLAD_VERSION_MINOR

#define GLAD_VERSION_MINOR (   version)    (version % 10000)

◆ glAlphaFunc

#define glAlphaFunc   glad_glAlphaFunc

◆ GLAPI

#define GLAPI   GLAD_API_CALL

◆ GLAPIENTRY

#define GLAPIENTRY   GLAD_API_PTR

◆ glAreTexturesResident

#define glAreTexturesResident   glad_glAreTexturesResident

◆ glArrayElement

#define glArrayElement   glad_glArrayElement

◆ glAttachShader

#define glAttachShader   glad_glAttachShader

◆ glBegin

#define glBegin   glad_glBegin

◆ glBeginConditionalRender

#define glBeginConditionalRender   glad_glBeginConditionalRender

◆ glBeginQuery

#define glBeginQuery   glad_glBeginQuery

◆ glBeginTransformFeedback

#define glBeginTransformFeedback   glad_glBeginTransformFeedback

◆ glBindAttribLocation

#define glBindAttribLocation   glad_glBindAttribLocation

◆ glBindBuffer

#define glBindBuffer   glad_glBindBuffer

◆ glBindBufferBase

#define glBindBufferBase   glad_glBindBufferBase

◆ glBindBufferRange

#define glBindBufferRange   glad_glBindBufferRange

◆ glBindFragDataLocation

#define glBindFragDataLocation   glad_glBindFragDataLocation

◆ glBindFragDataLocationIndexed

#define glBindFragDataLocationIndexed   glad_glBindFragDataLocationIndexed

◆ glBindFramebuffer

#define glBindFramebuffer   glad_glBindFramebuffer

◆ glBindRenderbuffer

#define glBindRenderbuffer   glad_glBindRenderbuffer

◆ glBindSampler

#define glBindSampler   glad_glBindSampler

◆ glBindTexture

#define glBindTexture   glad_glBindTexture

◆ glBindVertexArray

#define glBindVertexArray   glad_glBindVertexArray

◆ glBitmap

#define glBitmap   glad_glBitmap

◆ glBlendColor

#define glBlendColor   glad_glBlendColor

◆ glBlendEquation

#define glBlendEquation   glad_glBlendEquation

◆ glBlendEquationSeparate

#define glBlendEquationSeparate   glad_glBlendEquationSeparate

◆ glBlendFunc

#define glBlendFunc   glad_glBlendFunc

◆ glBlendFuncSeparate

#define glBlendFuncSeparate   glad_glBlendFuncSeparate

◆ glBlitFramebuffer

#define glBlitFramebuffer   glad_glBlitFramebuffer

◆ glBufferData

#define glBufferData   glad_glBufferData

◆ glBufferSubData

#define glBufferSubData   glad_glBufferSubData

◆ glCallList

#define glCallList   glad_glCallList

◆ glCallLists

#define glCallLists   glad_glCallLists

◆ glCheckFramebufferStatus

#define glCheckFramebufferStatus   glad_glCheckFramebufferStatus

◆ glClampColor

#define glClampColor   glad_glClampColor

◆ glClear

#define glClear   glad_glClear

◆ glClearAccum

#define glClearAccum   glad_glClearAccum

◆ glClearBufferfi

#define glClearBufferfi   glad_glClearBufferfi

◆ glClearBufferfv

#define glClearBufferfv   glad_glClearBufferfv

◆ glClearBufferiv

#define glClearBufferiv   glad_glClearBufferiv

◆ glClearBufferuiv

#define glClearBufferuiv   glad_glClearBufferuiv

◆ glClearColor

#define glClearColor   glad_glClearColor

◆ glClearDepth

#define glClearDepth   glad_glClearDepth

◆ glClearIndex

#define glClearIndex   glad_glClearIndex

◆ glClearStencil

#define glClearStencil   glad_glClearStencil

◆ glClientActiveTexture

#define glClientActiveTexture   glad_glClientActiveTexture

◆ glClientWaitSync

#define glClientWaitSync   glad_glClientWaitSync

◆ glClipPlane

#define glClipPlane   glad_glClipPlane

◆ glColor3b

#define glColor3b   glad_glColor3b

◆ glColor3bv

#define glColor3bv   glad_glColor3bv

◆ glColor3d

#define glColor3d   glad_glColor3d

◆ glColor3dv

#define glColor3dv   glad_glColor3dv

◆ glColor3f

#define glColor3f   glad_glColor3f

◆ glColor3fv

#define glColor3fv   glad_glColor3fv

◆ glColor3i

#define glColor3i   glad_glColor3i

◆ glColor3iv

#define glColor3iv   glad_glColor3iv

◆ glColor3s

#define glColor3s   glad_glColor3s

◆ glColor3sv

#define glColor3sv   glad_glColor3sv

◆ glColor3ub

#define glColor3ub   glad_glColor3ub

◆ glColor3ubv

#define glColor3ubv   glad_glColor3ubv

◆ glColor3ui

#define glColor3ui   glad_glColor3ui

◆ glColor3uiv

#define glColor3uiv   glad_glColor3uiv

◆ glColor3us

#define glColor3us   glad_glColor3us

◆ glColor3usv

#define glColor3usv   glad_glColor3usv

◆ glColor4b

#define glColor4b   glad_glColor4b

◆ glColor4bv

#define glColor4bv   glad_glColor4bv

◆ glColor4d

#define glColor4d   glad_glColor4d

◆ glColor4dv

#define glColor4dv   glad_glColor4dv

◆ glColor4f

#define glColor4f   glad_glColor4f

◆ glColor4fv

#define glColor4fv   glad_glColor4fv

◆ glColor4i

#define glColor4i   glad_glColor4i

◆ glColor4iv

#define glColor4iv   glad_glColor4iv

◆ glColor4s

#define glColor4s   glad_glColor4s

◆ glColor4sv

#define glColor4sv   glad_glColor4sv

◆ glColor4ub

#define glColor4ub   glad_glColor4ub

◆ glColor4ubv

#define glColor4ubv   glad_glColor4ubv

◆ glColor4ui

#define glColor4ui   glad_glColor4ui

◆ glColor4uiv

#define glColor4uiv   glad_glColor4uiv

◆ glColor4us

#define glColor4us   glad_glColor4us

◆ glColor4usv

#define glColor4usv   glad_glColor4usv

◆ glColorMask

#define glColorMask   glad_glColorMask

◆ glColorMaski

#define glColorMaski   glad_glColorMaski

◆ glColorMaterial

#define glColorMaterial   glad_glColorMaterial

◆ glColorP3ui

#define glColorP3ui   glad_glColorP3ui

◆ glColorP3uiv

#define glColorP3uiv   glad_glColorP3uiv

◆ glColorP4ui

#define glColorP4ui   glad_glColorP4ui

◆ glColorP4uiv

#define glColorP4uiv   glad_glColorP4uiv

◆ glColorPointer

#define glColorPointer   glad_glColorPointer

◆ glCompileShader

#define glCompileShader   glad_glCompileShader

◆ glCompressedTexImage1D

#define glCompressedTexImage1D   glad_glCompressedTexImage1D

◆ glCompressedTexImage2D

#define glCompressedTexImage2D   glad_glCompressedTexImage2D

◆ glCompressedTexImage3D

#define glCompressedTexImage3D   glad_glCompressedTexImage3D

◆ glCompressedTexSubImage1D

#define glCompressedTexSubImage1D   glad_glCompressedTexSubImage1D

◆ glCompressedTexSubImage2D

#define glCompressedTexSubImage2D   glad_glCompressedTexSubImage2D

◆ glCompressedTexSubImage3D

#define glCompressedTexSubImage3D   glad_glCompressedTexSubImage3D

◆ glCopyBufferSubData

#define glCopyBufferSubData   glad_glCopyBufferSubData

◆ glCopyPixels

#define glCopyPixels   glad_glCopyPixels

◆ glCopyTexImage1D

#define glCopyTexImage1D   glad_glCopyTexImage1D

◆ glCopyTexImage2D

#define glCopyTexImage2D   glad_glCopyTexImage2D

◆ glCopyTexSubImage1D

#define glCopyTexSubImage1D   glad_glCopyTexSubImage1D

◆ glCopyTexSubImage2D

#define glCopyTexSubImage2D   glad_glCopyTexSubImage2D

◆ glCopyTexSubImage3D

#define glCopyTexSubImage3D   glad_glCopyTexSubImage3D

◆ glCreateProgram

#define glCreateProgram (   void)    glad_glCreateProgram

◆ glCreateShader

#define glCreateShader   glad_glCreateShader

◆ glCullFace

#define glCullFace   glad_glCullFace

◆ glDebugMessageCallback

#define glDebugMessageCallback   glad_glDebugMessageCallback

◆ glDebugMessageControl

#define glDebugMessageControl   glad_glDebugMessageControl

◆ glDebugMessageInsert

#define glDebugMessageInsert   glad_glDebugMessageInsert

◆ glDeleteBuffers

#define glDeleteBuffers   glad_glDeleteBuffers

◆ glDeleteFramebuffers

#define glDeleteFramebuffers   glad_glDeleteFramebuffers

◆ glDeleteLists

#define glDeleteLists   glad_glDeleteLists

◆ glDeleteProgram

#define glDeleteProgram   glad_glDeleteProgram

◆ glDeleteQueries

#define glDeleteQueries   glad_glDeleteQueries

◆ glDeleteRenderbuffers

#define glDeleteRenderbuffers   glad_glDeleteRenderbuffers

◆ glDeleteSamplers

#define glDeleteSamplers   glad_glDeleteSamplers

◆ glDeleteShader

#define glDeleteShader   glad_glDeleteShader

◆ glDeleteSync

#define glDeleteSync   glad_glDeleteSync

◆ glDeleteTextures

#define glDeleteTextures   glad_glDeleteTextures

◆ glDeleteVertexArrays

#define glDeleteVertexArrays   glad_glDeleteVertexArrays

◆ glDepthFunc

#define glDepthFunc   glad_glDepthFunc

◆ glDepthMask

#define glDepthMask   glad_glDepthMask

◆ glDepthRange

#define glDepthRange   glad_glDepthRange

◆ glDetachShader

#define glDetachShader   glad_glDetachShader

◆ glDisable

#define glDisable   glad_glDisable

◆ glDisableClientState

#define glDisableClientState   glad_glDisableClientState

◆ glDisablei

#define glDisablei   glad_glDisablei

◆ glDisableVertexAttribArray

#define glDisableVertexAttribArray   glad_glDisableVertexAttribArray

◆ glDrawArrays

#define glDrawArrays   glad_glDrawArrays

◆ glDrawArraysInstanced

#define glDrawArraysInstanced   glad_glDrawArraysInstanced

◆ glDrawBuffer

#define glDrawBuffer   glad_glDrawBuffer

◆ glDrawBuffers

#define glDrawBuffers   glad_glDrawBuffers

◆ glDrawElements

#define glDrawElements   glad_glDrawElements

◆ glDrawElementsBaseVertex

#define glDrawElementsBaseVertex   glad_glDrawElementsBaseVertex

◆ glDrawElementsInstanced

#define glDrawElementsInstanced   glad_glDrawElementsInstanced

◆ glDrawElementsInstancedBaseVertex

#define glDrawElementsInstancedBaseVertex   glad_glDrawElementsInstancedBaseVertex

◆ glDrawPixels

#define glDrawPixels   glad_glDrawPixels

◆ glDrawRangeElements

#define glDrawRangeElements   glad_glDrawRangeElements

◆ glDrawRangeElementsBaseVertex

#define glDrawRangeElementsBaseVertex   glad_glDrawRangeElementsBaseVertex

◆ glEdgeFlag

#define glEdgeFlag   glad_glEdgeFlag

◆ glEdgeFlagPointer

#define glEdgeFlagPointer   glad_glEdgeFlagPointer

◆ glEdgeFlagv

#define glEdgeFlagv   glad_glEdgeFlagv

◆ glEnable

#define glEnable   glad_glEnable

◆ glEnableClientState

#define glEnableClientState   glad_glEnableClientState

◆ glEnablei

#define glEnablei   glad_glEnablei

◆ glEnableVertexAttribArray

#define glEnableVertexAttribArray   glad_glEnableVertexAttribArray

◆ glEnd

#define glEnd   glad_glEnd

◆ glEndConditionalRender

#define glEndConditionalRender   glad_glEndConditionalRender

◆ glEndList

#define glEndList   glad_glEndList

◆ glEndQuery

#define glEndQuery   glad_glEndQuery

◆ glEndTransformFeedback

#define glEndTransformFeedback (   void)    glad_glEndTransformFeedback

◆ glEvalCoord1d

#define glEvalCoord1d   glad_glEvalCoord1d

◆ glEvalCoord1dv

#define glEvalCoord1dv   glad_glEvalCoord1dv

◆ glEvalCoord1f

#define glEvalCoord1f   glad_glEvalCoord1f

◆ glEvalCoord1fv

#define glEvalCoord1fv   glad_glEvalCoord1fv

◆ glEvalCoord2d

#define glEvalCoord2d   glad_glEvalCoord2d

◆ glEvalCoord2dv

#define glEvalCoord2dv   glad_glEvalCoord2dv

◆ glEvalCoord2f

#define glEvalCoord2f   glad_glEvalCoord2f

◆ glEvalCoord2fv

#define glEvalCoord2fv   glad_glEvalCoord2fv

◆ glEvalMesh1

#define glEvalMesh1   glad_glEvalMesh1

◆ glEvalMesh2

#define glEvalMesh2   glad_glEvalMesh2

◆ glEvalPoint1

#define glEvalPoint1   glad_glEvalPoint1

◆ glEvalPoint2

#define glEvalPoint2   glad_glEvalPoint2

◆ glFeedbackBuffer

#define glFeedbackBuffer   glad_glFeedbackBuffer

◆ glFenceSync

#define glFenceSync   glad_glFenceSync

◆ glFinish

#define glFinish (   void)    glad_glFinish

◆ glFlush

#define glFlush (   void)    glad_glFlush

◆ glFlushMappedBufferRange

#define glFlushMappedBufferRange   glad_glFlushMappedBufferRange

◆ glFogCoordd

#define glFogCoordd   glad_glFogCoordd

◆ glFogCoorddv

#define glFogCoorddv   glad_glFogCoorddv

◆ glFogCoordf

#define glFogCoordf   glad_glFogCoordf

◆ glFogCoordfv

#define glFogCoordfv   glad_glFogCoordfv

◆ glFogCoordPointer

#define glFogCoordPointer   glad_glFogCoordPointer

◆ glFogf

#define glFogf   glad_glFogf

◆ glFogfv

#define glFogfv   glad_glFogfv

◆ glFogi

#define glFogi   glad_glFogi

◆ glFogiv

#define glFogiv   glad_glFogiv

◆ glFramebufferRenderbuffer

#define glFramebufferRenderbuffer   glad_glFramebufferRenderbuffer

◆ glFramebufferTexture

#define glFramebufferTexture   glad_glFramebufferTexture

◆ glFramebufferTexture1D

#define glFramebufferTexture1D   glad_glFramebufferTexture1D

◆ glFramebufferTexture2D

#define glFramebufferTexture2D   glad_glFramebufferTexture2D

◆ glFramebufferTexture3D

#define glFramebufferTexture3D   glad_glFramebufferTexture3D

◆ glFramebufferTextureLayer

#define glFramebufferTextureLayer   glad_glFramebufferTextureLayer

◆ glFrontFace

#define glFrontFace   glad_glFrontFace

◆ glFrustum

#define glFrustum   glad_glFrustum

◆ glGenBuffers

#define glGenBuffers   glad_glGenBuffers

◆ glGenerateMipmap

#define glGenerateMipmap   glad_glGenerateMipmap

◆ glGenFramebuffers

#define glGenFramebuffers   glad_glGenFramebuffers

◆ glGenLists

#define glGenLists   glad_glGenLists

◆ glGenQueries

#define glGenQueries   glad_glGenQueries

◆ glGenRenderbuffers

#define glGenRenderbuffers   glad_glGenRenderbuffers

◆ glGenSamplers

#define glGenSamplers   glad_glGenSamplers

◆ glGenTextures

#define glGenTextures   glad_glGenTextures

◆ glGenVertexArrays

#define glGenVertexArrays   glad_glGenVertexArrays

◆ glGetActiveAttrib

#define glGetActiveAttrib   glad_glGetActiveAttrib

◆ glGetActiveUniform

#define glGetActiveUniform   glad_glGetActiveUniform

◆ glGetActiveUniformBlockiv

#define glGetActiveUniformBlockiv   glad_glGetActiveUniformBlockiv

◆ glGetActiveUniformBlockName

#define glGetActiveUniformBlockName   glad_glGetActiveUniformBlockName

◆ glGetActiveUniformName

#define glGetActiveUniformName   glad_glGetActiveUniformName

◆ glGetActiveUniformsiv

#define glGetActiveUniformsiv   glad_glGetActiveUniformsiv

◆ glGetAttachedShaders

#define glGetAttachedShaders   glad_glGetAttachedShaders

◆ glGetAttribLocation

#define glGetAttribLocation   glad_glGetAttribLocation

◆ glGetBooleani_v

#define glGetBooleani_v   glad_glGetBooleani_v

◆ glGetBooleanv

#define glGetBooleanv   glad_glGetBooleanv

◆ glGetBufferParameteri64v

#define glGetBufferParameteri64v   glad_glGetBufferParameteri64v

◆ glGetBufferParameteriv

#define glGetBufferParameteriv   glad_glGetBufferParameteriv

◆ glGetBufferPointerv

#define glGetBufferPointerv   glad_glGetBufferPointerv

◆ glGetBufferSubData

#define glGetBufferSubData   glad_glGetBufferSubData

◆ glGetClipPlane

#define glGetClipPlane   glad_glGetClipPlane

◆ glGetCompressedTexImage

#define glGetCompressedTexImage   glad_glGetCompressedTexImage

◆ glGetDebugMessageLog

#define glGetDebugMessageLog   glad_glGetDebugMessageLog

◆ glGetDoublev

#define glGetDoublev   glad_glGetDoublev

◆ glGetError

#define glGetError (   void)    glad_glGetError

◆ glGetFloatv

#define glGetFloatv   glad_glGetFloatv

◆ glGetFragDataIndex

#define glGetFragDataIndex   glad_glGetFragDataIndex

◆ glGetFragDataLocation

#define glGetFragDataLocation   glad_glGetFragDataLocation

◆ glGetFramebufferAttachmentParameteriv

#define glGetFramebufferAttachmentParameteriv   glad_glGetFramebufferAttachmentParameteriv

◆ glGetGraphicsResetStatusARB

#define glGetGraphicsResetStatusARB   glad_glGetGraphicsResetStatusARB

◆ glGetInteger64i_v

#define glGetInteger64i_v   glad_glGetInteger64i_v

◆ glGetInteger64v

#define glGetInteger64v   glad_glGetInteger64v

◆ glGetIntegeri_v

#define glGetIntegeri_v   glad_glGetIntegeri_v

◆ glGetIntegerv

#define glGetIntegerv   glad_glGetIntegerv

◆ glGetLightfv

#define glGetLightfv   glad_glGetLightfv

◆ glGetLightiv

#define glGetLightiv   glad_glGetLightiv

◆ glGetMapdv

#define glGetMapdv   glad_glGetMapdv

◆ glGetMapfv

#define glGetMapfv   glad_glGetMapfv

◆ glGetMapiv

#define glGetMapiv   glad_glGetMapiv

◆ glGetMaterialfv

#define glGetMaterialfv   glad_glGetMaterialfv

◆ glGetMaterialiv

#define glGetMaterialiv   glad_glGetMaterialiv

◆ glGetMultisamplefv

#define glGetMultisamplefv   glad_glGetMultisamplefv

◆ glGetnColorTableARB

#define glGetnColorTableARB   glad_glGetnColorTableARB

◆ glGetnCompressedTexImageARB

#define glGetnCompressedTexImageARB   glad_glGetnCompressedTexImageARB

◆ glGetnConvolutionFilterARB

#define glGetnConvolutionFilterARB   glad_glGetnConvolutionFilterARB

◆ glGetnHistogramARB

#define glGetnHistogramARB   glad_glGetnHistogramARB

◆ glGetnMapdvARB

#define glGetnMapdvARB   glad_glGetnMapdvARB

◆ glGetnMapfvARB

#define glGetnMapfvARB   glad_glGetnMapfvARB

◆ glGetnMapivARB

#define glGetnMapivARB   glad_glGetnMapivARB

◆ glGetnMinmaxARB

#define glGetnMinmaxARB   glad_glGetnMinmaxARB

◆ glGetnPixelMapfvARB

#define glGetnPixelMapfvARB   glad_glGetnPixelMapfvARB

◆ glGetnPixelMapuivARB

#define glGetnPixelMapuivARB   glad_glGetnPixelMapuivARB

◆ glGetnPixelMapusvARB

#define glGetnPixelMapusvARB   glad_glGetnPixelMapusvARB

◆ glGetnPolygonStippleARB

#define glGetnPolygonStippleARB   glad_glGetnPolygonStippleARB

◆ glGetnSeparableFilterARB

#define glGetnSeparableFilterARB   glad_glGetnSeparableFilterARB

◆ glGetnTexImageARB

#define glGetnTexImageARB   glad_glGetnTexImageARB

◆ glGetnUniformdvARB

#define glGetnUniformdvARB   glad_glGetnUniformdvARB

◆ glGetnUniformfvARB

#define glGetnUniformfvARB   glad_glGetnUniformfvARB

◆ glGetnUniformivARB

#define glGetnUniformivARB   glad_glGetnUniformivARB

◆ glGetnUniformuivARB

#define glGetnUniformuivARB   glad_glGetnUniformuivARB

◆ glGetObjectLabel

#define glGetObjectLabel   glad_glGetObjectLabel

◆ glGetObjectPtrLabel

#define glGetObjectPtrLabel   glad_glGetObjectPtrLabel

◆ glGetPixelMapfv

#define glGetPixelMapfv   glad_glGetPixelMapfv

◆ glGetPixelMapuiv

#define glGetPixelMapuiv   glad_glGetPixelMapuiv

◆ glGetPixelMapusv

#define glGetPixelMapusv   glad_glGetPixelMapusv

◆ glGetPointerv

#define glGetPointerv   glad_glGetPointerv

◆ glGetPolygonStipple

#define glGetPolygonStipple   glad_glGetPolygonStipple

◆ glGetProgramInfoLog

#define glGetProgramInfoLog   glad_glGetProgramInfoLog

◆ glGetProgramiv

#define glGetProgramiv   glad_glGetProgramiv

◆ glGetQueryiv

#define glGetQueryiv   glad_glGetQueryiv

◆ glGetQueryObjecti64v

#define glGetQueryObjecti64v   glad_glGetQueryObjecti64v

◆ glGetQueryObjectiv

#define glGetQueryObjectiv   glad_glGetQueryObjectiv

◆ glGetQueryObjectui64v

#define glGetQueryObjectui64v   glad_glGetQueryObjectui64v

◆ glGetQueryObjectuiv

#define glGetQueryObjectuiv   glad_glGetQueryObjectuiv

◆ glGetRenderbufferParameteriv

#define glGetRenderbufferParameteriv   glad_glGetRenderbufferParameteriv

◆ glGetSamplerParameterfv

#define glGetSamplerParameterfv   glad_glGetSamplerParameterfv

◆ glGetSamplerParameterIiv

#define glGetSamplerParameterIiv   glad_glGetSamplerParameterIiv

◆ glGetSamplerParameterIuiv

#define glGetSamplerParameterIuiv   glad_glGetSamplerParameterIuiv

◆ glGetSamplerParameteriv

#define glGetSamplerParameteriv   glad_glGetSamplerParameteriv

◆ glGetShaderInfoLog

#define glGetShaderInfoLog   glad_glGetShaderInfoLog

◆ glGetShaderiv

#define glGetShaderiv   glad_glGetShaderiv

◆ glGetShaderSource

#define glGetShaderSource   glad_glGetShaderSource

◆ glGetString

#define glGetString   glad_glGetString

◆ glGetStringi

#define glGetStringi   glad_glGetStringi

◆ glGetSynciv

#define glGetSynciv   glad_glGetSynciv

◆ glGetTexEnvfv

#define glGetTexEnvfv   glad_glGetTexEnvfv

◆ glGetTexEnviv

#define glGetTexEnviv   glad_glGetTexEnviv

◆ glGetTexGendv

#define glGetTexGendv   glad_glGetTexGendv

◆ glGetTexGenfv

#define glGetTexGenfv   glad_glGetTexGenfv

◆ glGetTexGeniv

#define glGetTexGeniv   glad_glGetTexGeniv

◆ glGetTexImage

#define glGetTexImage   glad_glGetTexImage

◆ glGetTexLevelParameterfv

#define glGetTexLevelParameterfv   glad_glGetTexLevelParameterfv

◆ glGetTexLevelParameteriv

#define glGetTexLevelParameteriv   glad_glGetTexLevelParameteriv

◆ glGetTexParameterfv

#define glGetTexParameterfv   glad_glGetTexParameterfv

◆ glGetTexParameterIiv

#define glGetTexParameterIiv   glad_glGetTexParameterIiv

◆ glGetTexParameterIuiv

#define glGetTexParameterIuiv   glad_glGetTexParameterIuiv

◆ glGetTexParameteriv

#define glGetTexParameteriv   glad_glGetTexParameteriv

◆ glGetTransformFeedbackVarying

#define glGetTransformFeedbackVarying   glad_glGetTransformFeedbackVarying

◆ glGetUniformBlockIndex

#define glGetUniformBlockIndex   glad_glGetUniformBlockIndex

◆ glGetUniformfv

#define glGetUniformfv   glad_glGetUniformfv

◆ glGetUniformIndices

#define glGetUniformIndices   glad_glGetUniformIndices

◆ glGetUniformiv

#define glGetUniformiv   glad_glGetUniformiv

◆ glGetUniformLocation

#define glGetUniformLocation   glad_glGetUniformLocation

◆ glGetUniformuiv

#define glGetUniformuiv   glad_glGetUniformuiv

◆ glGetVertexAttribdv

#define glGetVertexAttribdv   glad_glGetVertexAttribdv

◆ glGetVertexAttribfv

#define glGetVertexAttribfv   glad_glGetVertexAttribfv

◆ glGetVertexAttribIiv

#define glGetVertexAttribIiv   glad_glGetVertexAttribIiv

◆ glGetVertexAttribIuiv

#define glGetVertexAttribIuiv   glad_glGetVertexAttribIuiv

◆ glGetVertexAttribiv

#define glGetVertexAttribiv   glad_glGetVertexAttribiv

◆ glGetVertexAttribPointerv

#define glGetVertexAttribPointerv   glad_glGetVertexAttribPointerv

◆ glHint

#define glHint   glad_glHint

◆ glIndexd

#define glIndexd   glad_glIndexd

◆ glIndexdv

#define glIndexdv   glad_glIndexdv

◆ glIndexf

#define glIndexf   glad_glIndexf

◆ glIndexfv

#define glIndexfv   glad_glIndexfv

◆ glIndexi

#define glIndexi   glad_glIndexi

◆ glIndexiv

#define glIndexiv   glad_glIndexiv

◆ glIndexMask

#define glIndexMask   glad_glIndexMask

◆ glIndexPointer

#define glIndexPointer   glad_glIndexPointer

◆ glIndexs

#define glIndexs   glad_glIndexs

◆ glIndexsv

#define glIndexsv   glad_glIndexsv

◆ glIndexub

#define glIndexub   glad_glIndexub

◆ glIndexubv

#define glIndexubv   glad_glIndexubv

◆ glInitNames

#define glInitNames   glad_glInitNames

◆ glInterleavedArrays

#define glInterleavedArrays   glad_glInterleavedArrays

◆ glIsBuffer

#define glIsBuffer   glad_glIsBuffer

◆ glIsEnabled

#define glIsEnabled   glad_glIsEnabled

◆ glIsEnabledi

#define glIsEnabledi   glad_glIsEnabledi

◆ glIsFramebuffer

#define glIsFramebuffer   glad_glIsFramebuffer

◆ glIsList

#define glIsList   glad_glIsList

◆ glIsProgram

#define glIsProgram   glad_glIsProgram

◆ glIsQuery

#define glIsQuery   glad_glIsQuery

◆ glIsRenderbuffer

#define glIsRenderbuffer   glad_glIsRenderbuffer

◆ glIsSampler

#define glIsSampler   glad_glIsSampler

◆ glIsShader

#define glIsShader   glad_glIsShader

◆ glIsSync

#define glIsSync   glad_glIsSync

◆ glIsTexture

#define glIsTexture   glad_glIsTexture

◆ glIsVertexArray

#define glIsVertexArray   glad_glIsVertexArray

◆ glLightf

#define glLightf   glad_glLightf

◆ glLightfv

#define glLightfv   glad_glLightfv

◆ glLighti

#define glLighti   glad_glLighti

◆ glLightiv

#define glLightiv   glad_glLightiv

◆ glLightModelf

#define glLightModelf   glad_glLightModelf

◆ glLightModelfv

#define glLightModelfv   glad_glLightModelfv

◆ glLightModeli

#define glLightModeli   glad_glLightModeli

◆ glLightModeliv

#define glLightModeliv   glad_glLightModeliv

◆ glLineStipple

#define glLineStipple   glad_glLineStipple

◆ glLineWidth

#define glLineWidth   glad_glLineWidth

◆ glLinkProgram

#define glLinkProgram   glad_glLinkProgram

◆ glListBase

#define glListBase   glad_glListBase

◆ glLoadIdentity

#define glLoadIdentity   glad_glLoadIdentity

◆ glLoadMatrixd

#define glLoadMatrixd   glad_glLoadMatrixd

◆ glLoadMatrixf

#define glLoadMatrixf   glad_glLoadMatrixf

◆ glLoadName

#define glLoadName   glad_glLoadName

◆ glLoadTransposeMatrixd

#define glLoadTransposeMatrixd   glad_glLoadTransposeMatrixd

◆ glLoadTransposeMatrixf

#define glLoadTransposeMatrixf   glad_glLoadTransposeMatrixf

◆ glLogicOp

#define glLogicOp   glad_glLogicOp

◆ glMap1d

#define glMap1d   glad_glMap1d

◆ glMap1f

#define glMap1f   glad_glMap1f

◆ glMap2d

#define glMap2d   glad_glMap2d

◆ glMap2f

#define glMap2f   glad_glMap2f

◆ glMapBuffer

#define glMapBuffer   glad_glMapBuffer

◆ glMapBufferRange

#define glMapBufferRange   glad_glMapBufferRange

◆ glMapGrid1d

#define glMapGrid1d   glad_glMapGrid1d

◆ glMapGrid1f

#define glMapGrid1f   glad_glMapGrid1f

◆ glMapGrid2d

#define glMapGrid2d   glad_glMapGrid2d

◆ glMapGrid2f

#define glMapGrid2f   glad_glMapGrid2f

◆ glMaterialf

#define glMaterialf   glad_glMaterialf

◆ glMaterialfv

#define glMaterialfv   glad_glMaterialfv

◆ glMateriali

#define glMateriali   glad_glMateriali

◆ glMaterialiv

#define glMaterialiv   glad_glMaterialiv

◆ glMatrixMode

#define glMatrixMode   glad_glMatrixMode

◆ glMultiDrawArrays

#define glMultiDrawArrays   glad_glMultiDrawArrays

◆ glMultiDrawElements

#define glMultiDrawElements   glad_glMultiDrawElements

◆ glMultiDrawElementsBaseVertex

#define glMultiDrawElementsBaseVertex   glad_glMultiDrawElementsBaseVertex

◆ glMultiTexCoord1d

#define glMultiTexCoord1d   glad_glMultiTexCoord1d

◆ glMultiTexCoord1dv

#define glMultiTexCoord1dv   glad_glMultiTexCoord1dv

◆ glMultiTexCoord1f

#define glMultiTexCoord1f   glad_glMultiTexCoord1f

◆ glMultiTexCoord1fv

#define glMultiTexCoord1fv   glad_glMultiTexCoord1fv

◆ glMultiTexCoord1i

#define glMultiTexCoord1i   glad_glMultiTexCoord1i

◆ glMultiTexCoord1iv

#define glMultiTexCoord1iv   glad_glMultiTexCoord1iv

◆ glMultiTexCoord1s

#define glMultiTexCoord1s   glad_glMultiTexCoord1s

◆ glMultiTexCoord1sv

#define glMultiTexCoord1sv   glad_glMultiTexCoord1sv

◆ glMultiTexCoord2d

#define glMultiTexCoord2d   glad_glMultiTexCoord2d

◆ glMultiTexCoord2dv

#define glMultiTexCoord2dv   glad_glMultiTexCoord2dv

◆ glMultiTexCoord2f

#define glMultiTexCoord2f   glad_glMultiTexCoord2f

◆ glMultiTexCoord2fv

#define glMultiTexCoord2fv   glad_glMultiTexCoord2fv

◆ glMultiTexCoord2i

#define glMultiTexCoord2i   glad_glMultiTexCoord2i

◆ glMultiTexCoord2iv

#define glMultiTexCoord2iv   glad_glMultiTexCoord2iv

◆ glMultiTexCoord2s

#define glMultiTexCoord2s   glad_glMultiTexCoord2s

◆ glMultiTexCoord2sv

#define glMultiTexCoord2sv   glad_glMultiTexCoord2sv

◆ glMultiTexCoord3d

#define glMultiTexCoord3d   glad_glMultiTexCoord3d

◆ glMultiTexCoord3dv

#define glMultiTexCoord3dv   glad_glMultiTexCoord3dv

◆ glMultiTexCoord3f

#define glMultiTexCoord3f   glad_glMultiTexCoord3f

◆ glMultiTexCoord3fv

#define glMultiTexCoord3fv   glad_glMultiTexCoord3fv

◆ glMultiTexCoord3i

#define glMultiTexCoord3i   glad_glMultiTexCoord3i

◆ glMultiTexCoord3iv

#define glMultiTexCoord3iv   glad_glMultiTexCoord3iv

◆ glMultiTexCoord3s

#define glMultiTexCoord3s   glad_glMultiTexCoord3s

◆ glMultiTexCoord3sv

#define glMultiTexCoord3sv   glad_glMultiTexCoord3sv

◆ glMultiTexCoord4d

#define glMultiTexCoord4d   glad_glMultiTexCoord4d

◆ glMultiTexCoord4dv

#define glMultiTexCoord4dv   glad_glMultiTexCoord4dv

◆ glMultiTexCoord4f

#define glMultiTexCoord4f   glad_glMultiTexCoord4f

◆ glMultiTexCoord4fv

#define glMultiTexCoord4fv   glad_glMultiTexCoord4fv

◆ glMultiTexCoord4i

#define glMultiTexCoord4i   glad_glMultiTexCoord4i

◆ glMultiTexCoord4iv

#define glMultiTexCoord4iv   glad_glMultiTexCoord4iv

◆ glMultiTexCoord4s

#define glMultiTexCoord4s   glad_glMultiTexCoord4s

◆ glMultiTexCoord4sv

#define glMultiTexCoord4sv   glad_glMultiTexCoord4sv

◆ glMultiTexCoordP1ui

#define glMultiTexCoordP1ui   glad_glMultiTexCoordP1ui

◆ glMultiTexCoordP1uiv

#define glMultiTexCoordP1uiv   glad_glMultiTexCoordP1uiv

◆ glMultiTexCoordP2ui

#define glMultiTexCoordP2ui   glad_glMultiTexCoordP2ui

◆ glMultiTexCoordP2uiv

#define glMultiTexCoordP2uiv   glad_glMultiTexCoordP2uiv

◆ glMultiTexCoordP3ui

#define glMultiTexCoordP3ui   glad_glMultiTexCoordP3ui

◆ glMultiTexCoordP3uiv

#define glMultiTexCoordP3uiv   glad_glMultiTexCoordP3uiv

◆ glMultiTexCoordP4ui

#define glMultiTexCoordP4ui   glad_glMultiTexCoordP4ui

◆ glMultiTexCoordP4uiv

#define glMultiTexCoordP4uiv   glad_glMultiTexCoordP4uiv

◆ glMultMatrixd

#define glMultMatrixd   glad_glMultMatrixd

◆ glMultMatrixf

#define glMultMatrixf   glad_glMultMatrixf

◆ glMultTransposeMatrixd

#define glMultTransposeMatrixd   glad_glMultTransposeMatrixd

◆ glMultTransposeMatrixf

#define glMultTransposeMatrixf   glad_glMultTransposeMatrixf

◆ glNewList

#define glNewList   glad_glNewList

◆ glNormal3b

#define glNormal3b   glad_glNormal3b

◆ glNormal3bv

#define glNormal3bv   glad_glNormal3bv

◆ glNormal3d

#define glNormal3d   glad_glNormal3d

◆ glNormal3dv

#define glNormal3dv   glad_glNormal3dv

◆ glNormal3f

#define glNormal3f   glad_glNormal3f

◆ glNormal3fv

#define glNormal3fv   glad_glNormal3fv

◆ glNormal3i

#define glNormal3i   glad_glNormal3i

◆ glNormal3iv

#define glNormal3iv   glad_glNormal3iv

◆ glNormal3s

#define glNormal3s   glad_glNormal3s

◆ glNormal3sv

#define glNormal3sv   glad_glNormal3sv

◆ glNormalP3ui

#define glNormalP3ui   glad_glNormalP3ui

◆ glNormalP3uiv

#define glNormalP3uiv   glad_glNormalP3uiv

◆ glNormalPointer

#define glNormalPointer   glad_glNormalPointer

◆ glObjectLabel

#define glObjectLabel   glad_glObjectLabel

◆ glObjectPtrLabel

#define glObjectPtrLabel   glad_glObjectPtrLabel

◆ glOrtho

#define glOrtho   glad_glOrtho

◆ glPassThrough

#define glPassThrough   glad_glPassThrough

◆ glPixelMapfv

#define glPixelMapfv   glad_glPixelMapfv

◆ glPixelMapuiv

#define glPixelMapuiv   glad_glPixelMapuiv

◆ glPixelMapusv

#define glPixelMapusv   glad_glPixelMapusv

◆ glPixelStoref

#define glPixelStoref   glad_glPixelStoref

◆ glPixelStorei

#define glPixelStorei   glad_glPixelStorei

◆ glPixelTransferf

#define glPixelTransferf   glad_glPixelTransferf

◆ glPixelTransferi

#define glPixelTransferi   glad_glPixelTransferi

◆ glPixelZoom

#define glPixelZoom   glad_glPixelZoom

◆ glPointParameterf

#define glPointParameterf   glad_glPointParameterf

◆ glPointParameterfv

#define glPointParameterfv   glad_glPointParameterfv

◆ glPointParameteri

#define glPointParameteri   glad_glPointParameteri

◆ glPointParameteriv

#define glPointParameteriv   glad_glPointParameteriv

◆ glPointSize

#define glPointSize   glad_glPointSize

◆ glPolygonMode

#define glPolygonMode   glad_glPolygonMode

◆ glPolygonOffset

#define glPolygonOffset   glad_glPolygonOffset

◆ glPolygonStipple

#define glPolygonStipple   glad_glPolygonStipple

◆ glPopAttrib

#define glPopAttrib   glad_glPopAttrib

◆ glPopClientAttrib

#define glPopClientAttrib   glad_glPopClientAttrib

◆ glPopDebugGroup

#define glPopDebugGroup   glad_glPopDebugGroup

◆ glPopMatrix

#define glPopMatrix   glad_glPopMatrix

◆ glPopName

#define glPopName   glad_glPopName

◆ glPrimitiveRestartIndex

#define glPrimitiveRestartIndex   glad_glPrimitiveRestartIndex

◆ glPrioritizeTextures

#define glPrioritizeTextures   glad_glPrioritizeTextures

◆ glProvokingVertex

#define glProvokingVertex   glad_glProvokingVertex

◆ glPushAttrib

#define glPushAttrib   glad_glPushAttrib

◆ glPushClientAttrib

#define glPushClientAttrib   glad_glPushClientAttrib

◆ glPushDebugGroup

#define glPushDebugGroup   glad_glPushDebugGroup

◆ glPushMatrix

#define glPushMatrix   glad_glPushMatrix

◆ glPushName

#define glPushName   glad_glPushName

◆ glQueryCounter

#define glQueryCounter   glad_glQueryCounter

◆ glRasterPos2d

#define glRasterPos2d   glad_glRasterPos2d

◆ glRasterPos2dv

#define glRasterPos2dv   glad_glRasterPos2dv

◆ glRasterPos2f

#define glRasterPos2f   glad_glRasterPos2f

◆ glRasterPos2fv

#define glRasterPos2fv   glad_glRasterPos2fv

◆ glRasterPos2i

#define glRasterPos2i   glad_glRasterPos2i

◆ glRasterPos2iv

#define glRasterPos2iv   glad_glRasterPos2iv

◆ glRasterPos2s

#define glRasterPos2s   glad_glRasterPos2s

◆ glRasterPos2sv

#define glRasterPos2sv   glad_glRasterPos2sv

◆ glRasterPos3d

#define glRasterPos3d   glad_glRasterPos3d

◆ glRasterPos3dv

#define glRasterPos3dv   glad_glRasterPos3dv

◆ glRasterPos3f

#define glRasterPos3f   glad_glRasterPos3f

◆ glRasterPos3fv

#define glRasterPos3fv   glad_glRasterPos3fv

◆ glRasterPos3i

#define glRasterPos3i   glad_glRasterPos3i

◆ glRasterPos3iv

#define glRasterPos3iv   glad_glRasterPos3iv

◆ glRasterPos3s

#define glRasterPos3s   glad_glRasterPos3s

◆ glRasterPos3sv

#define glRasterPos3sv   glad_glRasterPos3sv

◆ glRasterPos4d

#define glRasterPos4d   glad_glRasterPos4d

◆ glRasterPos4dv

#define glRasterPos4dv   glad_glRasterPos4dv

◆ glRasterPos4f

#define glRasterPos4f   glad_glRasterPos4f

◆ glRasterPos4fv

#define glRasterPos4fv   glad_glRasterPos4fv

◆ glRasterPos4i

#define glRasterPos4i   glad_glRasterPos4i

◆ glRasterPos4iv

#define glRasterPos4iv   glad_glRasterPos4iv

◆ glRasterPos4s

#define glRasterPos4s   glad_glRasterPos4s

◆ glRasterPos4sv

#define glRasterPos4sv   glad_glRasterPos4sv

◆ glReadBuffer

#define glReadBuffer   glad_glReadBuffer

◆ glReadnPixels

#define glReadnPixels   glad_glReadnPixels

◆ glReadnPixelsARB

#define glReadnPixelsARB   glad_glReadnPixelsARB

◆ glReadPixels

#define glReadPixels   glad_glReadPixels

◆ glRectd

#define glRectd   glad_glRectd

◆ glRectdv

#define glRectdv   glad_glRectdv

◆ glRectf

#define glRectf   glad_glRectf

◆ glRectfv

#define glRectfv   glad_glRectfv

◆ glRecti

#define glRecti   glad_glRecti

◆ glRectiv

#define glRectiv   glad_glRectiv

◆ glRects

#define glRects   glad_glRects

◆ glRectsv

#define glRectsv   glad_glRectsv

◆ glRenderbufferStorage

#define glRenderbufferStorage   glad_glRenderbufferStorage

◆ glRenderbufferStorageMultisample

#define glRenderbufferStorageMultisample   glad_glRenderbufferStorageMultisample

◆ glRenderMode

#define glRenderMode   glad_glRenderMode

◆ glRotated

#define glRotated   glad_glRotated

◆ glRotatef

#define glRotatef   glad_glRotatef

◆ glSampleCoverage

#define glSampleCoverage   glad_glSampleCoverage

◆ glSampleCoverageARB

#define glSampleCoverageARB   glad_glSampleCoverageARB

◆ glSampleMaski

#define glSampleMaski   glad_glSampleMaski

◆ glSamplerParameterf

#define glSamplerParameterf   glad_glSamplerParameterf

◆ glSamplerParameterfv

#define glSamplerParameterfv   glad_glSamplerParameterfv

◆ glSamplerParameteri

#define glSamplerParameteri   glad_glSamplerParameteri

◆ glSamplerParameterIiv

#define glSamplerParameterIiv   glad_glSamplerParameterIiv

◆ glSamplerParameterIuiv

#define glSamplerParameterIuiv   glad_glSamplerParameterIuiv

◆ glSamplerParameteriv

#define glSamplerParameteriv   glad_glSamplerParameteriv

◆ glScaled

#define glScaled   glad_glScaled

◆ glScalef

#define glScalef   glad_glScalef

◆ glScissor

#define glScissor   glad_glScissor

◆ glSecondaryColor3b

#define glSecondaryColor3b   glad_glSecondaryColor3b

◆ glSecondaryColor3bv

#define glSecondaryColor3bv   glad_glSecondaryColor3bv

◆ glSecondaryColor3d

#define glSecondaryColor3d   glad_glSecondaryColor3d

◆ glSecondaryColor3dv

#define glSecondaryColor3dv   glad_glSecondaryColor3dv

◆ glSecondaryColor3f

#define glSecondaryColor3f   glad_glSecondaryColor3f

◆ glSecondaryColor3fv

#define glSecondaryColor3fv   glad_glSecondaryColor3fv

◆ glSecondaryColor3i

#define glSecondaryColor3i   glad_glSecondaryColor3i

◆ glSecondaryColor3iv

#define glSecondaryColor3iv   glad_glSecondaryColor3iv

◆ glSecondaryColor3s

#define glSecondaryColor3s   glad_glSecondaryColor3s

◆ glSecondaryColor3sv

#define glSecondaryColor3sv   glad_glSecondaryColor3sv

◆ glSecondaryColor3ub

#define glSecondaryColor3ub   glad_glSecondaryColor3ub

◆ glSecondaryColor3ubv

#define glSecondaryColor3ubv   glad_glSecondaryColor3ubv

◆ glSecondaryColor3ui

#define glSecondaryColor3ui   glad_glSecondaryColor3ui

◆ glSecondaryColor3uiv

#define glSecondaryColor3uiv   glad_glSecondaryColor3uiv

◆ glSecondaryColor3us

#define glSecondaryColor3us   glad_glSecondaryColor3us

◆ glSecondaryColor3usv

#define glSecondaryColor3usv   glad_glSecondaryColor3usv

◆ glSecondaryColorP3ui

#define glSecondaryColorP3ui   glad_glSecondaryColorP3ui

◆ glSecondaryColorP3uiv

#define glSecondaryColorP3uiv   glad_glSecondaryColorP3uiv

◆ glSecondaryColorPointer

#define glSecondaryColorPointer   glad_glSecondaryColorPointer

◆ glSelectBuffer

#define glSelectBuffer   glad_glSelectBuffer

◆ glShadeModel

#define glShadeModel   glad_glShadeModel

◆ glShaderSource

#define glShaderSource   glad_glShaderSource

◆ glStencilFunc

#define glStencilFunc   glad_glStencilFunc

◆ glStencilFuncSeparate

#define glStencilFuncSeparate   glad_glStencilFuncSeparate

◆ glStencilMask

#define glStencilMask   glad_glStencilMask

◆ glStencilMaskSeparate

#define glStencilMaskSeparate   glad_glStencilMaskSeparate

◆ glStencilOp

#define glStencilOp   glad_glStencilOp

◆ glStencilOpSeparate

#define glStencilOpSeparate   glad_glStencilOpSeparate

◆ glTexBuffer

#define glTexBuffer   glad_glTexBuffer

◆ glTexCoord1d

#define glTexCoord1d   glad_glTexCoord1d

◆ glTexCoord1dv

#define glTexCoord1dv   glad_glTexCoord1dv

◆ glTexCoord1f

#define glTexCoord1f   glad_glTexCoord1f

◆ glTexCoord1fv

#define glTexCoord1fv   glad_glTexCoord1fv

◆ glTexCoord1i

#define glTexCoord1i   glad_glTexCoord1i

◆ glTexCoord1iv

#define glTexCoord1iv   glad_glTexCoord1iv

◆ glTexCoord1s

#define glTexCoord1s   glad_glTexCoord1s

◆ glTexCoord1sv

#define glTexCoord1sv   glad_glTexCoord1sv

◆ glTexCoord2d

#define glTexCoord2d   glad_glTexCoord2d

◆ glTexCoord2dv

#define glTexCoord2dv   glad_glTexCoord2dv

◆ glTexCoord2f

#define glTexCoord2f   glad_glTexCoord2f

◆ glTexCoord2fv

#define glTexCoord2fv   glad_glTexCoord2fv

◆ glTexCoord2i

#define glTexCoord2i   glad_glTexCoord2i

◆ glTexCoord2iv

#define glTexCoord2iv   glad_glTexCoord2iv

◆ glTexCoord2s

#define glTexCoord2s   glad_glTexCoord2s

◆ glTexCoord2sv

#define glTexCoord2sv   glad_glTexCoord2sv

◆ glTexCoord3d

#define glTexCoord3d   glad_glTexCoord3d

◆ glTexCoord3dv

#define glTexCoord3dv   glad_glTexCoord3dv

◆ glTexCoord3f

#define glTexCoord3f   glad_glTexCoord3f

◆ glTexCoord3fv

#define glTexCoord3fv   glad_glTexCoord3fv

◆ glTexCoord3i

#define glTexCoord3i   glad_glTexCoord3i

◆ glTexCoord3iv

#define glTexCoord3iv   glad_glTexCoord3iv

◆ glTexCoord3s

#define glTexCoord3s   glad_glTexCoord3s

◆ glTexCoord3sv

#define glTexCoord3sv   glad_glTexCoord3sv

◆ glTexCoord4d

#define glTexCoord4d   glad_glTexCoord4d

◆ glTexCoord4dv

#define glTexCoord4dv   glad_glTexCoord4dv

◆ glTexCoord4f

#define glTexCoord4f   glad_glTexCoord4f

◆ glTexCoord4fv

#define glTexCoord4fv   glad_glTexCoord4fv

◆ glTexCoord4i

#define glTexCoord4i   glad_glTexCoord4i

◆ glTexCoord4iv

#define glTexCoord4iv   glad_glTexCoord4iv

◆ glTexCoord4s

#define glTexCoord4s   glad_glTexCoord4s

◆ glTexCoord4sv

#define glTexCoord4sv   glad_glTexCoord4sv

◆ glTexCoordP1ui

#define glTexCoordP1ui   glad_glTexCoordP1ui

◆ glTexCoordP1uiv

#define glTexCoordP1uiv   glad_glTexCoordP1uiv

◆ glTexCoordP2ui

#define glTexCoordP2ui   glad_glTexCoordP2ui

◆ glTexCoordP2uiv

#define glTexCoordP2uiv   glad_glTexCoordP2uiv

◆ glTexCoordP3ui

#define glTexCoordP3ui   glad_glTexCoordP3ui

◆ glTexCoordP3uiv

#define glTexCoordP3uiv   glad_glTexCoordP3uiv

◆ glTexCoordP4ui

#define glTexCoordP4ui   glad_glTexCoordP4ui

◆ glTexCoordP4uiv

#define glTexCoordP4uiv   glad_glTexCoordP4uiv

◆ glTexCoordPointer

#define glTexCoordPointer   glad_glTexCoordPointer

◆ glTexEnvf

#define glTexEnvf   glad_glTexEnvf

◆ glTexEnvfv

#define glTexEnvfv   glad_glTexEnvfv

◆ glTexEnvi

#define glTexEnvi   glad_glTexEnvi

◆ glTexEnviv

#define glTexEnviv   glad_glTexEnviv

◆ glTexGend

#define glTexGend   glad_glTexGend

◆ glTexGendv

#define glTexGendv   glad_glTexGendv

◆ glTexGenf

#define glTexGenf   glad_glTexGenf

◆ glTexGenfv

#define glTexGenfv   glad_glTexGenfv

◆ glTexGeni

#define glTexGeni   glad_glTexGeni

◆ glTexGeniv

#define glTexGeniv   glad_glTexGeniv

◆ glTexImage1D

#define glTexImage1D   glad_glTexImage1D

◆ glTexImage2D

#define glTexImage2D   glad_glTexImage2D

◆ glTexImage2DMultisample

#define glTexImage2DMultisample   glad_glTexImage2DMultisample

◆ glTexImage3D

#define glTexImage3D   glad_glTexImage3D

◆ glTexImage3DMultisample

#define glTexImage3DMultisample   glad_glTexImage3DMultisample

◆ glTexParameterf

#define glTexParameterf   glad_glTexParameterf

◆ glTexParameterfv

#define glTexParameterfv   glad_glTexParameterfv

◆ glTexParameteri

#define glTexParameteri   glad_glTexParameteri

◆ glTexParameterIiv

#define glTexParameterIiv   glad_glTexParameterIiv

◆ glTexParameterIuiv

#define glTexParameterIuiv   glad_glTexParameterIuiv

◆ glTexParameteriv

#define glTexParameteriv   glad_glTexParameteriv

◆ glTexSubImage1D

#define glTexSubImage1D   glad_glTexSubImage1D

◆ glTexSubImage2D

#define glTexSubImage2D   glad_glTexSubImage2D

◆ glTexSubImage3D

#define glTexSubImage3D   glad_glTexSubImage3D

◆ glTransformFeedbackVaryings

#define glTransformFeedbackVaryings   glad_glTransformFeedbackVaryings

◆ glTranslated

#define glTranslated   glad_glTranslated

◆ glTranslatef

#define glTranslatef   glad_glTranslatef

◆ glUniform1f

#define glUniform1f   glad_glUniform1f

◆ glUniform1fv

#define glUniform1fv   glad_glUniform1fv

◆ glUniform1i

#define glUniform1i   glad_glUniform1i

◆ glUniform1iv

#define glUniform1iv   glad_glUniform1iv

◆ glUniform1ui

#define glUniform1ui   glad_glUniform1ui

◆ glUniform1uiv

#define glUniform1uiv   glad_glUniform1uiv

◆ glUniform2f

#define glUniform2f   glad_glUniform2f

◆ glUniform2fv

#define glUniform2fv   glad_glUniform2fv

◆ glUniform2i

#define glUniform2i   glad_glUniform2i

◆ glUniform2iv

#define glUniform2iv   glad_glUniform2iv

◆ glUniform2ui

#define glUniform2ui   glad_glUniform2ui

◆ glUniform2uiv

#define glUniform2uiv   glad_glUniform2uiv

◆ glUniform3f

#define glUniform3f   glad_glUniform3f

◆ glUniform3fv

#define glUniform3fv   glad_glUniform3fv

◆ glUniform3i

#define glUniform3i   glad_glUniform3i

◆ glUniform3iv

#define glUniform3iv   glad_glUniform3iv

◆ glUniform3ui

#define glUniform3ui   glad_glUniform3ui

◆ glUniform3uiv

#define glUniform3uiv   glad_glUniform3uiv

◆ glUniform4f

#define glUniform4f   glad_glUniform4f

◆ glUniform4fv

#define glUniform4fv   glad_glUniform4fv

◆ glUniform4i

#define glUniform4i   glad_glUniform4i

◆ glUniform4iv

#define glUniform4iv   glad_glUniform4iv

◆ glUniform4ui

#define glUniform4ui   glad_glUniform4ui

◆ glUniform4uiv

#define glUniform4uiv   glad_glUniform4uiv

◆ glUniformBlockBinding

#define glUniformBlockBinding   glad_glUniformBlockBinding

◆ glUniformMatrix2fv

#define glUniformMatrix2fv   glad_glUniformMatrix2fv

◆ glUniformMatrix2x3fv

#define glUniformMatrix2x3fv   glad_glUniformMatrix2x3fv

◆ glUniformMatrix2x4fv

#define glUniformMatrix2x4fv   glad_glUniformMatrix2x4fv

◆ glUniformMatrix3fv

#define glUniformMatrix3fv   glad_glUniformMatrix3fv

◆ glUniformMatrix3x2fv

#define glUniformMatrix3x2fv   glad_glUniformMatrix3x2fv

◆ glUniformMatrix3x4fv

#define glUniformMatrix3x4fv   glad_glUniformMatrix3x4fv

◆ glUniformMatrix4fv

#define glUniformMatrix4fv   glad_glUniformMatrix4fv

◆ glUniformMatrix4x2fv

#define glUniformMatrix4x2fv   glad_glUniformMatrix4x2fv

◆ glUniformMatrix4x3fv

#define glUniformMatrix4x3fv   glad_glUniformMatrix4x3fv

◆ glUnmapBuffer

#define glUnmapBuffer   glad_glUnmapBuffer

◆ glUseProgram

#define glUseProgram   glad_glUseProgram

◆ glValidateProgram

#define glValidateProgram   glad_glValidateProgram

◆ glVertex2d

#define glVertex2d   glad_glVertex2d

◆ glVertex2dv

#define glVertex2dv   glad_glVertex2dv

◆ glVertex2f

#define glVertex2f   glad_glVertex2f

◆ glVertex2fv

#define glVertex2fv   glad_glVertex2fv

◆ glVertex2i

#define glVertex2i   glad_glVertex2i

◆ glVertex2iv

#define glVertex2iv   glad_glVertex2iv

◆ glVertex2s

#define glVertex2s   glad_glVertex2s

◆ glVertex2sv

#define glVertex2sv   glad_glVertex2sv

◆ glVertex3d

#define glVertex3d   glad_glVertex3d

◆ glVertex3dv

#define glVertex3dv   glad_glVertex3dv

◆ glVertex3f

#define glVertex3f   glad_glVertex3f

◆ glVertex3fv

#define glVertex3fv   glad_glVertex3fv

◆ glVertex3i

#define glVertex3i   glad_glVertex3i

◆ glVertex3iv

#define glVertex3iv   glad_glVertex3iv

◆ glVertex3s

#define glVertex3s   glad_glVertex3s

◆ glVertex3sv

#define glVertex3sv   glad_glVertex3sv

◆ glVertex4d

#define glVertex4d   glad_glVertex4d

◆ glVertex4dv

#define glVertex4dv   glad_glVertex4dv

◆ glVertex4f

#define glVertex4f   glad_glVertex4f

◆ glVertex4fv

#define glVertex4fv   glad_glVertex4fv

◆ glVertex4i

#define glVertex4i   glad_glVertex4i

◆ glVertex4iv

#define glVertex4iv   glad_glVertex4iv

◆ glVertex4s

#define glVertex4s   glad_glVertex4s

◆ glVertex4sv

#define glVertex4sv   glad_glVertex4sv

◆ glVertexAttrib1d

#define glVertexAttrib1d   glad_glVertexAttrib1d

◆ glVertexAttrib1dv

#define glVertexAttrib1dv   glad_glVertexAttrib1dv

◆ glVertexAttrib1f

#define glVertexAttrib1f   glad_glVertexAttrib1f

◆ glVertexAttrib1fv

#define glVertexAttrib1fv   glad_glVertexAttrib1fv

◆ glVertexAttrib1s

#define glVertexAttrib1s   glad_glVertexAttrib1s

◆ glVertexAttrib1sv

#define glVertexAttrib1sv   glad_glVertexAttrib1sv

◆ glVertexAttrib2d

#define glVertexAttrib2d   glad_glVertexAttrib2d

◆ glVertexAttrib2dv

#define glVertexAttrib2dv   glad_glVertexAttrib2dv

◆ glVertexAttrib2f

#define glVertexAttrib2f   glad_glVertexAttrib2f

◆ glVertexAttrib2fv

#define glVertexAttrib2fv   glad_glVertexAttrib2fv

◆ glVertexAttrib2s

#define glVertexAttrib2s   glad_glVertexAttrib2s

◆ glVertexAttrib2sv

#define glVertexAttrib2sv   glad_glVertexAttrib2sv

◆ glVertexAttrib3d

#define glVertexAttrib3d   glad_glVertexAttrib3d

◆ glVertexAttrib3dv

#define glVertexAttrib3dv   glad_glVertexAttrib3dv

◆ glVertexAttrib3f

#define glVertexAttrib3f   glad_glVertexAttrib3f

◆ glVertexAttrib3fv

#define glVertexAttrib3fv   glad_glVertexAttrib3fv

◆ glVertexAttrib3s

#define glVertexAttrib3s   glad_glVertexAttrib3s

◆ glVertexAttrib3sv

#define glVertexAttrib3sv   glad_glVertexAttrib3sv

◆ glVertexAttrib4bv

#define glVertexAttrib4bv   glad_glVertexAttrib4bv

◆ glVertexAttrib4d

#define glVertexAttrib4d   glad_glVertexAttrib4d

◆ glVertexAttrib4dv

#define glVertexAttrib4dv   glad_glVertexAttrib4dv

◆ glVertexAttrib4f

#define glVertexAttrib4f   glad_glVertexAttrib4f

◆ glVertexAttrib4fv

#define glVertexAttrib4fv   glad_glVertexAttrib4fv

◆ glVertexAttrib4iv

#define glVertexAttrib4iv   glad_glVertexAttrib4iv

◆ glVertexAttrib4Nbv

#define glVertexAttrib4Nbv   glad_glVertexAttrib4Nbv

◆ glVertexAttrib4Niv

#define glVertexAttrib4Niv   glad_glVertexAttrib4Niv

◆ glVertexAttrib4Nsv

#define glVertexAttrib4Nsv   glad_glVertexAttrib4Nsv

◆ glVertexAttrib4Nub

#define glVertexAttrib4Nub   glad_glVertexAttrib4Nub

◆ glVertexAttrib4Nubv

#define glVertexAttrib4Nubv   glad_glVertexAttrib4Nubv

◆ glVertexAttrib4Nuiv

#define glVertexAttrib4Nuiv   glad_glVertexAttrib4Nuiv

◆ glVertexAttrib4Nusv

#define glVertexAttrib4Nusv   glad_glVertexAttrib4Nusv

◆ glVertexAttrib4s

#define glVertexAttrib4s   glad_glVertexAttrib4s

◆ glVertexAttrib4sv

#define glVertexAttrib4sv   glad_glVertexAttrib4sv

◆ glVertexAttrib4ubv

#define glVertexAttrib4ubv   glad_glVertexAttrib4ubv

◆ glVertexAttrib4uiv

#define glVertexAttrib4uiv   glad_glVertexAttrib4uiv

◆ glVertexAttrib4usv

#define glVertexAttrib4usv   glad_glVertexAttrib4usv

◆ glVertexAttribDivisor

#define glVertexAttribDivisor   glad_glVertexAttribDivisor

◆ glVertexAttribI1i

#define glVertexAttribI1i   glad_glVertexAttribI1i

◆ glVertexAttribI1iv

#define glVertexAttribI1iv   glad_glVertexAttribI1iv

◆ glVertexAttribI1ui

#define glVertexAttribI1ui   glad_glVertexAttribI1ui

◆ glVertexAttribI1uiv

#define glVertexAttribI1uiv   glad_glVertexAttribI1uiv

◆ glVertexAttribI2i

#define glVertexAttribI2i   glad_glVertexAttribI2i

◆ glVertexAttribI2iv

#define glVertexAttribI2iv   glad_glVertexAttribI2iv

◆ glVertexAttribI2ui

#define glVertexAttribI2ui   glad_glVertexAttribI2ui

◆ glVertexAttribI2uiv

#define glVertexAttribI2uiv   glad_glVertexAttribI2uiv

◆ glVertexAttribI3i

#define glVertexAttribI3i   glad_glVertexAttribI3i

◆ glVertexAttribI3iv

#define glVertexAttribI3iv   glad_glVertexAttribI3iv

◆ glVertexAttribI3ui

#define glVertexAttribI3ui   glad_glVertexAttribI3ui

◆ glVertexAttribI3uiv

#define glVertexAttribI3uiv   glad_glVertexAttribI3uiv

◆ glVertexAttribI4bv

#define glVertexAttribI4bv   glad_glVertexAttribI4bv

◆ glVertexAttribI4i

#define glVertexAttribI4i   glad_glVertexAttribI4i

◆ glVertexAttribI4iv

#define glVertexAttribI4iv   glad_glVertexAttribI4iv

◆ glVertexAttribI4sv

#define glVertexAttribI4sv   glad_glVertexAttribI4sv

◆ glVertexAttribI4ubv

#define glVertexAttribI4ubv   glad_glVertexAttribI4ubv

◆ glVertexAttribI4ui

#define glVertexAttribI4ui   glad_glVertexAttribI4ui

◆ glVertexAttribI4uiv

#define glVertexAttribI4uiv   glad_glVertexAttribI4uiv

◆ glVertexAttribI4usv

#define glVertexAttribI4usv   glad_glVertexAttribI4usv

◆ glVertexAttribIPointer

#define glVertexAttribIPointer   glad_glVertexAttribIPointer

◆ glVertexAttribP1ui

#define glVertexAttribP1ui   glad_glVertexAttribP1ui

◆ glVertexAttribP1uiv

#define glVertexAttribP1uiv   glad_glVertexAttribP1uiv

◆ glVertexAttribP2ui

#define glVertexAttribP2ui   glad_glVertexAttribP2ui

◆ glVertexAttribP2uiv

#define glVertexAttribP2uiv   glad_glVertexAttribP2uiv

◆ glVertexAttribP3ui

#define glVertexAttribP3ui   glad_glVertexAttribP3ui

◆ glVertexAttribP3uiv

#define glVertexAttribP3uiv   glad_glVertexAttribP3uiv

◆ glVertexAttribP4ui

#define glVertexAttribP4ui   glad_glVertexAttribP4ui

◆ glVertexAttribP4uiv

#define glVertexAttribP4uiv   glad_glVertexAttribP4uiv

◆ glVertexAttribPointer

#define glVertexAttribPointer   glad_glVertexAttribPointer

◆ glVertexP2ui

#define glVertexP2ui   glad_glVertexP2ui

◆ glVertexP2uiv

#define glVertexP2uiv   glad_glVertexP2uiv

◆ glVertexP3ui

#define glVertexP3ui   glad_glVertexP3ui

◆ glVertexP3uiv

#define glVertexP3uiv   glad_glVertexP3uiv

◆ glVertexP4ui

#define glVertexP4ui   glad_glVertexP4ui

◆ glVertexP4uiv

#define glVertexP4uiv   glad_glVertexP4uiv

◆ glVertexPointer

#define glVertexPointer   glad_glVertexPointer

◆ glViewport

#define glViewport   glad_glViewport

◆ glWaitSync

#define glWaitSync   glad_glWaitSync

◆ glWindowPos2d

#define glWindowPos2d   glad_glWindowPos2d

◆ glWindowPos2dv

#define glWindowPos2dv   glad_glWindowPos2dv

◆ glWindowPos2f

#define glWindowPos2f   glad_glWindowPos2f

◆ glWindowPos2fv

#define glWindowPos2fv   glad_glWindowPos2fv

◆ glWindowPos2i

#define glWindowPos2i   glad_glWindowPos2i

◆ glWindowPos2iv

#define glWindowPos2iv   glad_glWindowPos2iv

◆ glWindowPos2s

#define glWindowPos2s   glad_glWindowPos2s

◆ glWindowPos2sv

#define glWindowPos2sv   glad_glWindowPos2sv

◆ glWindowPos3d

#define glWindowPos3d   glad_glWindowPos3d

◆ glWindowPos3dv

#define glWindowPos3dv   glad_glWindowPos3dv

◆ glWindowPos3f

#define glWindowPos3f   glad_glWindowPos3f

◆ glWindowPos3fv

#define glWindowPos3fv   glad_glWindowPos3fv

◆ glWindowPos3i

#define glWindowPos3i   glad_glWindowPos3i

◆ glWindowPos3iv

#define glWindowPos3iv   glad_glWindowPos3iv

◆ glWindowPos3s

#define glWindowPos3s   glad_glWindowPos3s

◆ glWindowPos3sv

#define glWindowPos3sv   glad_glWindowPos3sv

Typedef Documentation

◆ GLADapiproc

typedef void(* GLADapiproc) (void)

◆ GLADloadfunc

typedef GLADapiproc(* GLADloadfunc) (const char *name)

◆ GLADpostcallback

typedef void(* GLADpostcallback) (void *ret, const char *name, GLADapiproc apiproc, int len_args,...)

◆ GLADprecallback

typedef void(* GLADprecallback) (const char *name, GLADapiproc apiproc, int len_args,...)

◆ GLADuserptrloadfunc

typedef GLADapiproc(* GLADuserptrloadfunc) (const char *name, void *userptr)

◆ GLbitfield

typedef unsigned int GLbitfield

◆ GLboolean

typedef unsigned char GLboolean

◆ GLbyte

◆ GLchar

typedef char GLchar

◆ GLcharARB

typedef char GLcharARB

◆ GLclampd

typedef double GLclampd

◆ GLclampf

◆ GLclampx

◆ GLDEBUGPROC

typedef void(* GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

◆ GLDEBUGPROCAMD

typedef void(* GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)

◆ GLDEBUGPROCARB

typedef void(* GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

◆ GLDEBUGPROCKHR

typedef void(* GLDEBUGPROCKHR) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

◆ GLdouble

typedef double GLdouble

◆ GLeglClientBufferEXT

◆ GLeglImageOES

typedef void* GLeglImageOES

◆ GLenum

typedef unsigned int GLenum

◆ GLfixed

◆ GLfloat

◆ GLhalf

◆ GLhalfARB

◆ GLhalfNV

typedef unsigned short GLhalfNV

◆ GLhandleARB

typedef unsigned int GLhandleARB

◆ GLint

typedef int GLint

◆ GLint64

◆ GLint64EXT

◆ GLintptr

◆ GLintptrARB

◆ GLshort

◆ GLsizei

typedef int GLsizei

◆ GLsizeiptr

◆ GLsizeiptrARB

◆ GLsync

typedef struct __GLsync* GLsync

◆ GLubyte

◆ GLuint

typedef unsigned int GLuint

◆ GLuint64

◆ GLuint64EXT

◆ GLushort

◆ GLvdpauSurfaceNV

◆ GLvoid

typedef void GLvoid

◆ GLVULKANPROCNV

typedef void(* GLVULKANPROCNV) (void)

◆ PFNGLACCUMPROC

typedef void(GLAD_API_PTR * PFNGLACCUMPROC) (GLenum op, GLfloat value)

◆ PFNGLACTIVETEXTUREPROC

typedef void(GLAD_API_PTR * PFNGLACTIVETEXTUREPROC) (GLenum texture)

◆ PFNGLALPHAFUNCPROC

typedef void(GLAD_API_PTR * PFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref)

◆ PFNGLARETEXTURESRESIDENTPROC

typedef GLboolean(GLAD_API_PTR * PFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)

◆ PFNGLARRAYELEMENTPROC

typedef void(GLAD_API_PTR * PFNGLARRAYELEMENTPROC) (GLint i)

◆ PFNGLATTACHSHADERPROC

typedef void(GLAD_API_PTR * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)

◆ PFNGLBEGINCONDITIONALRENDERPROC

typedef void(GLAD_API_PTR * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)

◆ PFNGLBEGINPROC

typedef void(GLAD_API_PTR * PFNGLBEGINPROC) (GLenum mode)

◆ PFNGLBEGINQUERYPROC

typedef void(GLAD_API_PTR * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)

◆ PFNGLBEGINTRANSFORMFEEDBACKPROC

typedef void(GLAD_API_PTR * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)

◆ PFNGLBINDATTRIBLOCATIONPROC

typedef void(GLAD_API_PTR * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)

◆ PFNGLBINDBUFFERBASEPROC

typedef void(GLAD_API_PTR * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)

◆ PFNGLBINDBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)

◆ PFNGLBINDBUFFERRANGEPROC

typedef void(GLAD_API_PTR * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

◆ PFNGLBINDFRAGDATALOCATIONINDEXEDPROC

typedef void(GLAD_API_PTR * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)

◆ PFNGLBINDFRAGDATALOCATIONPROC

typedef void(GLAD_API_PTR * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name)

◆ PFNGLBINDFRAMEBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)

◆ PFNGLBINDRENDERBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)

◆ PFNGLBINDSAMPLERPROC

typedef void(GLAD_API_PTR * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)

◆ PFNGLBINDTEXTUREPROC

typedef void(GLAD_API_PTR * PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture)

◆ PFNGLBINDVERTEXARRAYPROC

typedef void(GLAD_API_PTR * PFNGLBINDVERTEXARRAYPROC) (GLuint array)

◆ PFNGLBITMAPPROC

typedef void(GLAD_API_PTR * PFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)

◆ PFNGLBLENDCOLORPROC

typedef void(GLAD_API_PTR * PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

◆ PFNGLBLENDEQUATIONPROC

typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONPROC) (GLenum mode)

◆ PFNGLBLENDEQUATIONSEPARATEPROC

typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDFUNCPROC

typedef void(GLAD_API_PTR * PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor)

◆ PFNGLBLENDFUNCSEPARATEPROC

typedef void(GLAD_API_PTR * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

◆ PFNGLBLITFRAMEBUFFERPROC

◆ PFNGLBUFFERDATAPROC

typedef void(GLAD_API_PTR * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage)

◆ PFNGLBUFFERSUBDATAPROC

typedef void(GLAD_API_PTR * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)

◆ PFNGLCALLLISTPROC

typedef void(GLAD_API_PTR * PFNGLCALLLISTPROC) (GLuint list)

◆ PFNGLCALLLISTSPROC

typedef void(GLAD_API_PTR * PFNGLCALLLISTSPROC) (GLsizei n, GLenum type, const void *lists)

◆ PFNGLCHECKFRAMEBUFFERSTATUSPROC

typedef GLenum(GLAD_API_PTR * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)

◆ PFNGLCLAMPCOLORPROC

typedef void(GLAD_API_PTR * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)

◆ PFNGLCLEARACCUMPROC

typedef void(GLAD_API_PTR * PFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

◆ PFNGLCLEARBUFFERFIPROC

typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)

◆ PFNGLCLEARBUFFERFVPROC

typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value)

◆ PFNGLCLEARBUFFERIVPROC

typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value)

◆ PFNGLCLEARBUFFERUIVPROC

typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value)

◆ PFNGLCLEARCOLORPROC

typedef void(GLAD_API_PTR * PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

◆ PFNGLCLEARDEPTHPROC

typedef void(GLAD_API_PTR * PFNGLCLEARDEPTHPROC) (GLdouble depth)

◆ PFNGLCLEARINDEXPROC

typedef void(GLAD_API_PTR * PFNGLCLEARINDEXPROC) (GLfloat c)

◆ PFNGLCLEARPROC

typedef void(GLAD_API_PTR * PFNGLCLEARPROC) (GLbitfield mask)

◆ PFNGLCLEARSTENCILPROC

typedef void(GLAD_API_PTR * PFNGLCLEARSTENCILPROC) (GLint s)

◆ PFNGLCLIENTACTIVETEXTUREPROC

typedef void(GLAD_API_PTR * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)

◆ PFNGLCLIENTWAITSYNCPROC

typedef GLenum(GLAD_API_PTR * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)

◆ PFNGLCLIPPLANEPROC

typedef void(GLAD_API_PTR * PFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble *equation)

◆ PFNGLCOLOR3BPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)

◆ PFNGLCOLOR3BVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3BVPROC) (const GLbyte *v)

◆ PFNGLCOLOR3DPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)

◆ PFNGLCOLOR3DVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3DVPROC) (const GLdouble *v)

◆ PFNGLCOLOR3FPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)

◆ PFNGLCOLOR3FVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3FVPROC) (const GLfloat *v)

◆ PFNGLCOLOR3IPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3IPROC) (GLint red, GLint green, GLint blue)

◆ PFNGLCOLOR3IVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3IVPROC) (const GLint *v)

◆ PFNGLCOLOR3SPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)

◆ PFNGLCOLOR3SVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3SVPROC) (const GLshort *v)

◆ PFNGLCOLOR3UBPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)

◆ PFNGLCOLOR3UBVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3UBVPROC) (const GLubyte *v)

◆ PFNGLCOLOR3UIPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)

◆ PFNGLCOLOR3UIVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3UIVPROC) (const GLuint *v)

◆ PFNGLCOLOR3USPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)

◆ PFNGLCOLOR3USVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR3USVPROC) (const GLushort *v)

◆ PFNGLCOLOR4BPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4BPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)

◆ PFNGLCOLOR4BVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4BVPROC) (const GLbyte *v)

◆ PFNGLCOLOR4DPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)

◆ PFNGLCOLOR4DVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4DVPROC) (const GLdouble *v)

◆ PFNGLCOLOR4FPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

◆ PFNGLCOLOR4FVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4FVPROC) (const GLfloat *v)

◆ PFNGLCOLOR4IPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4IPROC) (GLint red, GLint green, GLint blue, GLint alpha)

◆ PFNGLCOLOR4IVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4IVPROC) (const GLint *v)

◆ PFNGLCOLOR4SPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha)

◆ PFNGLCOLOR4SVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4SVPROC) (const GLshort *v)

◆ PFNGLCOLOR4UBPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)

◆ PFNGLCOLOR4UBVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4UBVPROC) (const GLubyte *v)

◆ PFNGLCOLOR4UIPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)

◆ PFNGLCOLOR4UIVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4UIVPROC) (const GLuint *v)

◆ PFNGLCOLOR4USPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha)

◆ PFNGLCOLOR4USVPROC

typedef void(GLAD_API_PTR * PFNGLCOLOR4USVPROC) (const GLushort *v)

◆ PFNGLCOLORMASKIPROC

typedef void(GLAD_API_PTR * PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

◆ PFNGLCOLORMASKPROC

typedef void(GLAD_API_PTR * PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

◆ PFNGLCOLORMATERIALPROC

typedef void(GLAD_API_PTR * PFNGLCOLORMATERIALPROC) (GLenum face, GLenum mode)

◆ PFNGLCOLORP3UIPROC

typedef void(GLAD_API_PTR * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color)

◆ PFNGLCOLORP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLCOLORP4UIPROC

typedef void(GLAD_API_PTR * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color)

◆ PFNGLCOLORP4UIVPROC

typedef void(GLAD_API_PTR * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLCOLORPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLCOMPILESHADERPROC

typedef void(GLAD_API_PTR * PFNGLCOMPILESHADERPROC) (GLuint shader)

◆ PFNGLCOMPRESSEDTEXIMAGE1DPROC

typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

◆ PFNGLCOMPRESSEDTEXIMAGE2DPROC

◆ PFNGLCOMPRESSEDTEXIMAGE3DPROC

◆ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC

typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC

typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC

◆ PFNGLCOPYBUFFERSUBDATAPROC

typedef void(GLAD_API_PTR * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

◆ PFNGLCOPYPIXELSPROC

typedef void(GLAD_API_PTR * PFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)

◆ PFNGLCOPYTEXIMAGE1DPROC

◆ PFNGLCOPYTEXIMAGE2DPROC

◆ PFNGLCOPYTEXSUBIMAGE1DPROC

typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYTEXSUBIMAGE2DPROC

typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXSUBIMAGE3DPROC

◆ PFNGLCREATEPROGRAMPROC

typedef GLuint(GLAD_API_PTR * PFNGLCREATEPROGRAMPROC) (void)

◆ PFNGLCREATESHADERPROC

typedef GLuint(GLAD_API_PTR * PFNGLCREATESHADERPROC) (GLenum type)

◆ PFNGLCULLFACEPROC

typedef void(GLAD_API_PTR * PFNGLCULLFACEPROC) (GLenum mode)

◆ PFNGLDEBUGMESSAGECALLBACKPROC

typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam)

◆ PFNGLDEBUGMESSAGECONTROLPROC

typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

◆ PFNGLDEBUGMESSAGEINSERTPROC

typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

◆ PFNGLDELETEBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)

◆ PFNGLDELETEFRAMEBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)

◆ PFNGLDELETELISTSPROC

typedef void(GLAD_API_PTR * PFNGLDELETELISTSPROC) (GLuint list, GLsizei range)

◆ PFNGLDELETEPROGRAMPROC

typedef void(GLAD_API_PTR * PFNGLDELETEPROGRAMPROC) (GLuint program)

◆ PFNGLDELETEQUERIESPROC

typedef void(GLAD_API_PTR * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETERENDERBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)

◆ PFNGLDELETESAMPLERSPROC

typedef void(GLAD_API_PTR * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)

◆ PFNGLDELETESHADERPROC

typedef void(GLAD_API_PTR * PFNGLDELETESHADERPROC) (GLuint shader)

◆ PFNGLDELETESYNCPROC

typedef void(GLAD_API_PTR * PFNGLDELETESYNCPROC) (GLsync sync)

◆ PFNGLDELETETEXTURESPROC

typedef void(GLAD_API_PTR * PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures)

◆ PFNGLDELETEVERTEXARRAYSPROC

typedef void(GLAD_API_PTR * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)

◆ PFNGLDEPTHFUNCPROC

typedef void(GLAD_API_PTR * PFNGLDEPTHFUNCPROC) (GLenum func)

◆ PFNGLDEPTHMASKPROC

typedef void(GLAD_API_PTR * PFNGLDEPTHMASKPROC) (GLboolean flag)

◆ PFNGLDEPTHRANGEPROC

typedef void(GLAD_API_PTR * PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f)

◆ PFNGLDETACHSHADERPROC

typedef void(GLAD_API_PTR * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)

◆ PFNGLDISABLECLIENTSTATEPROC

typedef void(GLAD_API_PTR * PFNGLDISABLECLIENTSTATEPROC) (GLenum array)

◆ PFNGLDISABLEIPROC

typedef void(GLAD_API_PTR * PFNGLDISABLEIPROC) (GLenum target, GLuint index)

◆ PFNGLDISABLEPROC

typedef void(GLAD_API_PTR * PFNGLDISABLEPROC) (GLenum cap)

◆ PFNGLDISABLEVERTEXATTRIBARRAYPROC

typedef void(GLAD_API_PTR * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)

◆ PFNGLDRAWARRAYSINSTANCEDPROC

typedef void(GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)

◆ PFNGLDRAWARRAYSPROC

typedef void(GLAD_API_PTR * PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count)

◆ PFNGLDRAWBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERPROC) (GLenum buf)

◆ PFNGLDRAWBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)

◆ PFNGLDRAWELEMENTSBASEVERTEXPROC

typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)

◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC

typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)

◆ PFNGLDRAWELEMENTSINSTANCEDPROC

typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)

◆ PFNGLDRAWELEMENTSPROC

typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices)

◆ PFNGLDRAWPIXELSPROC

typedef void(GLAD_API_PTR * PFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

◆ PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC

typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)

◆ PFNGLDRAWRANGEELEMENTSPROC

typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)

◆ PFNGLEDGEFLAGPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLEDGEFLAGPOINTERPROC) (GLsizei stride, const void *pointer)

◆ PFNGLEDGEFLAGPROC

typedef void(GLAD_API_PTR * PFNGLEDGEFLAGPROC) (GLboolean flag)

◆ PFNGLEDGEFLAGVPROC

typedef void(GLAD_API_PTR * PFNGLEDGEFLAGVPROC) (const GLboolean *flag)

◆ PFNGLENABLECLIENTSTATEPROC

typedef void(GLAD_API_PTR * PFNGLENABLECLIENTSTATEPROC) (GLenum array)

◆ PFNGLENABLEIPROC

typedef void(GLAD_API_PTR * PFNGLENABLEIPROC) (GLenum target, GLuint index)

◆ PFNGLENABLEPROC

typedef void(GLAD_API_PTR * PFNGLENABLEPROC) (GLenum cap)

◆ PFNGLENABLEVERTEXATTRIBARRAYPROC

typedef void(GLAD_API_PTR * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)

◆ PFNGLENDCONDITIONALRENDERPROC

typedef void(GLAD_API_PTR * PFNGLENDCONDITIONALRENDERPROC) (void)

◆ PFNGLENDLISTPROC

typedef void(GLAD_API_PTR * PFNGLENDLISTPROC) (void)

◆ PFNGLENDPROC

typedef void(GLAD_API_PTR * PFNGLENDPROC) (void)

◆ PFNGLENDQUERYPROC

typedef void(GLAD_API_PTR * PFNGLENDQUERYPROC) (GLenum target)

◆ PFNGLENDTRANSFORMFEEDBACKPROC

typedef void(GLAD_API_PTR * PFNGLENDTRANSFORMFEEDBACKPROC) (void)

◆ PFNGLEVALCOORD1DPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DPROC) (GLdouble u)

◆ PFNGLEVALCOORD1DVPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DVPROC) (const GLdouble *u)

◆ PFNGLEVALCOORD1FPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FPROC) (GLfloat u)

◆ PFNGLEVALCOORD1FVPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FVPROC) (const GLfloat *u)

◆ PFNGLEVALCOORD2DPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD2DPROC) (GLdouble u, GLdouble v)

◆ PFNGLEVALCOORD2DVPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD2DVPROC) (const GLdouble *u)

◆ PFNGLEVALCOORD2FPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD2FPROC) (GLfloat u, GLfloat v)

◆ PFNGLEVALCOORD2FVPROC

typedef void(GLAD_API_PTR * PFNGLEVALCOORD2FVPROC) (const GLfloat *u)

◆ PFNGLEVALMESH1PROC

typedef void(GLAD_API_PTR * PFNGLEVALMESH1PROC) (GLenum mode, GLint i1, GLint i2)

◆ PFNGLEVALMESH2PROC

typedef void(GLAD_API_PTR * PFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)

◆ PFNGLEVALPOINT1PROC

typedef void(GLAD_API_PTR * PFNGLEVALPOINT1PROC) (GLint i)

◆ PFNGLEVALPOINT2PROC

typedef void(GLAD_API_PTR * PFNGLEVALPOINT2PROC) (GLint i, GLint j)

◆ PFNGLFEEDBACKBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat *buffer)

◆ PFNGLFENCESYNCPROC

typedef GLsync(GLAD_API_PTR * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)

◆ PFNGLFINISHPROC

typedef void(GLAD_API_PTR * PFNGLFINISHPROC) (void)

◆ PFNGLFLUSHMAPPEDBUFFERRANGEPROC

typedef void(GLAD_API_PTR * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)

◆ PFNGLFLUSHPROC

typedef void(GLAD_API_PTR * PFNGLFLUSHPROC) (void)

◆ PFNGLFOGCOORDDPROC

typedef void(GLAD_API_PTR * PFNGLFOGCOORDDPROC) (GLdouble coord)

◆ PFNGLFOGCOORDDVPROC

typedef void(GLAD_API_PTR * PFNGLFOGCOORDDVPROC) (const GLdouble *coord)

◆ PFNGLFOGCOORDFPROC

typedef void(GLAD_API_PTR * PFNGLFOGCOORDFPROC) (GLfloat coord)

◆ PFNGLFOGCOORDFVPROC

typedef void(GLAD_API_PTR * PFNGLFOGCOORDFVPROC) (const GLfloat *coord)

◆ PFNGLFOGCOORDPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLFOGFPROC

typedef void(GLAD_API_PTR * PFNGLFOGFPROC) (GLenum pname, GLfloat param)

◆ PFNGLFOGFVPROC

typedef void(GLAD_API_PTR * PFNGLFOGFVPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLFOGIPROC

typedef void(GLAD_API_PTR * PFNGLFOGIPROC) (GLenum pname, GLint param)

◆ PFNGLFOGIVPROC

typedef void(GLAD_API_PTR * PFNGLFOGIVPROC) (GLenum pname, const GLint *params)

◆ PFNGLFRAMEBUFFERRENDERBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

◆ PFNGLFRAMEBUFFERTEXTURE1DPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE2DPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE3DPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

◆ PFNGLFRAMEBUFFERTEXTURELAYERPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

◆ PFNGLFRAMEBUFFERTEXTUREPROC

typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

◆ PFNGLFRONTFACEPROC

typedef void(GLAD_API_PTR * PFNGLFRONTFACEPROC) (GLenum mode)

◆ PFNGLFRUSTUMPROC

typedef void(GLAD_API_PTR * PFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

◆ PFNGLGENBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)

◆ PFNGLGENERATEMIPMAPPROC

typedef void(GLAD_API_PTR * PFNGLGENERATEMIPMAPPROC) (GLenum target)

◆ PFNGLGENFRAMEBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)

◆ PFNGLGENLISTSPROC

typedef GLuint(GLAD_API_PTR * PFNGLGENLISTSPROC) (GLsizei range)

◆ PFNGLGENQUERIESPROC

typedef void(GLAD_API_PTR * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENRENDERBUFFERSPROC

typedef void(GLAD_API_PTR * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)

◆ PFNGLGENSAMPLERSPROC

typedef void(GLAD_API_PTR * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)

◆ PFNGLGENTEXTURESPROC

typedef void(GLAD_API_PTR * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures)

◆ PFNGLGENVERTEXARRAYSPROC

typedef void(GLAD_API_PTR * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)

◆ PFNGLGETACTIVEATTRIBPROC

typedef void(GLAD_API_PTR * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

◆ PFNGLGETACTIVEUNIFORMBLOCKIVPROC

typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)

◆ PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC

◆ PFNGLGETACTIVEUNIFORMNAMEPROC

typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)

◆ PFNGLGETACTIVEUNIFORMPROC

typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

◆ PFNGLGETACTIVEUNIFORMSIVPROC

typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)

◆ PFNGLGETATTACHEDSHADERSPROC

typedef void(GLAD_API_PTR * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)

◆ PFNGLGETATTRIBLOCATIONPROC

typedef GLint(GLAD_API_PTR * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETBOOLEANI_VPROC

typedef void(GLAD_API_PTR * PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data)

◆ PFNGLGETBOOLEANVPROC

typedef void(GLAD_API_PTR * PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data)

◆ PFNGLGETBUFFERPARAMETERI64VPROC

typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params)

◆ PFNGLGETBUFFERPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETBUFFERPOINTERVPROC

typedef void(GLAD_API_PTR * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params)

◆ PFNGLGETBUFFERSUBDATAPROC

typedef void(GLAD_API_PTR * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data)

◆ PFNGLGETCLIPPLANEPROC

typedef void(GLAD_API_PTR * PFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble *equation)

◆ PFNGLGETCOMPRESSEDTEXIMAGEPROC

typedef void(GLAD_API_PTR * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img)

◆ PFNGLGETDEBUGMESSAGELOGPROC

◆ PFNGLGETDOUBLEVPROC

typedef void(GLAD_API_PTR * PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data)

◆ PFNGLGETERRORPROC

typedef GLenum(GLAD_API_PTR * PFNGLGETERRORPROC) (void)

◆ PFNGLGETFLOATVPROC

typedef void(GLAD_API_PTR * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data)

◆ PFNGLGETFRAGDATAINDEXPROC

typedef GLint(GLAD_API_PTR * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETFRAGDATALOCATIONPROC

typedef GLint(GLAD_API_PTR * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

◆ PFNGLGETGRAPHICSRESETSTATUSARBPROC

typedef GLenum(GLAD_API_PTR * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)

◆ PFNGLGETINTEGER64I_VPROC

typedef void(GLAD_API_PTR * PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data)

◆ PFNGLGETINTEGER64VPROC

typedef void(GLAD_API_PTR * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data)

◆ PFNGLGETINTEGERI_VPROC

typedef void(GLAD_API_PTR * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)

◆ PFNGLGETINTEGERVPROC

typedef void(GLAD_API_PTR * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data)

◆ PFNGLGETLIGHTFVPROC

typedef void(GLAD_API_PTR * PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params)

◆ PFNGLGETLIGHTIVPROC

typedef void(GLAD_API_PTR * PFNGLGETLIGHTIVPROC) (GLenum light, GLenum pname, GLint *params)

◆ PFNGLGETMAPDVPROC

typedef void(GLAD_API_PTR * PFNGLGETMAPDVPROC) (GLenum target, GLenum query, GLdouble *v)

◆ PFNGLGETMAPFVPROC

typedef void(GLAD_API_PTR * PFNGLGETMAPFVPROC) (GLenum target, GLenum query, GLfloat *v)

◆ PFNGLGETMAPIVPROC

typedef void(GLAD_API_PTR * PFNGLGETMAPIVPROC) (GLenum target, GLenum query, GLint *v)

◆ PFNGLGETMATERIALFVPROC

typedef void(GLAD_API_PTR * PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params)

◆ PFNGLGETMATERIALIVPROC

typedef void(GLAD_API_PTR * PFNGLGETMATERIALIVPROC) (GLenum face, GLenum pname, GLint *params)

◆ PFNGLGETMULTISAMPLEFVPROC

typedef void(GLAD_API_PTR * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)

◆ PFNGLGETNCOLORTABLEARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)

◆ PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img)

◆ PFNGLGETNCONVOLUTIONFILTERARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)

◆ PFNGLGETNHISTOGRAMARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

◆ PFNGLGETNMAPDVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)

◆ PFNGLGETNMAPFVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

◆ PFNGLGETNMAPIVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)

◆ PFNGLGETNMINMAXARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

◆ PFNGLGETNPIXELMAPFVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)

◆ PFNGLGETNPIXELMAPUIVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)

◆ PFNGLGETNPIXELMAPUSVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)

◆ PFNGLGETNPOLYGONSTIPPLEARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)

◆ PFNGLGETNSEPARABLEFILTERARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)

◆ PFNGLGETNTEXIMAGEARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)

◆ PFNGLGETNUNIFORMDVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

◆ PFNGLGETNUNIFORMFVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

◆ PFNGLGETNUNIFORMIVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)

◆ PFNGLGETNUNIFORMUIVARBPROC

typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

◆ PFNGLGETOBJECTLABELPROC

typedef void(GLAD_API_PTR * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)

◆ PFNGLGETOBJECTPTRLABELPROC

typedef void(GLAD_API_PTR * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)

◆ PFNGLGETPIXELMAPFVPROC

typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat *values)

◆ PFNGLGETPIXELMAPUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint *values)

◆ PFNGLGETPIXELMAPUSVPROC

typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort *values)

◆ PFNGLGETPOINTERVPROC

typedef void(GLAD_API_PTR * PFNGLGETPOINTERVPROC) (GLenum pname, void **params)

◆ PFNGLGETPOLYGONSTIPPLEPROC

typedef void(GLAD_API_PTR * PFNGLGETPOLYGONSTIPPLEPROC) (GLubyte *mask)

◆ PFNGLGETPROGRAMINFOLOGPROC

typedef void(GLAD_API_PTR * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

◆ PFNGLGETPROGRAMIVPROC

typedef void(GLAD_API_PTR * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)

◆ PFNGLGETQUERYIVPROC

typedef void(GLAD_API_PTR * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETQUERYOBJECTI64VPROC

typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)

◆ PFNGLGETQUERYOBJECTIVPROC

typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETQUERYOBJECTUI64VPROC

typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)

◆ PFNGLGETQUERYOBJECTUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)

◆ PFNGLGETRENDERBUFFERPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETSAMPLERPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)

◆ PFNGLGETSAMPLERPARAMETERIIVPROC

typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)

◆ PFNGLGETSAMPLERPARAMETERIUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)

◆ PFNGLGETSAMPLERPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)

◆ PFNGLGETSHADERINFOLOGPROC

typedef void(GLAD_API_PTR * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

◆ PFNGLGETSHADERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)

◆ PFNGLGETSHADERSOURCEPROC

typedef void(GLAD_API_PTR * PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)

◆ PFNGLGETSTRINGIPROC

typedef const GLubyte *(GLAD_API_PTR * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index)

◆ PFNGLGETSTRINGPROC

typedef const GLubyte *(GLAD_API_PTR * PFNGLGETSTRINGPROC) (GLenum name)

◆ PFNGLGETSYNCIVPROC

typedef void(GLAD_API_PTR * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

◆ PFNGLGETTEXENVFVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXENVIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTEXGENDVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXGENDVPROC) (GLenum coord, GLenum pname, GLdouble *params)

◆ PFNGLGETTEXGENFVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXGENFVPROC) (GLenum coord, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXGENIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXGENIVPROC) (GLenum coord, GLenum pname, GLint *params)

◆ PFNGLGETTEXIMAGEPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

◆ PFNGLGETTEXLEVELPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXLEVELPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params)

◆ PFNGLGETTEXPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXPARAMETERIIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTEXPARAMETERIUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)

◆ PFNGLGETTEXPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTRANSFORMFEEDBACKVARYINGPROC

typedef void(GLAD_API_PTR * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

◆ PFNGLGETUNIFORMBLOCKINDEXPROC

typedef GLuint(GLAD_API_PTR * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)

◆ PFNGLGETUNIFORMFVPROC

typedef void(GLAD_API_PTR * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)

◆ PFNGLGETUNIFORMINDICESPROC

typedef void(GLAD_API_PTR * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)

◆ PFNGLGETUNIFORMIVPROC

typedef void(GLAD_API_PTR * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)

◆ PFNGLGETUNIFORMLOCATIONPROC

typedef GLint(GLAD_API_PTR * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETUNIFORMUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)

◆ PFNGLGETVERTEXATTRIBDVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBFVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETVERTEXATTRIBIIVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBIUIVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)

◆ PFNGLGETVERTEXATTRIBIVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBPOINTERVPROC

typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer)

◆ PFNGLHINTPROC

typedef void(GLAD_API_PTR * PFNGLHINTPROC) (GLenum target, GLenum mode)

◆ PFNGLINDEXDPROC

typedef void(GLAD_API_PTR * PFNGLINDEXDPROC) (GLdouble c)

◆ PFNGLINDEXDVPROC

typedef void(GLAD_API_PTR * PFNGLINDEXDVPROC) (const GLdouble *c)

◆ PFNGLINDEXFPROC

typedef void(GLAD_API_PTR * PFNGLINDEXFPROC) (GLfloat c)

◆ PFNGLINDEXFVPROC

typedef void(GLAD_API_PTR * PFNGLINDEXFVPROC) (const GLfloat *c)

◆ PFNGLINDEXIPROC

typedef void(GLAD_API_PTR * PFNGLINDEXIPROC) (GLint c)

◆ PFNGLINDEXIVPROC

typedef void(GLAD_API_PTR * PFNGLINDEXIVPROC) (const GLint *c)

◆ PFNGLINDEXMASKPROC

typedef void(GLAD_API_PTR * PFNGLINDEXMASKPROC) (GLuint mask)

◆ PFNGLINDEXPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLINDEXSPROC

typedef void(GLAD_API_PTR * PFNGLINDEXSPROC) (GLshort c)

◆ PFNGLINDEXSVPROC

typedef void(GLAD_API_PTR * PFNGLINDEXSVPROC) (const GLshort *c)

◆ PFNGLINDEXUBPROC

typedef void(GLAD_API_PTR * PFNGLINDEXUBPROC) (GLubyte c)

◆ PFNGLINDEXUBVPROC

typedef void(GLAD_API_PTR * PFNGLINDEXUBVPROC) (const GLubyte *c)

◆ PFNGLINITNAMESPROC

typedef void(GLAD_API_PTR * PFNGLINITNAMESPROC) (void)

◆ PFNGLINTERLEAVEDARRAYSPROC

typedef void(GLAD_API_PTR * PFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const void *pointer)

◆ PFNGLISBUFFERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISBUFFERPROC) (GLuint buffer)

◆ PFNGLISENABLEDIPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISENABLEDIPROC) (GLenum target, GLuint index)

◆ PFNGLISENABLEDPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISENABLEDPROC) (GLenum cap)

◆ PFNGLISFRAMEBUFFERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)

◆ PFNGLISLISTPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISLISTPROC) (GLuint list)

◆ PFNGLISPROGRAMPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISPROGRAMPROC) (GLuint program)

◆ PFNGLISQUERYPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISQUERYPROC) (GLuint id)

◆ PFNGLISRENDERBUFFERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)

◆ PFNGLISSAMPLERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISSAMPLERPROC) (GLuint sampler)

◆ PFNGLISSHADERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISSHADERPROC) (GLuint shader)

◆ PFNGLISSYNCPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISSYNCPROC) (GLsync sync)

◆ PFNGLISTEXTUREPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISTEXTUREPROC) (GLuint texture)

◆ PFNGLISVERTEXARRAYPROC

typedef GLboolean(GLAD_API_PTR * PFNGLISVERTEXARRAYPROC) (GLuint array)

◆ PFNGLLIGHTFPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param)

◆ PFNGLLIGHTFVPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params)

◆ PFNGLLIGHTIPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTIPROC) (GLenum light, GLenum pname, GLint param)

◆ PFNGLLIGHTIVPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTIVPROC) (GLenum light, GLenum pname, const GLint *params)

◆ PFNGLLIGHTMODELFPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param)

◆ PFNGLLIGHTMODELFVPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLLIGHTMODELIPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTMODELIPROC) (GLenum pname, GLint param)

◆ PFNGLLIGHTMODELIVPROC

typedef void(GLAD_API_PTR * PFNGLLIGHTMODELIVPROC) (GLenum pname, const GLint *params)

◆ PFNGLLINESTIPPLEPROC

typedef void(GLAD_API_PTR * PFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern)

◆ PFNGLLINEWIDTHPROC

typedef void(GLAD_API_PTR * PFNGLLINEWIDTHPROC) (GLfloat width)

◆ PFNGLLINKPROGRAMPROC

typedef void(GLAD_API_PTR * PFNGLLINKPROGRAMPROC) (GLuint program)

◆ PFNGLLISTBASEPROC

typedef void(GLAD_API_PTR * PFNGLLISTBASEPROC) (GLuint base)

◆ PFNGLLOADIDENTITYPROC

typedef void(GLAD_API_PTR * PFNGLLOADIDENTITYPROC) (void)

◆ PFNGLLOADMATRIXDPROC

typedef void(GLAD_API_PTR * PFNGLLOADMATRIXDPROC) (const GLdouble *m)

◆ PFNGLLOADMATRIXFPROC

typedef void(GLAD_API_PTR * PFNGLLOADMATRIXFPROC) (const GLfloat *m)

◆ PFNGLLOADNAMEPROC

typedef void(GLAD_API_PTR * PFNGLLOADNAMEPROC) (GLuint name)

◆ PFNGLLOADTRANSPOSEMATRIXDPROC

typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)

◆ PFNGLLOADTRANSPOSEMATRIXFPROC

typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)

◆ PFNGLLOGICOPPROC

typedef void(GLAD_API_PTR * PFNGLLOGICOPPROC) (GLenum opcode)

◆ PFNGLMAP1DPROC

typedef void(GLAD_API_PTR * PFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)

◆ PFNGLMAP1FPROC

typedef void(GLAD_API_PTR * PFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)

◆ PFNGLMAP2DPROC

typedef void(GLAD_API_PTR * PFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)

◆ PFNGLMAP2FPROC

typedef void(GLAD_API_PTR * PFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)

◆ PFNGLMAPBUFFERPROC

typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)

◆ PFNGLMAPBUFFERRANGEPROC

typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

◆ PFNGLMAPGRID1DPROC

typedef void(GLAD_API_PTR * PFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2)

◆ PFNGLMAPGRID1FPROC

typedef void(GLAD_API_PTR * PFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2)

◆ PFNGLMAPGRID2DPROC

typedef void(GLAD_API_PTR * PFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)

◆ PFNGLMAPGRID2FPROC

typedef void(GLAD_API_PTR * PFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)

◆ PFNGLMATERIALFPROC

typedef void(GLAD_API_PTR * PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param)

◆ PFNGLMATERIALFVPROC

typedef void(GLAD_API_PTR * PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params)

◆ PFNGLMATERIALIPROC

typedef void(GLAD_API_PTR * PFNGLMATERIALIPROC) (GLenum face, GLenum pname, GLint param)

◆ PFNGLMATERIALIVPROC

typedef void(GLAD_API_PTR * PFNGLMATERIALIVPROC) (GLenum face, GLenum pname, const GLint *params)

◆ PFNGLMATRIXMODEPROC

typedef void(GLAD_API_PTR * PFNGLMATRIXMODEPROC) (GLenum mode)

◆ PFNGLMULTIDRAWARRAYSPROC

typedef void(GLAD_API_PTR * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)

◆ PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC

typedef void(GLAD_API_PTR * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount, const GLint *basevertex)

◆ PFNGLMULTIDRAWELEMENTSPROC

typedef void(GLAD_API_PTR * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount)

◆ PFNGLMULTITEXCOORD1DPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)

◆ PFNGLMULTITEXCOORD1DVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD1FPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)

◆ PFNGLMULTITEXCOORD1FVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD1IPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)

◆ PFNGLMULTITEXCOORD1IVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD1SPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)

◆ PFNGLMULTITEXCOORD1SVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD2DPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)

◆ PFNGLMULTITEXCOORD2DVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD2FPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)

◆ PFNGLMULTITEXCOORD2FVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD2IPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)

◆ PFNGLMULTITEXCOORD2IVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD2SPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)

◆ PFNGLMULTITEXCOORD2SVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD3DPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

◆ PFNGLMULTITEXCOORD3DVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD3FPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

◆ PFNGLMULTITEXCOORD3FVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD3IPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)

◆ PFNGLMULTITEXCOORD3IVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD3SPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

◆ PFNGLMULTITEXCOORD3SVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD4DPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

◆ PFNGLMULTITEXCOORD4DVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD4FPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

◆ PFNGLMULTITEXCOORD4FVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD4IPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

◆ PFNGLMULTITEXCOORD4IVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD4SPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

◆ PFNGLMULTITEXCOORD4SVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORDP1UIPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP1UIVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP2UIPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP2UIVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP3UIPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP4UIPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP4UIVPROC

typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTMATRIXDPROC

typedef void(GLAD_API_PTR * PFNGLMULTMATRIXDPROC) (const GLdouble *m)

◆ PFNGLMULTMATRIXFPROC

typedef void(GLAD_API_PTR * PFNGLMULTMATRIXFPROC) (const GLfloat *m)

◆ PFNGLMULTTRANSPOSEMATRIXDPROC

typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)

◆ PFNGLMULTTRANSPOSEMATRIXFPROC

typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)

◆ PFNGLNEWLISTPROC

typedef void(GLAD_API_PTR * PFNGLNEWLISTPROC) (GLuint list, GLenum mode)

◆ PFNGLNORMAL3BPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz)

◆ PFNGLNORMAL3BVPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3BVPROC) (const GLbyte *v)

◆ PFNGLNORMAL3DPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz)

◆ PFNGLNORMAL3DVPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3DVPROC) (const GLdouble *v)

◆ PFNGLNORMAL3FPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz)

◆ PFNGLNORMAL3FVPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3FVPROC) (const GLfloat *v)

◆ PFNGLNORMAL3IPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz)

◆ PFNGLNORMAL3IVPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3IVPROC) (const GLint *v)

◆ PFNGLNORMAL3SPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz)

◆ PFNGLNORMAL3SVPROC

typedef void(GLAD_API_PTR * PFNGLNORMAL3SVPROC) (const GLshort *v)

◆ PFNGLNORMALP3UIPROC

typedef void(GLAD_API_PTR * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)

◆ PFNGLNORMALP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLNORMALPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLOBJECTLABELPROC

typedef void(GLAD_API_PTR * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)

◆ PFNGLOBJECTPTRLABELPROC

typedef void(GLAD_API_PTR * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label)

◆ PFNGLORTHOPROC

typedef void(GLAD_API_PTR * PFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

◆ PFNGLPASSTHROUGHPROC

typedef void(GLAD_API_PTR * PFNGLPASSTHROUGHPROC) (GLfloat token)

◆ PFNGLPIXELMAPFVPROC

typedef void(GLAD_API_PTR * PFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat *values)

◆ PFNGLPIXELMAPUIVPROC

typedef void(GLAD_API_PTR * PFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint *values)

◆ PFNGLPIXELMAPUSVPROC

typedef void(GLAD_API_PTR * PFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort *values)

◆ PFNGLPIXELSTOREFPROC

typedef void(GLAD_API_PTR * PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param)

◆ PFNGLPIXELSTOREIPROC

typedef void(GLAD_API_PTR * PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param)

◆ PFNGLPIXELTRANSFERFPROC

typedef void(GLAD_API_PTR * PFNGLPIXELTRANSFERFPROC) (GLenum pname, GLfloat param)

◆ PFNGLPIXELTRANSFERIPROC

typedef void(GLAD_API_PTR * PFNGLPIXELTRANSFERIPROC) (GLenum pname, GLint param)

◆ PFNGLPIXELZOOMPROC

typedef void(GLAD_API_PTR * PFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor)

◆ PFNGLPOINTPARAMETERFPROC

typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)

◆ PFNGLPOINTPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPOINTPARAMETERIPROC

typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)

◆ PFNGLPOINTPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)

◆ PFNGLPOINTSIZEPROC

typedef void(GLAD_API_PTR * PFNGLPOINTSIZEPROC) (GLfloat size)

◆ PFNGLPOLYGONMODEPROC

typedef void(GLAD_API_PTR * PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode)

◆ PFNGLPOLYGONOFFSETPROC

typedef void(GLAD_API_PTR * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units)

◆ PFNGLPOLYGONSTIPPLEPROC

typedef void(GLAD_API_PTR * PFNGLPOLYGONSTIPPLEPROC) (const GLubyte *mask)

◆ PFNGLPOPATTRIBPROC

typedef void(GLAD_API_PTR * PFNGLPOPATTRIBPROC) (void)

◆ PFNGLPOPCLIENTATTRIBPROC

typedef void(GLAD_API_PTR * PFNGLPOPCLIENTATTRIBPROC) (void)

◆ PFNGLPOPDEBUGGROUPPROC

typedef void(GLAD_API_PTR * PFNGLPOPDEBUGGROUPPROC) (void)

◆ PFNGLPOPMATRIXPROC

typedef void(GLAD_API_PTR * PFNGLPOPMATRIXPROC) (void)

◆ PFNGLPOPNAMEPROC

typedef void(GLAD_API_PTR * PFNGLPOPNAMEPROC) (void)

◆ PFNGLPRIMITIVERESTARTINDEXPROC

typedef void(GLAD_API_PTR * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index)

◆ PFNGLPRIORITIZETEXTURESPROC

typedef void(GLAD_API_PTR * PFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint *textures, const GLfloat *priorities)

◆ PFNGLPROVOKINGVERTEXPROC

typedef void(GLAD_API_PTR * PFNGLPROVOKINGVERTEXPROC) (GLenum mode)

◆ PFNGLPUSHATTRIBPROC

typedef void(GLAD_API_PTR * PFNGLPUSHATTRIBPROC) (GLbitfield mask)

◆ PFNGLPUSHCLIENTATTRIBPROC

typedef void(GLAD_API_PTR * PFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask)

◆ PFNGLPUSHDEBUGGROUPPROC

typedef void(GLAD_API_PTR * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message)

◆ PFNGLPUSHMATRIXPROC

typedef void(GLAD_API_PTR * PFNGLPUSHMATRIXPROC) (void)

◆ PFNGLPUSHNAMEPROC

typedef void(GLAD_API_PTR * PFNGLPUSHNAMEPROC) (GLuint name)

◆ PFNGLQUERYCOUNTERPROC

typedef void(GLAD_API_PTR * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)

◆ PFNGLRASTERPOS2DPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2DPROC) (GLdouble x, GLdouble y)

◆ PFNGLRASTERPOS2DVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2DVPROC) (const GLdouble *v)

◆ PFNGLRASTERPOS2FPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2FPROC) (GLfloat x, GLfloat y)

◆ PFNGLRASTERPOS2FVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2FVPROC) (const GLfloat *v)

◆ PFNGLRASTERPOS2IPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2IPROC) (GLint x, GLint y)

◆ PFNGLRASTERPOS2IVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2IVPROC) (const GLint *v)

◆ PFNGLRASTERPOS2SPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2SPROC) (GLshort x, GLshort y)

◆ PFNGLRASTERPOS2SVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS2SVPROC) (const GLshort *v)

◆ PFNGLRASTERPOS3DPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLRASTERPOS3DVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3DVPROC) (const GLdouble *v)

◆ PFNGLRASTERPOS3FPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLRASTERPOS3FVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3FVPROC) (const GLfloat *v)

◆ PFNGLRASTERPOS3IPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3IPROC) (GLint x, GLint y, GLint z)

◆ PFNGLRASTERPOS3IVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3IVPROC) (const GLint *v)

◆ PFNGLRASTERPOS3SPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3SPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLRASTERPOS3SVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS3SVPROC) (const GLshort *v)

◆ PFNGLRASTERPOS4DPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLRASTERPOS4DVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4DVPROC) (const GLdouble *v)

◆ PFNGLRASTERPOS4FPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLRASTERPOS4FVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4FVPROC) (const GLfloat *v)

◆ PFNGLRASTERPOS4IPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4IPROC) (GLint x, GLint y, GLint z, GLint w)

◆ PFNGLRASTERPOS4IVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4IVPROC) (const GLint *v)

◆ PFNGLRASTERPOS4SPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLRASTERPOS4SVPROC

typedef void(GLAD_API_PTR * PFNGLRASTERPOS4SVPROC) (const GLshort *v)

◆ PFNGLREADBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLREADBUFFERPROC) (GLenum src)

◆ PFNGLREADNPIXELSARBPROC

◆ PFNGLREADNPIXELSPROC

◆ PFNGLREADPIXELSPROC

typedef void(GLAD_API_PTR * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)

◆ PFNGLRECTDPROC

typedef void(GLAD_API_PTR * PFNGLRECTDPROC) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)

◆ PFNGLRECTDVPROC

typedef void(GLAD_API_PTR * PFNGLRECTDVPROC) (const GLdouble *v1, const GLdouble *v2)

◆ PFNGLRECTFPROC

typedef void(GLAD_API_PTR * PFNGLRECTFPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)

◆ PFNGLRECTFVPROC

typedef void(GLAD_API_PTR * PFNGLRECTFVPROC) (const GLfloat *v1, const GLfloat *v2)

◆ PFNGLRECTIPROC

typedef void(GLAD_API_PTR * PFNGLRECTIPROC) (GLint x1, GLint y1, GLint x2, GLint y2)

◆ PFNGLRECTIVPROC

typedef void(GLAD_API_PTR * PFNGLRECTIVPROC) (const GLint *v1, const GLint *v2)

◆ PFNGLRECTSPROC

typedef void(GLAD_API_PTR * PFNGLRECTSPROC) (GLshort x1, GLshort y1, GLshort x2, GLshort y2)

◆ PFNGLRECTSVPROC

typedef void(GLAD_API_PTR * PFNGLRECTSVPROC) (const GLshort *v1, const GLshort *v2)

◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC

typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERBUFFERSTORAGEPROC

typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERMODEPROC

typedef GLint(GLAD_API_PTR * PFNGLRENDERMODEPROC) (GLenum mode)

◆ PFNGLROTATEDPROC

typedef void(GLAD_API_PTR * PFNGLROTATEDPROC) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLROTATEFPROC

typedef void(GLAD_API_PTR * PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLSAMPLECOVERAGEARBPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert)

◆ PFNGLSAMPLECOVERAGEPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert)

◆ PFNGLSAMPLEMASKIPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask)

◆ PFNGLSAMPLERPARAMETERFPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)

◆ PFNGLSAMPLERPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param)

◆ PFNGLSAMPLERPARAMETERIIVPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param)

◆ PFNGLSAMPLERPARAMETERIPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)

◆ PFNGLSAMPLERPARAMETERIUIVPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param)

◆ PFNGLSAMPLERPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param)

◆ PFNGLSCALEDPROC

typedef void(GLAD_API_PTR * PFNGLSCALEDPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLSCALEFPROC

typedef void(GLAD_API_PTR * PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLSCISSORPROC

typedef void(GLAD_API_PTR * PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLSECONDARYCOLOR3BPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)

◆ PFNGLSECONDARYCOLOR3BVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)

◆ PFNGLSECONDARYCOLOR3DPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)

◆ PFNGLSECONDARYCOLOR3DVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)

◆ PFNGLSECONDARYCOLOR3FPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)

◆ PFNGLSECONDARYCOLOR3FVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)

◆ PFNGLSECONDARYCOLOR3IPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)

◆ PFNGLSECONDARYCOLOR3IVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)

◆ PFNGLSECONDARYCOLOR3SPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)

◆ PFNGLSECONDARYCOLOR3SVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)

◆ PFNGLSECONDARYCOLOR3UBPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)

◆ PFNGLSECONDARYCOLOR3UBVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)

◆ PFNGLSECONDARYCOLOR3UIPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)

◆ PFNGLSECONDARYCOLOR3UIVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)

◆ PFNGLSECONDARYCOLOR3USPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)

◆ PFNGLSECONDARYCOLOR3USVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)

◆ PFNGLSECONDARYCOLORP3UIPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)

◆ PFNGLSECONDARYCOLORP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLSECONDARYCOLORPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLSELECTBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLSELECTBUFFERPROC) (GLsizei size, GLuint *buffer)

◆ PFNGLSHADEMODELPROC

typedef void(GLAD_API_PTR * PFNGLSHADEMODELPROC) (GLenum mode)

◆ PFNGLSHADERSOURCEPROC

typedef void(GLAD_API_PTR * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)

◆ PFNGLSTENCILFUNCPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask)

◆ PFNGLSTENCILFUNCSEPARATEPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask)

◆ PFNGLSTENCILMASKPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILMASKPROC) (GLuint mask)

◆ PFNGLSTENCILMASKSEPARATEPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)

◆ PFNGLSTENCILOPPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass)

◆ PFNGLSTENCILOPSEPARATEPROC

typedef void(GLAD_API_PTR * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

◆ PFNGLTEXBUFFERPROC

typedef void(GLAD_API_PTR * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLTEXCOORD1DPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DPROC) (GLdouble s)

◆ PFNGLTEXCOORD1DVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DVPROC) (const GLdouble *v)

◆ PFNGLTEXCOORD1FPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FPROC) (GLfloat s)

◆ PFNGLTEXCOORD1FVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FVPROC) (const GLfloat *v)

◆ PFNGLTEXCOORD1IPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IPROC) (GLint s)

◆ PFNGLTEXCOORD1IVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IVPROC) (const GLint *v)

◆ PFNGLTEXCOORD1SPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SPROC) (GLshort s)

◆ PFNGLTEXCOORD1SVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SVPROC) (const GLshort *v)

◆ PFNGLTEXCOORD2DPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t)

◆ PFNGLTEXCOORD2DVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DVPROC) (const GLdouble *v)

◆ PFNGLTEXCOORD2FPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t)

◆ PFNGLTEXCOORD2FVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FVPROC) (const GLfloat *v)

◆ PFNGLTEXCOORD2IPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IPROC) (GLint s, GLint t)

◆ PFNGLTEXCOORD2IVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IVPROC) (const GLint *v)

◆ PFNGLTEXCOORD2SPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SPROC) (GLshort s, GLshort t)

◆ PFNGLTEXCOORD2SVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SVPROC) (const GLshort *v)

◆ PFNGLTEXCOORD3DPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3DPROC) (GLdouble s, GLdouble t, GLdouble r)

◆ PFNGLTEXCOORD3DVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3DVPROC) (const GLdouble *v)

◆ PFNGLTEXCOORD3FPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3FPROC) (GLfloat s, GLfloat t, GLfloat r)

◆ PFNGLTEXCOORD3FVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3FVPROC) (const GLfloat *v)

◆ PFNGLTEXCOORD3IPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3IPROC) (GLint s, GLint t, GLint r)

◆ PFNGLTEXCOORD3IVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3IVPROC) (const GLint *v)

◆ PFNGLTEXCOORD3SPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3SPROC) (GLshort s, GLshort t, GLshort r)

◆ PFNGLTEXCOORD3SVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD3SVPROC) (const GLshort *v)

◆ PFNGLTEXCOORD4DPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4DPROC) (GLdouble s, GLdouble t, GLdouble r, GLdouble q)

◆ PFNGLTEXCOORD4DVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4DVPROC) (const GLdouble *v)

◆ PFNGLTEXCOORD4FPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4FPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q)

◆ PFNGLTEXCOORD4FVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4FVPROC) (const GLfloat *v)

◆ PFNGLTEXCOORD4IPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4IPROC) (GLint s, GLint t, GLint r, GLint q)

◆ PFNGLTEXCOORD4IVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4IVPROC) (const GLint *v)

◆ PFNGLTEXCOORD4SPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4SPROC) (GLshort s, GLshort t, GLshort r, GLshort q)

◆ PFNGLTEXCOORD4SVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORD4SVPROC) (const GLshort *v)

◆ PFNGLTEXCOORDP1UIPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP1UIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP2UIPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP2UIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP3UIPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP4UIPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP4UIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLTEXENVFPROC

typedef void(GLAD_API_PTR * PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param)

◆ PFNGLTEXENVFVPROC

typedef void(GLAD_API_PTR * PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLTEXENVIPROC

typedef void(GLAD_API_PTR * PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param)

◆ PFNGLTEXENVIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXGENDPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENDPROC) (GLenum coord, GLenum pname, GLdouble param)

◆ PFNGLTEXGENDVPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENDVPROC) (GLenum coord, GLenum pname, const GLdouble *params)

◆ PFNGLTEXGENFPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENFPROC) (GLenum coord, GLenum pname, GLfloat param)

◆ PFNGLTEXGENFVPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENFVPROC) (GLenum coord, GLenum pname, const GLfloat *params)

◆ PFNGLTEXGENIPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENIPROC) (GLenum coord, GLenum pname, GLint param)

◆ PFNGLTEXGENIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXGENIVPROC) (GLenum coord, GLenum pname, const GLint *params)

◆ PFNGLTEXIMAGE1DPROC

◆ PFNGLTEXIMAGE2DMULTISAMPLEPROC

◆ PFNGLTEXIMAGE2DPROC

◆ PFNGLTEXIMAGE3DMULTISAMPLEPROC

◆ PFNGLTEXIMAGE3DPROC

◆ PFNGLTEXPARAMETERFPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param)

◆ PFNGLTEXPARAMETERFVPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLTEXPARAMETERIIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXPARAMETERIPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param)

◆ PFNGLTEXPARAMETERIUIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)

◆ PFNGLTEXPARAMETERIVPROC

typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXSUBIMAGE1DPROC

typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

◆ PFNGLTEXSUBIMAGE2DPROC

◆ PFNGLTEXSUBIMAGE3DPROC

◆ PFNGLTRANSFORMFEEDBACKVARYINGSPROC

typedef void(GLAD_API_PTR * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)

◆ PFNGLTRANSLATEDPROC

typedef void(GLAD_API_PTR * PFNGLTRANSLATEDPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLTRANSLATEFPROC

typedef void(GLAD_API_PTR * PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLUNIFORM1FPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)

◆ PFNGLUNIFORM1FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM1IPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1IPROC) (GLint location, GLint v0)

◆ PFNGLUNIFORM1IVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM1UIPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)

◆ PFNGLUNIFORM1UIVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM2FPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)

◆ PFNGLUNIFORM2FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM2IPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)

◆ PFNGLUNIFORM2IVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM2UIPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)

◆ PFNGLUNIFORM2UIVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM3FPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

◆ PFNGLUNIFORM3FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM3IPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)

◆ PFNGLUNIFORM3IVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM3UIPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)

◆ PFNGLUNIFORM3UIVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM4FPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

◆ PFNGLUNIFORM4FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM4IPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

◆ PFNGLUNIFORM4IVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM4UIPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

◆ PFNGLUNIFORM4UIVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORMBLOCKBINDINGPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)

◆ PFNGLUNIFORMMATRIX2FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX2X3FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX2X4FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3X2FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3X4FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4X2FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4X3FVPROC

typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNMAPBUFFERPROC

typedef GLboolean(GLAD_API_PTR * PFNGLUNMAPBUFFERPROC) (GLenum target)

◆ PFNGLUSEPROGRAMPROC

typedef void(GLAD_API_PTR * PFNGLUSEPROGRAMPROC) (GLuint program)

◆ PFNGLVALIDATEPROGRAMPROC

typedef void(GLAD_API_PTR * PFNGLVALIDATEPROGRAMPROC) (GLuint program)

◆ PFNGLVERTEX2DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2DPROC) (GLdouble x, GLdouble y)

◆ PFNGLVERTEX2DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2DVPROC) (const GLdouble *v)

◆ PFNGLVERTEX2FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2FPROC) (GLfloat x, GLfloat y)

◆ PFNGLVERTEX2FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2FVPROC) (const GLfloat *v)

◆ PFNGLVERTEX2IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2IPROC) (GLint x, GLint y)

◆ PFNGLVERTEX2IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2IVPROC) (const GLint *v)

◆ PFNGLVERTEX2SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2SPROC) (GLshort x, GLshort y)

◆ PFNGLVERTEX2SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX2SVPROC) (const GLshort *v)

◆ PFNGLVERTEX3DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3DPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEX3DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3DVPROC) (const GLdouble *v)

◆ PFNGLVERTEX3FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3FPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEX3FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3FVPROC) (const GLfloat *v)

◆ PFNGLVERTEX3IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3IPROC) (GLint x, GLint y, GLint z)

◆ PFNGLVERTEX3IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3IVPROC) (const GLint *v)

◆ PFNGLVERTEX3SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3SPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEX3SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX3SVPROC) (const GLshort *v)

◆ PFNGLVERTEX4DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEX4DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4DVPROC) (const GLdouble *v)

◆ PFNGLVERTEX4FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEX4FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4FVPROC) (const GLfloat *v)

◆ PFNGLVERTEX4IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4IPROC) (GLint x, GLint y, GLint z, GLint w)

◆ PFNGLVERTEX4IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4IVPROC) (const GLint *v)

◆ PFNGLVERTEX4SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEX4SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEX4SVPROC) (const GLshort *v)

◆ PFNGLVERTEXATTRIB1DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIB1DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB1FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)

◆ PFNGLVERTEXATTRIB1FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB1SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)

◆ PFNGLVERTEXATTRIB1SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB2DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIB2DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB2FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)

◆ PFNGLVERTEXATTRIB2FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB2SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)

◆ PFNGLVERTEXATTRIB2SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB3DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIB3DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB3FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEXATTRIB3FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB3SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEXATTRIB3SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4BVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4DPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIB4DVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB4FPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEXATTRIB4FVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB4IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4NBVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4NIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4NSVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4NUBPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

◆ PFNGLVERTEXATTRIB4NUBVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4NUIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4NUSVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIB4SPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEXATTRIB4SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4UBVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4USVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIBDIVISORPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)

◆ PFNGLVERTEXATTRIBI1IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x)

◆ PFNGLVERTEXATTRIBI1IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI1UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x)

◆ PFNGLVERTEXATTRIBI1UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI2IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y)

◆ PFNGLVERTEXATTRIBI2IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI2UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y)

◆ PFNGLVERTEXATTRIBI2UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI3IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z)

◆ PFNGLVERTEXATTRIBI3IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI3UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z)

◆ PFNGLVERTEXATTRIBI3UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI4BVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIBI4IPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLVERTEXATTRIBI4IVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI4SVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIBI4UBVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIBI4UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLVERTEXATTRIBI4UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI4USVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIBIPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLVERTEXATTRIBP1UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP1UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP2UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP2UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP3UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP4UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP4UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)

◆ PFNGLVERTEXP2UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP2UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXP3UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP3UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXP4UIPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP4UIVPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXPOINTERPROC

typedef void(GLAD_API_PTR * PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

◆ PFNGLVIEWPORTPROC

typedef void(GLAD_API_PTR * PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLWAITSYNCPROC

typedef void(GLAD_API_PTR * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)

◆ PFNGLWINDOWPOS2DPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)

◆ PFNGLWINDOWPOS2DVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS2FPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)

◆ PFNGLWINDOWPOS2FVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS2IPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)

◆ PFNGLWINDOWPOS2IVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2IVPROC) (const GLint *v)

◆ PFNGLWINDOWPOS2SPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)

◆ PFNGLWINDOWPOS2SVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2SVPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS3DPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLWINDOWPOS3DVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS3FPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLWINDOWPOS3FVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS3IPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)

◆ PFNGLWINDOWPOS3IVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3IVPROC) (const GLint *v)

◆ PFNGLWINDOWPOS3SPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLWINDOWPOS3SVPROC

typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3SVPROC) (const GLshort *v)

Function Documentation

◆ gladLoadGL()

GLAD_API_CALL int gladLoadGL ( GLADloadfunc  load)

◆ gladLoadGLUserPtr()

GLAD_API_CALL int gladLoadGLUserPtr ( GLADuserptrloadfunc  load,
void userptr 
)

Variable Documentation

◆ GLAD_GL_ARB_multisample

GLAD_API_CALL int GLAD_GL_ARB_multisample

◆ GLAD_GL_ARB_robustness

GLAD_API_CALL int GLAD_GL_ARB_robustness

◆ GLAD_GL_KHR_debug

GLAD_API_CALL int GLAD_GL_KHR_debug

◆ GLAD_GL_VERSION_1_0

GLAD_API_CALL int GLAD_GL_VERSION_1_0

◆ GLAD_GL_VERSION_1_1

GLAD_API_CALL int GLAD_GL_VERSION_1_1

◆ GLAD_GL_VERSION_1_2

GLAD_API_CALL int GLAD_GL_VERSION_1_2

◆ GLAD_GL_VERSION_1_3

GLAD_API_CALL int GLAD_GL_VERSION_1_3

◆ GLAD_GL_VERSION_1_4

GLAD_API_CALL int GLAD_GL_VERSION_1_4

◆ GLAD_GL_VERSION_1_5

GLAD_API_CALL int GLAD_GL_VERSION_1_5

◆ GLAD_GL_VERSION_2_0

GLAD_API_CALL int GLAD_GL_VERSION_2_0

◆ GLAD_GL_VERSION_2_1

GLAD_API_CALL int GLAD_GL_VERSION_2_1

◆ GLAD_GL_VERSION_3_0

GLAD_API_CALL int GLAD_GL_VERSION_3_0

◆ GLAD_GL_VERSION_3_1

GLAD_API_CALL int GLAD_GL_VERSION_3_1

◆ GLAD_GL_VERSION_3_2

GLAD_API_CALL int GLAD_GL_VERSION_3_2

◆ GLAD_GL_VERSION_3_3

GLAD_API_CALL int GLAD_GL_VERSION_3_3

◆ glad_glAccum

◆ glad_glActiveTexture

GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture

◆ glad_glAlphaFunc

◆ glad_glAreTexturesResident

GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident

◆ glad_glArrayElement

GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement

◆ glad_glAttachShader

GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader

◆ glad_glBegin

◆ glad_glBeginConditionalRender

GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender

◆ glad_glBeginQuery

◆ glad_glBeginTransformFeedback

GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback

◆ glad_glBindAttribLocation

GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation

◆ glad_glBindBuffer

◆ glad_glBindBufferBase

GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase

◆ glad_glBindBufferRange

GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange

◆ glad_glBindFragDataLocation

GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation

◆ glad_glBindFragDataLocationIndexed

GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed

◆ glad_glBindFramebuffer

GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer

◆ glad_glBindRenderbuffer

GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer

◆ glad_glBindSampler

GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler

◆ glad_glBindTexture

GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture

◆ glad_glBindVertexArray

GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray

◆ glad_glBitmap

◆ glad_glBlendColor

◆ glad_glBlendEquation

GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation

◆ glad_glBlendEquationSeparate

GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate

◆ glad_glBlendFunc

◆ glad_glBlendFuncSeparate

GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate

◆ glad_glBlitFramebuffer

GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer

◆ glad_glBufferData

◆ glad_glBufferSubData

GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData

◆ glad_glCallList

◆ glad_glCallLists

◆ glad_glCheckFramebufferStatus

GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus

◆ glad_glClampColor

◆ glad_glClear

◆ glad_glClearAccum

◆ glad_glClearBufferfi

GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi

◆ glad_glClearBufferfv

GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv

◆ glad_glClearBufferiv

GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv

◆ glad_glClearBufferuiv

GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv

◆ glad_glClearColor

◆ glad_glClearDepth

◆ glad_glClearIndex

◆ glad_glClearStencil

GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil

◆ glad_glClientActiveTexture

GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture

◆ glad_glClientWaitSync

GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync

◆ glad_glClipPlane

◆ glad_glColor3b

◆ glad_glColor3bv

◆ glad_glColor3d

◆ glad_glColor3dv

◆ glad_glColor3f

◆ glad_glColor3fv

◆ glad_glColor3i

◆ glad_glColor3iv

◆ glad_glColor3s

◆ glad_glColor3sv

◆ glad_glColor3ub

◆ glad_glColor3ubv

◆ glad_glColor3ui

◆ glad_glColor3uiv

◆ glad_glColor3us

◆ glad_glColor3usv

◆ glad_glColor4b

◆ glad_glColor4bv

◆ glad_glColor4d

◆ glad_glColor4dv

◆ glad_glColor4f

◆ glad_glColor4fv

◆ glad_glColor4i

◆ glad_glColor4iv

◆ glad_glColor4s

◆ glad_glColor4sv

◆ glad_glColor4ub

◆ glad_glColor4ubv

◆ glad_glColor4ui

◆ glad_glColor4uiv

◆ glad_glColor4us

◆ glad_glColor4usv

◆ glad_glColorMask

◆ glad_glColorMaski

◆ glad_glColorMaterial

GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial

◆ glad_glColorP3ui

◆ glad_glColorP3uiv

◆ glad_glColorP4ui

◆ glad_glColorP4uiv

◆ glad_glColorPointer

GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer

◆ glad_glCompileShader

GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader

◆ glad_glCompressedTexImage1D

GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D

◆ glad_glCompressedTexImage2D

GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D

◆ glad_glCompressedTexImage3D

GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D

◆ glad_glCompressedTexSubImage1D

GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D

◆ glad_glCompressedTexSubImage2D

GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D

◆ glad_glCompressedTexSubImage3D

GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D

◆ glad_glCopyBufferSubData

GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData

◆ glad_glCopyPixels

◆ glad_glCopyTexImage1D

GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D

◆ glad_glCopyTexImage2D

GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D

◆ glad_glCopyTexSubImage1D

GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D

◆ glad_glCopyTexSubImage2D

GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D

◆ glad_glCopyTexSubImage3D

GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D

◆ glad_glCreateProgram

GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram

◆ glad_glCreateShader

GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader

◆ glad_glCullFace

◆ glad_glDebugMessageCallback

GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback

◆ glad_glDebugMessageControl

GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl

◆ glad_glDebugMessageInsert

GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert

◆ glad_glDeleteBuffers

GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers

◆ glad_glDeleteFramebuffers

GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers

◆ glad_glDeleteLists

GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists

◆ glad_glDeleteProgram

GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram

◆ glad_glDeleteQueries

GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries

◆ glad_glDeleteRenderbuffers

GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers

◆ glad_glDeleteSamplers

GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers

◆ glad_glDeleteShader

GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader

◆ glad_glDeleteSync

◆ glad_glDeleteTextures

GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures

◆ glad_glDeleteVertexArrays

GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays

◆ glad_glDepthFunc

◆ glad_glDepthMask

◆ glad_glDepthRange

◆ glad_glDetachShader

GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader

◆ glad_glDisable

◆ glad_glDisableClientState

GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState

◆ glad_glDisablei

◆ glad_glDisableVertexAttribArray

GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray

◆ glad_glDrawArrays

◆ glad_glDrawArraysInstanced

GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced

◆ glad_glDrawBuffer

◆ glad_glDrawBuffers

GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers

◆ glad_glDrawElements

GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements

◆ glad_glDrawElementsBaseVertex

GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex

◆ glad_glDrawElementsInstanced

GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced

◆ glad_glDrawElementsInstancedBaseVertex

GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex

◆ glad_glDrawPixels

◆ glad_glDrawRangeElements

GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements

◆ glad_glDrawRangeElementsBaseVertex

GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex

◆ glad_glEdgeFlag

◆ glad_glEdgeFlagPointer

GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer

◆ glad_glEdgeFlagv

◆ glad_glEnable

◆ glad_glEnableClientState

GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState

◆ glad_glEnablei

◆ glad_glEnableVertexAttribArray

GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray

◆ glad_glEnd

◆ glad_glEndConditionalRender

GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender

◆ glad_glEndList

◆ glad_glEndQuery

◆ glad_glEndTransformFeedback

GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback

◆ glad_glEvalCoord1d

GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d

◆ glad_glEvalCoord1dv

GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv

◆ glad_glEvalCoord1f

GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f

◆ glad_glEvalCoord1fv

GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv

◆ glad_glEvalCoord2d

GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d

◆ glad_glEvalCoord2dv

GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv

◆ glad_glEvalCoord2f

GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f

◆ glad_glEvalCoord2fv

GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv

◆ glad_glEvalMesh1

◆ glad_glEvalMesh2

◆ glad_glEvalPoint1

◆ glad_glEvalPoint2

◆ glad_glFeedbackBuffer

GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer

◆ glad_glFenceSync

◆ glad_glFinish

◆ glad_glFlush

◆ glad_glFlushMappedBufferRange

GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange

◆ glad_glFogCoordd

◆ glad_glFogCoorddv

◆ glad_glFogCoordf

◆ glad_glFogCoordfv

◆ glad_glFogCoordPointer

GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer

◆ glad_glFogf

◆ glad_glFogfv

◆ glad_glFogi

◆ glad_glFogiv

◆ glad_glFramebufferRenderbuffer

GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer

◆ glad_glFramebufferTexture

GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture

◆ glad_glFramebufferTexture1D

GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D

◆ glad_glFramebufferTexture2D

GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D

◆ glad_glFramebufferTexture3D

GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D

◆ glad_glFramebufferTextureLayer

GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer

◆ glad_glFrontFace

◆ glad_glFrustum

◆ glad_glGenBuffers

◆ glad_glGenerateMipmap

GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap

◆ glad_glGenFramebuffers

GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers

◆ glad_glGenLists

◆ glad_glGenQueries

◆ glad_glGenRenderbuffers

GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers

◆ glad_glGenSamplers

GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers

◆ glad_glGenTextures

GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures

◆ glad_glGenVertexArrays

GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays

◆ glad_glGetActiveAttrib

GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib

◆ glad_glGetActiveUniform

GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform

◆ glad_glGetActiveUniformBlockiv

GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv

◆ glad_glGetActiveUniformBlockName

GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName

◆ glad_glGetActiveUniformName

GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName

◆ glad_glGetActiveUniformsiv

GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv

◆ glad_glGetAttachedShaders

GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders

◆ glad_glGetAttribLocation

GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation

◆ glad_glGetBooleani_v

GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v

◆ glad_glGetBooleanv

GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv

◆ glad_glGetBufferParameteri64v

GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v

◆ glad_glGetBufferParameteriv

GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv

◆ glad_glGetBufferPointerv

GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv

◆ glad_glGetBufferSubData

GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData

◆ glad_glGetClipPlane

GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane

◆ glad_glGetCompressedTexImage

GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage

◆ glad_glGetDebugMessageLog

GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog

◆ glad_glGetDoublev

◆ glad_glGetError

◆ glad_glGetFloatv

◆ glad_glGetFragDataIndex

GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex

◆ glad_glGetFragDataLocation

GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation

◆ glad_glGetFramebufferAttachmentParameteriv

GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv

◆ glad_glGetGraphicsResetStatusARB

GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB

◆ glad_glGetInteger64i_v

GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v

◆ glad_glGetInteger64v

GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v

◆ glad_glGetIntegeri_v

GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v

◆ glad_glGetIntegerv

GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv

◆ glad_glGetLightfv

◆ glad_glGetLightiv

◆ glad_glGetMapdv

◆ glad_glGetMapfv

◆ glad_glGetMapiv

◆ glad_glGetMaterialfv

GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv

◆ glad_glGetMaterialiv

GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv

◆ glad_glGetMultisamplefv

GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv

◆ glad_glGetnColorTableARB

GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB

◆ glad_glGetnCompressedTexImageARB

GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB

◆ glad_glGetnConvolutionFilterARB

GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB

◆ glad_glGetnHistogramARB

GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB

◆ glad_glGetnMapdvARB

GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB

◆ glad_glGetnMapfvARB

GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB

◆ glad_glGetnMapivARB

GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB

◆ glad_glGetnMinmaxARB

GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB

◆ glad_glGetnPixelMapfvARB

GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB

◆ glad_glGetnPixelMapuivARB

GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB

◆ glad_glGetnPixelMapusvARB

GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB

◆ glad_glGetnPolygonStippleARB

GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB

◆ glad_glGetnSeparableFilterARB

GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB

◆ glad_glGetnTexImageARB

GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB

◆ glad_glGetnUniformdvARB

GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB

◆ glad_glGetnUniformfvARB

GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB

◆ glad_glGetnUniformivARB

GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB

◆ glad_glGetnUniformuivARB

GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB

◆ glad_glGetObjectLabel

GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel

◆ glad_glGetObjectPtrLabel

GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel

◆ glad_glGetPixelMapfv

GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv

◆ glad_glGetPixelMapuiv

GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv

◆ glad_glGetPixelMapusv

GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv

◆ glad_glGetPointerv

GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv

◆ glad_glGetPolygonStipple

GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple

◆ glad_glGetProgramInfoLog

GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog

◆ glad_glGetProgramiv

GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv

◆ glad_glGetQueryiv

◆ glad_glGetQueryObjecti64v

GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v

◆ glad_glGetQueryObjectiv

GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv

◆ glad_glGetQueryObjectui64v

GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v

◆ glad_glGetQueryObjectuiv

GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv

◆ glad_glGetRenderbufferParameteriv

GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv

◆ glad_glGetSamplerParameterfv

GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv

◆ glad_glGetSamplerParameterIiv

GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv

◆ glad_glGetSamplerParameterIuiv

GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv

◆ glad_glGetSamplerParameteriv

GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv

◆ glad_glGetShaderInfoLog

GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog

◆ glad_glGetShaderiv

GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv

◆ glad_glGetShaderSource

GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource

◆ glad_glGetString

◆ glad_glGetStringi

◆ glad_glGetSynciv

◆ glad_glGetTexEnvfv

GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv

◆ glad_glGetTexEnviv

GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv

◆ glad_glGetTexGendv

GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv

◆ glad_glGetTexGenfv

GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv

◆ glad_glGetTexGeniv

GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv

◆ glad_glGetTexImage

GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage

◆ glad_glGetTexLevelParameterfv

GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv

◆ glad_glGetTexLevelParameteriv

GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv

◆ glad_glGetTexParameterfv

GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv

◆ glad_glGetTexParameterIiv

GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv

◆ glad_glGetTexParameterIuiv

GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv

◆ glad_glGetTexParameteriv

GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv

◆ glad_glGetTransformFeedbackVarying

GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying

◆ glad_glGetUniformBlockIndex

GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex

◆ glad_glGetUniformfv

GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv

◆ glad_glGetUniformIndices

GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices

◆ glad_glGetUniformiv

GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv

◆ glad_glGetUniformLocation

GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation

◆ glad_glGetUniformuiv

GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv

◆ glad_glGetVertexAttribdv

GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv

◆ glad_glGetVertexAttribfv

GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv

◆ glad_glGetVertexAttribIiv

GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv

◆ glad_glGetVertexAttribIuiv

GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv

◆ glad_glGetVertexAttribiv

GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv

◆ glad_glGetVertexAttribPointerv

GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv

◆ glad_glHint

◆ glad_glIndexd

◆ glad_glIndexdv

◆ glad_glIndexf

◆ glad_glIndexfv

◆ glad_glIndexi

◆ glad_glIndexiv

◆ glad_glIndexMask

◆ glad_glIndexPointer

GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer

◆ glad_glIndexs

◆ glad_glIndexsv

◆ glad_glIndexub

◆ glad_glIndexubv

◆ glad_glInitNames

◆ glad_glInterleavedArrays

GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays

◆ glad_glIsBuffer

◆ glad_glIsEnabled

◆ glad_glIsEnabledi

◆ glad_glIsFramebuffer

GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer

◆ glad_glIsList

◆ glad_glIsProgram

◆ glad_glIsQuery

◆ glad_glIsRenderbuffer

GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer

◆ glad_glIsSampler

◆ glad_glIsShader

◆ glad_glIsSync

◆ glad_glIsTexture

◆ glad_glIsVertexArray

GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray

◆ glad_glLightf

◆ glad_glLightfv

◆ glad_glLighti

◆ glad_glLightiv

◆ glad_glLightModelf

GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf

◆ glad_glLightModelfv

GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv

◆ glad_glLightModeli

GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli

◆ glad_glLightModeliv

GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv

◆ glad_glLineStipple

GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple

◆ glad_glLineWidth

◆ glad_glLinkProgram

GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram

◆ glad_glListBase

◆ glad_glLoadIdentity

GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity

◆ glad_glLoadMatrixd

GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd

◆ glad_glLoadMatrixf

GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf

◆ glad_glLoadName

◆ glad_glLoadTransposeMatrixd

GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd

◆ glad_glLoadTransposeMatrixf

GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf

◆ glad_glLogicOp

◆ glad_glMap1d

◆ glad_glMap1f

◆ glad_glMap2d

◆ glad_glMap2f

◆ glad_glMapBuffer

◆ glad_glMapBufferRange

GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange

◆ glad_glMapGrid1d

◆ glad_glMapGrid1f

◆ glad_glMapGrid2d

◆ glad_glMapGrid2f

◆ glad_glMaterialf

◆ glad_glMaterialfv

◆ glad_glMateriali

◆ glad_glMaterialiv

◆ glad_glMatrixMode

◆ glad_glMultiDrawArrays

GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays

◆ glad_glMultiDrawElements

GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements

◆ glad_glMultiDrawElementsBaseVertex

GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex

◆ glad_glMultiTexCoord1d

GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d

◆ glad_glMultiTexCoord1dv

GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv

◆ glad_glMultiTexCoord1f

GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f

◆ glad_glMultiTexCoord1fv

GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv

◆ glad_glMultiTexCoord1i

GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i

◆ glad_glMultiTexCoord1iv

GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv

◆ glad_glMultiTexCoord1s

GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s

◆ glad_glMultiTexCoord1sv

GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv

◆ glad_glMultiTexCoord2d

GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d

◆ glad_glMultiTexCoord2dv

GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv

◆ glad_glMultiTexCoord2f

GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f

◆ glad_glMultiTexCoord2fv

GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv

◆ glad_glMultiTexCoord2i

GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i

◆ glad_glMultiTexCoord2iv

GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv

◆ glad_glMultiTexCoord2s

GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s

◆ glad_glMultiTexCoord2sv

GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv

◆ glad_glMultiTexCoord3d

GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d

◆ glad_glMultiTexCoord3dv

GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv

◆ glad_glMultiTexCoord3f

GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f

◆ glad_glMultiTexCoord3fv

GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv

◆ glad_glMultiTexCoord3i

GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i

◆ glad_glMultiTexCoord3iv

GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv

◆ glad_glMultiTexCoord3s

GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s

◆ glad_glMultiTexCoord3sv

GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv

◆ glad_glMultiTexCoord4d

GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d

◆ glad_glMultiTexCoord4dv

GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv

◆ glad_glMultiTexCoord4f

GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f

◆ glad_glMultiTexCoord4fv

GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv

◆ glad_glMultiTexCoord4i

GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i

◆ glad_glMultiTexCoord4iv

GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv

◆ glad_glMultiTexCoord4s

GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s

◆ glad_glMultiTexCoord4sv

GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv

◆ glad_glMultiTexCoordP1ui

GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui

◆ glad_glMultiTexCoordP1uiv

GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv

◆ glad_glMultiTexCoordP2ui

GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui

◆ glad_glMultiTexCoordP2uiv

GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv

◆ glad_glMultiTexCoordP3ui

GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui

◆ glad_glMultiTexCoordP3uiv

GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv

◆ glad_glMultiTexCoordP4ui

GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui

◆ glad_glMultiTexCoordP4uiv

GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv

◆ glad_glMultMatrixd

GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd

◆ glad_glMultMatrixf

GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf

◆ glad_glMultTransposeMatrixd

GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd

◆ glad_glMultTransposeMatrixf

GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf

◆ glad_glNewList

◆ glad_glNormal3b

◆ glad_glNormal3bv

◆ glad_glNormal3d

◆ glad_glNormal3dv

◆ glad_glNormal3f

◆ glad_glNormal3fv

◆ glad_glNormal3i

◆ glad_glNormal3iv

◆ glad_glNormal3s

◆ glad_glNormal3sv

◆ glad_glNormalP3ui

◆ glad_glNormalP3uiv

GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv

◆ glad_glNormalPointer

GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer

◆ glad_glObjectLabel

GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel

◆ glad_glObjectPtrLabel

GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel

◆ glad_glOrtho

◆ glad_glPassThrough

GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough

◆ glad_glPixelMapfv

◆ glad_glPixelMapuiv

GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv

◆ glad_glPixelMapusv

GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv

◆ glad_glPixelStoref

GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref

◆ glad_glPixelStorei

GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei

◆ glad_glPixelTransferf

GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf

◆ glad_glPixelTransferi

GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi

◆ glad_glPixelZoom

◆ glad_glPointParameterf

GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf

◆ glad_glPointParameterfv

GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv

◆ glad_glPointParameteri

GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri

◆ glad_glPointParameteriv

GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv

◆ glad_glPointSize

◆ glad_glPolygonMode

GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode

◆ glad_glPolygonOffset

GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset

◆ glad_glPolygonStipple

GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple

◆ glad_glPopAttrib

◆ glad_glPopClientAttrib

GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib

◆ glad_glPopDebugGroup

GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup

◆ glad_glPopMatrix

◆ glad_glPopName

◆ glad_glPrimitiveRestartIndex

GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex

◆ glad_glPrioritizeTextures

GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures

◆ glad_glProvokingVertex

GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex

◆ glad_glPushAttrib

◆ glad_glPushClientAttrib

GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib

◆ glad_glPushDebugGroup

GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup

◆ glad_glPushMatrix

◆ glad_glPushName

◆ glad_glQueryCounter

GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter

◆ glad_glRasterPos2d

GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d

◆ glad_glRasterPos2dv

GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv

◆ glad_glRasterPos2f

GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f

◆ glad_glRasterPos2fv

GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv

◆ glad_glRasterPos2i

GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i

◆ glad_glRasterPos2iv

GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv

◆ glad_glRasterPos2s

GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s

◆ glad_glRasterPos2sv

GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv

◆ glad_glRasterPos3d

GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d

◆ glad_glRasterPos3dv

GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv

◆ glad_glRasterPos3f

GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f

◆ glad_glRasterPos3fv

GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv

◆ glad_glRasterPos3i

GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i

◆ glad_glRasterPos3iv

GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv

◆ glad_glRasterPos3s

GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s

◆ glad_glRasterPos3sv

GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv

◆ glad_glRasterPos4d

GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d

◆ glad_glRasterPos4dv

GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv

◆ glad_glRasterPos4f

GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f

◆ glad_glRasterPos4fv

GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv

◆ glad_glRasterPos4i

GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i

◆ glad_glRasterPos4iv

GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv

◆ glad_glRasterPos4s

GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s

◆ glad_glRasterPos4sv

GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv

◆ glad_glReadBuffer

◆ glad_glReadnPixels

GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels

◆ glad_glReadnPixelsARB

GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB

◆ glad_glReadPixels

◆ glad_glRectd

◆ glad_glRectdv

◆ glad_glRectf

◆ glad_glRectfv

◆ glad_glRecti

◆ glad_glRectiv

◆ glad_glRects

◆ glad_glRectsv

◆ glad_glRenderbufferStorage

GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage

◆ glad_glRenderbufferStorageMultisample

GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample

◆ glad_glRenderMode

◆ glad_glRotated

◆ glad_glRotatef

◆ glad_glSampleCoverage

GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage

◆ glad_glSampleCoverageARB

GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB

◆ glad_glSampleMaski

GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski

◆ glad_glSamplerParameterf

GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf

◆ glad_glSamplerParameterfv

GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv

◆ glad_glSamplerParameteri

GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri

◆ glad_glSamplerParameterIiv

GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv

◆ glad_glSamplerParameterIuiv

GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv

◆ glad_glSamplerParameteriv

GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv

◆ glad_glScaled

◆ glad_glScalef

◆ glad_glScissor

◆ glad_glSecondaryColor3b

GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b

◆ glad_glSecondaryColor3bv

GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv

◆ glad_glSecondaryColor3d

GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d

◆ glad_glSecondaryColor3dv

GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv

◆ glad_glSecondaryColor3f

GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f

◆ glad_glSecondaryColor3fv

GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv

◆ glad_glSecondaryColor3i

GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i

◆ glad_glSecondaryColor3iv

GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv

◆ glad_glSecondaryColor3s

GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s

◆ glad_glSecondaryColor3sv

GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv

◆ glad_glSecondaryColor3ub

GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub

◆ glad_glSecondaryColor3ubv

GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv

◆ glad_glSecondaryColor3ui

GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui

◆ glad_glSecondaryColor3uiv

GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv

◆ glad_glSecondaryColor3us

GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us

◆ glad_glSecondaryColor3usv

GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv

◆ glad_glSecondaryColorP3ui

GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui

◆ glad_glSecondaryColorP3uiv

GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv

◆ glad_glSecondaryColorPointer

GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer

◆ glad_glSelectBuffer

GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer

◆ glad_glShadeModel

◆ glad_glShaderSource

GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource

◆ glad_glStencilFunc

GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc

◆ glad_glStencilFuncSeparate

GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate

◆ glad_glStencilMask

GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask

◆ glad_glStencilMaskSeparate

GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate

◆ glad_glStencilOp

◆ glad_glStencilOpSeparate

GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate

◆ glad_glTexBuffer

◆ glad_glTexCoord1d

◆ glad_glTexCoord1dv

GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv

◆ glad_glTexCoord1f

◆ glad_glTexCoord1fv

GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv

◆ glad_glTexCoord1i

◆ glad_glTexCoord1iv

GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv

◆ glad_glTexCoord1s

◆ glad_glTexCoord1sv

GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv

◆ glad_glTexCoord2d

◆ glad_glTexCoord2dv

GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv

◆ glad_glTexCoord2f

◆ glad_glTexCoord2fv

GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv

◆ glad_glTexCoord2i

◆ glad_glTexCoord2iv

GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv

◆ glad_glTexCoord2s

◆ glad_glTexCoord2sv

GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv

◆ glad_glTexCoord3d

◆ glad_glTexCoord3dv

GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv

◆ glad_glTexCoord3f

◆ glad_glTexCoord3fv

GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv

◆ glad_glTexCoord3i

◆ glad_glTexCoord3iv

GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv

◆ glad_glTexCoord3s

◆ glad_glTexCoord3sv

GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv

◆ glad_glTexCoord4d

◆ glad_glTexCoord4dv

GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv

◆ glad_glTexCoord4f

◆ glad_glTexCoord4fv

GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv

◆ glad_glTexCoord4i

◆ glad_glTexCoord4iv

GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv

◆ glad_glTexCoord4s

◆ glad_glTexCoord4sv

GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv

◆ glad_glTexCoordP1ui

GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui

◆ glad_glTexCoordP1uiv

GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv

◆ glad_glTexCoordP2ui

GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui

◆ glad_glTexCoordP2uiv

GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv

◆ glad_glTexCoordP3ui

GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui

◆ glad_glTexCoordP3uiv

GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv

◆ glad_glTexCoordP4ui

GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui

◆ glad_glTexCoordP4uiv

GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv

◆ glad_glTexCoordPointer

GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer

◆ glad_glTexEnvf

◆ glad_glTexEnvfv

◆ glad_glTexEnvi

◆ glad_glTexEnviv

◆ glad_glTexGend

◆ glad_glTexGendv

◆ glad_glTexGenf

◆ glad_glTexGenfv

◆ glad_glTexGeni

◆ glad_glTexGeniv

◆ glad_glTexImage1D

◆ glad_glTexImage2D

◆ glad_glTexImage2DMultisample

GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample

◆ glad_glTexImage3D

◆ glad_glTexImage3DMultisample

GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample

◆ glad_glTexParameterf

GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf

◆ glad_glTexParameterfv

GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv

◆ glad_glTexParameteri

GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri

◆ glad_glTexParameterIiv

GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv

◆ glad_glTexParameterIuiv

GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv

◆ glad_glTexParameteriv

GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv

◆ glad_glTexSubImage1D

GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D

◆ glad_glTexSubImage2D

GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D

◆ glad_glTexSubImage3D

GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D

◆ glad_glTransformFeedbackVaryings

GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings

◆ glad_glTranslated

◆ glad_glTranslatef

◆ glad_glUniform1f

◆ glad_glUniform1fv

◆ glad_glUniform1i

◆ glad_glUniform1iv

◆ glad_glUniform1ui

◆ glad_glUniform1uiv

GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv

◆ glad_glUniform2f

◆ glad_glUniform2fv

◆ glad_glUniform2i

◆ glad_glUniform2iv

◆ glad_glUniform2ui

◆ glad_glUniform2uiv

GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv

◆ glad_glUniform3f

◆ glad_glUniform3fv

◆ glad_glUniform3i

◆ glad_glUniform3iv

◆ glad_glUniform3ui

◆ glad_glUniform3uiv

GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv

◆ glad_glUniform4f

◆ glad_glUniform4fv

◆ glad_glUniform4i

◆ glad_glUniform4iv

◆ glad_glUniform4ui

◆ glad_glUniform4uiv

GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv

◆ glad_glUniformBlockBinding

GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding

◆ glad_glUniformMatrix2fv

GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv

◆ glad_glUniformMatrix2x3fv

GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv

◆ glad_glUniformMatrix2x4fv

GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv

◆ glad_glUniformMatrix3fv

GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv

◆ glad_glUniformMatrix3x2fv

GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv

◆ glad_glUniformMatrix3x4fv

GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv

◆ glad_glUniformMatrix4fv

GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv

◆ glad_glUniformMatrix4x2fv

GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv

◆ glad_glUniformMatrix4x3fv

GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv

◆ glad_glUnmapBuffer

GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer

◆ glad_glUseProgram

◆ glad_glValidateProgram

GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram

◆ glad_glVertex2d

◆ glad_glVertex2dv

◆ glad_glVertex2f

◆ glad_glVertex2fv

◆ glad_glVertex2i

◆ glad_glVertex2iv

◆ glad_glVertex2s

◆ glad_glVertex2sv

◆ glad_glVertex3d

◆ glad_glVertex3dv

◆ glad_glVertex3f

◆ glad_glVertex3fv

◆ glad_glVertex3i

◆ glad_glVertex3iv

◆ glad_glVertex3s

◆ glad_glVertex3sv

◆ glad_glVertex4d

◆ glad_glVertex4dv

◆ glad_glVertex4f

◆ glad_glVertex4fv

◆ glad_glVertex4i

◆ glad_glVertex4iv

◆ glad_glVertex4s

◆ glad_glVertex4sv

◆ glad_glVertexAttrib1d

GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d

◆ glad_glVertexAttrib1dv

GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv

◆ glad_glVertexAttrib1f

GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f

◆ glad_glVertexAttrib1fv

GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv

◆ glad_glVertexAttrib1s

GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s

◆ glad_glVertexAttrib1sv

GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv

◆ glad_glVertexAttrib2d

GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d

◆ glad_glVertexAttrib2dv

GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv

◆ glad_glVertexAttrib2f

GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f

◆ glad_glVertexAttrib2fv

GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv

◆ glad_glVertexAttrib2s

GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s

◆ glad_glVertexAttrib2sv

GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv

◆ glad_glVertexAttrib3d

GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d

◆ glad_glVertexAttrib3dv

GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv

◆ glad_glVertexAttrib3f

GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f

◆ glad_glVertexAttrib3fv

GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv

◆ glad_glVertexAttrib3s

GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s

◆ glad_glVertexAttrib3sv

GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv

◆ glad_glVertexAttrib4bv

GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv

◆ glad_glVertexAttrib4d

GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d

◆ glad_glVertexAttrib4dv

GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv

◆ glad_glVertexAttrib4f

GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f

◆ glad_glVertexAttrib4fv

GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv

◆ glad_glVertexAttrib4iv

GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv

◆ glad_glVertexAttrib4Nbv

GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv

◆ glad_glVertexAttrib4Niv

GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv

◆ glad_glVertexAttrib4Nsv

GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv

◆ glad_glVertexAttrib4Nub

GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub

◆ glad_glVertexAttrib4Nubv

GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv

◆ glad_glVertexAttrib4Nuiv

GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv

◆ glad_glVertexAttrib4Nusv

GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv

◆ glad_glVertexAttrib4s

GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s

◆ glad_glVertexAttrib4sv

GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv

◆ glad_glVertexAttrib4ubv

GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv

◆ glad_glVertexAttrib4uiv

GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv

◆ glad_glVertexAttrib4usv

GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv

◆ glad_glVertexAttribDivisor

GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor

◆ glad_glVertexAttribI1i

GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i

◆ glad_glVertexAttribI1iv

GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv

◆ glad_glVertexAttribI1ui

GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui

◆ glad_glVertexAttribI1uiv

GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv

◆ glad_glVertexAttribI2i

GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i

◆ glad_glVertexAttribI2iv

GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv

◆ glad_glVertexAttribI2ui

GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui

◆ glad_glVertexAttribI2uiv

GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv

◆ glad_glVertexAttribI3i

GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i

◆ glad_glVertexAttribI3iv

GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv

◆ glad_glVertexAttribI3ui

GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui

◆ glad_glVertexAttribI3uiv

GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv

◆ glad_glVertexAttribI4bv

GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv

◆ glad_glVertexAttribI4i

GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i

◆ glad_glVertexAttribI4iv

GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv

◆ glad_glVertexAttribI4sv

GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv

◆ glad_glVertexAttribI4ubv

GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv

◆ glad_glVertexAttribI4ui

GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui

◆ glad_glVertexAttribI4uiv

GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv

◆ glad_glVertexAttribI4usv

GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv

◆ glad_glVertexAttribIPointer

GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer

◆ glad_glVertexAttribP1ui

GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui

◆ glad_glVertexAttribP1uiv

GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv

◆ glad_glVertexAttribP2ui

GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui

◆ glad_glVertexAttribP2uiv

GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv

◆ glad_glVertexAttribP3ui

GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui

◆ glad_glVertexAttribP3uiv

GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv

◆ glad_glVertexAttribP4ui

GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui

◆ glad_glVertexAttribP4uiv

GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv

◆ glad_glVertexAttribPointer

GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer

◆ glad_glVertexP2ui

◆ glad_glVertexP2uiv

GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv

◆ glad_glVertexP3ui

◆ glad_glVertexP3uiv

GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv

◆ glad_glVertexP4ui

◆ glad_glVertexP4uiv

GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv

◆ glad_glVertexPointer

GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer

◆ glad_glViewport

◆ glad_glWaitSync

◆ glad_glWindowPos2d

GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d

◆ glad_glWindowPos2dv

GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv

◆ glad_glWindowPos2f

GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f

◆ glad_glWindowPos2fv

GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv

◆ glad_glWindowPos2i

GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i

◆ glad_glWindowPos2iv

GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv

◆ glad_glWindowPos2s

GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s

◆ glad_glWindowPos2sv

GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv

◆ glad_glWindowPos3d

GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d

◆ glad_glWindowPos3dv

GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv

◆ glad_glWindowPos3f

GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f

◆ glad_glWindowPos3fv

GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv

◆ glad_glWindowPos3i

GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i

◆ glad_glWindowPos3iv

GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv

◆ glad_glWindowPos3s

GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s

◆ glad_glWindowPos3sv

GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv